When will Presbanrep learn?
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Americans
Americans buy 1 armour, 1 battleship, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 18 Sea Zone
1 artillery and 3 infantry moved from 18 Sea Zone to Brazil
1 armour moved from Algeria to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 armour, 1 artillery and 1 infantry moved from Libya to Anglo Egypt
3 infantry moved from Algeria to 12 Sea Zone
1 cruiser, 3 infantry, 1 submarine and 2 transports moved from 12 Sea Zone to 7 Sea ZoneCombat - Americans
Battle in 7 Sea Zone
British loiter and taunt with ; Americans attack with 1 cruiser, 3 infantry, 1 submarine and 2 transports
Germans defend with 3 submarines
3 submarines owned by the Germans Submerged
Battle in Brazil
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans winAmericans winAmericans win with 1 cruiser, 1 submarine and 2 transports remaining with 1 cruiser, 1 submarine and 2 transports remaining, taking Brazil from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Anglo Egypt
Americans attack with 2 armour, 1 artillery and 2 infantry
Germans defend with 1 artillery, 2 fighters and 2 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery, 1 fighter and 2 infantry
Casualties for Americans: 2 armour, 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Americans
3 infantry moved from 7 Sea Zone to Western Europe
1 carrier moved from 43 Sea Zone to 45 Sea Zone
2 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 55 Sea Zone to 52 Sea Zone
4 infantry moved from Hawaiian Islands to 52 Sea Zone
2 battleships, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 52 Sea Zone to 45 Sea Zone
1 fighter moved from Central United States to 45 Sea ZonePlace Units - Americans
1 battleship, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Russians
Russians repair 2 damage on 2 factories; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
1 armour moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Belorussia to Ukraine S.S.R.
2 fighters moved from Caucasus to Karelia S.S.R.
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 armour moved from Russia to Persia
1 armour moved from Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Persia
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 armour
Russians win, taking Persia from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Kazakh S.S.R.
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 armour
Russians win, taking Kazakh S.S.R. from Japanese with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Russians win with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 2 fighters
Germans defend with 1 armour
Russians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Casualties for Russians: 1 fighter
Russians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Casualties for Russians: 1 fighter
Battle in 7 Sea Zone
Russians attack with 1 submarine; British loiter and taunt with ; Americans loiter and taunt with
Germans defend with 3 submarines
3 submarines owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Ukraine S.S.R.
Russians attack with 2 armour and 2 infantry
Germans defend with 1 aaGun and 3 armour
Germans winRussians win with 1 submarine remaining with no units remaining. Battle score for attacker is -1
Casualties for Germans: 3 armour
Casualties for Russians: 2 armour and 2 infantry
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 3 armour
Casualties for Russians: 2 armour and 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Karelia S.S.R. to RussiaPlace Units - Russians
7 infantry placed in Russia
1 infantry placed in CaucasusTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Europe to Belorussia
Germans take Belorussia from Russians
3 fighters moved from Eastern Europe to Persia
1 fighter moved from Anglo Egypt to Persia
3 submarines moved from 7 Sea Zone to 18 Sea Zone
4 infantry moved from Southern Europe to Western Europe
2 armour moved from Southern Europe to Western Europe
2 infantry moved from Germany to Western Europe
2 infantry moved from Germany to Western Europe
1 armour moved from Germany to Western EuropeCombat - Germans
Battle in Western Europe
Germans attack with 3 armour and 8 infantry
British defend with 1 aaGun and 3 armour; Americans defend with 3 infantry
Germans win, taking Western Europe from British with 3 armour and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for British: 3 armour
Casualties for Americans: 3 infantry
Germans win with 3 armour and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Casualties for British: 3 armour
Casualties for Americans: 3 infantry
Battle in 18 Sea Zone
Germans attack with 3 submarines
Americans defend with 2 transports
Germans win with 3 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Germans win with 3 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Persia
Germans attack with 4 fighters
Russians defend with 1 armour and 1 infantry
Germans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 armour and 1 infantry
Germans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 armour and 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 armour moved from Union of South Africa to Italian East Africa
1 fighter moved from Persia to Italian East Africa
2 fighters moved from Persia to Trans-Jordan
2 armour moved from Germany to Ukraine S.S.R.Place Units - Germans
5 armour, 1 fighter and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from 34 Sea Zone to Persia
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egypt
British take Anglo Egypt from Germans
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Germans
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Eastern Europe
British take Eastern Europe from Germans
1 artillery and 1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 transport moved from 7 Sea Zone to 1 Sea Zone
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
1 bomber moved from United Kingdom to 18 Sea Zone
1 armour and 1 infantry moved from Eastern Canada to 1 Sea ZoneCombat - British
Battle in 35 Sea Zone
British attack with 1 carrier
Japanese defend with 1 transport
British win with 1 carrier remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 carrier remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 18 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 3 submarines
retreated to 18 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from 18 Sea Zone to United KingdomPlace Units - British
3 armour and 3 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 1 factory and 1 fighter; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from India to Persia
3 armour moved from India to Persia
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 armour moved from Novosibirsk to Kazakh S.S.R.
