@SuperbattleshipYamato @The-Janus British turn next go ahead Janus japan-turn-2-complete-game-32-2 (1).tsvg
Odonis(Axis) vs. Brado(Allies) - No Tech - Alpha 3.9 Global
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JAP removes 1 MECH, 1 ART, 2 FTR. CMO remains in Russia’s hands.
PHI
Bombardment:
Rolls: 1@4; Total Hits: 11@4: (3)
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PHI loses 1 INF
Rolls: 4@2 2@3; Total Hits: 14@2: (3, 6, 3, 3)2@3: (3, 5)
Return Fire:
Rolls: 2@2; Total Hits: 02@2: (4, 3)
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PHI twl
NONCOM
1 BB, 1 DD SZ6 > SZ8
1 FTR, 1 TAC SZ26 > SZ25
1 Trans SZ5 loads 1 INF, 1 ART from AMU > SZ6 unload in JAP
6 INF, 1 AA from AMU > BURY
1 INF from JEH > ANH
5 INF, 2 ART ANH > HUN
2 FTR, 1 TAC KSI > HUN
2 FTR, 2 TAC MAN > HUN
2 FTR PHI > SZ35
1 AC SZ6 > SZ35
1 FTR, 1 TAC SZ6 > HUN
1 INF, 1 AA MAN > JEH
2 SBR CMO > ANH
2 TAC CMO > ANH
1 DD SZ36 > SZ37
2 CRU SZ36 > SZ35
1 FTR, 1 TAC SZ54 > SZ33Builds:
2 TRANS > SZ6
2 ART > JAP
3 ARM > KSU -
Are you done? Posting your collect income phase and map?
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FYI. You listed the Japanese AA twice. You stated it went from Amu to Bury, when it was in fact in Man. Then you listed it moving from Man to Jeh. I’ll assume it was Man to Jeh. :-D Only one AA gun in Asia for Japan. :-P
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I’m actually happy that was my only error… :)
That was a complex movement - I’m getting the hang of this Battlemap thing…
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US Turn 2
Declaring war on the US was a BIG mistake! :evil:
US declares war on Germany and Italy!
All US minor IC’s beome major IC’s…
Builds : 4 Inf, 5 Art, 1 BB, saves 2 IPC’s
Combat Moves
1 DD, 3 CC’s, 2 FTR’s, 1 AC, 1 BB from SZ64 attack SZ91
Combat
SZ91
Rolls: 1@2 5@3 1@4; Total Hits: 11@2: (5)5@3: (5, 5, 5, 2, 4)1@4: (5)
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Ok, that was utter BS!
Return fire :
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (5)2@3: (6, 1)1@4: (1)
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1 hit taken on German AC. 1 hit taken on American BB & AC…
Round 2
Rolls: 1@2 5@3 1@4; Total Hits: 11@2: (5)5@3: (4, 6, 4, 5, 3)1@4: (6)
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WTF!!!
Return fire :
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (5)2@3: (4, 6)1@4: (3)
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Ok. Please chose OOL’s?(Order of loses)… Where does my next hit go?
I’ll take my hit on the DD. DD dead…
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Take out the AC. Then, TAC, CRU, FTR in that order…
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Ok. German AC dead…
Round 3
Rolls: 5@3 1@4; Total Hits: 25@3: (4, 4, 2, 6, 5)1@4: (1)
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Ok, this FREAKING ridiculous! You should have been dead, at most on Round 2!!!
Return fire :
Rolls: 2@3 1@4; Total Hits: 12@3: (4, 1)1@4: (5)
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1 German CC & Tac dead. 1 American CC dead…
Round 4
Rolls: 4@3 1@4; Total Hits: 34@3: (1, 5, 1, 1)1@4: (6)
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German FTR return fire :
Rolls: 1@4; Total Hits: 11@4: (2)
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Ouch, ugly result…
Makes my blunder a little less damaging
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Should have only lost 1 DD and 1 CC in that battle. Should have got at least 3 hits in Round 1 w/2 hits via return fire. Round 2 should have got at least another 3 hits w/2 hits(even you’re extremely lucky!) via return fire. Should have only lost 1 DD and 1 CC! You got extremely lucky in that battle! I would have brought another 2 DD’s into that battle from SZ64 if I knew I was going to get that unlucky! That was a 110% guaranteed win battle via the odds calculator that should have been over in 2 rounds, that went 4 rounds. Utter crap!
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I lost 1 extra cruiser. Not the end of the world but I hate when an attack at overwhelming odds goes SO badly like that. Sometimes I prefer to play the low luck scenario’s…
Non Coms
2 FTR’s from SZ91 to Gib
2 DD’s from SZ64 to SZ91
3 Trans from SZ101, pick up 3 Inf, 2 Art, 1 Mech from Cus, move to SZ91, drop off in Gib
2 Trans from SZ64, pick up 2 Inf, 1 Mech, 1 Arm from Smx, move to SZ91, drop off in Mor
1 AA from Cus to Alberta
1 Sub from SZ64 to SZ10
1 FTR from Haw to Wus
2 FTR’s, 1 Tac from Eus to Wus
1 Mech from Wus to Yuk
1 FTR from Gua to YunBuilds : 1 DD in SZ10, 4 Inf, 5 Art in Wus
Collect : 65 IPC’s
Will post map at the end of the Allied turns…