12L - G40 Alpha 3.9 Odonis(Axis) vs U-505 (Allies) - no tech

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 cruiser, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                      Americans take Morocco from Germans
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 cruisers moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Wake Island to 16 Sea Zone
                1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                4 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 5 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 5 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  3/3 hits
                        Americans roll dice for 1 artillery and 5 infantry in Caroline Islands, round 1 :  3/6 hits
                        Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 1 :  3/3 hits
                        3 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 3 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 3 infantry
                    Casualties for Americans: 3 infantry
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 1 harbour and 3 infantry
                        Americans roll dice for 2 cruisers in Gibraltar, round 1 :  1/2 hits
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 1 :  1/4 hits
                        Germans roll dice for 3 infantry in Gibraltar, round 1 :  0/3 hits
                        2 infantry owned by the Germans lost in Gibraltar
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    retreated to 16 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                2 carriers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 submarine and 3 transports placed in 101 Sea Zone
                3 infantry placed in Eastern United States
                1 cruiser, 3 destroyers and 1 submarine placed in 10 Sea Zone
                Americans undo move 1.
                3 transports placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour
        Midway : 1 flag, 1 airfield
        33 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transports
        26 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        10 Sea Zone : 1 flag, 1 cruiser, 3 destroyers and 2 submarines
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
        Gibraltar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 infantry
        86 Sea Zone : 1 flag, 1 transport
        101 Sea Zone : 1 flag, 3 transports
        Brazil : 1 flag, 1 armour and 3 infantry
        91 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 34 / 42
        Japanese : 60 / 60
        Americans : 53 / 73
        Chinese : 1 / 4
        British : 28 / 28
        UK_Pacific : 5 / 20
        Italians : 18 / 37
        ANZAC : 14 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Kansu : 1 flag, 2 infantry
        Tsinghai : 1 flag, 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 48 / 65
        Russians : 34 / 42
        Japanese : 59 / 60
        Americans : 53 / 73
        Chinese : 2 / 3
        British : 28 / 28
        UK_Pacific : 5 / 20
        Italians : 18 / 37
        ANZAC : 14 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Combat Move - British
                1 unit repaired.
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                      British take Normandy Bordeaux from Germans
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                2 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 :  2/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  1/2 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 armour and 1 mech_infantry moved from Eastern Persia to India
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 aaGuns and 5 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 cruiser and 1 destroyer placed in 110 Sea Zone
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 30 PUs (1 lost to blockades); end with 31 PUs total

    Production/PUs Summary :

    Germans : 46 / 65
        Russians : 34 / 42
        Japanese : 58 / 60
        Americans : 53 / 73
        Chinese : 2 / 3
        British : 31 / 31
        UK_Pacific : 6 / 0
        Italians : 17 / 37
        ANZAC : 14 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Place Units - UK_Pacific
                1 aaGun and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 aaGun and 5 infantry

    Production/PUs Summary :

    Germans : 46 / 65
        Russians : 34 / 42
        Japanese : 58 / 60
        Americans : 53 / 73
        Chinese : 2 / 3
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 17 / 37
        ANZAC : 14 / 28
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Syria to Trans-Jordan
                2 fighters moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 mech_infantry moved from Slovakia Hungary to Belarus
                1 armour moved from Poland to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 2 infantry
                    Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 2 fighters and 3 infantry
                    British defend with 2 infantry
                    Italians win, taking Trans-Jordan from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
                    British win with 1 artillery remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 artillery, 1 bomber and 1 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 infantry moved from Syria to Trans-Jordan
                1 artillery moved from Syria to Trans-Jordan
                1 carrier moved from 98 Sea Zone to 95 Sea Zone
                1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun moved from Southern Italy to 97 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 aaGun and 3 infantry moved from 99 Sea Zone to Syria
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Sumatra
                2 fighters moved from Queensland to Caroline Islands
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 transport moved from 56 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 cruiser and 2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 2 fighters
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 harbour and 6 infantry
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 factory_minor and 1 harbour
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 fighter and 1 infantry
        42 Sea Zone : 1 flag, 1 transport
        44 Sea Zone : 1 flag, 1 destroyer
        33 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        62 Sea Zone : 1 flag, 1 cruiser, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 46 / 65
        Russians : 33 / 42
        Japanese : 54 / 60
        Americans : 53 / 73
        Chinese : 2 / 3
        British : 30 / 31
        UK_Pacific : 6 / 6
        Italians : 19 / 29
        ANZAC : 18 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Scotland to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 flag, 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        81 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 65
        Russians : 33 / 42
        Japanese : 54 / 60
        Americans : 53 / 73
        Chinese : 2 / 3
        British : 30 / 31
        UK_Pacific : 6 / 6
        Italians : 19 / 29
        ANZAC : 18 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 5 armour, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Novgorod to Archangel
                12 armour moved from Novgorod to Smolensk
                2 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Novgorod to Smolensk
                1 tactical_bomber moved from Baltic States to Smolensk
                1 infantry moved from Novgorod to Archangel
                1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 5 armour, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Novgorod to Archangel
                12 armour moved from Novgorod to Smolensk
                2 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Novgorod to Smolensk
                1 tactical_bomber moved from Baltic States to Smolensk
                1 infantry moved from Novgorod to Archangel
                1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Gibraltar
                    Germans attack with 1 armour and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery
                    Germans win, taking Gibraltar from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Smolensk
                    Germans attack with 14 armour, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 2 artilleries and 35 infantry
                    2 armour owned by the Germans retreated to Belarus
                    Russians win with 2 artilleries and 21 infantry remaining. Battle score for attacker is -32
                    Casualties for Germans: 12 armour and 3 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 14 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 infantry moved from Romania to Bessarabia
                3 armour moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 tactical_bomber moved from Smolensk to Novgorod
                3 aaGuns and 3 artilleries moved from Novgorod to Belarus
                19 infantry moved from Novgorod to Belarus
                1 transport moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                2 armour and 1 mech_infantry placed in Germany
                1 bomber, 1 fighter and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 1 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
                3 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia
                1 artillery and 4 infantry moved from Ukraine to Western Ukraine
                1 armour and 2 infantry moved from Bryansk to Western Ukraine
                17 infantry moved from Amur to Korea

