No problem. I will ask you next month for W@W game.
XDAP-02 Dominators (Axis) vs. Atlanta Axis (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Combat Move - British
Giving bonus movement to units
1 mech_infantry moved from Libya to Algeria
British take Algeria from Italians
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from Japanese
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from JapaneseCombat - British
Recording Battle StatisticsNon Combat Move - British
1 mech_infantry moved from Persia to Syria
1 infantry moved from Persia to Iraq
2 infantry moved from Trans-Jordan to Syria
1 fighter moved from Egypt to Syria
1 tactical_bomber moved from Egypt to Syria
1 armour moved from Egypt to Syria
2 bombers moved from Egypt to Syria
1 mech_infantry moved from Turkmenistan to West India
1 armour moved from Turkmenistan to West India
1 armour moved from Turkmenistan to Sikang
1 mech_infantry moved from Turkmenistan to Sikang
1 infantry moved from Burma to Shan State
8 infantry moved from Burma to Yunnan
2 artilleries moved from Burma to Yunnan
2 mech_infantrys moved from Burma to Yunnan
2 aaGuns moved from Burma to YunnanPlace Units - British
1 transport placed in 81 Sea Zone
1 fighter placed in Persia
1 airfield placed in Syria
1 artillery placed in Egypt
1 destroyer placed in 81 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTerritory Summary for British :
Kwangsi : 1 mech_infantry
Siam : 1 infantry
Yunnan : 2 aaGuns, 2 artilleries, 8 infantry and 2 mech_infantrys
Sikang : 1 armour and 1 mech_infantry
Shan State : 1 infantry
Burma : 1 aaGun, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
India : 1 airfield and 1 harbour
Malaya : 1 mech_infantry
Sumatra : 1 infantry
41 Sea Zone : 1 transport
West India : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 21 infantry and 1 mech_infantry
Algeria : 1 flag, 1 mech_infantry
Syria : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Libya : 1 flag, Ethiopia : 1 flag, Iraq : 1 infantry
81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
Northwest Persia : 1 flag, Persia : 1 flag, 1 factory_minor and 1 fighterProduction/PUs Summary :
Germans : 33 / 44
Russians : 53 / 77
Japanese : 36 / 47
Americans : 55 / 75
Chinese : 13 / 20
British : 34 / 34
UK_Pacific : 15 / 0
Italians : 9 / 21
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Place Units - UK_Pacific
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some units change owners in territory Malaya
Some units change owners in territory 39 Sea ZoneTerritory Summary for UK_Pacific :
Siam : 1 flag, India : 1 factory_major
Sumatra : 1 flag,
Production/PUs Summary :Germans : 33 / 44
Russians : 53 / 77
Japanese : 36 / 47
Americans : 55 / 75
Chinese : 13 / 20
British : 34 / 34
UK_Pacific : 15 / 15
Italians : 9 / 21
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Purchase Units - Italians
Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter moved from Southern Italy to Slovakia Hungary
1 tactical_bomber moved from Northern Italy to Slovakia HungaryCombat - Italians
Battle in Slovakia Hungary
Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 2 armour, 3 artilleries and 5 mech_infantrys
AA guns fire in Slovakia Hungary : 0/2 hits
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 1 : 1/3 hits
Russians roll dice for 1 aaGun, 2 armour, 3 artilleries and 5 mech_infantrys in Slovakia Hungary, round 1 : 2/10 hits
1 aaGun owned by the Russians , 1 infantry owned by the Italians and 1 tactical_bomber owned by the Italians lost in Slovakia Hungary
retreated to Slovakia Hungary
Russians win with 2 armour, 3 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Russians: 1 aaGun
Casualties for Italians: 1 infantry and 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Slovakia Hungary to Germany
2 aaGuns and 2 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Greece to Albania
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 aaGuns moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Morocco : 1 flag, 1 airfield
Greater Southern Germany : 2 aaGuns and 2 infantry
Germany : 1 fighter
Albania : 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Yugoslavia : 1 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 33 / 44
Russians : 53 / 77
Japanese : 36 / 47
Americans : 55 / 75
Chinese : 13 / 20
British : 34 / 34
UK_Pacific : 15 / 15
Italians : 9 / 19
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 transport moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
UK_Pacific take Borneo from JapaneseCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
3 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Borneo : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 5 armour, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 5 infantry
Java : 1 flag, Dutch New Guinea : 1 flag, -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 33 / 44
Russians : 53 / 77
Japanese : 32 / 47
Americans : 55 / 75
Chinese : 13 / 20
British : 34 / 34
UK_Pacific : 19 / 15
Italians : 9 / 19
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hit done instead of Post Turn. Germany’s move attached.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :9
Politics - Russians
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanPurchase Units - Russians
Russians buy 5 armour, 2 artilleries, 4 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 infantry moved from Romania to Yugoslavia
1 artillery moved from Romania to Yugoslavia
1 bomber moved from Russia to Yugoslavia
2 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany
2 armour moved from Slovakia Hungary to Greater Southern Germany
3 artilleries moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Russians
Battle in Greater Southern Germany
Russians attack with 2 armour, 3 artilleries and 2 mech_infantrys
Italians defend with 2 aaGuns and 2 infantry
Russians roll dice for 2 armour, 3 artilleries and 2 mech_infantrys in Greater Southern Germany, round 1 : 1/7 hits
Germans roll dice for 2 aaGuns and 2 infantry in Greater Southern Germany, round 1 : 1/2 hits
1 aaGun owned by the Italians and 1 mech_infantry owned by the Russians lost in Greater Southern Germany
Russians roll dice for 2 armour, 3 artilleries and 1 mech_infantry in Greater Southern Germany, round 2 : 1/6 hits
