TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
12L - G40 Alpha 3.9 Odonis(Axis) vs U-505 (Allies) - no tech
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Map
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I’m done for the night. See you tomorrow.
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Scramble, yes, three fighters.
G’night!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 4 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 infantry moved from Siberia to Amur
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Soviet Far East to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 8 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 0/1 hits
Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 1 : 1/4 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Americans win with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Amur
Americans attack with 1 infantry
Japanese defend with 1 aaGun
Americans roll dice for 1 infantry in Amur, round 1 : 0/1 hits
Americans roll dice for 1 infantry in Amur, round 2 : 0/1 hits
Americans roll dice for 1 infantry in Amur, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Amur, round 4 : 0/1 hits
Americans roll dice for 1 infantry in Amur, round 5 : 0/1 hits
Americans roll dice for 1 infantry in Amur, round 6 : 0/1 hits
Americans roll dice for 1 infantry in Amur, round 7 : 1/1 hits
1 aaGun owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Americans win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 1 : 0/3 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 2 destroyers and 3 fighters
Americans roll dice for 4 submarines in 6 Sea Zone, round 1 : 0/4 hits
Americans roll dice for 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 2 destroyers and 3 fighters in 6 Sea Zone, round 1 : 3/6 hits
1 submarine owned by the Americans , 1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 carrier, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 5/5 hits
3 submarines owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is -31
Casualties for Japanese: 1 carrier and 2 destroyers
Casualties for Americans: 1 bomber, 1 carrier, 4 submarines and 1 tactical_bomber
Recording Battle Statistics
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 fighter moved from 6 Sea Zone to Soviet Far East
2 transports moved from 3 Sea Zone to 1 Sea Zone
2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
2 aaGuns, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 103 Sea Zone
1 carrier moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from Eastern United States to 103 Sea Zone
1 fighter moved from Eastern United States to 10 Sea Zone
1 aaGun moved from British Columbia to Alaska
1 armour moved from Western United States to Alaska
3 infantry moved from Western United States to British ColumbiaPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 cruiser and 2 transports placed in 101 Sea Zone
4 infantry and 2 tactical_bombers placed in Eastern United States
1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
British Columbia : 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Alaska : 1 aaGun and 1 armour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield
Soviet Far East : 1 fighter and 2 mech_infantrys
Amur : 1 infantry
10 Sea Zone : 1 carrier and 1 fighter
1 Sea Zone : 2 transports
8 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
89 Sea Zone : 2 infantry and 1 transport
102 Sea Zone : 2 transports
101 Sea Zone : 1 cruiser and 2 transports
Brazil : 1 flag, 103 Sea Zone : 1 armour, 1 carrier, 2 fighters, 4 infantry, 1 mech_infantry and 3 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transportsProduction/PUs Summary :
Germans : 54 / 69
Russians : 20 / 35
Japanese : 44 / 37
Americans : 54 / 74
Chinese : 10 / 15
British : 28 / 28
UK_Pacific : 17 / 16
Italians : 17 / 29
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to AnhweCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter and 5 infantry moved from Shensi to HopeiPlace Units - Chinese
3 artilleries and 1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Kansu : 2 infantry
Hopei : 3 artilleries, 1 fighter and 6 infantry
Chahar : 1 infantry
Anhwe : 2 infantryProduction/PUs Summary :
Germans : 54 / 69
Russians : 20 / 35
Japanese : 42 / 37
Americans : 54 / 74
Chinese : 12 / 18
British : 28 / 28
UK_Pacific : 17 / 16
Italians : 17 / 29
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Game History
Round :5
Combat Move - British
Giving bonus movement to units
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber and 2 fighters moved from United Kingdom to Holland Belgium
1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 armour, 2 artilleries and 7 infantry moved from Northwest Persia to Iraq
1 infantry moved from Hunan to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 armour and 1 artillery moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Battle in Holland Belgium
British attack with 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 1 : 3/7 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
British win with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kwangsi
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 harbour
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 : 3/6 hits
Japanese roll dice for 1 armour in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
British win with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Italians defend with 1 armour, 2 artilleries and 5 infantry
British roll dice for 2 cruisers in Iraq, round 1 : 0/2 hits
British roll dice for 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Iraq, round 1 : 4/13 hits
