12L - G40 Alpha 3.9 Odonis(Axis) vs U-505 (Allies) - no tech

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                10 infantry moved from Belarus to Archangel
                1 artillery and 8 infantry moved from Novgorod to Archangel
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                2 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery and 18 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 18 infantry in Archangel, round 1 :  3/19 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 artillery and 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  0/4 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  3/3 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 1 :  1/4 hits
                        Germans roll dice for 1 armour in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                    Russians win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                2 aaGuns and 1 infantry moved from Bryansk to Western Ukraine
                1 aaGun moved from Belarus to Archangel
                1 aaGun moved from Novgorod to Archangel
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour moved from Bryansk to Caucasus
                1 artillery and 1 infantry moved from Volgograd to Tambov
                1 fighter and 1 tactical_bomber moved from Bessarabia to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 artillery moved from Bryansk to Western Ukraine
                2 aaGuns and 17 infantry moved from Buryatia to Ulaanbaatar
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar
                2 infantry moved from Olgiy to Kansu

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour and 1 mech_infantry placed in Russia
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Olgiy : 1 flag,    Dzavhan : 1 flag,    Central Mongolia : 1 flag,    Buyant-Uhaa : 1 flag,    Ulaanbaatar : 1 flag, 2 aaGuns and 21 infantry
        Tsagaan Olom : 1 flag,    Bryansk : 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
        Archangel : 2 aaGuns, 1 artillery and 18 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 6 infantry and 1 mech_infantry
        Tambov : 1 artillery and 1 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 2 aaGuns, 2 artilleries and 8 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 2 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 31 / 36
        Japanese : 32 / 43
        Americans : 52 / 53
        Chinese : 9 / 15
        British : 26 / 32
        UK_Pacific : 20 / 20
        Italians : 13 / 18
        ANZAC : 14 / 17
        French : 11 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    @Odonis:

    Thanks for that!  :-)

    Now, I realized I assumed you didn’t want to scramble your FTR, TAc from NOV in SZ127  as I had 1 AC, 1 CRU, 1 FTR and 2 TAC along as escort. Same with SZ115 as I brought 3 FTR, 2 SBR, 2 TAC in attack.

    I also submerged your SS in 115.

    In the future, if its close, I’ll ask for your scramble option, but if its one-sided like these were, you ok with making executive decision to speed up play?

    Sometimes it depends on the situation. What you build and/or your other combat moves can make a difference. Plus, if I have to choose between losing an air unit to in exchange for an infantry or scrambling it and possibly sinking a ship or downing an aircraft then I would choose the latter. No brainers are fine, but if there is any doubt you’ll need to ask.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                10 infantry moved from Amur to Ulaanbaatar
                1 artillery moved from Amur to Ulaanbaatar
                3 fighters moved from Manchuria to Ulaanbaatar
                3 tactical_bombers moved from Manchuria to Ulaanbaatar
                1 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 bombers moved from Kwangsi to Ulaanbaatar
                2 fighters moved from 6 Sea Zone to Ulaanbaatar
                2 tactical_bombers moved from 6 Sea Zone to Ulaanbaatar
                1 mech_infantry moved from Jehol to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Hunan to Yunnan
                5 fighters moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians

    Combat - Japanese
                Battle in Ulaanbaatar
                    Japanese attack with 1 artillery, 2 bombers, 5 fighters, 10 infantry and 5 tactical_bombers
                    Russians defend with 2 aaGuns and 21 infantry
                    Japanese win, taking Ulaanbaatar from Russians with 1 artillery, 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is -18
                    Casualties for Japanese: 5 fighters, 10 infantry and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns and 21 infantry
                    Japanese win with 1 artillery, 2 bombers and 4 tactical_bombers remaining. Battle score for attacker is -18
                    Casualties for Japanese: 5 fighters, 10 infantry and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns and 21 infantry
                Battle in Yunnan
                    Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Chinese: 3 infantry
                    Japanese win with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Chinese: 3 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                6 infantry moved from Anhwe to Kweichow
                2 artilleries moved from Anhwe to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 artillery moved from Chahar to Hopei
                1 armour moved from Soviet Far East to 5 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries moved from 36 Sea Zone to Kwangsi
                4 infantry moved from 36 Sea Zone to Kwangsi
                1 armour and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Japan
                1 aaGun moved from Amur to Ulaanbaatar
                2 bombers moved from Ulaanbaatar to Amur
                2 tactical_bombers moved from Ulaanbaatar to Jehol
                2 tactical_bombers moved from Ulaanbaatar to Amur
                1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 carriers moved from 6 Sea Zone to 36 Sea Zone
                1 carrier moved from 33 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                4 fighters moved from Yunnan to Kwangsi
                2 tactical_bombers moved from Yunnan to 36 Sea Zone
                2 fighters moved from Kwangsi to 36 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Manchuria
                1 harbour placed in Kwangsi
                2 artilleries and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units

