@SuperbattleshipYamato @The-Janus British turn next go ahead Janus japan-turn-2-complete-game-32-2 (1).tsvg
Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global
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Yugo loses 1 INF. Germany loses 4 INF.
YUGO 2nd Round:
Rolls: 1@2 4@3; Total Hits: 11@2: (1)4@3: (5, 4, 6, 6)
Return Fire:
Rolls: 4@2; Total Hits: 04@2: (3, 3, 6, 6)
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YUGO loses 1 INF.
YUGO 3rd Round:
Rolls: 1@2 4@3; Total Hits: 31@2: (5)4@3: (1, 3, 5, 1)
Return Fire:
Rolls: 3@2; Total Hits: 13@2: (5, 3, 1)
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YUGO complete. Germany loses 1 ART.
NORMANDY Round 1:
Rolls: 1@1 2@3; Total Hits: 21@1: (6)2@3: (2, 1)
Return Fire:
Rolls: 2@2; Total Hits: 12@2: (3, 1)
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Normandy Complete. Germany loses 1 INF.
FRANCE
1 AA Gun shot:
Rolls: 1@1; Total Hits: 01@1: (4)
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FRANCE 1st Round:
Rolls: 7@1 6@2 4@3 1@4; Total Hits: 27@1: (2, 5, 6, 2, 2, 4, 6)6@2: (6, 3, 4, 3, 5, 5)4@3: (4, 3, 5, 1)1@4: (5)
Return Fire:
Rolls: 8@2 2@3 1@4; Total Hits: 58@2: (5, 2, 2, 4, 2, 5, 3, 4)2@3: (4, 2)1@4: (3)
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Uh, you rolled 6 @ 2 in France. It was supposed to be 4 @ 2…
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Sorry, you’re right. 6 @ 2. My apologies. :-P No scrambles for me…
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Sorry, I realized that one infantry had been left behind in Holland in error. On my Battlemap I had brought 3 in from Holland, and 1 INF had gone to Normandy.
How do you normally address these types of errors?
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FRANCE Round 1: GER removes 5 INF. France removes 1 AA, 1 INF.
FRANCE Round 2:
Rolls: 2@1 6@2 4@3 1@4; Total Hits: 42@1: (6, 2)6@2: (2, 1, 4, 5, 1, 6)4@3: (6, 6, 5, 5)1@4: (4)
Return Fire:
Rolls: 7@2 2@3 1@4; Total Hits: 57@2: (2, 5, 2, 1, 2, 5, 1)2@3: (5, 6)1@4: (5)
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Wow! Bad dicing in France… :|
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Tell me about it! I assume that we continue based on you keeping the highest defense value items on the board?
Germany removes all remaining INF and MECH. France removes 4 INF.
FRANCE ROUND 3:
Rolls: 3@2 4@3 1@4; Total Hits: 53@2: (1, 5, 5)4@3: (2, 3, 6, 2)1@4: (3)
Return Fire:
Rolls: 3@2 2@3 1@4; Total Hits: 13@2: (4, 3, 6)2@3: (4, 6)1@4: (4)
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Round 2 should have been 1@1, not 2@1. You lost your 5 German Inf in Round 1, leaving you with 4 Mech, which paired w/the 3 Art is 1@1 6@2. No worries though. I’ll let it slide since you’re getting awful dicing…
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GER removes 1 ART, FRANCE removes 1 INF, 2 ART, 2 ARM.
France Round 4:
Rolls: 2@2 4@3 1@4; Total Hits: 42@2: (6, 4)4@3: (3, 1, 3, 3)1@4: (5)
Return Fire:
Rolls: 1@4; Total Hits: 01@4: (6)
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Actually, you would lose 4 Mech and 1 Art in Round 2…
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Round 3 should have been :
2@2 4@3 and 1@4. If you count left to right, you should have got 4 hits, instead of 5 hits in Round 3.
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Round 4 should have been : 1@2 4@3 1@4. You still got 4 hits, which wiped me out but I still get to roll on defense for one more Brit tank that was left in France. I’ll let you roll it. 1@3
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Should be 2 Tanks left in France since technically you got one less hit in Round 2 but like I said, I’ll let it slide… :-D
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Sounds fair - 1 Brit tank
Rolls: 1@3; Total Hits: 01@3: (4)
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No need! 1 more shot with French tank :-D
Rolls: 1@3; Total Hits: 11@3: (3)
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Just curiosity, how come you didn’t bring the extra German Inf from Hol into the France battle?