@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Kaboom vs. dropittwice
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - British
Giving bonus movement to units
1 fighter moved from Gibraltar to 109 Sea Zone
2 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 fighter moved from 80 Sea Zone to Egypt
1 tactical_bomber moved from 80 Sea Zone to Egypt
1 carrier, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
2 infantry moved from Shan State to Malaya
2 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
1 artillery moved from India to BurmaCombat - British
Battle in 109 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 battleship and 3 submarines
Units damaged: 1 battleship owned by the Germans
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 30
Casualties for Germans: 1 battleship and 3 submarines
Casualties for British: 1 destroyer
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 30
Casualties for Germans: 1 battleship and 3 submarines
Casualties for British: 1 destroyer
Recording Battle StatisticsNon Combat Move - British
1 bomber and 3 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from Quebec to Iceland
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
1 armour and 2 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 25 PUs (2 lost to blockades); end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Place Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Bulgaria to Romania
1 artillery moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to France
5 infantry moved from Southern Italy to Northern Italy
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Tobruk to Egypt
2 armour and 2 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 3 armour, 3 artilleries, 1 bomber, 7 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Italians win, taking Egypt from British with 3 armour and 1 bomber remaining. Battle score for attacker is 30
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 3 artilleries, 7 infantry and 1 mech_infantry
Italians win with 3 armour and 1 bomber remaining. Battle score for attacker is 30
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 3 artilleries, 7 infantry and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Egypt to Tunisia
2 fighters moved from Southern Italy to TunisiaPlace Units - Italians
1 transport placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 fighters moved from Queensland to Shan State
1 fighter moved from Shan State to India
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 artillery moved from Northern Territory to Western Australia
1 infantry moved from Northern Territory to Western Australia
2 infantry moved from Queensland to Northern Territory
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Shan State
1 infantry moved from Malaya to Shan StateNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from French Central Africa to French West Africa
2 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Germans
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 6 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 artilleries and 13 infantry moved from Poland to Eastern Poland
2 artilleries and 6 infantry moved from Romania to Bessarabia
1 armour moved from Greater Southern Germany to Eastern Poland
9 armour moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
2 bombers moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Germany to 115 Sea Zone
4 fighters and 5 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
2 artilleries and 3 infantry moved from Western Germany to Germany
1 armour moved from Western Germany to Poland
1 infantry moved from France to Normandy Bordeaux
3 armour moved from Greece to Romania
4 infantry moved from Greece to BulgariaCombat - Germans
Battle in Eastern Poland
Germans attack with 10 armour, 2 artilleries, 13 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 10 armour, 2 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 10 armour, 2 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 cruiser and 1 transport
Russians defend with 1 cruiser
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber
Casualties for Russians: 1 cruiser
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA guns
Bombing raid in United Kingdom causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from United Kingdom to Western GermanyPlace Units - Germans
2 infantry placed in France
6 armour, 2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Novgorod to Baltic States
1 armour moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 fighter moved from Novgorod to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Smolensk to Belarus
1 artillery moved from Russia to Smolensk
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Russia to Smolensk
1 infantry moved from Novgorod to Baltic States
2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Novgorod to Baltic States
1 armour, 3 artilleries, 2 fighters, 10 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Belarus to Baltic StatesCombat - Russians
Battle in 115 Sea Zone
Russians attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 cruiser and 1 transport
Russians win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Russians win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Baltic States
Russians attack with 3 armour, 4 artilleries, 1 fighter, 11 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians win, taking Baltic States from Germans with 3 armour, 4 artilleries, 1 fighter, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 3 armour, 4 artilleries, 1 fighter, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 armour, 3 artilleries, 2 fighters, 10 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 6 infantry
Russians win, taking Bessarabia from Germans with 1 armour, 3 artilleries, 2 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 artilleries and 6 infantry
Casualties for Russians: 2 infantry
Russians win with 1 armour, 3 artilleries, 2 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Germans: 2 artilleries and 6 infantry
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Ukraine
1 tactical_bomber moved from 115 Sea Zone to Karelia
1 fighter moved from 115 Sea Zone to Karelia
1 fighter moved from Baltic States to KareliaPlace Units - Russians
2 infantry placed in Ukraine
2 infantry placed in Novgorod
1 armour and 3 infantry placed in Russia
1 fighter placed in NovgorodTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Japanese
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Setting uses for triggers used this phase.
