japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Suprise attack VS vance in the first of many
-
Now I know how Stalin felt about Finland. These guys can’t hit anything! oh well
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 infantry moved from Szechwan to Kweichow
2 artilleries moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
3 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
2 artilleries moved from Yunnan to Szechwan
2 infantry moved from Shan State to Burma
1 artillery and 3 infantry moved from French Indo China to Yunnan
1 artillery and 4 infantry moved from Kwangtung to Kwangsi
2 destroyers and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Paulau Island to 21 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
2 battleships, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 21 Sea Zone
2 fighters moved from Kwangsi to 6 Sea Zone
3 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Siam to Philippines
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to ManchuriaCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 2 fighters; Americans defend with 1 battleship, 1 carrier, 2 cruisers and 1 submarine
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Americans
Americans win with 1 battleship and 1 fighter remaining. Battle score for attacker is -18
Casualties for Japanese: 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 carrier, 2 cruisers and 1 submarine
Recording Battle Statistics
1 fighter owned by the ANZAC forced to land in Guam
Trigger Japanese Land In North America: Setting turns to 1-+ for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier and 1 transport placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
USA attacking z6 with 4 fighters, 1 tac
-
- Kamikaze orders? - -
USA attacking z35 with 1 sub, 1 destroyer, 1 damaged battleship, 2 fighters, 4 bombers
-
- Kamikaze and Scramble orders? - -
USA purchase was 1 carrier, 1 fighter, 1 tac, 1 cruiser, 1 sub, 1 naval base
-
-
I guess no kamikaze’s in z6 :-)
-
Yes on the Kami’s, if its not to late. Sorry had to play a game of Global today and it ate up most of the day
-
Three in the Phili. 2 on the big boat and one on the small boat
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 fighter, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from Guam to 35 Sea Zone
4 bombers moved from Guam to 35 Sea Zone
1 battleship moved from 21 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Eastern United States to Quebec
4 mech_infantrys moved from Central United States to QuebecCombat - Americans
Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Battle in 35 Sea Zone
Americans attack with 4 bombers, 2 fighters and 1 submarine
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese win with 2 battleships, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -22
Casualties for Japanese: 2 carriers, 1 cruiser and 1 destroyer
Casualties for Americans: 4 bombers, 2 fighters and 1 submarine
Battle in 92 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Quebec
Americans attack with 1 artillery and 4 mech_infantrys
Germans defend with 1 factory_minor and 2 infantry
Americans win, taking Quebec from Germans with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Americans win with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 6 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 2 fighters and 1 transport
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 carrier, 2 fighters and 1 transport
Casualties for Americans: 3 fighters
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 carrier, 2 fighters and 1 transport
Casualties for Americans: 3 fighters
Recording Battle Statistics
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: PhilippinesNon Combat Move - Americans
2 carriers moved from 10 Sea Zone to 7 Sea Zone
2 destroyers moved from 10 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 armour moved from Central United States to Central America
3 submarines moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 26 Sea Zone to 64 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 64 Sea Zone
2 destroyers moved from 26 Sea Zone to 7 Sea ZonePlace Units - Americans
1 harbour placed in Central America
1 carrier, 1 cruiser and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
2 infantry moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Combat Move - British
Giving bonus movement to units
4 infantry moved from Egypt to Alexandria
1 armour, 1 artillery and 2 fighters moved from Egypt to Alexandria
1 armour, 4 artilleries and 17 infantry moved from India to Burma
1 fighter moved from West India to BurmaCombat - British
Battle in Burma
British attack with 1 armour, 4 artilleries, 1 fighter and 17 infantry
Japanese defend with 4 infantry
British win, taking Burma from Japanese with 1 armour, 4 artilleries, 1 fighter and 17 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
British win with 1 armour, 4 artilleries, 1 fighter and 17 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 4 infantry
Battle in Alexandria
British attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 armour, 1 artillery and 3 infantry
British win, taking Alexandria from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 28
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 4 infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
British win with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 28
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 4 infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from Alexandria to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
3 aaGuns moved from India to Burma
4 mech_infantrys moved from West India to Persia
1 infantry moved from Northwest Persia to Iraq
3 submarines moved from 91 Sea Zone to 93 Sea Zone
1 aaGun moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Eire to Scotland
1 fighter could not land in Burma and was removedPlace Units - British
1 carrier placed in 98 Sea Zone
1 destroyer placed in 106 Sea Zone
1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 29 PUs (4 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Purchase Units - Italians
Italians buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour moved from Romania to Ukraine
Italians take Ukraine from Russians
4 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Bessarabia
1 artillery moved from Algeria to Tunisia
1 artillery moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern France to Northern ItalyCombat - Italians
Recording Battle StatisticsNon Combat Move - Italians
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 55 Sea Zone to 35 Sea ZoneCombat - ANZAC
Japanese scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 battleships, 1 fighter and 1 tactical_bomber
Japanese win with 2 battleships, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Recording Battle Statistics
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: PhilippinesNon Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
2 fighters moved from Guam to Queensland
3 destroyers moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to QueenslandPlace Units - ANZAC