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 1 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
                3 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Caucasus to Bessarabia
                1 artillery and 4 infantry moved from Ukraine to Western Ukraine
                1 armour and 2 infantry moved from Bryansk to Western Ukraine
                17 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 1 :  2/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 1 :  1/5 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 armour, 1 artillery and 6 infantry
                    Germans defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 armour, 1 artillery and 6 infantry in Western Ukraine, round 1 :  4/8 hits
                        Germans roll dice for 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 1 :  0/3 hits
                        1 infantry owned by the Germans , 1 aaGun owned by the Germans , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Korea
                    Russians attack with 17 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 17 infantry in Korea, round 1 :  2/17 hits
                        Japanese roll dice for 2 infantry in Korea, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea
                1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
                1 artillery and 19 infantry moved from Smolensk to Bryansk
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                1 armour, 4 infantry and 3 mech_infantrys moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Iraq to Caucasus

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 5 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs (3 lost to blockades); end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 16 infantry
        Amur : 1 flag, 1 infantry
        Bryansk : 1 flag, 2 aaGuns, 4 armour, 1 artillery, 2 fighters, 23 infantry, 7 mech_infantrys and 2 tactical_bombers
        Archangel : 1 flag, 1 artillery and 1 infantry
        Bessarabia : 1 flag, 2 infantry
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_major, 5 infantry and 3 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 1 armour, 1 artillery and 6 infantry
        Volgograd : 1 flag, 1 factory_minor
        Caucasus : 1 flag, 1 armour and 1 mech_infantry
        125 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 36 / 41
        Japanese : 51 / 60
        Americans : 53 / 73
        Chinese : 2 / 3
        British : 30 / 31
        UK_Pacific : 6 / 6
        Italians : 19 / 29
        ANZAC : 18 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from Shensi to Kansu
                1 artillery moved from Shensi to Kansu
                1 infantry moved from Sikang to Tsinghai
                1 bomber moved from Anhwe to Tsinghai
                1 fighter moved from Anhwe to Tsinghai
                1 fighter moved from Anhwe to Kansu
                1 infantry moved from Yunnan to Burma
                1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to India
                1 fighter moved from Yunnan to Burma
                5 tactical_bombers moved from Yunnan to Burma
                2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                2 fighters moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from 6 Sea Zone to Amur
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Amur

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 1 fighter and 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 fighter and 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 5 tactical_bombers
                    British defend with 2 infantry
                    Japanese win with 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 fighter and 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 fighter and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Amur
                    Japanese attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Air Battle in India
                Japanese attacks with 5 units heading to India
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in India
                Bombing raid in India causes: 5 damage to unit: factory_major
                Bombing raid in India causes: 6 damage to unit: airfield
                    Bombing raid in India causes 11 damage total.  Damaged units is as follows: factory_major = 5, airfield = 6
                Cleaning up after air battles
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber, 2 fighters and 2 tactical_bombers moved from India to Shan State
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from 44 Sea Zone to 41 Sea Zone
                1 fighter moved from Burma to 37 Sea Zone
                1 tactical_bomber moved from Burma to 37 Sea Zone
                4 tactical_bombers moved from Burma to Shan State
                1 carrier, 3 destroyers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Kansu to Shensi
                1 bomber moved from Tsinghai to Hunan
                2 fighters moved from Amur to 6 Sea Zone
                1 aaGun moved from Manchuria to Jehol

