@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Rattenkrieg must die
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Germans
Germans buy 6 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Karelia S.S.R. to West Russia
3 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from 5 Sea Zone to Archangel
1 fighter moved from 5 Sea Zone to West Russia
1 infantry moved from Eastern Europe to Ukraine S.S.R.
1 armour moved from Eastern Europe to Ukraine S.S.R.
1 artillery moved from Balkans to Ukraine S.S.R.
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Southern Europe to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
1 armour moved from Southern Europe to Ukraine S.S.R.
3 armour moved from Karelia S.S.R. to Ukraine S.S.R.
1 submarine moved from 3 Sea Zone to 7 Sea Zone
1 bomber moved from Libya to 33 Sea Zone
1 armour moved from Anglo Egypt to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Belgian Congo to French Equatorial Africa
Germans take French Equatorial Africa from British
1 fighter moved from Libya to Ukraine S.S.R.
1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Western Europe to Belorussia
1 fighter moved from Western Europe to Ukraine S.S.R.
1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
1 battleship moved from 15 Sea Zone to 16 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 6 armour, 1 artillery, 2 fighters and 3 infantry
Russians defend with 4 armour and 4 infantry
Germans win, taking Ukraine S.S.R. from Russians with 6 armour and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 4 armour and 4 infantry
Germans win with 6 armour and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 4 armour and 4 infantry
Battle in 33 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belorussia
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belorussia from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from West Russia to 5 Sea Zone
1 fighter moved from Archangel to 5 Sea Zone
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Eastern Europe
1 fighter moved from Belorussia to Eastern Europe
2 fighters moved from Ukraine S.S.R. to Eastern Europe
1 infantry moved from Libya to Anglo Egypt
1 artillery moved from Libya to Anglo Egypt
1 bomber moved from 33 Sea Zone to Anglo Egypt
1 submarine moved from 1 Sea Zone to 7 Sea ZonePlace Units - Germans
5 armour and 2 infantry placed in Germany
1 armour and 2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - British
British buy 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 2 Sea Zone to 7 Sea Zone
1 infantry moved from India to French Indochina
British take French Indochina from Japanese
3 infantry moved from Kenya to Belgian Congo
British take Belgian Congo from GermansCombat - British
Battle in 7 Sea Zone
British attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
Germans defend with 3 submarines
British win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 18
Casualties for Germans: 3 submarines
British win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 18
Casualties for Germans: 3 submarines
Recording Battle StatisticsNon Combat Move - British
Place Units - British
3 submarines and 1 transport placed in 7 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 5 armour and 2 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Japan to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 49 Sea Zone
1 infantry moved from Philipine Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 fighter moved from Manchuria to French IndochinaCombat - Japanese
Battle in French Indochina
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking French Indochina from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from French Indochina to Manchuria
1 transport moved from 60 Sea Zone to 58 Sea Zone
1 infantry moved from Okinawa to 58 Sea Zone
1 infantry and 1 transport moved from 58 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
2 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
2 infantry moved from 59 Sea Zone to Kwantung
1 submarine moved from 52 Sea Zone to 60 Sea Zone
2 fighters moved from 30 Sea Zone to French Equatorial Africa
1 battleship moved from 30 Sea Zone to 34 Sea Zone
1 carrier moved from 30 Sea Zone to 34 Sea ZonePlace Units - Japanese
3 armour placed in Manchuria
2 armour and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 2 armour, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to French West Africa
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Algeria
Americans take Algeria from Germans
1 cruiser, 1 destroyer and 2 submarines moved from 10 Sea Zone to 12 Sea ZoneCombat - Americans
Recording Battle StatisticsNon Combat Move - Americans
1 bomber and 1 fighter moved from Brazil to Belgian Congo
2 infantry moved from Central United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from Western United States to 55 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 55 Sea Zone to 44 Sea ZonePlace Units - Americans
2 armour and 3 infantry placed in Eastern United States
3 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 43 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries, 2 fighters and 2 infantry moved from Caucasus to Ukraine S.S.R.
