BOOM AND DOOM!
Gekke vs BG
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 submarines moved from 33 Sea Zone to 19 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
6 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
6 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 4 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans retreated
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Americans win with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea ZonePlace Units - Americans
4 artilleries and 6 infantry placed in Central United States
1 armour and 1 artillery placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
2 artilleries and 4 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
3 artilleries and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Combat Move - British
Giving bonus movement to units
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 39 Sea Zone to India
2 artilleries and 2 infantry moved from India to Burma
2 armour moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
2 armour moved from Kiangsi to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Alexandria to Tobruk
2 artilleries moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
2 transports moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoCombat - British
Recording Battle StatisticsNon Combat Move - British
Place Units - British
1 artillery and 2 infantry placed in United Kingdom
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Place Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some units change owners in territory India





