G40 World Domination practice DizzKnee (x) vs U-505 (game 2)

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Shensi
                2 infantry moved from Szechwan to Kweichow
                1 fighter and 1 infantry moved from Szechwan to Shensi
                1 artillery moved from Szechwan to Kweichow
                2 artilleries and 5 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 2 artilleries and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 1 :  2/7 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shensi : 1 flag, 2 infantry
        Yunnan : 1 flag, 2 artilleries and 4 infantry
        Kweichow : 1 flag, 1 artillery and 1 infantry
        Kansu : 1 flag, 1 artillery and 1 infantry
        Szechwan : 1 flag, 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 39 / 37
        Japanese : 43 / 47
        Americans : 52 / 73
        Chinese : 7 / 14
        British : 28 / 22
        UK_Pacific : 14 / 21
        Italians : 22 / 37
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Shan State to Hunan
                2 infantry moved from Shan State to French Indo China
                2 infantry moved from Shan State to Siam
                1 tactical_bomber moved from India to Hunan
                1 fighter moved from Shan State to Hunan
                1 fighter moved from Shan State to Siam
                1 tactical_bomber moved from Shan State to French Indo China
                1 armour moved from Anglo Egyptian Sudan to Alexandria
                1 artillery and 1 mech_infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 artillery moved from Kenya to Ethiopia
                2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia
                1 battleship and 1 cruiser moved from 72 Sea Zone to 76 Sea Zone
                2 infantry moved from United Kingdom to Scotland
                2 fighters moved from United Kingdom to Scotland

    Combat - British
                Battle in Scotland
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 airfield and 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Scotland, round 1 :  3/4 hits
                        Germans roll dice for 1 infantry in Scotland, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Hunan
                    British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 1 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 1 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                        British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Ethiopia
                    British attack with 1 artillery and 4 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Ethiopia, round 1 :  2/2 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 1 :  3/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 1 :  1/3 hits
                        1 artillery owned by the Italians , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Siam
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Siam, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Siam, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Siam
                        British roll dice for 1 fighter and 1 infantry in Siam, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Siam, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Siam
                    British win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in French Indo China
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Scotland to 106 Sea Zone
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                2 infantry moved from Tanganyika Territory to Kenya
                2 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 carrier and 1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                3 aaGuns, 1 artillery and 5 infantry moved from Shan State to Yunnan
                1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                2 infantry moved from India to Burma
                3 infantry moved from Persia to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter moved from Siam to Yunnan

    Place Units - British
                1 carrier placed in 106 Sea Zone
                2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,5,1,5,5,2,4,5,3,2,4,5,3,4
                British collect 23 PUs (8 lost to blockades); end with 23 PUs total

    Territory Summary for British :

    Yunnan : 1 flag, 3 aaGuns, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
        Hunan : 1 flag, 1 armour and 2 mech_infantrys
        Burma : 1 flag, 2 infantry
        India : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour
        French Indo China : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        Belgian Congo : 1 flag, 2 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Alexandria : 1 flag, 1 armour and 1 artillery
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 aaGun, 1 fighter, 1 harbour and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 flag, 1 airfield and 1 infantry
        Kenya : 1 flag, 2 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag, 1 artillery and 3 infantry
        76 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        106 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 2 fighters
        Eastern Persia : 1 flag, 3 infantry
        71 Sea Zone : 1 flag, 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 37 / 49
        Russians : 39 / 37
        Japanese : 40 / 47
        Americans : 52 / 73
        Chinese : 8 / 14
        British : 31 / 23
        UK_Pacific : 16 / 0
        Italians : 21 / 37
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    I think I’m still waiting for the UK Pacific file here… I think?!  :)

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Place Units - UK_Pacific
                1 armour and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 armour and 5 infantry

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        French Indo China : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 37 / 49
        Russians : 39 / 37
        Japanese : 40 / 47
        Americans : 52 / 73
        Chinese : 8 / 14
        British : 31 / 23
        UK_Pacific : 16 / 16
        Italians : 21 / 37
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    I remember placing the units, but apparently I didn’t post.

  • 20 16 15 14

    No worries!  It’s still all new to me.  ;)

  • 20 16 15 14

    As a side note to TripleA, it would be a lot better if the coding for the ANZAC turn (for the save) began with, say, “Z” instead of “A” like the American save does, don’t you think?  Perhaps that’s already been brought up to them….

  • 2007 AAR League

    I hadn’t even noticed that. It makes sense. They made the distinction between the 2 UK’s. Why not the US/Anzac?