    Non Combat Move - Americans
                1 fighter moved from Guam to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 aaGun, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 89 Sea Zone to Central America
                1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                Americans undo move 1.
                2 submarines and 1 transport placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 1 transport
        10 Sea Zone : 2 submarines and 2 transports
        Central United States : 1 factory_minor
        Central America : 1 aaGun, 2 infantry and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        89 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 30 / 36
        Japanese : 37 / 48
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 26 / 32
        UK_Pacific : 20 / 20
        Italians : 13 / 18
        ANZAC : 14 / 17
        French : 11 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan
                5 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Suiyuyan, round 1 :  0/5 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        Chinese roll dice for 5 infantry in Suiyuyan, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 4 infantry in Suiyuyan, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        Chinese roll dice for 4 infantry in Suiyuyan, round 4 :  1/4 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                    Chinese win with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 :  3/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                2 infantry moved from Szechwan to Sikang
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 2 infantry
        Suiyuyan : 3 infantry
        Sikang : 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 30 / 36
        Japanese : 35 / 48
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 26 / 32
        UK_Pacific : 20 / 20
        Italians : 13 / 18
        ANZAC : 14 / 17
        French : 11 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Combat Move - British
                Giving bonus movement to units
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 :  0/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 :  0/2 hits
                        British roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  2/2 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                    British win with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 aaGun, 1 armour, 2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                3 aaGuns, 1 artillery and 7 infantry moved from Burma to Shan State
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from Malaya to India
                1 tactical_bomber moved from India to Shan State
                3 infantry and 1 tactical_bomber moved from Malaya to Shan State
                2 infantry moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan

    Place Units - British
                1 armour and 2 infantry placed in Union of South Africa
                1 cruiser and 1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 23 PUs (6 lost to blockades); end with 23 PUs total

    Territory Summary for British :

    Shan State : 3 aaGuns, 1 artillery, 10 infantry and 2 tactical_bombers
        Burma : 2 infantry
        India : 1 airfield, 2 fighters and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 infantry
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship and 1 cruiser
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 8 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        106 Sea Zone : 1 cruiser and 1 destroyer
        Eastern Persia : 1 flag,    71 Sea Zone : 1 transport
        81 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 30 / 36
        Japanese : 35 / 48
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 29 / 23
        UK_Pacific : 24 / 0
        Italians : 12 / 18
        ANZAC : 14 / 17
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Place Units - UK_Pacific
                1 armour, 1 fighter and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Celebes : 1 flag,    Sumatra : 1 flag,
    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 30 / 36
        Japanese : 35 / 48
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 29 / 23
        UK_Pacific : 24 / 24
        Italians : 12 / 18
        ANZAC : 14 / 17
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                2 cruisers moved from 97 Sea Zone to 98 Sea Zone
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                3 infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 mech_infantry moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 bomber moved from Southern Italy to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                    Italians win with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 mech_infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Alexandria
                4 infantry moved from Greece to 97 Sea Zone
                2 armour moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 armour moved from 98 Sea Zone to Egypt
                4 infantry moved from 98 Sea Zone to Egypt
                1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 transport placed in 95 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • 2007 AAR League

    I can’t load the file.

  • 2007 AAR League

    I’d edit my map and move on except I don’t know where any of your units are. You’re going to have to do it.

  • '20 '19 '18 '15 '13

    Try this

  • 2007 AAR League

    Nope. It says “invalid type code”. Whatever that means.

  • 2007 AAR League

    You’re going to have to redo the turn and edit the combats if they turn out differently than before.

  • '20 '19 '18 '15 '13

    Yeah, I’m getting the same message. Weird…

    I suppose I can manually update the map and try that.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                3 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Alexandria to Egypt
                1 artillery moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                2 cruisers moved from 97 Sea Zone to 98 Sea Zone
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 harbour
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 mech_infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Alexandria
                Turning on Edit Mode
                EDIT: Italians player Adding units owned by PlayerID named:Italians to Egypt: 1 infantry
                EDIT: Turning off Edit Mode
                4 infantry moved from Greece to 97 Sea Zone
                2 armour moved from Greece to 97 Sea Zone
                2 armour, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                2 armour moved from 98 Sea Zone to Egypt
                4 infantry moved from 98 Sea Zone to Egypt
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 artillery placed in Southern Italy
                1 transport placed in 97 Sea Zone
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from Java to 42 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag,    Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 carrier

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 30 / 36
        Japanese : 35 / 48
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 27 / 23
        UK_Pacific : 24 / 24
        Italians : 14 / 24
        ANZAC : 14 / 15
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :2

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 1 infantry
        Tunisia : 1 infantry
        Libya : 1 flag, 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 51
        Russians : 30 / 36
        Japanese : 35 / 48
        Americans : 52 / 52
        Chinese : 7 / 13
        British : 27 / 23
        UK_Pacific : 24 / 24
        Italians : 14 / 24
        ANZAC : 14 / 15
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    I think Russia will be my last turn. I’m falling asleep at the computer.

  • '20 '19 '18 '15 '13

    Lol - fair enough.

    Need your input - I’ve attacked your DD and CRU in SZ106 with my SS and scored a hit. What would you like to remove as casualty?

  • 2007 AAR League

    lose the CA

Suggested Topics

  • 13
  • 26
  • 111
  • 95
  • 186
  • 172
  • 248
  • 229
Axis & Allies Boardgaming Custom Painted Miniatures

154

Online

17.8k

Users

40.4k

Topics

1.8m

Posts