Just trying to set up a new forum for a private game.
Stalingradski (Axis) vs Antholin (Allies) Game 2
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I can’t get my French turn to post. So, I guess you’ll just have to use the ANZAC posting. I didn’t move my French pieces at all, they remained stationary. Sorry for the inconvenience.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
3 artilleries and 14 infantry moved from Vyborg to Novgorod
1 infantry moved from Belarus to Bryansk
2 artilleries and 2 infantry moved from Baltic States to Novgorod
1 infantry moved from Bessarabia to Ukraine
3 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
2 tactical_bombers moved from Vyborg to Bryansk
12 armour, 3 artilleries, 20 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
3 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 4 infantry moved from Germany to 114 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from Western Ukraine to BryanskCombat - Germans
Battle in Novgorod
Germans attack with 7 artilleries and 20 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 7 artilleries and 20 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 7 artilleries and 20 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 2 bombers, 1 fighter, 4 infantry and 3 tactical_bombers
Russians defend with 5 infantry
Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Germans win with 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Battle in Ukraine
Germans attack with 12 armour, 3 artilleries, 21 infantry and 10 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 12 armour, 3 artilleries, 20 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Germans win with 12 armour, 3 artilleries, 20 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Recording Battle StatisticsNon Combat Move - Germans
3 tactical_bombers moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
2 bombers moved from Bryansk to Western Ukraine
1 aaGun moved from Western Ukraine to Ukraine
2 aaGuns moved from Vyborg to Novgorod
1 tactical_bomber moved from Western Germany to Western Ukraine
1 infantry moved from Baltic States to Belarus
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
2 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in Germany
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 33 PUs;
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Olgiy to Timguska
2 fighters and 1 tactical_bomber moved from Russia to Timguska
1 artillery and 1 infantry moved from Samara to Kazakhstan
1 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
3 infantry moved from Smolensk to Bryansk
1 artillery moved from Rostov to Bryansk
2 infantry moved from Volgograd to KazakhstanCombat - Russians
Battle in Timguska
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Timguska, round 1 : 2/5 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Timguska, round 1 : 0/2 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Russians win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Bryansk, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Russians roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Recording Battle StatisticsNon Combat Move - Russians
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to Amur
2 aaGuns and 15 infantry moved from Sakha to Amur
3 infantry moved from Sakha to Amur
1 infantry moved from Dzavhan to Yenisey
2 fighters moved from Timguska to Samara
1 tactical_bomber moved from Timguska to Samara
3 infantry moved from Russia to Samara
2 aaGuns, 7 artilleries and 6 infantry moved from Rostov to Tambov
5 armour, 4 infantry and 3 mech_infantrys moved from Russia to Samara
2 aaGuns, 4 artilleries and 13 infantry moved from Smolensk to Russia
3 artilleries moved from Russia to SamaraPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Russians :
Yenisey : 1 infantry
Amur : 2 aaGuns and 21 infantry
Timguska : 2 infantry
Kazakhstan : 1 artillery and 3 infantry
Olgiy : 1 flag, Dzavhan : 1 flag, Central Mongolia : 1 flag, Buyant-Uhaa : 1 flag, Ulaanbaatar : 1 flag, Tsagaan Olom : 1 flag, Bryansk : 1 artillery and 1 infantry
Rostov : 1 infantry
Archangel : 1 artillery and 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major and 22 infantry
Tambov : 2 aaGuns, 7 artilleries and 6 infantry
Volgograd : 1 factory_minor
Samara : 5 armour, 3 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
92 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 60
Russians : 26 / 31
Japanese : 56 / 64
Americans : 52 / 77
Chinese : 0 / 1
British : 36 / 41
UK_Pacific : 9 / 7
Italians : 18 / 23
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
All right, finally back and ready for some more mayhem. Game on sir.
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Welcome back!