2 armour moved from Sinkiang to Kazakh S.S.R.
2 armour moved from Trans-Jordan to Anglo Egypt
1 bomber and 1 fighter moved from India to 45 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 4 fighters moved from 60 Sea Zone to 45 Sea Zone
2 armour and 2 infantry moved from Japan to 60 Sea Zone
2 armour, 2 infantry and 2 transports moved from 60 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to Alaska
2 armour moved from 63 Sea Zone to AlaskaCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 destroyer and 5 fighters
British defend with 1 submarine; Americans defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 2 transports
Units damaged: 2 battleships owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 bomber and 3 fighters remaining. Battle score for attacker is 66
Casualties for Japanese: 2 carriers, 1 destroyer and 2 fighters
Casualties for British: 1 submarine
Casualties for Americans: 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 2 transports
Japanese win with 1 battleship, 1 bomber and 3 fighters remaining. Battle score for attacker is 66
Casualties for Japanese: 2 carriers, 1 destroyer and 2 fighters
Casualties for British: 1 submarine
Casualties for Americans: 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 2 transports
Battle in Kazakh S.S.R.
Japanese attack with 3 armour and 1 infantry
Russians defend with 1 armour
Japanese win, taking Kazakh S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Japanese win with 3 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Alaska
Japanese attack with 2 armour and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Alaska from Americans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Japanese attack with 3 armour and 3 infantry
British defend with 1 fighter
Japanese win, taking Persia from British with 3 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter
Japanese win with 3 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter
Battle in Anglo Egypt
Japanese attack with 2 armour
British defend with 1 infantry
Japanese win, taking Anglo Egypt from British with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
3 fighters moved from 45 Sea Zone to Solomon Islands
1 bomber moved from 45 Sea Zone to New Guinea
1 armour moved from Buryatia S.S.R. to Novosibirsk
2 infantry moved from China to Sinkiang
1 artillery and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.Place Units - Japanese
1 factory placed in French Indochina
2 armour and 1 artillery placed in India
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 7 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser, 1 submarine and 2 transports moved from 7 Sea Zone to 18 Sea Zone
1 artillery and 2 infantry moved from Brazil to 18 Sea Zone
1 battleship and 1 submarine moved from 10 Sea Zone to 18 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea ZoneCombat - Americans
Recording Battle StatisticsNon Combat Move - Americans
Place Units - Americans
7 armour placed in Western United States
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
4 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
1 submarine moved from 7 Sea Zone to 18 Sea ZoneCombat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 4 infantry
Japanese defend with 3 armour
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 3 armour
Casualties for Russians: 4 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 3 armour
Casualties for Russians: 4 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Russia
1 infantry moved from Caucasus to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Germans
Germans buy 5 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belorussia to Karelia S.S.R.
2 armour moved from Ukraine S.S.R. to West Russia
Germans take West Russia from Russians
2 armour moved from West Russia to Karelia S.S.R.
1 armour moved from Italian East Africa to Belgian Congo
1 fighter moved from Italian East Africa to Belgian Congo
1 fighter moved from Germany to Karelia S.S.R.
3 infantry moved from Germany to Eastern Europe
1 armour moved from Germany to Eastern EuropeCombat - Germans
Germans creates battle in territory 18 Sea Zone
Battle in Belgian Congo
Germans attack with 1 armour and 1 fighter
British defend with 1 infantry
Germans win, taking Belgian Congo from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 18 Sea Zone
Germans attack with 2 submarines
Russians defend with 1 submarine; Americans defend with 1 artillery, 1 battleship, 1 cruiser, 2 infantry, 2 submarines and 2 transports
2 submarines owned by the Germans Submerged
Battle in Karelia S.S.R.
