99% sure open communication is allowed. The extent to which it’s allowed is up to you, though. With my play-group we cut it off at “talk of general strategy is allowed, anything more specific is not.” We do it this way because of bad experiences where multi-player games would devolve into the “good” Axis Player and the “good” Allies Player forcing their teammates to obey their orders on what to do each turn, effectively turning the game into a 1v1 with a peanut gallery. That’s not much fun for anyone.
Two quick questions…
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1. When battleships are damaged, can they still do everything they normally do at full strength like shore bombardment and naval battles while still turned on their side?
2. When a neutral who is pro-your side joins you, can you land your planes in that territory in the same turn?
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1. Yes
2. Not sure. I believe yes.
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Hey there Buddy.
Q1: Regarding Battleships turned on the side.
Battleships are fully operational as far as abilities goes. But as you may figure it only has 1 hit left before its gone.Q2: Regarding planes landing in Pro-XX territories.
In the rulings of Airplanes it says in the general rulebook that an airplane may only land in a territory that was friendly at the beginning of your turn. So since the territory in question has only just been taken you cannot land it there :)!Hope it is helpful
Best Regards
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Dutch islands are considered friendly. you can land anzac air on it the turn you take it.
The rest not really.
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OK thanks!
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You can land Anzac or UK air on Dutch territories w/out putting land units there first I believe. As well as Fic…
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You can land Anzac or UK air on Dutch territories w/out putting land units there first I believe. As well as Fic…
Correct. Cow- Dutch territories are not neutral. Holland is not a neutral no player power. It is an Allied non player power. A non neutral Ally is ALWAYS free to land planes there while the territory is still dutch