Looking this game over, you’re playing a fantastic Allies. Naval play is top notch. I have my work cut out for me, but I’m up for the challenge!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 11 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 fighter moved from French Indo China to 42 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 artilleries moved from Kansu to Timguska
1 fighter and 1 tactical_bomber moved from Tsinghai to Timguska
2 bombers moved from Tsinghai to RussiaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Strategic bombing raid in Russia
1 bomber killed by AA guns
Bombing raid in Russia causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Timguska
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Timguska from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Russians: 2 infantry
Japanese win with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Timguska to Shensi
1 artillery moved from Tsinghai to Kansu
2 infantry moved from Shensi to Kansu
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 artillery moved from Burma to Yunnan
1 artillery moved from Shan State to Yunnan
1 infantry moved from Shan State to Burma
2 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 fighter moved from 42 Sea Zone to Malaya
1 fighter moved from 43 Sea Zone to French Indo China
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 4 tactical_bombers and 4 transports moved from 36 Sea Zone to 19 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine, 4 tactical_bombers and 4 transports moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
1 fighter moved from 18 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 artillery moved from Manchuria to Korea
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
8 infantry moved from Japan to 6 Sea Zone
8 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Russia to Kansu
2 infantry moved from Hunan to Yunnan
1 artillery moved from French Indo China to YunnanPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
Giving bonus movement to units
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Caroline Islands to 44 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 1 : 3/3 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 1/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 infantry in Borneo, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Americans win with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 1 : 3/6 hits
Italians roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Americans win with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 bomber moved from 44 Sea Zone to Northern Territory
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Borneo : 1 armour
Northern Territory : 1 bomber
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 48 / 60
Russians : 24 / 31
Japanese : 58 / 62
Americans : 52 / 78
Chinese : 0 / 1
British : 36 / 41
UK_Pacific : 9 / 7
Italians : 18 / 23
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Do you scramble in SZ95?
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No scramble. It would buy me 4 hits for the 3 fighters, but I’ll need them…
Totally missed the US/UK double move in SZ91. A major mistake.
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I assumed you’ll want casualties with 1 hit to the Battleship, then to the Subs, then Destroyers, Cruiser, then the AC & lastly planes? I’ll go in that order, but we can edit later if there are Italian survivors.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Combat Move - British
Giving bonus movement to units
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
2 artilleries moved from 95 Sea Zone to Northern Italy
1 bomber and 2 fighters moved from Egypt to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - British
Battle in 95 Sea Zone
British attack with 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
British roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 3 submarines in 95 Sea Zone, round 1 : 0/3 hits
British roll dice for 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 2 tactical_bombers and 2 transports in 95 Sea Zone, round 1 : 11/16 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 1 : 4/8 hits
Units damaged: 2 battleships owned by the British
2 destroyers owned by the Italians , 1 battleship owned by the Italians , 3 submarines owned by the Italians , 1 submarine owned by the British , 2 cruisers owned by the Italians , 1 tactical_bomber owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone
British roll dice for 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports in 95 Sea Zone, round 2 : 7/15 hits
Italians roll dice for 1 carrier, 1 fighter and 2 transports in 95 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Italians , 1 fighter owned by the Italians , 2 transports owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone
British win with 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 6 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 107
Casualties for British: 2 destroyers and 1 submarine
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
British win with 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 6 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 107
Casualties for British: 2 destroyers and 1 submarine
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
Battle in Northern Italy
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery, 1 factory_major and 1 infantry
British roll dice for 2 artilleries and 2 infantry in Northern Italy, round 1 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
British win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 infantry moved from Morocco to Algeria
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from West India to India
1 armour and 2 mech_infantrys moved from Eastern Persia to India
1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to West India
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 bomber moved from 95 Sea Zone to Egypt
2 fighters moved from 95 Sea Zone to MaltaPlace Units - British
1 factory_minor placed in Iraq
3 transports placed in 81 Sea Zone
2 mech_infantrys placed in PersiaTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for British :
India : 3 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 harbour, 15 infantry and 4 mech_infantrys