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 battleship, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship moved from 97 Sea Zone to 94 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from 97 Sea Zone to 94 Sea Zone
                1 bomber moved from Northern Italy to 94 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 1 destroyer and 1 fighter
                    French defend with 1 destroyer
                        Italians roll dice for 1 battleship, 1 bomber, 1 destroyer and 1 fighter in 94 Sea Zone, round 1 :  3/4 hits
                        French roll dice for 1 destroyer in 94 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the French lost in 94 Sea Zone
                    Italians win with 1 battleship, 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 carrier and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from 94 Sea Zone to 95 Sea Zone
                1 bomber moved from 94 Sea Zone to Northern Italy
                1 artillery moved from Algeria to Tunisia
                1 armour and 1 mech_infantry moved from Algeria to Libya
                1 armour and 1 artillery moved from Normandy Bordeaux to France

    Place Units - Italians
                1 battleship, 1 fighter and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Morocco : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        France : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Tunisia : 1 flag, 1 artillery
        Northern Italy : 1 flag, 1 aaGun, 1 bomber, 1 factory_major and 2 infantry
        Libya : 1 flag, 1 armour and 1 mech_infantry
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        95 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
        94 Sea Zone : 1 flag, 1 battleship and 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour and 5 infantry

    Production/PUs Summary :

    Germans : 37 / 49
        Russians : 39 / 37
        Japanese : 40 / 47
        Americans : 52 / 73
        Chinese : 8 / 14
        British : 31 / 23
        UK_Pacific : 16 / 16
        Italians : 21 / 31
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 fighter
        Shan State : 1 flag, 1 infantry
        Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        South Australia : 1 flag, 1 armour, 1 artillery and 2 infantry
        Java : 1 flag, 1 infantry
        33 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 37 / 49
        Russians : 39 / 37
        Japanese : 40 / 47
        Americans : 52 / 73
        Chinese : 8 / 14
        British : 31 / 23
        UK_Pacific : 16 / 16
        Italians : 21 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 37 / 49
        Russians : 39 / 37
        Japanese : 40 / 47
        Americans : 52 / 73
        Chinese : 8 / 14
        British : 31 / 23
        UK_Pacific : 16 / 16
        Italians : 21 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 infantry moved from Eire to 109 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                3 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery and 4 infantry moved from Germany to Slovakia Hungary
                1 artillery, 4 infantry and 1 mech_infantry moved from Germany to Poland
                1 armour moved from Greater Southern Germany to Poland
                1 armour moved from Germany to Poland

    Place Units - Germans
                2 infantry placed in Western Germany
                3 infantry placed in Southern France
                2 armour, 1 artillery and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 37 PUs; end with 37 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 6 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Slovakia Hungary : 1 flag, 1 aaGun, 2 armour, 3 artilleries and 12 infantry
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Romania : 1 flag, 3 infantry
        Poland : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 12 infantry, 1 mech_infantry and 1 tactical_bomber
        Germany : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_major and 6 infantry
        Norway : 1 flag, 1 artillery and 3 infantry
        Denmark : 1 flag, 1 aaGun and 3 infantry
        Holland Belgium : 1 flag, 1 aaGun and 3 infantry
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        91 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 39 / 37
        Japanese : 40 / 47
        Americans : 52 / 73
        Chinese : 8 / 14
        British : 31 / 23
        UK_Pacific : 16 / 16
        Italians : 21 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Korea to Amur
                16 infantry moved from Korea to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 16 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 16 infantry in Manchuria, round 1 :  4/16 hits
                        Japanese roll dice for 2 infantry in Manchuria, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 15 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Amur, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in Amur, round 1 :  0/1 hits
                        Russians roll dice for 4 infantry in Amur, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Korea to Manchuria
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 artillery and 7 infantry moved from Novgorod to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 armour, 1 infantry and 1 mech_infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 armour, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total

    Territory Summary for Russians :

    Korea : 1 flag
        Manchuria : 1 flag, 2 aaGuns and 15 infantry
        Chahar : 1 flag, 1 infantry
        Amur : 1 flag, 4 infantry
        Timguska : 1 flag, 2 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 flag, 2 aaGuns, 2 artilleries and 23 infantry
        Bryansk : 1 flag, 6 armour, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
        Russia : 1 flag, 1 airfield, 2 armour, 1 factory_major, 1 infantry and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 2 artilleries and 19 infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 2 infantry
        125 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 40 / 40
        Japanese : 35 / 47
        Americans : 52 / 73
        Chinese : 12 / 14
        British : 31 / 23
        UK_Pacific : 16 / 16
        Italians : 21 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 17 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                      Japanese take Sumatra from UK_Pacific
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Jehol to Manchuria
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
                3 bombers, 3 fighters and 1 tactical_bomber moved from Kiangsu to Manchuria
                1 fighter and 1 tactical_bomber moved from Japan to Manchuria
                1 tactical_bomber moved from Japan to Manchuria
                1 infantry moved from Suiyuyan to Chahar
                2 armour moved from Kiangsu to Chahar
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 armour and 1 mech_infantry moved from Kwangtung to Hunan
                1 artillery and 5 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Kiangsu to Chahar