2 armour moved from Russia to West Russia
1 armour moved from Russia to Ukraine S.S.R.
1 submarine moved from 3 Sea Zone to 5 Sea ZoneCombat - Russians
Battle in West Russia
Russians attack with 2 armour
Germans defend with 2 infantry
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour
Battle in Ukraine S.S.R.
Russians attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry
Germans defend with 6 armour
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 6 armour
Casualties for Russians: 2 artilleries and 2 infantry
Russians win with 1 armour and 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 6 armour
Casualties for Russians: 2 artilleries and 2 infantry
Battle in 5 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Germans win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Recording Battle StatisticsNon Combat Move - Russians
2 infantry moved from China to Sinkiang
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to Russia
1 fighter moved from Caucasus to RussiaPlace Units - Russians
3 armour and 1 infantry placed in Russia
1 artillery and 2 infantry placed in Caucasus
Russians undo move 2.
1 artillery placed in Russia
1 infantry placed in Caucasus
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Belorussia to Ukraine S.S.R.
1 infantry moved from Eastern Europe to Ukraine S.S.R.
5 armour moved from Germany to Ukraine S.S.R.
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Caucasus
1 armour moved from 16 Sea Zone to Caucasus
1 armour moved from French Equatorial Africa to Trans-Jordan
1 artillery moved from Anglo Egypt to Trans-Jordan
1 bomber moved from Anglo Egypt to Trans-JordanCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 5 armour and 4 infantry
Russians defend with 1 armour
Germans win, taking Ukraine S.S.R. from Russians with 5 armour and 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Germans win with 5 armour and 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Caucasus
Germans attack with 1 armour and 1 infantry
Russians defend with 1 aaGun, 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 armour, 1 artillery and 1 bomber
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Eastern Europe to Anglo Egypt
1 bomber moved from Trans-Jordan to Anglo Egypt
2 fighters moved from Eastern Europe to 5 Sea Zone
2 infantry moved from Germany to Western Europe
1 infantry moved from Southern Europe to Western Europe
1 infantry moved from Archangel to West Russia
2 infantry moved from Karelia S.S.R. to West RussiaPlace Units - Germans
1 carrier and 1 destroyer placed in 5 Sea Zone
1 armour, 1 artillery and 3 infantry placed in Germany
1 armour and 1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - British
British buy 1 armour, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - British
2 transports moved from 7 Sea Zone to 3 Sea Zone
2 armour and 2 infantry moved from United Kingdom to 3 Sea Zone
2 armour and 2 infantry moved from 3 Sea Zone to Norway
British take Norway from Germans
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 7 Sea Zone to 5 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 submarines
Germans defend with 2 carriers, 2 destroyers, 4 fighters and 1 transport
Units damaged: 1 battleship owned by the British
Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is -16
Casualties for Germans: 2 carriers, 2 destroyers and 2 fighters
Casualties for British: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 submarines
Recording Battle Statistics
2 fighters owned by the Germans forced to land in GermanyNon Combat Move - British
Place Units - British
1 cruiser and 1 transport placed in 3 Sea Zone
1 armour and 1 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier and 1 infantry; Remaining resources: 3 PUs;Combat Move - Japanese
1 armour moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 armour moved from Evenki National Okrug to Novosibirsk
1 artillery and 1 infantry moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Kwantung to China
3 armour moved from Manchuria to China
2 infantry moved from French Indochina to India
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:British from 3 Sea Zone: 1 cruiser and 3 transports
EDIT: Japanese player Adding units owned by PlayerID named:British to 6 Sea Zone: 1 cruiser and 3 transports
EDIT: Japanese player Adding units owned by PlayerID named:Germans to Western Europe: 2 fighters
EDIT: Japanese player Removing units owned by PlayerID named:Germans from Germany: 2 fighters
EDIT: Turning off Edit ModeCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in China
Japanese attack with 3 armour and 2 infantry
Russians defend with 1 infantry
Japanese win, taking China from Americans with 3 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 3 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 4 infantry
British defend with 1 aaGun and 1 infantry
Japanese win, taking India from British with 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Japan to 60 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 60 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Solomon Islands
1 fighter moved from Manchuria to 60 Sea Zone
1 bomber moved from Japan to Solomon Islands
1 transport moved from 59 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 fighter moved from French Equatorial Africa to Anglo Egypt
1 fighter moved from French Equatorial Africa to Southern Europe
1 carrier moved from 34 Sea Zone to 16 Sea Zone
1 battleship moved from 34 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 carrier placed in 60 Sea Zone
3 armour placed in Manchuria
Japanese undo move 2.
