Please used J-5 with edited NCM. Moved a sub from 21 to 36.
L12 wheatbeer (Axis) vs Odonis (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
11 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 10 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
2 fighters moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
British roll dice for 1 submarine in 99 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Recording Battle StatisticsNon Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 battleship, 1 cruiser and 2 submarines moved from 96 Sea Zone to 95 Sea ZonePlace Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 52 / 62
Russians : 28 / 28
Japanese : 59 / 72
Americans : 49 / 64
Chinese : 5 / 5
British : 34 / 32
UK_Pacific : 7 / 7
Italians : 11 / 16
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
2 aaGuns, 2 armour, 1 artillery and 4 infantry moved from South Australia to New South Wales
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Combat Move - French
Giving bonus movement to units
1 fighter moved from Egypt to 99 Sea ZoneCombat - French
Battle in 99 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 fighter
Casualties for Italians: 1 destroyer
French win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 fighter
Casualties for Italians: 1 destroyer
Recording Battle StatisticsNon Combat Move - French
2 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
6 artilleries and 2 infantry moved from Bessarabia to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 6 artilleries and 2 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 6 artilleries and 2 infantry in Ukraine, round 1 : 6/8 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 6 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Germans win with 6 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 destroyer and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 infantry moved from Archangel to Belarus
3 artilleries moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Baltic States to Belarus
1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
2 fighters moved from Eastern Poland to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
4 mech_infantrys moved from Western Ukraine to Ukraine
4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Eastern Poland to Belarus
8 armour moved from Eastern Poland to Belarus
8 armour moved from Eastern Poland to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Bryansk to Ukraine
1 tactical_bomber moved from Smolensk to Western Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber could not land in Ukraine and was removedPlace Units - Germans
1 carrier, 1 destroyer and 2 transports placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsProduction/PUs Summary :
Germans : 55 / 65
Russians : 25 / 28
Japanese : 59 / 72
Americans : 49 / 64
Chinese : 5 / 5
British : 34 / 32
UK_Pacific : 7 / 7
Italians : 11 / 16
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 armour moved from Russia to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
2 aaGuns moved from Samara to Russia
1 infantry moved from Russia to Bryansk
1 armour moved from Tambov to Russia
17 infantry moved from Russia to Smolensk
1 infantry moved from Amur to Buryatia
4 infantry moved from Kansu to Suiyuyan
4 infantry moved from Tsinghai to Shensi
2 infantry moved from Kansu to ShensiPlace Units - Russians
8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs (3 lost to blockades); end with 27 PUs total -
Japan is going to throw everything in SZ26 against SZ10. Let me know if you want to scramble or if you want to wait for the map (I haven’t decided the Buy or other combats yet).
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Here’s the map
need scramble orders SZ10
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If you’re not Amphibious Assaulting, then scramble all for a battle royale!
If you’re Amphibing, then no scramble…
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No amphibing in WUS
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
Japanese take Soviet Far East from Russians
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
Japanese take Siberia from Russians
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Amur
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 submarines and 2 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
2 armour, 8 artilleries, 9 infantry and 5 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from Kweichow to Burma
1 fighter moved from Anhwe to Amur
2 armour and 1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 armour and 1 mech_infantry moved from Shan State to Burma
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Japanese
Americans scrambles 3 units out of Western United States to defend against the attack in 10 Sea Zone
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Korea, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Amur, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Amur, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 4 armour, 8 artilleries, 9 infantry and 9 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 4 armour, 8 artilleries, 9 infantry and 9 mech_infantrys in Burma, round 1 : 11/30 hits
UK_Pacific roll dice for 2 infantry in Burma, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 8 artilleries, 8 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Japanese win with 4 armour, 8 artilleries, 8 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 10 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 submarines and 2 tactical_bombers
Americans defend with 3 carriers, 4 destroyers, 7 fighters, 5 submarines and 2 transports
Japanese roll dice for 4 submarines in 10 Sea Zone, round 1 : 2/4 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 5 submarines in 10 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters and 2 tactical_bombers in 10 Sea Zone, round 1 : 8/14 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 3 carriers, 4 destroyers, 7 fighters and 2 transports in 10 Sea Zone, round 1 : 7/14 hits
Units damaged: 1 battleship owned by the Japanese
5 submarines owned by the Americans , 2 destroyers owned by the Americans , 2 carriers owned by the Japanese and 2 submarines owned by the Japanese lost in 10 Sea Zone
Japanese roll dice for 2 submarines in 10 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters and 2 tactical_bombers in 10 Sea Zone, round 2 : 9/14 hits
Americans roll dice for 3 carriers, 2 destroyers, 7 fighters and 2 transports in 10 Sea Zone, round 2 : 6/12 hits
6 fighters owned by the Americans , 2 destroyers owned by the Americans , 3 carriers owned by the Americans , 2 tactical_bombers owned by the Japanese , 2 fighters owned by the Japanese and 2 submarines owned by the Japanese lost in 10 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters in 10 Sea Zone, round 3 : 4/10 hits
Americans roll dice for 1 fighter and 2 transports in 10 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans , 2 transports owned by the Americans and 1 destroyer owned by the Japanese lost in 10 Sea Zone
Japanese win, taking 10 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters remaining. Battle score for attacker is 88
Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers
Casualties for Americans: 3 carriers, 4 destroyers, 7 fighters, 5 submarines and 2 transports
Japanese win with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters remaining. Battle score for attacker is 88
Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers
Casualties for Americans: 3 carriers, 4 destroyers, 7 fighters, 5 submarines and 2 transports
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from Korea to Japan
1 aaGun moved from Yunnan to Burma
3 mech_infantrys moved from Kiangsu to Anhwe
1 fighter moved from Amur to Manchuria
1 tactical_bomber moved from Jehol to French Indo China
1 tactical_bomber moved from Anhwe to French Indo China
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
4 transports moved from 26 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
1 artillery, 3 fighters and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsProduction/PUs Summary :
Germans : 53 / 65
Russians : 24 / 27
Japanese : 63 / 73
Americans : 49 / 64
Chinese : 6 / 5
British : 34 / 32
UK_Pacific : 5 / 7
Italians : 11 / 16
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
3 artilleries moved from Morocco to 91 Sea Zone
1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries, 2 infantry and 4 transports moved from 91 Sea Zone to 105 Sea Zone
4 artilleries and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
Americans take Normandy Bordeaux from GermansCombat - Americans
Recording Battle StatisticsNon Combat Move - Americans
2 bombers moved from Morocco to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 aaGun moved from Central United States to Western United States
1 artillery and 1 infantry moved from Queensland to New South WalesPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 submarine and 1 transport placed in 101 Sea Zone
2 bombers and 2 fighters placed in Western United States
Americans undo move 3.