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 armour, 3 artilleries, 3 bombers, 7 fighters, 6 infantry, 1 mech_infantry and 6 tactical_bombers
                    Russians defend with 2 aaGuns and 15 infantry
                        AA guns fire in Manchuria :  4/6 hits
                        1 tactical_bomber owned by the Japanese and 3 fighters owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour, 3 artilleries, 3 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers in Manchuria, round 1 :  14/23 hits
                        Chinese roll dice for 2 aaGuns and 15 infantry in Manchuria, round 1 :  9/15 hits
                        13 infantry owned by the Russians , 6 infantry owned by the Japanese , 2 aaGuns owned by the Russians , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 armour, 1 artillery, 3 bombers, 4 fighters and 5 tactical_bombers in Manchuria, round 2 :  7/14 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 armour, 3 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -20
                    Casualties for Japanese: 3 artilleries, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns and 15 infantry
                Battle in Hunan
                    Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British defend with 1 armour and 2 mech_infantrys
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Hunan, round 1 :  0/5 hits
                        Chinese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 1 :  0/3 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Hunan, round 2 :  1/5 hits
                        Chinese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 :  0/3 hits
                        1 mech_infantry owned by the British lost in Hunan
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Hunan, round 3 :  1/5 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Hunan, round 3 :  0/2 hits
                        1 mech_infantry owned by the British lost in Hunan
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Hunan, round 4 :  3/5 hits
                        Chinese roll dice for 1 armour in Hunan, round 4 :  0/1 hits
                        1 armour owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Chahar
                    Japanese attack with 2 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Chahar, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 1 :  0/1 hits
                        Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Chahar, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 5 infantry
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery and 5 infantry in Kansu, round 1 :  1/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 artillery and 4 infantry in Kansu, round 2 :  2/5 hits
                        Chinese roll dice for 1 artillery in Kansu, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Suiyuyan to Kansu
                1 infantry moved from Kwangtung to Kwangsi
                1 destroyer moved from 35 Sea Zone to 18 Sea Zone
                1 destroyer moved from 44 Sea Zone to 21 Sea Zone
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter and 1 tactical_bomber moved from Manchuria to Japan
                1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
                3 bombers moved from Manchuria to Kiangsu
                1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
                1 fighter and 2 tactical_bombers moved from Manchuria to Jehol

    Place Units - Japanese
                1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
                1 armour, 1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 62 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 armour, 1 artillery, 3 bombers, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Japan : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 fighter and 2 tactical_bombers
        Manchuria : 1 flag, 1 armour
        Suiyuyan : 1 flag
        Hunan : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Kansu : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Hopei : 1 flag
        Chahar : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Celebes : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 flag, 1 transport
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag, 1 destroyer
        20 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
        21 Sea Zone : 1 flag, 1 destroyer
        19 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        18 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 40 / 40
        Japanese : 45 / 62
        Americans : 52 / 73
        Chinese : 6 / 14
        British : 31 / 23
        UK_Pacific : 12 / 16
        Italians : 21 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    Well, the good news in the Manchuria battle is, even though your aa hit 4/6, that your infantry only hit 10/16 after…. ;)

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 bomber, 2 cruisers, 3 destroyers and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 33 Sea Zone to 35 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 33 Sea Zone to 21 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                1 bomber moved from Wake Island to 18 Sea Zone
                2 fighters moved from 33 Sea Zone to 21 Sea Zone
                2 fighters moved from 33 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 18 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber in 18 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 3 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters and 3 transports in 35 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                        Americans roll dice for 2 fighters and 3 transports in 35 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 2 fighters and 3 transports remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Philippines

