G40 World Domination practice DizzKnee (x) vs U-505 (game 2)

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 battleship, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship moved from 97 Sea Zone to 94 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from 97 Sea Zone to 94 Sea Zone
                1 bomber moved from Northern Italy to 94 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 1 destroyer and 1 fighter
                    French defend with 1 destroyer
                        Italians roll dice for 1 battleship, 1 bomber, 1 destroyer and 1 fighter in 94 Sea Zone, round 1 :  3/4 hits
                        French roll dice for 1 destroyer in 94 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 94 Sea Zone
                    Italians win with 1 battleship, 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 carrier and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from 94 Sea Zone to 95 Sea Zone
                1 bomber moved from 94 Sea Zone to Northern Italy
                1 artillery moved from Algeria to Tunisia
                1 armour and 1 mech_infantry moved from Algeria to Libya
                1 armour and 1 artillery moved from Normandy Bordeaux to France

    Place Units - Italians
                1 battleship, 1 fighter and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Morocco : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        France : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Tunisia : 1 flag, 1 artillery
        Northern Italy : 1 flag, 1 aaGun, 1 bomber, 1 factory_major and 2 infantry
        Libya : 1 flag, 1 armour and 1 mech_infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        95 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
        94 Sea Zone : 1 flag, 1 battleship and 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour and 5 infantry

    Production/PUs Summary :

    Germans : 37 / 49
        Russians : 39 / 37
        Japanese : 40 / 47
        Americans : 52 / 73
        Chinese : 8 / 14
        British : 31 / 23
        UK_Pacific : 16 / 16
        Italians : 21 / 31
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 fighter
        Shan State : 1 flag, 1 infantry
        Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        South Australia : 1 flag, 1 armour, 1 artillery and 2 infantry
        Java : 1 flag, 1 infantry
        33 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 37 / 49
        Russians : 39 / 37
        Japanese : 40 / 47
        Americans : 52 / 73
        Chinese : 8 / 14
        British : 31 / 23
        UK_Pacific : 16 / 16
        Italians : 21 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 37 / 49
        Russians : 39 / 37
        Japanese : 40 / 47
        Americans : 52 / 73
        Chinese : 8 / 14
        British : 31 / 23
        UK_Pacific : 16 / 16
        Italians : 21 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 infantry moved from Eire to 109 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                3 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery and 4 infantry moved from Germany to Slovakia Hungary
                1 artillery, 4 infantry and 1 mech_infantry moved from Germany to Poland
                1 armour moved from Greater Southern Germany to Poland
                1 armour moved from Germany to Poland

    Place Units - Germans
                2 infantry placed in Western Germany
                3 infantry placed in Southern France
                2 armour, 1 artillery and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 37 PUs; end with 37 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 6 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Slovakia Hungary : 1 flag, 1 aaGun, 2 armour, 3 artilleries and 12 infantry
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Romania : 1 flag, 3 infantry
        Poland : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 12 infantry, 1 mech_infantry and 1 tactical_bomber
        Germany : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_major and 6 infantry
        Norway : 1 flag, 1 artillery and 3 infantry
        Denmark : 1 flag, 1 aaGun and 3 infantry
        Holland Belgium : 1 flag, 1 aaGun and 3 infantry
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        91 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 39 / 37
        Japanese : 40 / 47
        Americans : 52 / 73
        Chinese : 8 / 14
        British : 31 / 23
        UK_Pacific : 16 / 16
        Italians : 21 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Korea to Amur
                16 infantry moved from Korea to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 16 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 16 infantry in Manchuria, round 1 :  4/16 hits
                        Japanese roll dice for 2 infantry in Manchuria, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Amur, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        Russians roll dice for 4 infantry in Amur, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Korea to Manchuria
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 artillery and 7 infantry moved from Novgorod to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 armour, 1 infantry and 1 mech_infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 armour, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total

    Territory Summary for Russians :

