@SuperbattleshipYamato Are you using tournament? I’m just using the one you download form the Triple A Maps website. It’s Called World War 1 1914 Improved. No mods just the actual thing. One thing we will have to manually do is make sure we have one Infantry with Artillery. Because you can’t have artillery by itself to attack or defend. Must be one guy there.
Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global
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Sorry. Busy weekend. Yes, I’ll intercept the Japanese bombers w/my 2 FTR’s in India.
FYI, the 2 FTR’s, 2 Tacs from Yun can’t land in Kwe this turn. You just took Kwe. They’ll have to land elsewhere.
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youre right, sorry. i’ll land them in HUN instead.
IND
BMB firew at one
Rolls: 2@1; Total Hits: 02@1: (4, 5)
interceptors fire at 1
Rolls: 2@1; Total Hits: 12@1: (1, 6)
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1 SBR lost
IND complex at 1
:aaa 1@1
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Rolls: 1@1; Total Hits: 11@1: (1)
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Nice luck…
Builds:
2 TRANS in SZ 6
1 MINOR IND in KSU
3 ART in JAPJapan collects
53 IPC
US turn…
Odonis(Axis) vs Brado(Allies) - No Tech - Alpha 39 Global - 2cJapan.AAM
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US Turn 2
Builds : 2 AC’s, 1 DD, 1 Trans, 2 Inf, save 1 IPC
Non Coms1 Sub, 1 DD from SZ54 to SZ62
1 FTR from Guam to Wake Is.
1 Trans from SZ26 to SZ10
1 Mech from W. US to to C. US
1 FTR from SZ64 goes to E. US
1 FTR from Hawaii to SZ64, lands on AC
1 DD from SZ101 to SZ64
1 Tac from E. US moves to SZ101, lands on newly built AC
2 Trans from SZ101, picks up 2 Inf, 2 Art from C. US, moves to SZ64, drops off in Pan
1 Mech, 1 Arm from Pan move to Smx
1 AA from C. US to W. US
1 AA from E. US to C. US
1 Inf, 1 Mech from C. US to Smx
1 Trans from SZ101 to SZ64Builds : 2 AC’s, 1 DD, 1 Trans in SZ101, 1 Inf in C. US, 1 Inf in W. US
Collect : 53 IPC’s
China’s Turn
Builds : 5 Inf
Com Moves
2 Inf, 1 FTR from She to Kwe
Combat
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 2)1@3: (4)
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Return fire :
Rolls: 1@2; Total Hits: 01@2: (6)
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Round 2 - Rolling 10 dice for each side…
1st Chinese Inf…
Rolls: 10@1; Total Hits: 210@1: (2, 5, 3, 2, 5, 4, 1, 6, 1, 6)
2nd Chinese Inf…
Rolls: 10@1; Total Hits: 210@1: (1, 5, 6, 3, 4, 3, 4, 2, 6, 1)
Chinese FTR…
Rolls: 10@3; Total Hits: 310@3: (5, 2, 2, 5, 6, 4, 4, 5, 3, 6)
Japanese Inf…
Rolls: 10@2; Total Hits: 210@2: (6, 5, 5, 2, 6, 3, 5, 1, 3, 6)
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Ok, 2nd Chinese Inf got a hit in the 2nd round.
Kwe twol…
Non Coms
1 Inf from She to Sze
1 FTR from Kwe to SzeBuilds : 5 Inf in Sze
Collect : 6 IPC’s
UK’s Turn
Builds :
UK Europe : 1 AC, 2 DD’s, 1 Inf
UK Pacific : 9 InfCombat
1 Inf from Shn to Sia(uncontested)
2 Inf from Shn to Yun
3 Inf from Shn to Yun
2 FTR’s, 1 Tac from India to Yun1 SBR from Syr to Alx
2 Inf from Egy to Alx3 Inf, 2 Art from Egy to Sud
1 FTR, 1 Tac from Syr to SudCombat
Alx
Rolls: 2@1 1@4; Total Hits: 12@1: (3, 2)1@4: (2)
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Return fire :
Rolls: 1@2; Total Hits: 11@2: (2)
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Sud
Rolls: 1@1 4@2 1@3 1@4; Total Hits: 31@1: (3)4@2: (6, 6, 2, 3)1@3: (2)1@4: (4)
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Return fire :
Rolls: 1@2; Total Hits: 01@2: (4)
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Yun
Rolls: 5@1 2@3 1@4; Total Hits: 25@1: (5, 2, 1, 4, 4)2@3: (5, 6)1@4: (4)
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Return fire :
Rolls: 2@2 1@3; Total Hits: 12@2: (4, 2)1@3: (5)
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Round 2
Rolls: 4@1 2@3 1@4; Total Hits: 34@1: (2, 4, 6, 3)2@3: (2, 3)1@4: (3)
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Return fire :
Rolls: 1@3; Total Hits: 01@3: (5)
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Non Coms
1 Inf from Epr to Cpr(activating minor)
2 Inf, 1 Art, 3 AA’s from Bur to Ind
2 FTR’s, 1 Tac from Yun to Ind
1 CC, 1 BB from SZ39 to SZ80
2 Inf from Rho to Con
1 Mech, 1 Arm from Egy to Con
1 FTR, 1 Tac from Sud to Con
1 SBR from Alx to Con
1 DD from SZ81 to SZ80
1 FTR from Que to SZ106, lands on newly built AC
1 FTR from UK to SZ106, lands on newly built ACBuilds : 1 Inf in S. Africa, 1 AC, 2 DD’s in SZ106, 9 Inf in India
Collect :
Rolling for convoy distruption :
SZ42 - 1 Sub(2 dice)
Rolls: 2@6; Total Hits: 22@6: (6, 3)
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3 IPC’s of convoy disruption in SZ42…
SZ37 - 1 DD, 1 CC, 1 BB(3 dice), 1 FTR(2 dice), 1 Tac(2 dice), total = 7 dice…
Rolls: 7@6; Total Hits: 77@6: (6, 1, 3, 6, 4, 3, 2)
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5 IPC’s of convoy disruption…
Collect :
UK Europe - 29 IPC’s
UK Pacific - 7 IPC’sItaly’s Turn…
Odonis(Axis)vs_Brado(Allies)-No_Tech-Alpha_39_Global-_2fUK.AAM
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Italy Turn 2
Builds with 12 IPC:
1 TRANS, 1 ART
1 IPC remaining
COMBAT
ALG
1 MECH, 1 ART from TUN
ALX
2 INF, 1 ART from TOB
ALG
Rolls: 2@2; Total Hits: 02@2: (4, 3)
Return
Rolls: 1@2; Total Hits: 01@2: (3)