BOOM AND DOOM!
Gekke vs BG
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 fighter moved from Southern Italy to Southern France
1 artillery and 2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 4 infantry
Italians win, taking Southern France from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 4 infantry
Casualties for Italians: 2 infantry
Italians win with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 4 infantry
Casualties for Italians: 2 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total -
writings on the wall, eh.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 21 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 destroyer moved from 18 Sea Zone to 33 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to Celebes
1 carrier moved from 33 Sea Zone to 44 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
ANZAC win, taking Celebes from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 infantry
ANZAC win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for ANZAC: 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
3 infantry moved from Morocco to Algeria
2 infantry moved from Egypt to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Romania to Belarus
Germans take Eastern Poland from Russians
Germans take Belarus from Russians
1 armour and 1 mech_infantry moved from Romania to Baltic States
1 artillery and 2 infantry moved from Poland to Baltic States
1 infantry moved from France to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 2 artilleries
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries
Germans win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries
Battle in Baltic States
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 artillery
Germans win, taking Baltic States from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 armour and 1 artillery
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Germans win with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to France
1 artillery and 2 infantry moved from Germany to Poland
1 infantry moved from Romania to Bessarabia
14 armour moved from Romania to Baltic States
7 armour moved from Germany to Baltic States
1 armour moved from Greece to RomaniaPlace Units - Germans
2 artilleries placed in France
1 artillery, 1 fighter and 1 infantry placed in Western Germany
2 armour and 1 artillery placed in Germany
1 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 40 PUs (6 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
4 artilleries and 2 infantry moved from Karelia to Novgorod
2 mech_infantrys moved from Russia to Belarus
1 artillery and 7 infantry moved from Bryansk to Belarus
5 infantry moved from Vologda to Smolensk
1 artillery and 3 infantry moved from Russia to Bryansk
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 4 infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Belarus
10 artilleries and 14 infantry moved from Ukraine to Bryansk
1 infantry moved from Yenisey to Timguska
1 fighter and 1 tactical_bomber moved from Novgorod to Timguska
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Volgograd to Samara
1 fighter moved from Novgorod to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 armour, 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Belarus from Germans with 1 armour, 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Russians win with 1 armour, 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Timguska
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win, taking Timguska from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Russians win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Bessarabia
Russians attack with 3 artilleries and 5 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
4 aaGuns moved from Bryansk to Belarus
1 fighter moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Timguska to NovosibirskPlace Units - Russians
3 infantry placed in Novgorod
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
3 armour and 1 tactical_bomber moved from Kiangsu to Kwangsi
2 fighters, 4 infantry and 3 tactical_bombers moved from Kiangsi to Kwangsi
4 armour, 2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kwangsi
Japanese attack with 7 armour, 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 2 armour, 3 artilleries, 8 infantry and 3 mech_infantrys
retreated to Kwangsi
Chinese win with 2 armour remaining. Battle score for attacker is -45
Casualties for Japanese: 7 armour, 2 bombers, 3 fighters and 4 infantry
Casualties for British: 3 aaGuns, 3 artilleries, 8 infantry and 3 mech_infantrys
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters and 5 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kwangtung
1 tactical_bomber moved from Japan to Kwangtung
1 fighter moved from Japan to Kwangtung
1 artillery and 1 infantry moved from Jehol to Shantung
1 aaGun moved from Ulaanbaatar to Dzavhan
1 armour moved from Soviet Far East to SakhaPlace Units - Japanese
1 factory_minor placed in Shantung
3 armour placed in Kiangsu
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs (2 lost to blockades); end with 34 PUs total -
economically, there is no way I can win. at some point, you will move your British fleet from embargo to position @ Egpyt. Following turn you will Can Opener me from below, that’s 2-3 more territories. Brits can also open water way this round so Americans can launch from sz just inside Med and 2 rounds have factory @ Greece, not that it is needed, but that is a TOTAL deathroll for Germany. And Soviets are ready to push me back. I do have the tanks, but …the money is in the south and I’ll be fortunate to hold the north. And I couldn’t place my factory where I wanted for Japan, because most likely my planes are toast and it is all over for the Rising Sun. You see it differently?
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Not really to be honest, Germany and Japan still have some ability to push but it’s going to take quite a miracle. Hadn’t even considered a Factory in Greece tbh, was planning to push France.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 submarines moved from 33 Sea Zone to 19 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
6 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
6 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 4 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans retreated
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Americans win with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea ZonePlace Units - Americans
4 artilleries and 6 infantry placed in Central United States
1 armour and 1 artillery placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
2 artilleries and 4 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
3 artilleries and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Combat Move - British
Giving bonus movement to units
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 39 Sea Zone to India
2 artilleries and 2 infantry moved from India to Burma
2 armour moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
2 armour moved from Kiangsi to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Alexandria to Tobruk
2 artilleries moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
2 transports moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoCombat - British
Recording Battle StatisticsNon Combat Move - British
Place Units - British
1 artillery and 2 infantry placed in United Kingdom
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Place Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some units change owners in territory India