Germans roll dice for 1 aaGun and 2 infantry in Greater Southern Germany, round 2 : 1/2 hits
1 aaGun owned by the Italians and 1 mech_infantry owned by the Russians lost in Greater Southern Germany
Russians roll dice for 2 armour and 3 artilleries in Greater Southern Germany, round 3 : 4/5 hits
Germans roll dice for 2 infantry in Greater Southern Germany, round 3 : 1/2 hits
1 artillery owned by the Russians and 2 infantry owned by the Italians lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 2 armour and 2 artilleries remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 2 mech_infantrys
Casualties for Italians: 2 aaGuns and 2 infantry
Russians win with 2 armour and 2 artilleries remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 2 mech_infantrys
Casualties for Italians: 2 aaGuns and 2 infantry
Battle in Yugoslavia
Russians attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Yugoslavia, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Yugoslavia, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Russians win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 artilleries moved from Western Ukraine to Eastern Poland
3 infantry moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Western Ukraine to Poland
3 mech_infantrys moved from Baltic States to Poland
1 mech_infantry moved from Baltic States to Romania
2 infantry moved from Bessarabia to Romania
2 artilleries moved from Bessarabia to Romania
2 armour moved from Western Ukraine to Poland
1 armour moved from Western Ukraine to Romania
3 mech_infantrys moved from Poland to Greater Southern Germany
3 infantry moved from Baltic States to Poland
2 artilleries moved from Baltic States to Poland
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 aaGun moved from Western Ukraine to Eastern Poland
3 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Yugoslavia to Poland
1 mech_infantry moved from Karelia to Baltic States
5 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 armour moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
2 mech_infantrys moved from Russia to Western Ukraine
2 armour moved from Russia to Western Ukraine
1 mech_infantry moved from Volgograd to Tsinghai
2 armour moved from Volgograd to TsinghaiPlace Units - Russians
1 transport placed in 127 Sea Zone
2 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 60 PUs; end with 60 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 65 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 30 PUs; end with 95 PUsTerritory Summary for Russians :
Shantung : 1 infantry
Kiangsi : 1 infantry
Yunnan : 2 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Tsinghai : 2 armour and 1 mech_infantry
Buryatia : 1 aaGun and 5 infantry
Egypt : 1 armour
Anglo Egyptian Sudan : 1 mech_infantry
Tunisia : 1 flag, 1 mech_infantry
Greater Southern Germany : 1 flag, 2 armour, 2 artilleries and 3 mech_infantrys
Slovakia Hungary : 1 flag, Romania : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Poland : 1 flag, 2 aaGuns, 5 armour, 5 artilleries, 1 bomber, 3 infantry and 7 mech_infantrys
Norway : 1 flag, Tobruk : 1 flag, Italian Somaliland : 1 flag, Baltic States : 5 infantry and 1 mech_infantry
Eastern Poland : 1 aaGun, 2 artilleries and 3 infantry
Bessarabia : 1 artillery and 2 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 4 infantry and 3 mech_infantrys
Ukraine : 3 armour and 1 factory_minor
Western Ukraine : 2 armour, 3 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
125 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 infantry
Iraq : 1 flag, Eastern Persia : 1 flag, 127 Sea Zone : 1 transport
115 Sea Zone : 1 cruiser and 1 submarine
Yugoslavia : 1 flag, 1 artillery and 1 infantry
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 38 / 44
Russians : 60 / 95
Japanese : 29 / 47
Americans : 43 / 75
Chinese : 16 / 20
British : 34 / 34
UK_Pacific : 19 / 15
Italians : 9 / 19
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
just noticed something, did ohmss give Jeff the opportunity to scramble US fighters against the landing in Cent US? No way that landing would go through if he scrambled
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There was no sea battle. I was under the impression that a sub can only prevent unescorted transports from landing.
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doesnt have to be a sea battle, any amphib landing can be scrambled against.
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I would certainly want to scramble in that situation… we need to roll for the sea battle.
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if he knew there was going to be a sea battle he probably wouldnt make that move, he should probably just re-do his turn from the beginning.
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Hey look at that. You’re right. Learn something new every day.
Anyway, Shin Ji and I had already talked and the game is yours regardless. Anything we do is delay tactics at this point.
We enjoyed playing against you, and wish you good luck in the rest of the tournament.
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Hey look at that. You’re right. Learn something new every day.
Anyway, Shin Ji and I had already talked and the game is yours regardless. Anything we do is delay tactics at this point.
We enjoyed playing against you, and wish you good luck in the rest of the tournament.
Ohmss/ Shin Ji,
Guys, thanks for a great game! It was a pleasure playing against you both, and I wish you luck throughout the rest of the tournament.
Ohmss, I head up a group called Atlanta Axis and Allies, and would like to offer you an open invitation to any of our games. We will be playing in North Atlanta on August 25th and it would be great to have you attend! Shin Ji, obviously this offer is open to you as well, but I know that you will have to travel a long way to make it back to Atlanta!
http://www.meetup.com/Atlanta-Axis-and-Allies/
Thanks again for a great game!
Jeff
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Currently not working that weekend, but I just got a promotion so I’m not sure how that will affect my schedule yet. I’ll get back to you and I appreciate the invitation.
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