    Place Units - Japanese
                2 artilleries, 2 fighters and 2 infantry placed in Japan
                2 submarines and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Germans
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Philippines
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys
                    Germans defend with 1 armour, 1 harbour and 1 infantry
                        Americans roll dice for 2 cruisers in Gibraltar, round 1 :  2/2 hits
                        Germans roll dice for 1 armour and 1 infantry in Gibraltar, round 1 :  2/2 hits
                        1 infantry owned by the Germans , 1 armour owned by the Germans and 2 infantry owned by the Americans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Johnston Island
                1 transport moved from 33 Sea Zone to 27 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                2 infantry placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 carrier, 2 destroyers and 2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 1 airfield, 1 factory_major and 1 harbour
        Johnston Island : 1 flag, 1 bomber
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        Celebes : 1 flag, 1 artillery and 1 infantry
        44 Sea Zone : 1 flag, 1 transport
        35 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        26 Sea Zone : 1 flag, 1 submarine
        27 Sea Zone : 1 flag, 1 transport
        10 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 1 submarine
        19 Sea Zone : 1 flag, 1 destroyer
        16 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
        Morocco : 1 flag
        Algeria : 1 flag, 1 infantry
        101 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 7 transports

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 35 / 41
        Japanese : 53 / 58
        Americans : 59 / 84
        Chinese : 0 / 3
        British : 30 / 31
        UK_Pacific : 6 / 6
        Italians : 19 / 29
        ANZAC : 14 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 45 / 57
        Russians : 35 / 41
        Japanese : 53 / 58
        Americans : 59 / 84
        Chinese : 0 / 3
        British : 30 / 31
        UK_Pacific : 6 / 6
        Italians : 19 / 29
        ANZAC : 14 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Italians
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans
                2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                      UK_Pacific take Borneo from Japanese

    Combat - British
                Battle in Egypt
                    British attack with 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 fighters; Italians defend with 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  1/2 hits
                        British roll dice for 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 :  3/7 hits
                        Italians roll dice for 4 fighters and 2 infantry in Egypt, round 1 :  3/6 hits
                        2 infantry owned by the British , 1 mech_infantry owned by the British , 2 fighters owned by the Germans and 2 infantry owned by the Italians lost in Egypt
                        British roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Egypt, round 2 :  2/4 hits
                        Italians roll dice for 2 fighters in Egypt, round 2 :  1/2 hits
                        1 armour owned by the British and 2 fighters owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 2 fighters and 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
                1 infantry and 1 mech_infantry moved from Iraq to Persia
                1 mech_infantry moved from Persia to Eastern Persia
                2 infantry moved from Iraq to 80 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 battleship placed in 110 Sea Zone
                1 infantry and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 35 / 41
        Japanese : 49 / 58
        Americans : 59 / 84
        Chinese : 0 / 3
        British : 38 / 38
        UK_Pacific : 10 / 0
        Italians : 14 / 29
        ANZAC : 14 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 35 / 41
        Japanese : 49 / 58
        Americans : 59 / 84
        Chinese : 0 / 3
        British : 38 / 38
        UK_Pacific : 10 / 10
        Italians : 14 / 29
        ANZAC : 14 / 23
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '15 '13

    Oops, I understood the non-aggression pact with Russia completely wrong.

    I thought that if Russia attacked, this negated the Mongolian control…

    Oh well, another major error on my part. Still learning here :)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 4 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from Russians
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 artillery and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery moved from 93 Sea Zone to Southern France
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 armour and 1 mech_infantry moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour and 1 mech_infantry moved from Smolensk to Vologda
                      Italians take Vologda from Russians

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Egypt
                    Italians attack with 1 artillery and 4 infantry
                    British defend with 1 armour, 1 factory_minor and 1 harbour
                    Italians win, taking Egypt from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 infantry moved from Syria to Iraq
                1 infantry moved from Syria to Trans-Jordan
                1 aaGun moved from Syria to Trans-Jordan
                2 transports moved from 99 Sea Zone to 95 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour, 1 fighter and 1 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Caroline Islands to Philippines

    Place Units - ANZAC
                1 armour placed in New South Wales
                2 destroyers placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns and 6 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns and 6 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 6 infantry
        Philippines : 1 flag, 2 fighters
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 cruiser
        18 Sea Zone : 1 flag, 1 destroyer
        62 Sea Zone : 1 flag, 1 cruiser, 3 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 31 / 41
        Japanese : 49 / 58
        Americans : 59 / 84
        Chinese : 0 / 3
        British : 33 / 38
        UK_Pacific : 10 / 10
        Italians : 23 / 35
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

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