Italians roll dice for 1 armour, 2 artilleries and 5 infantry in Iraq, round 1 : 2/8 hits
2 infantry owned by the British and 4 infantry owned by the Italians lost in Iraq
British roll dice for 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Iraq, round 2 : 3/11 hits
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Iraq, round 2 : 1/4 hits
1 infantry owned by the British , 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Iraq
British roll dice for 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Iraq, round 3 : 3/10 hits
Italians roll dice for 1 armour in Iraq, round 3 : 0/1 hits
1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 20
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 2 artilleries and 5 infantry
British win with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 20
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 2 artilleries and 5 infantry
Recording Battle StatisticsNon Combat Move - British
1 aaGun moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Russia
1 fighter and 1 tactical_bomber moved from Szechwan to Russia
1 infantry moved from Szechwan to Sikang
2 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from Malaya to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangsi to Sikang
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 bomber moved from Holland Belgium to United KingdomPlace Units - British
1 fighter placed in United Kingdom
4 infantry placed in United Kingdom
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Place Units - UK_Pacific
1 armour, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
Siam : 1 flag, India : 1 factory_major
French Indo China : 1 flag, Sumatra : 1 flag,
Production/PUs Summary :Germans : 51 / 69
Russians : 20 / 35
Japanese : 40 / 37
Americans : 54 / 74
Chinese : 14 / 18
British : 33 / 33
UK_Pacific : 17 / 17
Italians : 15 / 29
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Italians take Gibraltar from British
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 armour moved from Algeria to Tunisia
1 mech_infantry moved from Southern Italy to 97 Sea Zone
1 mech_infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 battleship moved from 94 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
2 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 infantry moved from Southern France to France
1 fighter moved from Southern Italy to Egypt
1 cruiser moved from 94 Sea Zone to 98 Sea Zone
1 transport moved from 94 Sea Zone to 97 Sea Zone
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 3 infantry placed in Northern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 armour, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from JapaneseCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Western Australia to Dutch New Guinea
1 aaGun and 1 infantry moved from South Australia to Northern Territory
1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 aaGun and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 armour and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Alexandria : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 2 infantry
Tobruk : 1 flag, Libya : 1 flag, 1 infantry
110 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 51 / 69
Russians : 20 / 35
Japanese : 37 / 37
Americans : 54 / 74
Chinese : 14 / 18
British : 33 / 33
UK_Pacific : 17 / 17
Italians : 17 / 27
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
16 armour, 5 artilleries, 25 infantry and 6 mech_infantrys moved from Bryansk to Russia
4 armour and 2 mech_infantrys moved from Ukraine to Russia
4 tactical_bombers moved from Novgorod to Russia
3 bombers moved from Novgorod to Russia
1 bomber moved from Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 20 armour, 5 artilleries, 4 bombers, 25 infantry, 8 mech_infantrys and 4 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 3 armour, 4 artilleries, 1 factory_major, 2 fighters, 42 infantry, 6 mech_infantrys and 2 tactical_bombers
Germans captures 35PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 7 armour and 1 bomber remaining. Battle score for attacker is -8
Casualties for Germans: 13 armour, 5 artilleries, 3 bombers, 25 infantry, 8 mech_infantrys and 4 tactical_bombers
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 3 armour, 4 artilleries, 2 fighters, 42 infantry, 6 mech_infantrys and 2 tactical_bombers
Germans win with 7 armour and 1 bomber remaining. Battle score for attacker is -8
Casualties for Germans: 13 armour, 5 artilleries, 3 bombers, 25 infantry, 8 mech_infantrys and 4 tactical_bombers
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 3 armour, 4 artilleries, 2 fi’hters, 42 infantry, 6 mech_infantrys and 2 tactical_bombers
Recording Battle StatisticsNon Combat Move - Germans
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Bryansk to Ukraine
3 infantry moved from Poland to Germany
3 artilleries moved from Germany to Western Germany
2 infantry and 3 mech_infantrys moved from Western Germany to France
2 fighters moved from Western Germany to France
1 fighter`and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
3 transports moved from 112 Sea Zone to 113 Sea Zone
3 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Western Germany to France
1 aaGun moved from Belarus to Baltic States
1 bomber moved from Russia to NovgorodPlace Units - Germans
2 armour and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
6 artilleries placed in Germany
Germans undo move 3.
6 artilleries placed in Western Germany
4 infantry placed in Germany
3 infantry placed in France
Germans undo move 3.
