• TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber and 1 fighter moved from Belgian Congo to Anglo Egypt

    Combat - Americans
                Americans creates battle in territory 14 Sea Zone
                Battle in 14 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 battleship, 1 carrier and 2 fighters; Germans defend with 1 battleship and 1 transport
                    2 submarines owned by the Americans Submerged
                Battle in Anglo Egypt
                    Americans attack with 1 bomber and 1 fighter
                    Germans defend with 1 artillery
                    Americans winJapanese win with 2 battleships, 1 carrier, 2 fighters and 1 transport remaining with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 fighter
                    Americans win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 fighter
                Recording Battle Statistics

    Non Combat Move - Americans
                1 bomber moved from Anglo Egypt to Brazil
                1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
                2 infantry moved from Eastern United States to Eastern Canada
                2 armour, 6 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
                2 armour and 5 infantry moved from 2 Sea Zone to United Kingdom
                1 transport moved from 9 Sea Zone to 1 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 1 destroyer, 2 fighters and 1 transport placed in 55 Sea Zone
                1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Americans player Removing units owned by PlayerID named:Americans from 55 Sea Zone: 1 destroyer
                EDIT: Americans player Adding units owned by PlayerID named:Americans to 53 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 38 PUs; end with 38 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 fighters moved from Russia to West Russia
                1 infantry moved from Russia to West Russia
                1 armour moved from Russia to Caucasus
                4 infantry moved from Russia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 armour and 4 infantry
                    Germans defend with 1 aaGun, 3 armour and 1 factory
                    Germans win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 armour and 4 infantry
                Battle in West Russia
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 armour and 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 fighter and 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 fighter and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 fighter moved from West Russia to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Europe to 5 Sea Zone
                1 artillery and 2 infantry moved from Germany to 5 Sea Zone
                3 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 artillery moved from 5 Sea Zone to Karelia S.S.R.
                2 fighters moved from 5 Sea Zone to 4 Sea Zone
                1 fighter moved from Western Europe to 4 Sea Zone
                1 bomber moved from Germany to 4 Sea Zone
                1 armour moved from Germany to Karelia S.S.R.
                1 armour moved from Caucasus to Karelia S.S.R.
                1 infantry moved from Southern Europe to 14 Sea Zone
                1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
                1 infantry moved from 13 Sea Zone to Algeria
                      Germans take Algeria from Americans
                1 battleship moved from 14 Sea Zone to 13 Sea Zone
                1 armour moved from Libya to Italian East Africa
                      Germans take Italian East Africa from British

    Combat - Germans
                Battle in 4 Sea Zone
                    Germans attack with 1 bomber and 3 fighters
                    British defend with 1 cruiser and 3 transports; Americans defend with 1 cruiser and 1 destroyer
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 33
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 cruiser and 3 transports
                    Casualties for Americans: 1 cruiser and 1 destroyer
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 33
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 cruiser and 3 transports
                    Casualties for Americans: 1 cruiser and 1 destroyer
                Battle in Karelia S.S.R.
                    Germans attack with 2 armour, 1 artillery and 3 infantry
                    British defend with 2 armour and 2 infantry; Russians defend with 1 aaGun
                    Germans win, taking Karelia S.S.R. from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 armour and 2 infantry
                    Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 infantry
                    Casualties for British: 2 armour and 2 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 aaGun moved from Caucasus to West Russia
                1 fighter moved from 4 Sea Zone to 5 Sea Zone
                1 bomber moved from 4 Sea Zone to Germany
                1 infantry moved from Libya to Anglo Egypt

    Place Units - Germans
                1 transport placed in 5 Sea Zone
                1 artillery and 3 infantry placed in Caucasus
                4 armour and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :5

    Purchase Units - British
                British buy 1 armour, 1 carrier and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier, 1 fighter and 1 submarine moved from 2 Sea Zone to 6 Sea Zone
                1 infantry moved from 2 Sea Zone to United Kingdom
                2 armour, 1 artillery and 3 infantry moved from Archangel to Russia

    Combat - British
                Recording Battle Statistics

    Non Combat Move - British

    Place Units - British
                1 carrier and 1 fighter placed in 6 Sea Zone
                1 armour placed in United Kingdom

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 6 armour and 1 battleship; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 battleship, 1 carrier and 2 fighters moved from 14 Sea Zone to 13 Sea Zone
                2 fighters moved from 13 Sea Zone to Western Europe
                1 infantry moved from Hawaiian Islands to 52 Sea Zone
                2 armour moved from Hawaiian Islands to 52 Sea Zone
                2 armour, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports moved from 52 Sea Zone to 55 Sea Zone
                1 infantry moved from 55 Sea Zone to Western United States
                2 armour moved from 55 Sea Zone to Western United States
                1 fighter moved from Japan to 55 Sea Zone
                1 bomber moved from New Guinea to 55 Sea Zone

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 transports
                    Americans defend with 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Americans win with 1 battleship and 1 transport remaining. Battle score for attacker is -46
                    Casualties for Japanese: 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 transports
                    Casualties for Americans: 2 carriers, 1 destroyer, 4 fighters and 1 submarine
                Recording Battle Statistics

    Non Combat Move - Japanese
                4 infantry moved from Persia to Caucasus
                1 infantry moved from Sinkiang to Kazakh S.S.R.
                5 armour moved from Sinkiang to Kazakh S.S.R.
                1 infantry moved from Yakut S.S.R. to Novosibirsk
                3 armour moved from Manchuria to Sinkiang
                1 infantry moved from China to Sinkiang

    Place Units - Japanese
                1 battleship placed in 60 Sea Zone
                3 armour placed in India
                3 armour placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 48 PUs total
                1 unit repaired.


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour and 3 infantry moved from United Kingdom to 2 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 2 Sea Zone to 4 Sea Zone
                2 infantry moved from Eastern Canada to 1 Sea Zone
                2 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone
                2 infantry moved from 12 Sea Zone to Algeria
                1 bomber moved from Brazil to Algeria
                2 submarines moved from 14 Sea Zone to 12 Sea Zone
                1 infantry moved from Western United States to 55 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
                1 infantry moved from Midway to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
                2 infantry moved from 52 Sea Zone to Hawaiian Islands
                      Americans take Hawaiian Islands from Japanese
                1 destroyer moved from 53 Sea Zone to 52 Sea Zone
                1 battleship moved from 55 Sea Zone to 52 Sea Zone
                1 bomber moved from Western United States to Midway
                3 armour and 3 infantry moved from 4 Sea Zone to Archangel
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 transport moved from 2 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in Algeria
                    Americans attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Algeria from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Americans win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                1 bomber moved from Algeria to United Kingdom

    Place Units - Americans
                1 carrier and 1 transport placed in 55 Sea Zone
                1 fighter placed in 55 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 39 PUs; end with 39 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :6

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from 5 Sea Zone to 4 Sea Zone
                1 armour moved from Italian East Africa to Kenya
                      Germans take Kenya from British
                1 armour moved from Kenya to Union of South Africa
                      Germans take Union of South Africa from British
                1 armour moved from Karelia S.S.R. to Norway
                      Germans take Norway from British
                1 armour moved from Norway to Karelia S.S.R.
                2 infantry moved from Western Europe to 13 Sea Zone
                2 infantry and 1 transport moved from 13 Sea Zone to 9 Sea Zone
                2 infantry moved from 9 Sea Zone to Eastern Canada
                      Germans take Eastern Canada from British
                1 battleship moved from 13 Sea Zone to 9 Sea Zone
                1 bomber moved from Germany to United Kingdom

    Combat - Germans
                Battle in 4 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 3 transports
                    Germans win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports
                    Germans win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports
                Strategic bombing raid in United Kingdom
                Bombing raid in United Kingdom costs: 2 production.
                    AA raid costs 2  production in United Kingdom
                Recording Battle Statistics

