japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Suprise attack VS vance in the first of many
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Combat Move - British
Giving bonus movement to units
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 110 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 submarine
British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 96 Sea Zone
British attack with 1 cruiser, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
British win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Recording Battle StatisticsNon Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Egypt to Kenya
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 bomber and 3 fighters moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
3 infantry moved from Malaya to Shan State
1 fighter moved from Burma to India
2 infantry moved from Burma to India
2 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from United Kingdom to ScotlandPlace Units - British
9 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Place Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some units change owners in territory India -
Take THAT!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour and 2 infantry moved from Albania to Greece
1 armour moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Northern Italy to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 artillery and 2 infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Tobruk to Tunisia
1 armour, 1 artillery and 2 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 cruiser
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 destroyer
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer
Italians win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer
Battle in 94 Sea Zone
Italians attack with 1 cruiser and 1 fighter
British defend with 1 destroyer
Italians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Italians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Greece
Italians attack with 1 armour, 2 artilleries and 4 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Italians win with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in Kenya
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Italians win with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour
French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from French with 1 armour remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Italians win with 1 armour remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Tunisia
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Recording Battle Statistics
Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Setting uses for triggers used this phase.Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Holland Belgium
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total -
The world shall revolve around my evil axis empire
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from DutchCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 artillery and 1 infantry moved from Queensland to New South Wales
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Morocco to Algeria
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - Germans
Germans buy 1 armour, 1 cruiser, 1 destroyer, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Eire
1 artillery and 1 infantry moved from 119 Sea Zone to Eire
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 119 Sea Zone
1 battleship moved from 112 Sea Zone to 119 Sea Zone
1 cruiser moved from 112 Sea Zone to 119 Sea Zone
5 infantry moved from Bulgaria to Romania
7 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
3 armour moved from Yugoslavia to Romania
1 fighter moved from Holland Belgium to 109 Sea Zone
1 armour moved from Southern France to Greater Southern Germany
1 mech_infantry moved from Southern France to Greater Southern Germany
4 armour moved from France to Greater Southern Germany
1 artillery moved from France to Western Germany
2 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to 110 Sea Zone
2 infantry moved from Norway to FinlandCombat - Germans
Battle in Eire
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Eire from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Germans win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 109 Sea Zone
Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer and 1 transport
Germans win, taking 109 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes: 6 damage to unit: harbour
Bombing raid in United Kingdom causes: 2 damage to unit: airfield
Bombing raid in United Kingdom causes 17 damage total.
Damaged units is as follows: factory_major = 9, harbour = 6, airfield = 2
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Eire to 119 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 fighter moved from 109 Sea Zone to Holland Belgium
1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Poland to Slovakia HungaryPlace Units - Germans
8 infantry placed in Germany
1 armour and 2 infantry placed in Western Germany
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
Yes on scramble orders for S.Z. 112, one tact. intercept 2 fighters in the event of a bombing run.
What happened to the lego guy? -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Giving bonus movement to unitsNon Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
3 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
4 infantry moved from Russia to Bryansk
3 artilleries moved from Novgorod to Belarus
1 artillery moved from Bryansk to BelarusPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total -
Lego man got caught up in a political campaign here at AA.org and then I lost the file with his picture. He will be remembered for his sacrifice in the name of Freedom.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 artillery, 3 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 carriers moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
2 battleships and 1 cruiser moved from 36 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Hopei
6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries moved from Anhwe to Kweichow
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter moved from Kiangsi to Yunnan
3 tactical_bombers moved from Kwangsi to Yunnan
5 fighters moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 33 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to KwangsiCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 6 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Japanese win with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
6 fighters moved from Yunnan to KwangsiPlace Units - Japanese
4 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 2 destroyers and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to unitsNon Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 11 Sea Zone
1 destroyer moved from 64 Sea Zone to 11 Sea Zone
4 bombers moved from Eastern United States to Hawaiian Islands
1 destroyer moved from 30 Sea Zone to 26 Sea ZonePlace Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
3 submarines placed in 101 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
2 infantry moved from Shensi to Kansu
8 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to KansuPlace Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Combat Move - British
Giving bonus movement to units
1 armour, 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Gibraltar to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from United Kingdom to Eire
2 infantry moved from Scotland to Eire
3 fighters moved from United Kingdom to Eire
1 infantry moved from Scotland to Eire
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 36 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 41 Sea Zone to 55 Sea ZoneCombat - British
Battle in 94 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Kenya
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 artillery
British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Eire
British attack with 1 armour, 3 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Eire from Germans with 1 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
British win with 1 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 36 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 2 destroyers and 3 transports
British win with 1 fighter remaining. Battle score for attacker is 18
Casualties for Japanese: 2 destroyers and 3 transports
Casualties for British: 1 destroyer and 1 tactical_bomber
British win with 1 fighter remaining. Battle score for attacker is 18
Casualties for Japanese: 2 destroyers and 3 transports
Casualties for British: 1 destroyer and 1 tactical_bomber
Battle in 37 Sea Zone
British attack with 1 battleship
Japanese defend with 1 cruiser and 1 transport
British win, taking 37 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
British win with 1 battleship remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from 36 Sea Zone to French Indo China
1 cruiser moved from 39 Sea Zone to 45 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
3 infantry moved from Shan State to Burma
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 aaGun and 1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
1 fighter moved from Eire to Scotland
2 fighters moved from Eire to United Kingdom
1 aaGun moved from Scotland to Eire
1 aaGun moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to French West Africa
2 infantry moved from Rhodesia to Belgian CongoPlace Units - British
1 artillery placed in United Kingdom
3 submarines placed in 106 Sea Zone
1 factory_minor placed in EgyptTurn Complete - British
British collect 28 PUs (4 lost to blockades); end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Place Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs (6 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some units change owners in territory India -
@Vance:
Lego man got caught up in a political campaign here at AA.org and then I lost the file with his picture. He will be remembered for his sacrifice in the name of Freedom.
I was wondering what happened to him! What was wrong with it?
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In support of Gargantua’s campaign against a certain moderator I changed my picture to something else and afterward I realized that I lost my picture of Legoman and i was too lazy to look for it again. He is somewhere on the internet. Then I was feeling all pissed off about democracy and stuff so I changed to the 99%, which also has a double meaning for those who use an odds calculator (ie don’t count your chicken before the hatch kind of thing).
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At least legoman didnt disappear forever, he should come back as Darth Vader lego, or one of the other villians of Lego world
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 bomber moved from Holland Belgium to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Italians take Gibraltar from British
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
Italians take Morocco from French
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 infantry moved from British Somaliland to Ethiopia
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 battleship
British defend with 1 cruiser
Units damaged: 1 battleship owned by the Italians
Italians win, taking 99 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Italians win with 1 battleship remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 98 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 carrier, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the British
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for British: 1 carrier
Casualties for Italians: 1 bomber and 2 fighters
Battle in Algeria
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Algeria from French with 1 artillery remaining. Battle score for attacker is -1
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Italians win with 1 artillery remaining. Battle score for attacker is -1
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Recording Battle Statistics
1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in EgyptNon Combat Move - Italians
1 artillery and 2 infantry moved from Greece to Bulgaria
1 armour moved from Greece to RomaniaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs