@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Napoleonic Empires FFA alternate universe
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 We were on a roll, don’t slow it down yet! 
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 Hmm … seems he became worried by my Anti-Turkey talk. 
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 How can you not like turkey? I love turkey! Thanksgiving wouldn’t be the same without it. It’s a great American tradition! Granted, I start to loathe turkey after a week or so of leftovers. But I am also ready for more turkey, mashed potatoes, etc come the next year or for Christmas dinner if the family doesn’t opt for ham. 
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 @seththenewb: How can you not like turkey? I love turkey! Thanksgiving wouldn’t be the same without it. It’s a great American tradition! Granted, I start to loathe turkey after a week or so of leftovers. But I am also ready for more turkey, mashed potatoes, etc come the next year or for Christmas dinner if the family doesn’t opt for ham. Wrong turkey? 
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 Well, I prefer lamb and beef. Taste much better. Down with turkeys! 
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 As long as it doesn’t start to taste like Russian Turkey, I’m ok. :) 
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 Hurry up, or it shall be roasted turkey :) 
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 garg, aren’t you the ottomans? 
 its ottoman’s turn i thinkanyway, i have 2 big questions for you guys: 1. Do we want to use the bonus units? (mortar, fortress, marshal, tower) 
 If so, we can turn them on any time before round 2 starts, and they become active in round 2.2. Do you mind if I take our game and translate it into 1.6.1 using edit mode? 
 I just released 1.6.1 triplea, and would like us to switch to that, if possible.thx, 
 veq
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 In both cases I say go for it. 
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 Urge Gargantua to play! 
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 Do both. Sorry, I’ve been away this weekend! 
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 Yes on bonus units, please. I thought they were standard. Don’t care about the version #. 
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 Ok, i’ll post a gamesave updating this to 1.6.1 and turning on the bonus units (you’ll see them show up in round 2) garg are you in the middle of your turn? if so, i’ll wait til you are done. 
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 Test summary from TripleA, engine version: 1.6.1, time: 17:31:03 
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 Ok, here it goes. I’ve changed the game to use TripleA 1.6.1 
 and then recreated the present situation using edit mode.One small difference is that the PU value of Madrid dropped by 1, so I had to change spain’s build because otherwise I produced more than I could place. Here is the last turn (austria): 
 Game HistoryRound :1 Combat Move - AustrianEmpire 
 EDIT: Removing units owned by Neutral from Bavaria: 2 Chasseurss
 EDIT: AustrianEmpire takes Bavaria from Neutral
 EDIT: 2 Chasseurss and 1 Howitzer moved from Bohemia to Bavaria
 EDIT: 1 Grenadiers moved from Tyrol to Bavaria
 EDIT: 1 Artillery moved from Tyrol to Bavaria
 EDIT: 1 Chasseurs and 1 Fusiliers moved from Salzburg to Bavaria
 EDIT: 1 Dragoons moved from Austria to Bavaria
 EDIT: 1 General moved from Austria to Bohemia
 EDIT: 1 Artillery moved from Austria to Salzburg
 EDIT: 1 Chasseurs moved from Austria to Salzburg
 EDIT: 1 Artillery, 1 Fusiliers and 1 Horse_Artillery moved from Croatia to Slovenia
 EDIT: 1 Fusiliers moved from Slavonia to Slovenia
 EDIT: 1 Fusiliers moved from Zala to Slovenia
 EDIT: 1 Dragoons moved from Transylvania to Slovenia
 EDIT: 2 Fusilierss and 1 Howitzer moved from Hungary to Zala
 EDIT: 1 Fusiliers moved from Transylvania to Hungary
 EDIT: 1 Chasseurs and 2 Fusilierss moved from Moravia to AustriaPurchase Units - AustrianEmpire 
 AustrianEmpire buy 4 Chasseurss and 2 Horse_Artillerys; Remaining resources: 0 PUs;Combat - AustrianEmpire 
 EDIT: Recording Battle StatisticsNon Combat Move - AustrianEmpire 
 EDIT: Removing units owned by AustrianEmpire from Bavaria: 1 Fusiliers and 1 Howitzer
 EDIT: Turning off Edit ModePlace Units - AustrianEmpire 
 4 Chasseurss and 2 Horse_Artillerys placed in AustriaTurn Complete - AustrianEmpire 
 AustrianEmpire collect 30 PUs; end with 30 PUs totalTerritory Summary for OttomanEmpire : Tarsus : 1 flag, 1 Artillery and 1 Fusiliers 
 Wallachia : 1 flag, 1 Hussars
 Bosnia : 1 flag, 2 Fusilierss
 Lazes : 1 flag, 1 Fusiliers
 Albania : 1 flag, 1 Fusiliers
 SZ84 : 1 flag, 1 Cutter
 Antioch : 1 flag, 1 Horse_Artillery
 Constantinople : 1 flag, 1 Capital, 1 Chasseurs, 1 Fortress, 1 Fusiliers and 1 General
 Sinop : 1 flag, 1 Fusiliers
 Macedonia : 1 flag, 1 Fusiliers
 SZ93 : 1 flag, 1 Barque and 1 Brigantine
 Serbia : 1 flag, 1 Chasseurs and 1 Howitzer
 SZ89 : 1 flag, 1 Barque and 1 Frigate
 Moldavia : 1 flag, 1 Horse_Artillery
 Smyrna : 1 flag, 1 Fusiliers
 Kiutayeh : 1 flag, 1 Artillery, 2 Fusilierss and 2 Mariness
 Hellas : 1 flag, 1 Chasseurs and 1 Howitzer
 Bessarabia : 1 flag, 1 Fusiliers and 1 Horse_Artillery
 Karamania : 1 flag, 1 Dragoons
 Anatolia : 1 flag, 1 Fusiliers and 1 Mortella_Tower
 Thessaly : 1 flag, 1 FortressProduction/PUs Summary : France : 60 / 59 
 UnitedKingdom : 49 / 50
 Spain : 25 / 28
 KingdomOfPrussia : 29 / 30
 Sweden : 25 / 25
 AustrianEmpire : 30 / 30
 OttomanEmpire : 34 / 28
 Russia : 28 / 28
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 Anything about to happen in this game? 
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 it is garg’s turn 
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 up 
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 I’ll be out of town for a conference over the weekend. My flight leaves in 5 hours and I should be back on Monday or Tuesday. Most likely it’ll still be Garg’s turn when I come back, so you all won’t miss me. :wink: 
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 @seththenewb: I’ll be out of town for a conference over the weekend. My flight leaves in 5 hours and I should be back on Monday or Tuesday. Most likely it’ll still be Garg’s turn when I come back, so you all won’t miss me. :wink: Garg breaking everyone’s wishes :( 






 
		 
		





