Take the British
XDAP-2.1: Numenoreons vs Team Mountain High
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Nice job on Italy’s turn.
Also, Seth has managed to find a song that’s very appropriate for Britain. Now I’ll have to find a song that’s equally appropriate for Germany! :)
Speaking of theme songs, I’m looking forward to seeing what song Italy will choose for the turn it just took.
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Theme for I4: Bring the Pain
/watch?v=K8jFDdY9oDs
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Theme for I4: Bring the Pain
/watch?v=K8jFDdY9oDs
Nice choice.
The temperature of this game is clearly going up! :)
The Axis says: bring the pain!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 destroyer moved from 35 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - ANZAC
2 aaGuns, 3 fighters and 2 infantry moved from Northern Territory to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Combat Move - French
Giving bonus movement to units
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 71 Sea Zone to 83 Sea ZoneNon Combat Move - French
Turn Complete - French
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So I’m back in town, here’s a little tidbit on what I was doing this past week.
http://www.abc6.com/story/19161522/ri-hosts-hurricane-exercise
My song for France(because they sure need a hero) - http://www.youtube.com/watch?v=y9x2CHQClTU
US will be that hero! :evil:
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That’s a good theme song for France. And good stuff with the hurricane exercise. It sounds like you and many others are working hard to minimize the loss of life associated with a hurricane or other natural disaster.
Germany is a stern nation. The theme song for G5 is this.
Game History
Round :5
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 infantry moved from Baltic States to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
2 mech_infantrys moved from Baltic States to Novgorod
2 armour moved from Baltic States to Novgorod
1 bomber moved from Germany to Belarus
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Baltic States to Novgorod
1 infantry moved from Ukraine to Rostov
1 bomber moved from Western Germany to RostovCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Germans win with 2 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 bomber moved from Rostov to Western Ukraine
2 aaGuns moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
15 artilleries moved from Eastern Poland to Western Ukraine
20 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Poland to Western Ukraine
11 mech_infantrys moved from Baltic States to Western Ukraine
1 armour moved from Baltic States to Western Ukraine
2 artilleries moved from Baltic States to Eastern Poland
3 aaGuns moved from Baltic States to Eastern Poland
7 armour moved from Baltic States to Western Ukraine
1 submarine moved from 67 Sea Zone to 66 Sea Zone
1 bomber moved from Belarus to Germany
1 battleship, 1 cruiser and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
3 mech_infantrys moved from Western Germany to Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Greater Southern Germany to Slovakia Hungary
1 artillery moved from Western Germany to Greater Southern Germany
1 fighter moved from Belarus to Germany
2 tactical_bombers moved from Southern Italy to Western Germany
1 tactical_bomber moved from Novgorod to Western UkrainePlace Units - Germans
1 factory_minor placed in Western Ukraine
2 artilleries and 1 infantry placed in Ukraine
4 mech_infantrys placed in Western Germany
1 mech_infantry placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 fighter moved from Vologda to Belarus
1 fighter moved from Vologda to Rostov
2 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to RostovCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Belarus to Russia
4 armour and 1 mech_infantry moved from Bryansk to Samara
4 aaGuns moved from Bryansk to Russia
11 artilleries and 15 infantry moved from Bryansk to Russia
5 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
2 artilleries moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 fighter moved from Rostov to Volgograd
6 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Rostov to Iraq
1 armour and 1 mech_infantry moved from Caucasus to IraqPlace Units - Russians
3 artilleries, 1 fighter and 4 infantry placed in Russia
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Russians player Removing units owned by PlayerID named:Russians from Korea: 2 aaGuns and 12 infantry
EDIT: Russians player Adding units owned by PlayerID named:Russians to Amur: 2 aaGuns and 12 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
Hey just finished my turn. I hate your dice. :mrgreen:
My theme song is… !!! youtube.com/watch?v=9bZkp7q19f0
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 6 mech_infantrys and 1 transport; Remaining resources: 6 PUs;Combat Move - Japanese
Giving bonus movement to units
1 artillery and 1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
2 artilleries moved from Tsinghai to Kansu
3 fighters and 3 tactical_bombers moved from Shensi to Sikang
1 artillery moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 artillery moved from Sumatra to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Java
1 artillery, 2 carriers, 1 destroyer and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber and 2 fighters moved from Philippines to 44 Sea Zone
2 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
1 bomber moved from Japan to 44 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
retreated to Shan State
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Japanese win with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to Kwangtung
1 armour and 2 infantry moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
2 bombers and 1 fighter moved from 44 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from Sikang to Chahar
1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to KwangtungPlace Units - Japanese
1 transport placed in 20 Sea Zone
2 artilleries placed in Kwangtung
1 armour and 2 artilleries placed in Manchuria
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 59 PUs; end with 65 PUs total -
I had a conversation with Mababa about Japan’s theme song. It went something like this:
Kurt: What nationality was the guy who sang that song?