2 armour and 1 infantry placed in Manchuria
1 armour placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer and 3 infantry; Remaining resources: 10 PUs;Combat Move - Americans
1 armour and 1 infantry moved from French West Africa to French Equatorial Africa
British take French Equatorial Africa from Germans
1 artillery and 1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 bomber moved from Belgian Congo to 35 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from 35 Sea Zone to Belgian Congo
2 submarines moved from 12 Sea Zone to 14 Sea Zone
1 cruiser moved from 12 Sea Zone to 6 Sea Zone
1 destroyer moved from 12 Sea Zone to 6 Sea Zone
2 armour and 3 infantry moved from Eastern United States to 10 Sea Zone
2 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 1 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 transport moved from 17 Sea Zone to 9 Sea Zone
1 destroyer moved from 44 Sea Zone to 52 Sea Zone
1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 44 Sea Zone to 55 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to AustraliaPlace Units - Americans
1 destroyer placed in 55 Sea Zone
1 bomber placed in Western United States
1 armour and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 42 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters moved from Russia to West Russia
2 armour moved from Russia to West Russia
1 armour, 1 artillery and 1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to West Russia
1 infantry moved from Sinkiang to Kazakh S.S.R.Combat - Russians
Battle in West Russia
Russians attack with 2 armour, 2 fighters and 1 infantry
Germans defend with 3 infantry
Russians win, taking West Russia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 1 infantry
Russians win with 1 armour and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 aaGun, 1 armour and 1 factory
Russians win, taking Caucasus from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Russians win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from West Russia to RussiaPlace Units - Russians
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Germans
Germans buy 1 battleship, 1 carrier, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 transport moved from 16 Sea Zone to 14 Sea Zone
1 battleship moved from 16 Sea Zone to 14 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 armour moved from 14 Sea Zone to Libya
1 fighter moved from Anglo Egypt to Libya
1 bomber moved from Anglo Egypt to French Equatorial Africa
1 infantry moved from Anglo Egypt to French Equatorial Africa
1 armour moved from Trans-Jordan to French Equatorial Africa
1 infantry moved from Ukraine S.S.R. to West Russia
2 infantry moved from Ukraine S.S.R. to Caucasus
3 armour moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to CaucasusCombat - Germans
Battle in West Russia
Germans attack with 1 armour and 1 infantry
Russians defend with 1 armour
Germans win, taking West Russia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in French Equatorial Africa
Germans attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 armour and 1 infantry
Germans win, taking French Equatorial Africa from British with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Germans win with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Libya
Germans attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Libya from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Germans win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 4 armour and 2 infantry
Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Germans win with 3 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 artillery moved from Trans-Jordan to Anglo Egypt
1 bomber moved from French Equatorial Africa to Germany
1 fighter moved from Libya to Western Europe
2 fighters moved from Western Europe to 5 Sea Zone
3 infantry moved from Germany to Western Europe
1 aaGun moved from Eastern Europe to Karelia S.S.R.Place Units - Germans
1 battleship, 1 carrier and 1 transport placed in 5 Sea Zone
2 infantry placed in Germany
1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 2 PUs;Combat Move - British
2 armour and 2 infantry moved from Norway to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
2 armour and 3 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
2 armour, 1 artillery, 1 cruiser, 3 infantry and 3 transports moved from 6 Sea Zone to 4 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 4 Sea Zone to Archangel
3 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Eastern Canada to 1 Sea ZoneCombat - British
Battle in French Equatorial Africa
British attack with 3 infantry
Germans defend with 1 armour
British win, taking French Equatorial Africa from Germans with 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
British win with 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Archangel
British attack with 2 armour, 1 artillery and 3 infantry
Germans defend with 1 infantry
British win, taking Archangel from Germans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - British
Place Units - British
1 carrier and 1 submarine placed in 2 Sea Zone
1 fighter placed in 2 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory and 1 fighter; Remaining resources: 4 PUs;Combat Move - Japanese
3 armour and 1 infantry moved from China to Sinkiang
2 armour moved from Manchuria to Sinkiang
1 armour, 1 artillery and 1 infantry moved from Novosibirsk to Kazakh S.S.R.