    Korea : 1 flag
        Manchuria : 1 flag, 2 aaGuns and 15 infantry
        Chahar : 1 flag, 1 infantry
        Amur : 1 flag, 4 infantry
        Timguska : 1 flag, 2 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 flag, 2 aaGuns, 2 artilleries and 23 infantry
        Bryansk : 1 flag, 6 armour, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
        Russia : 1 flag, 1 airfield, 2 armour, 1 factory_major, 1 infantry and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 2 artilleries and 19 infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 2 infantry
        125 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 40 / 40
        Japanese : 35 / 47
        Americans : 52 / 73
        Chinese : 12 / 14
        British : 31 / 23
        UK_Pacific : 16 / 16
        Italians : 21 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 17 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                      Japanese take Sumatra from UK_Pacific
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Jehol to Manchuria
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
                3 bombers, 3 fighters and 1 tactical_bomber moved from Kiangsu to Manchuria
                1 fighter and 1 tactical_bomber moved from Japan to Manchuria
                1 tactical_bomber moved from Japan to Manchuria
                1 infantry moved from Suiyuyan to Chahar
                2 armour moved from Kiangsu to Chahar
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 armour and 1 mech_infantry moved from Kwangtung to Hunan
                1 artillery and 5 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Kiangsu to Chahar

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 armour, 3 artilleries, 3 bombers, 7 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers
                    Russians defend with 2 aaGuns and 15 infantry
                        AA guns fire in Manchuria :  4/6 hits
                        1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers in Manchuria, round 1 :  14/23 hits
                        Chinese roll dice for 2 aaGuns and 15 infantry in Manchuria, round 1 :  9/15 hits
                        13 infantry owned by the Russians , 6 infantry owned by the Japanese , 2 aaGuns owned by the Russians , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 4 fighters and 5 tactical_bombers in Manchuria, round 2 :  7/14 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 armour, 3 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -20
                    Casualties for Japanese: 3 artilleries, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns and 15 infantry
                Battle in Hunan
                    Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British defend with 1 armour and 2 mech_infantrys
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Hunan, round 1 :  0/5 hits
                        Chinese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 1 :  0/3 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Hunan, round 2 :  1/5 hits
                        Chinese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 :  0/3 hits
                        1 mech_infantry owned by the British lost in Hunan
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Hunan, round 3 :  1/5 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Hunan, round 3 :  0/2 hits
                        1 mech_infantry owned by the British lost in Hunan
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Hunan, round 4 :  3/5 hits
                        Chinese roll dice for 1 armour in Hunan, round 4 :  0/1 hits
                        1 armour owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Chahar
                    Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Chahar, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Chahar, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 5 infantry
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery and 5 infantry in Kansu, round 1 :  1/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 artillery and 4 infantry in Kansu, round 2 :  2/5 hits
                        Chinese roll dice for 1 artillery in Kansu, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Suiyuyan to Kansu
                1 infantry moved from Kwangtung to Kwangsi
                1 destroyer moved from 35 Sea Zone to 18 Sea Zone
                1 destroyer moved from 44 Sea Zone to 21 Sea Zone
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from Manchuria to Japan
                1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
                3 bombers moved from Manchuria to Kiangsu
                1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
                1 fighter and 2 tactical_bombers moved from Manchuria to Jehol

    Place Units - Japanese
                1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
                1 armour, 1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 62 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 armour, 1 artillery, 3 bombers, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 fighter and 2 tactical_bombers
        Manchuria : 1 flag, 1 armour
        Suiyuyan : 1 flag
        Hunan : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Kansu : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Hopei : 1 flag
        Chahar : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Celebes : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 flag, 1 transport
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag, 1 destroyer
        20 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
        21 Sea Zone : 1 flag, 1 destroyer
        19 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        18 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 40 / 40
        Japanese : 45 / 62
        Americans : 52 / 73
        Chinese : 6 / 14
        British : 31 / 23
        UK_Pacific : 12 / 16
        Italians : 21 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    Well, the good news in the Manchuria battle is, even though your aa hit 4/6, that your infantry only hit 10/16 after…. ;)

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 bomber, 2 cruisers, 3 destroyers and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 33 Sea Zone to 35 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                1 bomber moved from Wake Island to 18 Sea Zone
                2 fighters moved from 33 Sea Zone to 21 Sea Zone
                2 fighters moved from 33 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber in 18 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 3 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters and 3 transports in 35 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 2 fighters and 3 transports in 35 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 2 fighters and 3 transports remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Philippines

