@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseNapoleonic Empires FFA alternate universe
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Well, I have to spam.
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Hello,
I am director of bank of Zwilnagstaikan, and I have just found 100000000 (10Million) USD lying on floor. If you want to take money for great cooperation, you can send money to “shady acres, LZ320 Zwilnagstaikan”. Ask for Stewie.
Hugs and kisses,
Mister Kaje Malstar. -
Have you ever felt that masculinity is not like infantry supported by artillery in your bed? Why you no try Kabloom 420? Is perfect for making axis an allies alike swoon.
Visit totallylegitimatebusiness dot com today! to get the best in wholesale shoes and handbags.
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No my posts are flagged as spam…
I just need my post count to go up so I can post the bloody save and turn report!
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can you post it the “manual” way? ie: make a post, attach the savegame, and tell us briefly what you did that turn?
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It’s all Veqryn’s fault.
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TripleA Turn Summary for game: Napoleonic Empires: FFA, version: 4.0.6
Game History
Round :1
Combat Move - Sweden
1 General moved from Svealand to Vastra Gotaland
1 Marines moved from Lappland to Bohus
1 Chasseurs, 1 Dragoons and 1 Fusiliers moved from Svealand to Vastra Gotaland
1 Dragoons moved from Vastra Gotaland to Bohus
1 Horse_Artillery moved from Ostra Gotaland to Bohus
2 Chasseurss moved from Finland to Karelia
1 Grenadiers moved from Finland to Karelia
1 Barque moved from SZ6 to SZ5
1 Grenadiers moved from Finland to SZ5
1 Barque and 1 Grenadiers moved from SZ5 to SZ6
1 Battleship moved from SZ6 to SZ10
1 Barque moved from SZ10 to SZ11
1 Brigantine and 1 Frigate moved from SZ11 to SZ19Purchase Units - Sweden
Sweden buy 1 Battleship and 1 Cutter; Remaining resources: 0 PUs;Non Combat Move - Sweden
2 Grenadierss moved from Jutland to Holstein
1 Chasseurs moved from Jutland to Holstein
1 Artillery moved from Jutland to Holstein
1 Fusiliers moved from Sjaelland to SZ11
1 Fusiliers moved from SZ11 to BohusPlace Units - Sweden
1 Battleship placed in SZ11
1 Cutter placed in SZ6Turn Complete - Sweden
Sweden collect 25 PUs; end with 25 PUs total
Turn Summary: Incorrect Password
Post Turn Summary to AxisAndAllies.org success = false -
Test summary from TripleA 22:33:36
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Combat Move - Sweden
1 General moved from Svealand to Vastra Gotaland
1 Marines moved from Lappland to Bohus
1 Chasseurs, 1 Dragoons and 1 Fusiliers moved from Svealand to Vastra Gotaland
1 Dragoons moved from Vastra Gotaland to Bohus
1 Horse_Artillery moved from Ostra Gotaland to Bohus
2 Chasseurss moved from Finland to Karelia
1 Grenadiers moved from Finland to Karelia
1 Barque moved from SZ6 to SZ5
1 Grenadiers moved from Finland to SZ5
1 Barque and 1 Grenadiers moved from SZ5 to SZ6
1 Battleship moved from SZ6 to SZ10
1 Barque moved from SZ10 to SZ11
1 Brigantine and 1 Frigate moved from SZ11 to SZ19Purchase Units - Sweden
Sweden buy 1 Battleship and 1 Cutter; Remaining resources: 0 PUs;Non Combat Move - Sweden
2 Grenadierss moved from Jutland to Holstein
1 Chasseurs moved from Jutland to Holstein
1 Artillery moved from Jutland to Holstein
1 Fusiliers moved from Sjaelland to SZ11
1 Fusiliers moved from SZ11 to BohusPlace Units - Sweden
1 Battleship placed in SZ11
1 Cutter placed in SZ6Turn Complete - Sweden
Sweden collect 25 PUs; end with 25 PUs total -
I guess I will have the same problem.