    Non Combat Move - Americans
                2 fighters moved from 21 Sea Zone to 35 Sea Zone
                1 bomber moved from 18 Sea Zone to Caroline Islands
                1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 mech_infantry and 4 transports moved from 86 Sea Zone to 90 Sea Zone
                1 cruiser and 2 destroyers moved from 101 Sea Zone to 90 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 bomber placed in Eastern United States
                1 cruiser, 1 destroyer and 2 submarines placed in 101 Sea Zone
                1 cruiser and 2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 flag, 1 airfield
        33 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
        35 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 3 transports
        26 Sea Zone : 1 flag, 2 destroyers
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 flag, 1 cruiser and 2 destroyers
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        90 Sea Zone : 1 flag, 1 armour, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 4 transports
        101 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
        Brazil : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 40 / 40
        Japanese : 43 / 62
        Americans : 54 / 80
        Chinese : 6 / 14
        British : 31 / 23
        UK_Pacific : 12 / 16
        Italians : 21 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery moved from Kweichow to Hunan
                2 artilleries and 4 infantry moved from Yunnan to Hunan
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 3 artilleries, 1 fighter and 4 infantry
                    Japanese defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                        Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Hunan, round 1 :  2/8 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Hunan, round 1 :  3/5 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Hunan, round 2 :  1/5 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Hunan, round 2 :  1/3 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                        Chinese roll dice for 3 artilleries and 1 fighter in Hunan, round 3 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 artillery in Hunan, round 3 :  2/2 hits
                        2 artilleries owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
                        Chinese roll dice for 1 artillery and 1 fighter in Hunan, round 4 :  1/2 hits
                        Japanese roll dice for 1 armour in Hunan, round 4 :  1/1 hits
                        1 artillery owned by the Chinese and 1 armour owned by the Japanese lost in Hunan
                    Chinese win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 3 artilleries and 4 infantry

    Non Combat Move - Chinese
                4 infantry moved from Szechwan to Kweichow
                1 fighter moved from Hunan to Kweichow

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 2 artilleries, 1 fighter and 6 infantry
        Hopei : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 40 / 40
        Japanese : 40 / 62
        Americans : 54 / 80
        Chinese : 9 / 15
        British : 31 / 23
        UK_Pacific : 12 / 16
        Italians : 21 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Combat Move - British
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 fighters, 1 infantry and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 infantry moved from Italian Somaliland to British Somaliland
                      British take British Somaliland from Italians

    Combat - British
                Battle in Kwangsi
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 1 :  2/6 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                3 infantry moved from Eastern Persia to West India
                5 infantry moved from India to Burma
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 armour and 1 artillery moved from Alexandria to Egypt
                1 artillery and 3 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 106 Sea Zone to 90 Sea Zone

    Place Units - British
                1 tactical_bomber placed in United Kingdom
                1 armour and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Territory Summary for British :

    Kwangsi : 1 flag, 2 infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 1 flag, 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
        Hunan : 1 flag, 1 infantry
        Burma : 1 flag, 5 infantry
        India : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour
        Dutch New Guinea : 1 flag, 2 infantry
        West India : 1 flag, 3 infantry
        Belgian Congo : 1 flag, 2 infantry
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        British Somaliland : 1 flag, 1 infantry
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 flag, 1 airfield and 1 infantry
        United Kingdom : 1 flag, 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 11 infantry, 1 mech_infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 5 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        90 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 2 fighters
        Eastern Persia : 1 flag
        71 Sea Zone : 1 flag, 1 transport
        81 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 40 / 40
        Japanese : 37 / 62
        Americans : 54 / 80
        Chinese : 11 / 15
        British : 31 / 31
        UK_Pacific : 13 / 2
        Italians : 21 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Place Units - UK_Pacific
                1 destroyer and 1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 12 PUs total
                Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 flag, 1 factory_major
        French Indo China : 1 flag
        Dutch New Guinea : 1 flag

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 40 / 40
        Japanese : 37 / 62
        Americans : 54 / 80
        Chinese : 11 / 15
        British : 31 / 31
        UK_Pacific : 13 / 12
        Italians : 21 / 31
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Syria
                      Italians take Syria from French
                1 mech_infantry moved from Libya to Alexandria
                      Italians take Alexandria from British

    Combat - Italians

    Non Combat Move - Italians
                1 battleship and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 armour moved from France to Northern Italy
                1 armour moved from Libya to Tobruk
                1 artillery moved from Tunisia to Libya

    Place Units - Italians
                2 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Northern Italy
                2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 23 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 infantry
        Alexandria : 1 flag, 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Morocco : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        Algeria : 1 flag
        Syria : 1 flag, 1 armour and 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 armour
        Northern Italy : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_major and 2 infantry
        Libya : 1 flag, 1 artillery
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        95 Sea Zone : 1 flag, 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag, 4 infantry
        98 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 37 / 47
        Russians : 40 / 40
        Japanese : 37 / 62
        Americans : 54 / 80
        Chinese : 11 / 15
        British : 30 / 31
        UK_Pacific : 13 / 12
        Italians : 23 / 39
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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