4 artilleries placed in Germany
2 artilleries placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs (2 lost to blockades); end with 87 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
Turn Summary: Failed to login to forum, server responded with status code: 404
Post Turn Summary to AxisAndAllies.org success = false
Turn Summary: Failed to login to forum, server responded with status code: 404
Post Turn Summary to AxisAndAllies.org success = false -
File won’t open again.
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Game History
Round :6
Purchase Units - Germans
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Germans from Bryansk: 16 armour, 5 artilleries, 25 infantry and 6 mech_infantrys
EDIT: Germans player Removing units owned by PlayerID named:Germans from Ukraine: 4 armour and 2 mech_infantrys
EDIT: Germans player Removing units owned by PlayerID named:Germans from Novgorod: 3 bombers and 4 tactical_bombers
EDIT: Germans player Removing units owned by PlayerID named:Germans from Germany: 1 bomber
EDIT: Germans player Removing units owned by PlayerID named:Russians from Russia: 4 aaGuns, 3 armour, 4 artilleries, 2 fighters, 42 infantry, 6 mech_infantrys and 2 tactical_bombers
EDIT: Germans player Removing units owned by PlayerID named:British from Russia: 2 fighters and 1 tactical_bomber
EDIT: Germans player Changing ownership of Russia from Russians to Germans
EDIT: Germans player Adding units owned by PlayerID named:Germans to Russia: 7 armour and 1 bomber
EDIT: Turning off Edit Mode
Germans buy 2 armour, 6 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to unitsNon Combat Move - Germans
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Bryansk to Ukraine
3 infantry moved from Poland to Germany
3 artilleries moved from Germany to Western Germany
2 infantry and 3 mech_infantrys moved from Western Germany to France
2 fighters moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 carrier, 1 cruiser, 1 submarine and 3 transports moved from 112 Sea Zone to 113 Sea Zone
3 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Western Germany to France
1 aaGun moved from Belarus to Baltic States
1 bomber moved from Russia to NovgorodPlace Units - Germans
2 armour and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
4 artilleries placed in Germany
2 artilleries placed in Western Germany
3 infantry placed in France
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs -
Check the above map for accuracy. I’m going to do my Russian turn since it won’t affect anything.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Vologda to Archangel
1 infantry moved from Tambov to Samara
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from GermansCombat - Russians
Battle in Archangel
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 aaGun owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Russians win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Recording Battle StatisticsNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Rostov to VolgogradTurn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag, Dzavhan : 1 flag, Central Mongolia : 1 flag, Tsagaan Olom : 1 flag, Bryansk : 1 infantry
Archangel : 1 infantry
Tambov : 1 infantry
Volgograd : 1 armour, 1 factory_minor and 4 mech_infantrys
Samara : 1 infantry
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 102
Russians : 19 / 0
Japanese : 37 / 37
Americans : 54 / 74
Chinese : 14 / 18
British : 33 / 33
UK_Pacific : 17 / 17
Italians : 17 / 27
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 armour moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from Kwangtung to Kwangsi
1 armour moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 mech_infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 bomber moved from Japan to 8 Sea Zone
1 armour moved from Manchuria to Anhwe
2 fighters moved from Japan to Anhwe
1 fighter moved from Japan to KiangsiCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Anhwe
Japanese attack with 1 armour and 2 fighters
Chinese defend with 2 infantry
retreated to Anhwe
Chinese win with 2 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 armour and 1 fighter
Battle in Kiangsi
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Japanese win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers
British defend with 1 armour and 1 artillery; Chinese defend with 1 harbour
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 artillery
Japanese win with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 artillery
Battle in Amur
Japanese attack with 1 armour and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from 8 Sea Zone to Japan
1 fighter moved from Kiangsi to Kiangsu
1 fighter moved from Kwangsi to Kiangsu
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Anhwe to Kiangsu
1 artillery moved from Evenkiyskiy to YeniseyPlace Units - Japanese
1 cruiser, 1 destroyer and 2 transports placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
Yet again, I can’t open the file. I’m going to uninstall and reinstall 1.5.1.2 to see if i have better luck.
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Nope. I have no idea why I am having so much trouble with these files. Time for bed. I’ll try to deal with this tomorrow.
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Check this map for accuracy.
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seems fine… good to go