    Non Combat Move - Americans
                2 fighters moved from 21 Sea Zone to 35 Sea Zone
                1 bomber moved from 18 Sea Zone to Caroline Islands
                1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 mech_infantry and 4 transports moved from 86 Sea Zone to 90 Sea Zone
                1 cruiser and 2 destroyers moved from 101 Sea Zone to 90 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 bomber placed in Eastern United States
                1 cruiser, 1 destroyer and 2 submarines placed in 101 Sea Zone
                1 cruiser and 2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 flag, 1 airfield
        33 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
        35 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 3 transports
        26 Sea Zone : 1 flag, 2 destroyers
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 flag, 1 cruiser and 2 destroyers
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        90 Sea Zone : 1 flag, 1 armour, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 4 transports
        101 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
        Brazil : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 40 / 40
        Japanese : 43 / 62
        Americans : 54 / 80
        Chinese : 6 / 14
        British : 31 / 23
        UK_Pacific : 12 / 16
        Italians : 21 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery moved from Kweichow to Hunan
                2 artilleries and 4 infantry moved from Yunnan to Hunan
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 3 artilleries, 1 fighter and 4 infantry
                    Japanese defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                        Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Hunan, round 1 :  2/8 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Hunan, round 1 :  3/5 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Hunan, round 2 :  1/5 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Hunan, round 2 :  1/3 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                        Chinese roll dice for 3 artilleries and 1 fighter in Hunan, round 3 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 artillery in Hunan, round 3 :  2/2 hits
                        2 artilleries owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
                        Chinese roll dice for 1 artillery and 1 fighter in Hunan, round 4 :  1/2 hits
                        Japanese roll dice for 1 armour in Hunan, round 4 :  1/1 hits
                        1 artillery owned by the Chinese and 1 armour owned by the Japanese lost in Hunan
                    Chinese win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 3 artilleries and 4 infantry

    Non Combat Move - Chinese
                4 infantry moved from Szechwan to Kweichow
                1 fighter moved from Hunan to Kweichow

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 2 artilleries, 1 fighter and 6 infantry
        Hopei : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 40 / 40
        Japanese : 40 / 62
        Americans : 54 / 80
        Chinese : 9 / 15
        British : 31 / 23
        UK_Pacific : 12 / 16
        Italians : 21 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Combat Move - British
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 fighters, 1 infantry and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 infantry moved from Italian Somaliland to British Somaliland
                      British take British Somaliland from Italians

    Combat - British
                Battle in Kwangsi
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 1 :  2/6 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                3 infantry moved from Eastern Persia to West India
                5 infantry moved from India to Burma
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 armour and 1 artillery moved from Alexandria to Egypt
                1 artillery and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 106 Sea Zone to 90 Sea Zone

    Place Units - British
                1 tactical_bomber placed in United Kingdom
                1 armour and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Territory Summary for British :

    Kwangsi : 1 flag, 2 infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 1 flag, 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
        Hunan : 1 flag, 1 infantry
        Burma : 1 flag, 5 infantry
        India : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour
        Dutch New Guinea : 1 flag, 2 infantry
        West India : 1 flag, 3 infantry
        Belgian Congo : 1 flag, 2 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        British Somaliland : 1 flag, 1 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 flag, 1 airfield and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 11 infantry, 1 mech_infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 5 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        90 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 2 fighters
        Eastern Persia : 1 flag
        71 Sea Zone : 1 flag, 1 transport
        81 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 40 / 40
        Japanese : 37 / 62
        Americans : 54 / 80
        Chinese : 11 / 15
        British : 31 / 31
        UK_Pacific : 13 / 2
        Italians : 21 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Place Units - UK_Pacific
                1 destroyer and 1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 12 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_major
        French Indo China : 1 flag
        Dutch New Guinea : 1 flag

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 40 / 40
        Japanese : 37 / 62
        Americans : 54 / 80
        Chinese : 11 / 15
        British : 31 / 31
        UK_Pacific : 13 / 12
        Italians : 21 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Syria
                      Italians take Syria from French
                1 mech_infantry moved from Libya to Alexandria
                      Italians take Alexandria from British

    Combat - Italians

    Non Combat Move - Italians
                1 battleship and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 armour moved from France to Northern Italy
                1 armour moved from Libya to Tobruk
                1 artillery moved from Tunisia to Libya