Mababa: Korean.
Kurt: Why did you pick a Korean song for Japan’s theme song?
Mababa: Japan just retook Korea, so it’s a perfect fit! :)
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Man, I was planning on using that song at some point. :wink:
Hitting Egypt with a bomber, intercept?
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Yes, Italy would like to intercept at Egypt.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 1 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Giving bonus movement to units
1 bomber moved from Gibraltar to Egypt
1 artillery and 2 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 bomber moved from Midway to 20 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - Americans
Air Battle in Egypt
Americans attacks with 1 units heading to Egypt
Italians launches 2 interceptors out of Egypt
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Egypt
Bombing raid in Egypt causes: 4 damage to unit: airfield
Bombing raid in Egypt causes 4 damage total.
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from 20 Sea Zone to Guam
1 carrier and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
3 bombers moved from Midway to Wake Island
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 carrier moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from 91 Sea Zone to Malta
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from French Guiana to 88 Sea Zone
3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Egypt to Iraq
1 bomber moved from Eastern United States to Wake Island
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 infantry placed in Central United States
2 destroyers, 3 submarines and 1 transport placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Combat Move - British
Giving bonus movement to units
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 fighter moved from Belgian Congo to Iraq
2 fighters moved from Gibraltar to 98 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Yunnan to India
1 armour moved from India to Eastern Persia
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 bomber moved from India to Kazakhstan
1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from India to IraqCombat - British
Battle in 98 Sea Zone
British attack with 2 fighters
Italians defend with 1 cruiser and 2 transports
British win with 2 fighters remaining. Battle score for attacker is 26
Casualties for Italians: 1 cruiser and 2 transports
British win with 2 fighters remaining. Battle score for attacker is 26
Casualties for Italians: 1 cruiser and 2 transports
Battle in Kazakhstan
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
retreated to Kazakhstan
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Kazakhstan to Iraq
2 fighters moved from 98 Sea Zone to 96 Sea Zone
2 destroyers moved from 91 Sea Zone to 96 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Malta
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 airfield placed in MaltaTurn Complete - British
British collect 26 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Place Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs (2 lost to blockades); end with 12 PUs total
Some units change owners in territory India
Some units change owners in territory Malaya -
Well, I took a little bit of a risk with the US bomber, but the payoff was worth it and the dice stayed true.
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@seththenewb:
Well, I took a little bit of a risk with the US bomber, but the payoff was worth it and the dice stayed true.
Good move.
For some reason, I’d been under the impression that fighters fire on a 2 when defending against bombing raids. Looks like they only fire on a 1. :(
Anyway, you took a calculated risk, and it paid off. That’s some good, solid play right there. Now the Axis will have to do something equally good and solid! :)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - Italians
Italians buy 1 fighter and 7 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Giving bonus movement to unitsNon Combat Move - Italians
1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
1 artillery moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Tunisia to LibyaPlace Units - Italians
3 infantry placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs (3 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
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