BOOM AND DOOM!
Gekke vs BG
-
In Malta I’ll take my aa, then my inf, then bmb, then fig.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to Malta
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 cruiser
Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 cruiser
Casualties for Italians: 1 submarine
Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 cruiser
Casualties for Italians: 1 submarine
Battle in Malta
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 aaGun, 1 bomber, 1 fighter and 1 infantry
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -13
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 armour, 1 bomber and 1 infantry
Recording Battle Statistics
Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Setting uses for triggers used this phase.Non Combat Move - Italians
2 aaGuns, 2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Libya to TobrukPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 4 PUs (5 lost to blockades); end with 4 PUs total -
My Italians are in a lot of trouble.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Combat Move - French
Giving bonus movement to units
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central AfricaCombat - French
Battle in Northern Italy
French attack with 1 artillery and 1 infantry
Germans defend with 2 infantry; Italians defend with 1 factory_major
French converts factory_major into different units
French win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for French: 1 infantry
French win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for French: 1 infantry
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
-
Could have told you that after G1 to be honest. I don’t think you’ll like my French turn either.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Germans
Germans buy 6 armour, 5 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
1 infantry moved from Yugoslavia to Northern Italy
2 artilleries and 2 mech_infantrys moved from France to Northern Italy
2 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from French
1 armour moved from Normandy Bordeaux to Northern Italy
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
1 fighter moved from Germany to 97 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in Northern Italy
Germans attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
French defend with 1 artillery and 1 factory_minor
Germans win, taking Northern Italy from French with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Germans win with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantry
Germans win with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 3 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - Germans
2 bombers, 2 fighters and 4 tactical_bombers moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Southern Italy
1 armour moved from Germany to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway
1 armour and 2 artilleries moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
5 armour and 1 mech_infantry moved from France to Germany
2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
1 armour and 1 artillery placed in Western Germany
5 armour and 4 artilleries placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
so was my G1 attack incorrect? Bad luck of dice? Left too little in Italy? open to a real conversation here. Usually play the same people in team format with my club in Denver. Like this online game, though you’ll probably agree the die server tends to favor the agressor in this game. Case in point - I got totally lucky in waters off of Italy, English paid the price.
-
I think it was not so much the attack that was incorrect as the retreat, you cannot leave the battleship in Sz110 alive. Perhaps you could also have sent one more plane there instead of 111 but that’s a minor difference. I don’t think the dice are biased here, though I have had some good ones where it matters. Most of the attacks were at better odds then you’d think, check the battle calculator on them.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
6 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 7 infantry moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Volgograd to Rostov
1 submarine moved from 114 Sea Zone to 115 Sea ZoneNon Combat Move - Russians
2 aaGuns moved from Smolensk to BelarusPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
2 bombers, 5 fighters and 7 tactical_bombers moved from Kwangsi to Szechwan
1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
3 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour, 1 artillery and 2 infantry moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries and 4 infantry
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Japanese win with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 5 fighters and 7 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese win with 2 bombers, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 8 infantry
Japanese win with 2 bombers, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 8 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 bombers, 3 fighters and 6 tactical_bombers moved from Szechwan to Hunan
1 armour and 1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Manchuria to Jehol
1 fighter moved from Korea to Hunan
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter moved from Korea to ManchuriaPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 fighter placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea ZoneNon Combat Move - Americans
Place Units - Americans
2 destroyers placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
2 transports placed in 101 Sea Zone
Americans undo move 3.
1 artillery and 2 infantry placed in Central United States
1 infantry placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to SikangNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - British
Giving bonus movement to units
2 artilleries, 9 infantry and 1 mech_infantry moved from India to Burma
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Eastern Persia to West India
1 bomber and 1 fighter moved from Malta to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 artillery and 1 mech_infantry moved from Ethiopia to Italian Somaliland
1 cruiser and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 106 Sea Zone to 91 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Italians defend with 1 cruiser, 1 destroyer and 1 transport
Italians win with 1 transport remaining. Battle score for attacker is -10
Casualties for British: 1 bomber, 1 destroyer and 1 fighter
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in Italian Somaliland
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
British win with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
3 aaGuns moved from India to Burma
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_AlliesPlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 tactical_bomber placed in 98 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from FrenchCombat - Italians
Recording Battle StatisticsNon Combat Move - Italians
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 3 infantry moved from Tobruk to LibyaPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Algeria to MoroccoCombat - French
Battle in 94 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
-
-
No intercepts.