2 fighters placed in Western United States
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs (11 lost to blockades); end with 40 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
5 infantry moved from Shensi to Hopei
3 infantry moved from Shensi to HopeiPlace Units - Chinese
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Combat Move - British
Giving bonus movement to units
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
British take Holland Belgium from GermansCombat - British
Recording Battle StatisticsNon Combat Move - British
4 artilleries moved from India to West India
4 mech_infantrys moved from India to West India
3 fighters moved from India to Persia
1 tactical_bomber moved from India to Persia
2 aaGuns moved from India to West India
1 destroyer moved from 79 Sea Zone to 38 Sea Zone
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
2 armour moved from Egypt to Iraq
3 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
3 submarines moved from 109 Sea Zone to 105 Sea Zone
1 destroyer moved from 109 Sea Zone to 105 Sea ZonePlace Units - British
2 destroyers placed in 109 Sea Zone
1 fighter placed in United Kingdom
2 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Place Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
Giving bonus movement to units
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 battleship and 1 cruiser moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to LibyaCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 battleship in Tobruk, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 1 : 1/2 hits
British roll dice for 2 infantry in Tobruk, round 1 : 2/2 hits
1 infantry owned by the French , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Libya
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 3 infantry
Italians roll dice for 1 cruiser in Libya, round 1 : 1/1 hits
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Libya, round 1 : 1/4 hits
British roll dice for 3 infantry in Libya, round 1 : 2/3 hits
1 artillery owned by the Italians , 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
British win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
2 fighters owned by the Italians retreated
Recording Battle StatisticsNon Combat Move - Italians
2 fighters moved from Libya to Malta
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
3 submarines moved from 95 Sea Zone to 93 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 48 / 65
Russians : 24 / 27
Japanese : 60 / 73
Americans : 51 / 55
Chinese : 9 / 11
British : 37 / 37
UK_Pacific : 5 / 5
Italians : 11 / 16
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
2 aaGuns, 3 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Purchase Units - Germans
Germans buy 6 artilleries, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
6 artilleries, 2 infantry and 4 mech_infantrys moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Novgorod to Archangel
1 fighter moved from Belarus to Archangel
1 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to 105 Sea ZoneCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 1 : 1/4 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 2 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 artillery owned by the Germans lost in Holland Belgium
retreated to Holland Belgium
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 6 artilleries, 2 infantry and 4 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 6 artilleries, 2 infantry and 4 mech_infantrys in Rostov, round 1 : 4/12 hits
Russians roll dice for 1 mech_infantry in Rostov, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 6 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Germans win with 6 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 1 : 2/3 hits
Russians roll dice for 1 armour in Archangel, round 1 : 0/1 hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Germans win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 105 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer, 3 submarines and 1 transport; Americans defend with 1 submarine and 4 transports
1 submarine owned by the Americans and 3 submarines owned by the British Submerged
Germans roll dice for 2 fighters and 1 tactical_bomber in 105 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 destroyer and 5 transports in 105 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 105 Sea Zone
1 transport owned by the British and 4 transports owned by the Americans lost in 105 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 4 transports
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 4 transports
Recording Battle StatisticsNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 105 Sea Zone to France
1 carrier, 2 destroyers, 1 submarine and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Archangel to Belarus
1 artillery moved from Novgorod to Belarus
8 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Ukraine to Rostov
4 mech_infantrys moved from Western Ukraine to Rostov
8 armour and 6 mech_infantrys moved from Western Ukraine to Belarus
1 artillery and 3 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 fighters moved from Holland Belgium to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in France
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
4 infantry placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsProduction/PUs Summary :
Germans : 52 / 62
Russians : 20 / 27
Japanese : 60 / 73
Americans : 51 / 55
Chinese : 9 / 11
British : 37 / 37
UK_Pacific : 5 / 5
Italians : 11 / 16
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