    Place Units - Italians
                2 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Northern Italy
                2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 23 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 infantry
        Alexandria : 1 flag, 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Morocco : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        Algeria : 1 flag
        Syria : 1 flag, 1 armour and 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 armour
        Northern Italy : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_major and 2 infantry
        Libya : 1 flag, 1 artillery
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        95 Sea Zone : 1 flag, 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag, 4 infantry
        98 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 40 / 40
        Japanese : 37 / 62
        Americans : 54 / 80
        Chinese : 11 / 15
        British : 30 / 31
        UK_Pacific : 13 / 12
        Italians : 23 / 39
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from Caroline Islands to Philippines
                2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from South Australia to Western Australia
                1 armour moved from New South Wales to Western Australia
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Shan State : 1 flag, 1 infantry
        Queensland : 1 flag, 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter and 1 harbour
        South Australia : 1 flag, 1 infantry
        Western Australia : 1 flag, 2 armour, 1 artillery and 2 infantry
        Philippines : 1 flag, 1 fighter
        Java : 1 flag, 1 infantry
        35 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        62 Sea Zone : 1 flag, 2 transports
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 40 / 40
        Japanese : 37 / 62
        Americans : 54 / 80
        Chinese : 11 / 15
        British : 30 / 31
        UK_Pacific : 13 / 12
        Italians : 23 / 39
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 2 infantry
        United Kingdom : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 40 / 40
        Japanese : 37 / 62
        Americans : 54 / 80
        Chinese : 11 / 15
        British : 30 / 31
        UK_Pacific : 13 / 12
        Italians : 23 / 39
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 submarine moved from 91 Sea Zone to 85 Sea Zone
                2 submarines moved from 91 Sea Zone to 82 Sea Zone
                1 transport moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Denmark
                1 armour and 3 infantry moved from Germany to Slovakia Hungary
                1 armour and 3 infantry moved from Germany to Poland
                1 artillery moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 artillery and 2 infantry placed in Southern France
                2 artilleries and 2 infantry placed in Western Germany
                1 armour, 2 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 37 PUs; end with 37 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 3 infantry
        Normandy Bordeaux : 1 flag, 6 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Slovakia Hungary : 1 flag, 1 aaGun, 3 armour, 4 artilleries and 15 infantry
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Romania : 1 flag, 3 infantry
        Poland : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 15 infantry, 1 mech_infantry and 1 tactical_bomber
        Germany : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_major and 3 infantry
        Norway : 1 flag, 1 artillery and 3 infantry
        Denmark : 1 flag, 1 aaGun and 4 infantry
        Holland Belgium : 1 flag, 1 aaGun and 4 infantry
        85 Sea Zone : 1 flag, 1 submarine
        Eire : 1 flag
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        82 Sea Zone : 1 flag, 2 submarines
        Yugoslavia : 1 flag
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 40 / 40
        Japanese : 37 / 62
        Americans : 54 / 80
        Chinese : 11 / 15
        British : 30 / 31
        UK_Pacific : 13 / 12
        Italians : 23 / 39
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :5

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns, 2 artilleries and 19 infantry moved from Western Ukraine to Eastern Poland
                2 aaGuns, 2 artilleries and 23 infantry moved from Belarus to Eastern Poland
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                3 infantry moved from Amur to Buryatia
                2 infantry moved from Timguska to Urals
                1 infantry moved from Olgiy to Yenisey
                1 infantry moved from Bryansk to Western Ukraine
                5 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Bryansk to Eastern Poland
                1 infantry moved from Novgorod to Baltic States
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Russia to Bryansk
                2 armour and 1 mech_infantry moved from Russia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 armour, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs

    Territory Summary for Russians :

    Korea : 1 flag
        Yenisey : 1 flag, 1 infantry
        Amur : 1 flag, 1 infantry
        Buryatia : 1 flag, 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 flag, 2 infantry
        Baltic States : 1 flag, 1 infantry
        Bryansk : 1 flag, 1 infantry
        Urals : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 4 aaGuns, 5 armour, 4 artilleries, 1 fighter, 42 infantry, 3 mech_infantrys and 1 tactical_bomber
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major, 1 infantry and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 2 armour, 4 infantry and 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 cruiser and 1 submarine
        Northwest Persia : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 40 / 45
        Japanese : 37 / 62
        Americans : 54 / 80
        Chinese : 11 / 15
        British : 30 / 31
        UK_Pacific : 13 / 12
        Italians : 23 / 39
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    @U-505:

        Round :5

            Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
    Â

    How rude.

  • 2007 AAR League

    We could have done it last turn but instead we decided to adopt a foreign policy of angrily waving our fists at Germany.

  • 20 16 15 14

    I sent the kitchen sink at SZ 35, including a few extra forks and knives.  ANZAC ace high?

  • 2007 AAR League

    Send em’ up.

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