TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 30 Sea Zone
1 fighter moved from French Indochina to 30 Sea Zone
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 bomber moved from Japan to 52 Sea Zone
2 infantry moved from Manchuria to Buryatia S.S.R.
2 infantry moved from French Indochina to China
3 infantry moved from Kwantung to China
1 fighter moved from Manchuria to China
1 transport moved from 59 Sea Zone to 49 Sea Zone
1 infantry moved from Philipine Islands to 49 Sea Zone
1 transport moved from 60 Sea Zone to 51 Sea Zone
1 infantry moved from Wake Island to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 fighter moved from Japan to Buryatia S.S.R.
Combat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 carrier and 1 fighter
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 carrier and 1 fighter
Battle in 30 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 3 fighters
British defend with 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 45
Casualties for Japanese: 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 submarine and 1 transport
Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 45
Casualties for Japanese: 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 submarine and 1 transport
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Russians defend with 6 infantry
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Russians: 6 infantry
Japanese win with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Casualties for Russians: 6 infantry
Battle in China
Japanese attack with 1 fighter and 5 infantry
Americans defend with 1 fighter and 2 infantry
Japanese win, taking China from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 4 infantry
Casualties for Americans: 1 fighter and 2 infantry
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 4 infantry
Casualties for Americans: 1 fighter and 2 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 fighter moved from China to Manchuria
1 fighter moved from Buryatia S.S.R. to 60 Sea Zone
1 carrier moved from 50 Sea Zone to 60 Sea Zone
1 fighter moved from 52 Sea Zone to 60 Sea Zone
1 bomber moved from 52 Sea Zone to Japan
Place Units - Japanese
1 factory placed in Manchuria
1 destroyer and 1 transport placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
1 unit repaired.