@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Axisplaya (axis)_bobgordon303 Game 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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I’m attacking sz110 with ss, 3fgt, 2tac, 2bmb and you have dd, tr, 3 possible fgt.
Do you scramble ?
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nope
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
5 infantry moved from Finland to Vyborg
4 mech_infantrys moved from Eastern Poland to Baltic States
4 mech_infantrys moved from Baltic States to Novgorod
2 bombers moved from Poland to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Recording Battle StatisticsNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
4 artilleries and 8 infantry moved from Poland to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
3 artilleries and 8 infantry moved from Germany to Poland
1 bomber moved from Bulgaria to Eastern Poland
3 infantry moved from Bulgaria to Romania
1 fighter moved from Western Germany to EgyptPlace Units - Germans
1 submarine placed in 112 Sea Zone
2 artilleries and 8 infantry placed in Germany
1 fighter and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Politics - Russians
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 artillery moved from Archangel to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Rostov to UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 aaGuns and 18 infantry moved from Amur to Korea
1 armour, 3 artilleries and 6 infantry moved from Russia to BryanskPlace Units - Russians
1 armour, 2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Japanese
Japanese buy 5 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Paulau Island to New Guinea
2 bombers moved from Paulau Island to New Guinea
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Japanese take Queensland from ANZAC
1 carrier moved from 33 Sea Zone to 46 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 2 transports moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
2 artilleries and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 44 Sea Zone to Sumatra
1 armour moved from Tsinghai to Caucasus
Japanese take Kazakhstan from Russians
Japanese take Caucasus from Russians
1 artillery and 2 infantry moved from Shensi to Kansu
1 mech_infantry moved from Kweichow to Kansu
2 fighters and 2 tactical_bombers moved from Hopei to Kansu
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Yunnan to Shan State
1 infantry moved from Kwangsi to Yunnan
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
1 cruiser moved from 33 Sea Zone to 46 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 44 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Guinea
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Japanese win with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 2 artilleries, 1 fighter and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Japanese win with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Japanese win with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in 62 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 battleship and 1 carrier moved from 33 Sea Zone to 54 Sea Zone
2 bombers moved from New Guinea to Paulau Island
1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Kansu to Chahar
1 fighter moved from Paulau Island to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Paulau Island to Kiangsu
2 fighters moved from 33 Sea Zone to Kiangsu
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to HunanPlace Units - Japanese
1 factory_minor placed in Kiangsu
3 armour placed in Manchuria
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 armour and 1 artillery moved from Algeria to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
Americans take Southern France from Italians
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Hawaiian Islands to New GuineaCombat - Americans
Battle in New Guinea
Americans attack with 1 bomber
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Recording Battle StatisticsNon Combat Move - Americans
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 15 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 battleship, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
3 armour, 1 bomber, 1 fighter and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - British
Giving bonus movement to units
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 armour, 1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Belgian Congo to Egypt
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan StateCombat - British
Battle in Egypt
British attack with 2 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 fighter and 1 infantry; Italians defend with 1 armour, 1 artillery, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
1 armour retreated to Anglo Egyptian Sudan
Italians win with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for British: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Casualties for Italians: 3 infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 aaGun moved from Burma to India
1 armour moved from Burma to India
5 infantry moved from Burma to India
6 artilleries moved from Burma to India
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 destroyer placed in 110 Sea Zone
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 armour and 2 infantry placed in Union of South Africa
British undo move 3.
1 armour and 1 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Place Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some units change owners in territory India -
my internet crashed last night after I made my moves. Uncertain if dicey rolls showed up or not. Could not send USA or China. Looked at maps today, since I never sent my turn, re-did moves today. British @ Egypt – Just crushed by your team. In fact, all brits East side of board sucked. And I bet you are 1 city away from victory down south…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 cruiser and 3 transports
Italians win, taking 93 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 33
Casualties for Americans: 1 cruiser and 3 transports
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 33
Casualties for Americans: 1 cruiser and 3 transports
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 transports moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 4 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Slovakia Hungary to Eastern PolandPlace Units - Italians
1 submarine placed in 95 Sea Zone
2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
@bobgordon303:
my internet crashed last night after I made my moves. Uncertain if dicey rolls showed up or not. Could not send USA or China. Looked at maps today, since I never sent my turn, re-did moves today. British @ Egypt – Just crushed by your team. In fact, all brits East side of board sucked. And I bet you are 1 city away from victory down south…
Well, you didn’t have good enough odds for that battle in Egypy, so the result is not really a surprise here, even if i won with more units left than i should have.
I might be wrong but this game seems lost for the allies…Loosing the Pacific US fleet is a catastrophe for the allies. Very tough to come back after Japan is left almost alone to rule the pacific. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in Queensland
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 fighter moved from Queensland to New South WalesPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total -
well, yeah, unlikely to win, though haven’t lost yet either. But, if you want to call it, that’s okay with me. I think I’m out of it, yeah, I surrender.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French





