@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsRgp44 (Axis) vs Odonis
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can’t load again
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argh…
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try these…
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Sorry, wrong game…
These…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 destroyers moved from 93 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Egypt
5 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to GreeceCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 cruiser and 2 destroyers
British defend with 1 destroyer
Italians roll dice for 1 cruiser and 2 destroyers in 98 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Italians win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 1 : 1/4 hits
British roll dice for 2 infantry in Egypt, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Egypt
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 2/4 hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Italians win with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Greece
Italians attack with 2 fighters and 7 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 fighters and 7 infantry in Greece, round 1 : 3/9 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 2/4 hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 2 fighters and 5 infantry in Greece, round 2 : 3/7 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 3 infantry
Italians win with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 3 infantry
Recording Battle StatisticsNon Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from Egypt to Tobruk
1 armour moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 artilleries moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Slovakia HungaryPlace Units - Italians
1 carrier and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Kenya : 1 flag, Anglo Egyptian Sudan : 1 flag, Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, Slovakia Hungary : 1 armour
Romania : 1 infantry
Tobruk : 1 armour, 1 artillery and 1 bomber
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
95 Sea Zone : 1 carrier and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 fighter moved from Java to SiamCombat - ANZAC
Battle in Siam
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
ANZAC win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
ANZAC win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 fighter moved from Siam to Shan State
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 49 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Politics - French
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tunisia to Algeria
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Germans
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 destroyer, 8 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 fighter moved from Poland to Bessarabia
1 fighter moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Eastern PolandCombat - Germans
Battle in Baltic States
Germans attack with 1 bomber, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Baltic States, round 1 : 4/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 1 : 3/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Recording Battle StatisticsNon Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
6 infantry moved from Finland to Karelia
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
6 armour moved from Germany to Poland
3 mech_infantrys moved from Germany to Poland
2 armour moved from Slovakia Hungary to Poland
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Romania
2 artilleries moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
3 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
5 artilleries moved from Germany to Poland
1 mech_infantry moved from Holland Belgium to Germany
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from Albania to Greece
1 infantry moved from Northern Italy to 97 Sea Zone
1 bomber moved from Eastern Poland to Western Germany
1 bomber moved from Baltic States to Western Germany
1 fighter moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Baltic States to Western Germany
1 tactical_bomber moved from Baltic States to Poland
1 fighter moved from Bessarabia to Slovakia Hungary
1 tactical_bomber moved from Bessarabia to Slovakia HungaryPlace Units - Germans
2 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
6 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Slovakia Hungary : 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 2 tactical_bombers
Romania : 1 aaGun, 2 artilleries and 3 infantry
Poland : 2 aaGuns, 9 armour, 5 artilleries, 1 fighter, 11 infantry, 3 mech_infantrys and 1 tactical_bomber
Germany : 1 aaGun, 1 factory_major, 6 infantry and 4 mech_infantrys
Norway : 2 infantry
Karelia : 1 flag, 7 infantry
Baltic States : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
125 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Russians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
2 fighters moved from Bryansk to Baltic States
1 fighter moved from Rostov to Bessarabia
1 tactical_bomber moved from Rostov to Bessarabia
1 submarine moved from 124 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians winRussians winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining with 1 submarine remaining, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Baltic States to Bryansk
1 fighter moved from Bessarabia to Rostov
1 tactical_bomber moved from Bessarabia to Rostov
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Western Ukraine to Bryansk
8 infantry moved from Russia to Smolensk
2 aaGuns and 15 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 3 artilleries placed in Russia
Russians undo move 3.
3 artilleries placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
I totally screwed up my turn:
1st i forgot i didn;t declare war on US which is fine but i put a sub and two planes to attack the dd off Midway, so i edited the planes back to Japan, and i moved the sub to Philip
After locking in the combat but before running any of it i decided to move the two planes on the carrier off Kiangsi to Celebes to help in that assault rather than to sz off malaya, was going to replace them with 2 planes from kiangsi, so i just edited the kiangsi planes to Celebes and skipped a step, problem the game didnt put them into the combat so i edited them back and put them in China
I think that is it, i apologize, couldn’t post the turn either so file attached.
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No problem! I’m still new to this whole triplea thing, and i’ve been making loads of errors! :)
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I can load the map, but I can’t do anything as the game is giving me no option to do politics, build, anything.
Can I suggest you just go back and redo your turn?
Declare war on the US, whatever you like. A complete redo.
Might be better…
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try this one
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to unitsNon Combat Move - Americans
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 64 Sea Zone
1 bomber moved from Western United States to Eastern United States
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to Hawaiian IslandsPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 bombers placed in Eastern United States
Notification to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Setting uses for triggers used this phase.Turn Complete - Americans
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsSummary Text: The site gave an error: 'Your session timed out while posting. Please try to re-submit your message.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 lpha 3, version: 2.9
Game History
Round :3
Combat Move - British
Giving bonus movement to units
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Yunnan to French Indo China
3 fighters and 1 tactical_bomber moved from Yunnan to French Indo ChinaCombat - British
` Battle in French Indo China
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry
Casualties for British: 1 tactical_bomber
British win with 3 fighters and 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry
Casualties for British: 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - British
3 fighters moved from French Indo China to India
3 aaGuns moved from Yunnan to Burma
9 infantry moved from Yunnan to Burma
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from Morocco to United KingdomPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 24 PUs (4 lost to blockades); end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Place Units - UK_Pacific
7 infantry placed in India
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Some units change owners in territory India
Some units change owners in territory 39 Sea ZoneSummary Text: The site gave an error: 'Your session timed out while posting. Please try to re-submit your message.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from Southern Italy to Algeria
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
Italians take Tunisia from French
1 bomber moved from Tobruk to 76 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
3 infantry moved from Iraq to Persia
1 armour moved from Iraq to PersiaCombat - Italians
Battle in 76 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 76 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 cruiser in Alexandria, round 1 : 1/1 hits
British roll dice for 1 infantry in Alexandria, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Battle in Libya
Italians attack with 1 armour and 1 artillery
French defend with 1 infantry
Italians roll dice for 1 armour and 1 artillery in Libya, round 1 : 1/2 hits
French roll dice for 1 infantry in Libya, round 1 : 0/1 hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 2 fighters and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 1 : 1/4 hits
French roll dice for 1 infantry in Algeria, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Persia
Italians attack with 1 armour and 3 infantry
British defend with 2 infantry
Italians roll dice for 1 armour and 3 infantry in Persia, round 1 : 2/4 hits
British roll dice for 2 infantry in Persia, round 1 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Persia
Italians win, taking Persia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Recording Battle StatisticsNon Combat Move - Italians
2 fighters moved from Algeria to 95 Sea Zone
1 bomber moved from 76 Sea Zone to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Slovakia Hungary to Poland
1 infantry moved from Romania to Slovakia HungaryPlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 destroyer placed in 95 Sea Zone
1 armour placed in Northern Italy
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag, 1 artillery
Egypt : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Anglo Egyptian Sudan : 1 flag, 1 infantry
Algeria : 1 flag, 1 artillery
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 infantry
Slovakia Hungary : 1 infantry
Poland : 1 armour
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 2 infantry
Libya : 1 armour and 1 artillery
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
95 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
94 Sea Zone : 2 transports -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from Siam to Shan State
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 cruiser placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Combat Move - French
Giving bonus movement to units
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from ItaliansCombat - French
Recording Battle StatisticsNon Combat Move - French
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from United Kingdom to MoroccoTurn Complete - French