Giving bonus movement to units
1 artillery and 2 infantry moved from Manchuria to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
2 armour moved from Kiangsu to Kwangtung
1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Japanese take Sumatra from UK_Pacific
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Japanese take Java from ANZAC
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Japanese take Borneo from UK_Pacific
1 bomber moved from Kwangsi to 38 Sea Zone
1 bomber moved from Kwangsi to India
1 artillery, 1 infantry and 1 mech_infantry moved from Hopei to Shensi
2 artilleries and 6 infantry moved from Kweichow to Szechwan
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Kwangtung
2 infantry moved from Siam to Shan State
1 armour moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 3 tactical_bombers moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports
Americans defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Japanese win with 1 armour, 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 fighters and 2 infantry; British defend with 2 infantry
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 fighter and 2 infantry
Casualties for ANZAC: 2 fighters and 2 infantry
Casualties for British: 2 infantry
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour, 1 fighter and 2 infantry
Casualties for ANZAC: 2 fighters and 2 infantry
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 armour and 2 fighters
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Japanese win with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese win, taking Szechwan from Chinese with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 fighter and 8 infantry
Japanese win with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 fighter and 8 infantry
Air Battle in India
Japanese attacks with 1 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from India to Yunnan
2 fighters and 3 tactical_bombers moved from Shan State to Yunnan
2 fighters moved from Kwangtung to Shantung
3 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
3 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from 38 Sea Zone to YunnanPlace Units - Japanese
3 armour placed in Kiangsu
1 fighter and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Central United States to 26 Sea Zone
2 carriers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
1 submarine moved from 26 Sea Zone to 24 Sea Zone
2 cruisers moved from 26 Sea Zone to 24 Sea Zone
1 battleship moved from 26 Sea Zone to 24 Sea Zone
2 destroyers moved from 26 Sea Zone to 24 Sea Zone
1 artillery, 1 carrier, 1 fighter, 3 infantry and 2 transports moved from 26 Sea Zone to 24 Sea Zone
1 fighter moved from 26 Sea Zone to 24 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
Notification to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Setting uses for triggers used this phase.Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - British
Giving bonus movement to units
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
5 artilleries and 9 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
4 fighters moved from United Kingdom to Finland
1 bomber moved from United Kingdom to Finland
1 fighter moved from Iceland to United Kingdom
3 infantry moved from Persia to Eastern PersiaCombat - British
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Belgian Congo
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Finland
British attack with 1 bomber and 4 fighters
Germans defend with 1 artillery and 8 infantry
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is -37
Casualties for Germans: 5 infantry
Casualties for British: 1 bomber and 4 fighters
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from 41 Sea Zone to Burma
1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from Malaya to Shan StatePlace Units - British
1 cruiser and 1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Place Units - UK_Pacific
1 armour, 1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Italians
Italians buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
2 artilleries and 4 infantry moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Italians take Gibraltar from British
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Tunisia to Morocco
2 fighters moved from Tunisia to Morocco
1 infantry moved from French Equatorial Africa to Belgian Congo
2 armour moved from Egypt to Belgian Congo
1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Morocco
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
French defend with 2 infantry; Americans defend with 1 armour, 1 bomber and 1 infantry
Italians win, taking Morocco from French with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 21
Casualties for French: 2 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour, 1 bomber and 1 infantry
Italians win with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 21
Casualties for French: 2 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour, 1 bomber and 1 infantry
Battle in Belgian Congo
Italians attack with 2 armour and 1 infantry
British defend with 1 armour and 1 infantry
Italians win, taking Belgian Congo from British with 2 armour and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Italians win with 2 armour and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 armour moved from Egypt to Iraq
Italians take Iraq from Neutral_Axis