West India : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun, 2 fighters and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Morocco : 1 flag, 2 infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 armour
Tobruk : 1 flag, Northern Italy : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
Italian Somaliland : 1 flag, Ethiopia : 1 flag, 95 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 4 fighters, 2 tactical_bombers and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Place Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 48 / 60
Russians : 24 / 31
Japanese : 58 / 62
Americans : 52 / 78
Chinese : 0 / 1
British : 42 / 47
UK_Pacific : 9 / 7
Italians : 12 / 23
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That was a crushing mistake I made, and you set yourself up for it perfectly. This game is very solidly advantage Allies…
The Axis powers will fight to the bitter end! :evil:
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 fighter moved from Southern Italy to Northern Italy
1 armour and 2 mech_infantrys moved from Romania to Northern Italy
1 artillery and 2 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
British defend with 2 artilleries, 1 factory_minor and 2 infantry
Italians win, taking Northern Italy from British with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries and 2 infantry
Casualties for Italians: 2 infantry
Italians win with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries and 2 infantry
Casualties for Italians: 2 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 aaGun and 4 infantry moved from Romania to Yugoslavia
1 aaGun moved from Eastern Poland to Slovakia HungaryPlace Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 transport moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
ANZAC win with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 infantry placed in New South Wales
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 1 fighter and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery and 3 infantry
Dutch New Guinea : 1 flag, 44 Sea Zone : 1 transport
33 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
62 Sea Zone : 1 carrier
61 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 48 / 60
Russians : 24 / 31
Japanese : 55 / 62
Americans : 52 / 78
Chinese : 0 / 1
British : 38 / 47
UK_Pacific : 9 / 7
Italians : 16 / 13
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Combat Move - French
Giving bonus movement to units
1 fighter moved from United Kingdom to AlgeriaNon Combat Move - French
1 destroyer moved from 98 Sea Zone to 95 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 3 infantry
United Kingdom : 2 infantry
Algeria : 1 fighter
Libya : 1 flag, 95 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Germans
Germans buy 1 artillery, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
3 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
3 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
2 bombers moved from Western Ukraine to Russia
3 tactical_bombers moved from Western Ukraine to Archangel
12 armour, 3 artilleries, 17 infantry and 10 mech_infantrys moved from Ukraine to Rostov
1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Rostov
Germans attack with 12 armour, 3 artilleries, 17 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 12 armour, 3 artilleries, 17 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 12 armour, 3 artilleries, 17 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Bryansk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 3 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Archangel from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
3 tactical_bombers moved from Archangel to Novgorod
2 aaGuns moved from Novgorod to Belarus
7 artilleries and 17 infantry moved from Novgorod to Belarus
3 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 5 infantry moved from Germany to 114 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 5 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy
1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Ukraine to Rostov
2 aaGuns moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
2 bombers moved from Russia to Ukraine
2 armour and 1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 113 Sea Zone to 125 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 infantry placed in Normandy Bordeaux
5 infantry placed in Western Germany
5 mech_infantrys placed in Western Germany
Germans undo move 1.
1 artillery placed in Ukraine
Germans undo move 4.
2 mech_infantrys placed in Ukraine
2 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :7
Purchase Units - Russians
Russians repair 10 damage on 10 factory_majors; Remaining resources: 21 PUs;
Russians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
3 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Samara to Bryansk
1 fighter moved from Samara to Bryansk
2 infantry moved from Kazakhstan to Novosibirsk
1 fighter moved from Samara to Novosibirsk
1 submarine moved from 92 Sea Zone to 97 Sea ZoneCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novosibirsk
retreated to Novosibirsk
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Russians win with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Tambov to Volgograd
2 aaGuns and 21 infantry moved from Amur to Buyant-Uhaa
5 armour and 3 mech_infantrys moved from Samara to Turkmenistan
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Novosibirsk to Russia
3 artilleries and 7 infantry moved from Samara to Russia
2 aaGuns, 7 artilleries and 4 infantry moved from Tambov to Russia
1 artillery moved from Kazakhstan to Samara
1 infantry moved from Yenisey to DzavhanPlace Units - Russians
3 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Olgiy : 1 flag, Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag, Buyant-Uhaa : 1 flag, 2 aaGuns and 21 infantry
Ulaanbaatar : 1 flag, Tsagaan Olom : 1 flag, Bryansk : 3 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 17 artilleries, 1 factory_major, 2 fighters, 33 infantry and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Turkmenistan : 5 armour and 3 mech_infantrys
Caucasus : 1 infantry
Samara : 1 artillery
97 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 63
Russians : 20 / 20
Japanese : 55 / 62
Americans : 52 / 78
Chinese : 0 / 1
British : 38 / 47
UK_Pacific : 9 / 7
Italians : 16 / 13
ANZAC : 17 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