4 infantry moved from India to Persia
Japanese take Persia from British
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour and 1 infantry moved from Solomon Islands to 45 Sea Zone
1 bomber moved from Solomon Islands to 40 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 45 Sea Zone to 52 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 60 Sea Zone to 52 Sea Zone
2 armour, 3 fighters and 2 infantry moved from 52 Sea Zone to Hawaiian Islands
1 battleship moved from 16 Sea Zone to 14 Sea Zone
1 carrier moved from 16 Sea Zone to 14 Sea Zone
1 fighter moved from Anglo Egypt to 14 Sea Zone
1 fighter moved from Southern Europe to 14 Sea ZoneCombat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 2 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Japanese win with 1 battleship, 2 carriers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 40 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakh S.S.R.
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sinkiang
Japanese attack with 5 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Sinkiang from Americans with 5 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 5 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 2 armour, 3 fighters and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Japanese win with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
3 fighters moved from Hawaiian Islands to 52 Sea Zone
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Buryatia S.S.R. to Novosibirsk
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Manchuria to China
1 bomber moved from 40 Sea Zone to New GuineaPlace Units - Japanese
3 armour placed in Manchuria
1 fighter placed in Japan
1 factory placed in IndiaTurn Complete - Japanese
Japanese collect 47 PUs; end with 51 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber and 1 fighter moved from Belgian Congo to Anglo EgyptCombat - Americans
Americans creates battle in territory 14 Sea Zone
Battle in 14 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 battleship, 1 carrier and 2 fighters; Germans defend with 1 battleship and 1 transport
2 submarines owned by the Americans Submerged
Battle in Anglo Egypt
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 artillery
Americans winJapanese win with 2 battleships, 1 carrier, 2 fighters and 1 transport remaining with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery
Casualties for Americans: 1 fighter
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery
Casualties for Americans: 1 fighter
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Anglo Egypt to Brazil
1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
2 infantry moved from Eastern United States to Eastern Canada
2 armour, 6 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
2 armour and 5 infantry moved from 2 Sea Zone to United Kingdom
1 transport moved from 9 Sea Zone to 1 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 destroyer, 2 fighters and 1 transport placed in 55 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Americans from 55 Sea Zone: 1 destroyer
EDIT: Americans player Adding units owned by PlayerID named:Americans to 53 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 fighters moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 armour moved from Russia to Caucasus
4 infantry moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 armour and 4 infantry
Germans defend with 1 aaGun, 3 armour and 1 factory
Germans win with 1 armour remaining. Battle score for attacker is -7
Casualties for Germans: 2 armour
Casualties for Russians: 1 armour and 4 infantry
Battle in West Russia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 armour and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 fighter and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 fighter and 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from West Russia to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Europe to 5 Sea Zone
1 artillery and 2 infantry moved from Germany to 5 Sea Zone
3 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
2 fighters moved from 5 Sea Zone to 4 Sea Zone
1 fighter moved from Western Europe to 4 Sea Zone
1 bomber moved from Germany to 4 Sea Zone
1 armour moved from Germany to Karelia S.S.R.
1 armour moved from Caucasus to Karelia S.S.R.