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@Prussia
I guess you will need your army in the west. France is much stroger than Russia. What about a more firendly neighbourhood next turn? I suggest open borders so you can take your army to the west without fear. -
@Austria
Beware of the Ottomans! They only wait for the French attack on your territory. We should ally against them. -
@UK
You should consider building an encampment on Crete next turn. The French in Egypt can get really strong. -
@UK
You should consider building an encampment on Crete next turn. The French in Egypt can get really strong.And to think that The Ottomans could have taken Egypt this round.
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@UK
You should consider building an encampment on Crete next turn. The French in Egypt can get really strong.And to think that The Ottomans could have taken Egypt this round.
This FFA and I wouldnt have let the French become big in that area. They are obviously working together. Remember Diplomacy? Turkey and France can be a fearsome combination.
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Game History
Round :1
Combat Move - AustrianEmpire
2 Chasseurss and 1 Howitzer moved from Bohemia to Bavaria
1 Grenadiers moved from Tyrol to Bavaria
1 Artillery moved from Tyrol to Bavaria
1 Fusiliers moved from Salzburg to Bavaria
1 Chasseurs moved from Salzburg to Bavaria
1 Dragoons moved from Austria to Bavaria
1 General moved from Austria to Bohemia
1 Artillery moved from Austria to Salzburg
1 Chasseurs moved from Austria to Salzburg
1 Horse_Artillery moved from Croatia to Slovenia
1 Artillery and 1 Fusiliers moved from Croatia to Slovenia
1 Fusiliers moved from Slavonia to Slovenia
1 Fusiliers moved from Zala to Slovenia
1 Dragoons moved from Transylvania to Slovenia
1 Howitzer moved from Hungary to Zala
2 Fusilierss moved from Hungary to Zala
1 Fusiliers moved from Transylvania to Hungary
2 Fusilierss moved from Moravia to Austria
1 Chasseurs moved from Moravia to AustriaPurchase Units - AustrianEmpire
AustrianEmpire buy 4 Chasseurss and 2 Horse_Artillerys; Remaining resources: 0 PUs;Combat - AustrianEmpire
Battle in Bavaria
AustrianEmpire attack with 1 Artillery, 3 Chasseurss, 1 Dragoons, 1 Fusiliers, 1 Grenadiers and 1 Howitzer
Neutral defend with 2 Chasseurss
AustrianEmpire win, taking Bavaria from Neutral with 1 Artillery, 3 Chasseurss, 1 Dragoons and 1 Grenadiers remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Chasseurss
Casualties for AustrianEmpire: 1 Fusiliers and 1 HowitzerNon Combat Move - AustrianEmpire
Place Units - AustrianEmpire
4 Chasseurss and 2 Horse_Artillerys placed in AustriaTurn Complete - AustrianEmpire
AustrianEmpire collect 30 PUs; end with 30 PUs totalProduction/PUs Summary :
France : 60 / 58
UnitedKingdom : 49 / 49
Spain : 35 / 25
KingdomOfPrussia : 29 / 30
Sweden : 25 / 25
AustrianEmpire : 30 / 30
OttomanEmpire : 34 / 28
Russia : 28 / 28 -
Let’s see if this works.
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Oops. Forgot to do diplomacy (not used to playing multiple-player TripleA).
It is a good thing I am at peace with everyone (hint, hint).
Excuse me while I go shoot my ambassadors and get new ones. It must be their fault. It is never the King’s fault - never!
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There goes Noll painting some rather broad strokes again even though the Ottomans haven’t even gone yet! :roll:
And Pug, don’t get in the habit of jumping the gun too early like Noll’s doing, the women don’t like men with quick triggers. :wink:
Besides for those of you who think we’re colluding, my little fleet stops the bombard and then at best it’s 1 dude vs 2 dudes. I don’t know what my cav’s defense is, but I suspect the battle is one 2 vs at least two 2s if not a 2 and a 3. And that’s all supposing he even gets to attempt a landing, which isn’t a guarantee when he’s got a 0 attack ship that has to survive to do the landing in the first place and a 3 dice against a 1 & a 2 on D. It’s likely a 2 or 3 turn commitment on the Turks part unless they’re feeling lucky and/or suicidal.
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@France
We shall see how you and the Turks are working together or not, but I will be the first to excuse if you dont collaborate with the Turks. I would even offer a ceasefire to you in that case.