1 infantry moved from France to Holland Belgium
1 bomber moved from Morocco to France
2 fighters moved from Morocco to TunisiaPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 fighter moved from Queensland to Shan State
1 fighter moved from New South Wales to Western AustraliaNon Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from Northern Territory to Queensland
1 artillery moved from Western Australia to Northern TerritoryPlace Units - ANZAC
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from French West Africa to French Central AfricaCombat - French
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
6 armour moved from Germany to Baltic States
1 armour moved from Poland to Baltic States
1 armour, 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
9 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia
3 armour moved from Romania to Baltic States
4 infantry moved from Bulgaria to Romania
2 artilleries and 2 infantry moved from Poland to Baltic States
4 artilleries and 5 infantry moved from Germany to Poland
1 bomber, 4 fighters and 5 tactical_bombers moved from Western Germany to Baltic StatesCombat - Germans
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 10 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 3 armour, 4 artilleries, 10 infantry and 1 mech_infantry
Germans win, taking Baltic States from Russians with 5 armour, 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 5 armour, 2 artilleries and 2 infantry
Casualties for Russians: 3 armour, 4 artilleries, 10 infantry and 1 mech_infantry
Germans win with 5 armour, 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 5 armour, 2 artilleries and 2 infantry
Casualties for Russians: 3 armour, 4 artilleries, 10 infantry and 1 mech_infantry
Battle in Bessarabia
Germans attack with 9 armour, 1 artillery, 10 infantry and 1 mech_infantry
Russians defend with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
Germans win, taking Bessarabia from Russians with 9 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 37
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
Germans win with 9 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 37
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Germans
1 bomber, 4 fighters and 5 tactical_bombers moved from Baltic States to Poland
1 bomber moved from Poland to FrancePlace Units - Germans
2 armour, 3 artilleries and 5 infantry placed in Germany
2 armour placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Karelia to Baltic States
1 tactical_bomber moved from Karelia to Baltic States
1 fighter moved from Karelia to Baltic States
2 fighters moved from Ukraine to Western Ukraine
1 armour moved from Russia to Western Ukraine
1 infantry moved from Ukraine to Western UkraineCombat - Russians
Battle in Baltic States
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 5 armour
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 5 armour
Casualties for Russians: 1 fighter and 2 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 5 armour
Casualties for Russians: 1 fighter and 2 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 armour and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Western Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Belarus
2 artilleries moved from Smolensk to Belarus
1 tactical_bomber moved from Baltic States to Bryansk
2 fighters moved from Baltic States to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
1 armour, 1 infantry and 1 tactical_bomber placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 cruiser, 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Japanese
2 units repaired.
Giving bonus movement to units
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Shantung to Japan
1 infantry moved from Suiyuyan to Kansu
1 artillery and 1 mech_infantry moved from Shensi to Kansu
2 artilleries and 2 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 artilleries and 1 infantry moved from Yunnan to Shan State
2 bombers moved from Yunnan to India
5 fighters and 5 tactical_bombers moved from Yunnan to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 2 artilleries, 5 fighters, 1 infantry and 5 tactical_bombers
ANZAC defend with 1 fighter; British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 2 infantry
Japanese win with 1 artillery, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Chinese win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India causes: 14 damage to unit: factory_major
Bombing raid in India causes 14 damage total.
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers moved from India to Kwangsi
5 fighters and 5 tactical_bombers moved from Shan State to Kwangsi
2 armour moved from Kwangtung to Kwangsi
3 armour moved from Kiangsu to HopeiPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 armour placed in Kiangsu
1 artillery placed in Japan
1 cruiser and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 24 Sea Zone
1 carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Americans win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea ZonePlace Units - Americans
1 submarine placed in 101 Sea Zone
1 battleship and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 infantry placed in Eastern United States
1 infantry placed in Central United States
1 infantry placed in Western United States
1 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total