1 infantry moved from Southern Europe to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Algeria
Germans take Algeria from Americans
1 battleship moved from 14 Sea Zone to 13 Sea Zone
1 armour moved from Libya to Italian East Africa
Germans take Italian East Africa from BritishCombat - Germans
Battle in 4 Sea Zone
Germans attack with 1 bomber and 3 fighters
British defend with 1 cruiser and 3 transports; Americans defend with 1 cruiser and 1 destroyer
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 33
Casualties for Germans: 2 fighters
Casualties for British: 1 cruiser and 3 transports
Casualties for Americans: 1 cruiser and 1 destroyer
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 33
Casualties for Germans: 2 fighters
Casualties for British: 1 cruiser and 3 transports
Casualties for Americans: 1 cruiser and 1 destroyer
Battle in Karelia S.S.R.
Germans attack with 2 armour, 1 artillery and 3 infantry
British defend with 2 armour and 2 infantry; Russians defend with 1 aaGun
Germans win, taking Karelia S.S.R. from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for British: 2 armour and 2 infantry
Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for British: 2 armour and 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 aaGun moved from Caucasus to West Russia
1 fighter moved from 4 Sea Zone to 5 Sea Zone
1 bomber moved from 4 Sea Zone to Germany
1 infantry moved from Libya to Anglo EgyptPlace Units - Germans
1 transport placed in 5 Sea Zone
1 artillery and 3 infantry placed in Caucasus
4 armour and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - British
British buy 1 armour, 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 carrier, 1 fighter and 1 submarine moved from 2 Sea Zone to 6 Sea Zone
1 infantry moved from 2 Sea Zone to United Kingdom
2 armour, 1 artillery and 3 infantry moved from Archangel to RussiaCombat - British
Recording Battle StatisticsNon Combat Move - British
Place Units - British
1 carrier and 1 fighter placed in 6 Sea Zone
1 armour placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Japanese
Japanese buy 6 armour and 1 battleship; Remaining resources: 1 PUs;Combat Move - Japanese
1 battleship, 1 carrier and 2 fighters moved from 14 Sea Zone to 13 Sea Zone
2 fighters moved from 13 Sea Zone to Western Europe
1 infantry moved from Hawaiian Islands to 52 Sea Zone
2 armour moved from Hawaiian Islands to 52 Sea Zone
2 armour, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 2 transports moved from 52 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Western United States
2 armour moved from 55 Sea Zone to Western United States
1 fighter moved from Japan to 55 Sea Zone
1 bomber moved from New Guinea to 55 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 transports
Americans defend with 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Americans win with 1 battleship and 1 transport remaining. Battle score for attacker is -46
Casualties for Japanese: 1 battleship, 1 bomber, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 transports
Casualties for Americans: 2 carriers, 1 destroyer, 4 fighters and 1 submarine
Recording Battle StatisticsNon Combat Move - Japanese
4 infantry moved from Persia to Caucasus
1 infantry moved from Sinkiang to Kazakh S.S.R.
5 armour moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Novosibirsk
3 armour moved from Manchuria to Sinkiang
1 infantry moved from China to SinkiangPlace Units - Japanese
1 battleship placed in 60 Sea Zone
3 armour placed in India
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 armour and 3 infantry moved from United Kingdom to 2 Sea Zone
3 armour, 3 infantry and 3 transports moved from 2 Sea Zone to 4 Sea Zone
2 infantry moved from Eastern Canada to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Algeria
1 bomber moved from Brazil to Algeria
2 submarines moved from 14 Sea Zone to 12 Sea Zone
1 infantry moved from Western United States to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 infantry moved from Midway to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Hawaiian Islands
Americans take Hawaiian Islands from Japanese
1 destroyer moved from 53 Sea Zone to 52 Sea Zone
1 battleship moved from 55 Sea Zone to 52 Sea Zone
1 bomber moved from Western United States to Midway
3 armour and 3 infantry moved from 4 Sea Zone to Archangel
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 2 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in Algeria
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Americans win, taking Algeria from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Americans win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Algeria to United KingdomPlace Units - Americans
1 carrier and 1 transport placed in 55 Sea Zone
1 fighter placed in 55 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Place Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total