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Germany
                3 infantry moved from Germany to 5 Sea Zone
                1 armour moved from Karelia S.S.R. to Caucasus
                3 infantry moved from Western Europe to 5 Sea Zone
                6 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 fighter moved from 4 Sea Zone to 5 Sea Zone
                4 armour moved from Germany to Karelia S.S.R.
                2 infantry moved from Western Europe to Germany

    Place Units - Germans
                1 armour, 1 bomber and 1 infantry placed in Germany
                1 armour and 1 artillery placed in Caucasus
                1 destroyer and 1 fighter placed in 5 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :6

    Purchase Units - British
                British buy 1 battleship and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from French Equatorial Africa to Anglo Egypt
                2 fighters moved from 6 Sea Zone to Russia
                2 carriers and 1 submarine moved from 6 Sea Zone to 2 Sea Zone

    Combat - British
                Battle in Anglo Egypt
                    British attack with 2 infantry
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                Recording Battle Statistics

    Non Combat Move - British

    Place Units - British
                1 battleship placed in 2 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 16 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour and 3 infantry moved from Novosibirsk to Russia
                6 armour, 1 artillery and 2 infantry moved from Kazakh S.S.R. to Russia
                4 infantry moved from Caucasus to Russia
                3 armour moved from Sinkiang to Russia
                1 fighter moved from Western Europe to 6 Sea Zone
                1 fighter moved from Western Europe to 12 Sea Zone
                1 battleship moved from 13 Sea Zone to 9 Sea Zone
                1 carrier moved from 13 Sea Zone to 9 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Russia
                    Japanese attack with 10 armour, 1 artillery and 9 infantry
                    British defend with 2 armour, 1 artillery, 2 fighters and 3 infantry; Russians defend with 1 aaGun, 1 artillery, 1 factory, 1 fighter and 8 infantry
                    Japanese captures 10PUs while taking Russians capital
                    Japanese win, taking Russia from Russians with 2 armour remaining. Battle score for attacker is 10
                    Casualties for Japanese: 8 armour, 1 artillery and 9 infantry
                    Casualties for Russians: 1 artillery, 1 fighter and 8 infantry
                    Casualties for British: 2 armour, 1 artillery, 2 fighters and 3 infantry
                    Japanese win with 2 armour remaining. Battle score for attacker is 10
                    Casualties for Japanese: 8 armour, 1 artillery and 9 infantry
                    Casualties for Russians: 1 artillery, 1 fighter and 8 infantry
                    Casualties for British: 2 armour, 1 artillery, 2 fighters and 3 infantry
                Battle in 12 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 submarines and 1 transport
                    2 submarines owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 fighter moved from 12 Sea Zone to 9 Sea Zone
                1 fighter moved from 6 Sea Zone to 9 Sea Zone
                1 infantry moved from Sinkiang to Kazakh S.S.R.
                3 armour moved from India to Kazakh S.S.R.
                3 armour moved from Manchuria to Sinkiang

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 60 Sea Zone
                2 fighters placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 64 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 6 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to Central United States
                1 transport moved from 55 Sea Zone to 64 Sea Zone
                2 infantry moved from Hawaiian Islands to 52 Sea Zone
                1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 52 Sea Zone to 47 Sea Zone
                1 bomber moved from Midway to Australia
                1 carrier and 1 fighter moved from 55 Sea Zone to 64 Sea Zone
                2 infantry moved from Algeria to Libya
                      Americans take Libya from Germans
                2 submarines moved from 12 Sea Zone to 2 Sea Zone
                1 bomber moved from United Kingdom to Germany
                3 armour and 3 infantry moved from Archangel to Russia

    Combat - Americans
                Strategic bombing raid in Germany
                    1 bomber killed by AA guns
                    AA raid costs 0  production in Germany
                Battle in Russia
                    Americans attack with 3 armour and 3 infantry
                    Japanese defend with 1 aaGun, 2 armour and 1 factory
                    Americans win, taking Russia from Japanese with 3 armour and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 armour
                    Casualties for Americans: 1 infantry
                    Americans win with 3 armour and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 armour
                    Casualties for Americans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Americans

    Place Units - Americans
                6 armour and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :7

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total

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