1 artillery and 2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
-
sorry guess I forgot france again
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 121 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Morocco to Gibraltar
1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
7 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
1 infantry moved from Norway to Finland
1 artillery moved from Baltic States to Novgorod
1 mech_infantry moved from Poland to Novgorod
2 armour moved from Poland to Novgorod
1 armour moved from Poland to Novgorod
3 armour moved from Slovakia Hungary to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
5 infantry moved from Eastern Poland to Western Ukraine
3 armour moved from Romania to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 tactical_bombers moved from Poland to Novgorod
1 bomber moved from Western Germany to Novgorod
1 submarine moved from 112 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in 106 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win, taking 106 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Western Ukraine
Germans attack with 6 armour and 8 infantry
Russians defend with 1 aaGun, 3 artilleries and 10 infantry
Germans win, taking Western Ukraine from Russians with 6 armour remaining. Battle score for attacker is 23
Casualties for Germans: 8 infantry
Casualties for Russians: 1 aaGun, 3 artilleries and 10 infantry
Germans win with 6 armour remaining. Battle score for attacker is 23
Casualties for Germans: 8 infantry
Casualties for Russians: 1 aaGun, 3 artilleries and 10 infantry
Battle in Novgorod
Germans attack with 3 armour, 1 artillery, 1 bomber, 8 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 11 infantry
Germans win, taking Novgorod from Russians with 3 armour, 1 artillery, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 8 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun, 3 artilleries and 11 infantry
Germans win with 3 armour, 1 artillery, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 8 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun, 3 artilleries and 11 infantry
Battle in Gibraltar
Germans attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Germans win, taking Gibraltar from British with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Gibraltar to Morocco
1 bomber moved from Novgorod to Germany
3 tactical_bombers moved from Novgorod to Poland
4 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 artillery moved from Germany to Poland
5 infantry moved from Germany to Poland
3 artilleries and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
1 infantry moved from France to Western GermanyPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 artillery and 9 infantry placed in Germany
2 armour and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 5 PUs;Combat Move - Russians
Giving bonus movement to units
3 infantry moved from Bryansk to Ukraine
2 artilleries moved from Belarus to Novgorod
6 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 6 infantry
Germans defend with 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 3 armour and 1 artillery
Casualties for Russians: 3 infantry
Russians win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 3 armour and 1 artillery
Casualties for Russians: 3 infantry
Battle in Ukraine
Russians attack with 3 infantry
Italians defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Russians win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Recording Battle StatisticsNon Combat Move - Russians
1 aaGun, 1 artillery and 4 infantry moved from Belarus to Bryansk
1 artillery and 8 infantry moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
6 infantry moved from Kansu to Novosibirsk
2 fighters moved from Sikang to Bryansk
1 tactical_bomber moved from Egypt to Caucasus
1 armour and 1 mech_infantry moved from Sikang to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Iraq to EgyptPlace Units - Russians
3 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 units repaired.
Giving bonus movement to units
2 battleships moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 fighter moved from Manchuria to Japan
3 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Kiangsu to Chahar
1 armour moved from Kiangsu to Chahar
2 infantry moved from Kweichow to Hopei
2 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Hopei
1 artillery moved from Kweichow to Shensi
4 infantry moved from Szechwan to Yunnan
2 artilleries moved from Szechwan to Yunnan
1 artillery and 4 infantry moved from Kwangsi to Yunnan
1 infantry moved from Malaya to Shan State
1 infantry moved from Yunnan to Shan StateCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
I will use my Kami’s in Sea Zone 6, if you attack it, and I would like to scramble my one Fighter
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 64 Sea Zone to 91 Sea Zone
1 armour moved from Central America to 64 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 64 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 submarines moved from 93 Sea Zone to 91 Sea Zone
Americans take 93 Sea Zone from ItaliansCombat - Americans
Battle in 91 Sea Zone
Americans attack with 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 2 carriers owned by the Americans
Americans win with 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 58
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 submarine
Americans win with 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 58
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 submarine
Battle in Morocco
Americans attack with 1 armour and 1 infantry
Germans defend with 1 fighter
Americans win, taking Morocco from Italians with 1 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for Americans: 1 infantry
Americans win with 1 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 armour and 1 harbour
Americans win, taking Gibraltar from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Americans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Recording Battle StatisticsNon Combat Move - Americans
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 carriers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 artillery moved from Quebec to Eastern United States
4 mech_infantrys moved from Quebec to Eastern United States
1 fighter and 1 tactical_bomber could not land in 91 Sea Zone and were removedPlace Units - Americans
3 fighters placed in Eastern United States
2 destroyers and 2 submarines placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Americans from 91 Sea Zone: 1 carrier
EDIT: Americans player Adding units owned by PlayerID named:Americans to 91 Sea Zone: 1 carrier
EDIT: Americans player Removing units owned by PlayerID named:Americans from 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Americans player Adding units owned by PlayerID named:Americans to 91 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
9 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 fighter moved from Sikang to Burma
3 infantry moved from Sikang to TsinghaiCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total