Germans attack with 2 armour, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Germans winAmericans win with 1 battleship, 1 cruiser, 3 submarines and 2 transports remaining, taking Karelia S.S.R. from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Germans win with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Eastern Europe
Germans attack with 1 armour and 3 infantry
British defend with 1 infantry
Germans win, taking Eastern Europe from British with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
3 armour moved from Germany to Western Europe
1 fighter moved from Karelia S.S.R. to Germany
2 fighters moved from Trans-Jordan to Western Europe
1 fighter moved from Belgian Congo to Anglo Egypt
1 armour moved from Germany to Western EuropePlace Units - Germans
5 armour and 5 infantry placed in Germany
1 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - British
British buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
3 transports moved from 5 Sea Zone to 7 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 5 Sea Zone to 7 Sea Zone
3 armour and 3 infantry moved from United Kingdom to 7 Sea Zone
3 armour and 3 infantry moved from 7 Sea Zone to Western Europe
1 bomber moved from United Kingdom to Western Europe
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from 7 Sea Zone to Western Europe
2 fighters moved from 5 Sea Zone to Western EuropeCombat - British
Battle in Western Europe
British attack with 4 armour, 1 bomber, 2 fighters and 4 infantry
Germans defend with 1 aaGun, 7 armour, 2 fighters and 4 infantry
Germans win with 5 armour and 2 fighters remaining. Battle score for attacker is -42
Casualties for Germans: 2 armour and 4 infantry
Casualties for British: 4 armour, 1 bomber, 2 fighters and 4 infantry
Recording Battle StatisticsNon Combat Move - British
1 carrier moved from 35 Sea Zone to 29 Sea ZonePlace Units - British
4 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 6 armour, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Persia to Caucasus
Japanese take Caucasus from Russians
3 armour moved from Persia to Caucasus
2 armour moved from India to Caucasus
1 armour moved from Novosibirsk to Caucasus
1 armour moved from Alaska to Eastern Canada
Japanese take Western Canada from British
Japanese take Eastern Canada from British
1 infantry moved from Alaska to Western Canada
1 infantry moved from Alaska to 63 Sea Zone
1 armour moved from Alaska to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 52 Sea Zone
1 infantry moved from 52 Sea Zone to Hawaiian Islands
Japanese take Hawaiian Islands from Americans
1 armour moved from 52 Sea Zone to Hawaiian Islands
1 battleship moved from 45 Sea Zone to 52 Sea Zone
1 bomber moved from Japan to Russia
1 armour moved from Anglo Egypt to Algeria
Germans take Libya from Americans
Germans take Algeria from AmericansCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia costs: 5 production.
AA raid costs 5 production in Russia
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from Russia to Novosibirsk
1 artillery and 2 infantry moved from Yakut S.S.R. to Novosibirsk
2 infantry moved from Sinkiang to Novosibirsk
1 artillery moved from India to Persia
1 battleship and 1 transport moved from 22 Sea Zone to 27 Sea Zone
1 transport moved from 63 Sea Zone to 60 Sea Zone
1 fighter moved from Japan to Novosibirsk
2 fighters moved from Solomon Islands to 60 Sea Zone
1 fighter moved from Solomon Islands to Buryatia S.S.R.
1 bomber moved from New Guinea to IndiaPlace Units - Japanese
1 carrier and 1 destroyer placed in 60 Sea Zone
3 armour placed in India
3 armour placed in French IndochinaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Americans
Americans buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 4 PUs;Combat Move - Americans
2 infantry moved from Eastern United States to Eastern Canada
2 armour moved from Western United States to Eastern Canada
2 armour moved from Western United States to Western Canada
1 artillery, 1 battleship, 1 cruiser, 2 infantry, 2 submarines and 2 transports moved from 18 Sea Zone to 7 Sea Zone
1 artillery and 2 infantry moved from 7 Sea Zone to Western Europe
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
1 armour and 1 infantry moved from 7 Sea Zone to Western EuropeCombat - Americans
Battle in Western Europe
Americans attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 aaGun, 5 armour and 2 fighters
Germans win with 2 armour and 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 3 armour
Casualties for Americans: 1 armour, 1 artillery and 3 infantry
Battle in Eastern Canada
Americans attack with 2 armour and 2 infantry
Japanese defend with 1 armour
Americans win, taking Eastern Canada from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Americans win with 2 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Western Canada
Americans attack with 2 armour
Japanese defend with 1 infantry
Americans win, taking Western Canada from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Americans win with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
2 armour moved from Western United States to MexicoPlace Units - Americans
1 armour and 1 infantry placed in Eastern United States
2 armour, 1 fighter and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 35 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Russians
Russians repair 3 damage on 3 factories; Remaining resources: 17 PUs;
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat - Russians
Russians creates battle in territory 18 Sea Zone
Recording Battle StatisticsNon Combat Move - Russians
Place Units - Russians
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Karelia S.S.R. to Norway
Germans take Norway from British
1 armour moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 armour moved from Norway to Karelia S.S.R.
1 armour moved from Archangel to Karelia S.S.R.
1 armour moved from Belgian Congo to French West Africa
Germans take French Equatorial Africa from British
Germans take French West Africa from British
2 submarines moved from 18 Sea Zone to 10 Sea ZoneCombat - Germans
Recording Battle StatisticsNon Combat Move - Germans
1 infantry moved from Southern Europe to Western Europe
5 infantry moved from Germany to Western Europe
1 armour moved from Germany to Western Europe
4 armour moved from Germany to Eastern Europe
1 fighter moved from Anglo Egypt to GermanyPlace Units - Germans
3 armour, 1 fighter and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - British
British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
4 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone
1 artillery and 1 infantry moved from 13 Sea Zone to Algeria
3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone
3 artilleries and 3 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 carrier moved from 29 Sea Zone to 39 Sea ZoneCombat - British
Battle in Karelia S.S.R.
British attack with 3 artilleries and 3 infantry
Germans defend with 2 armour
British win, taking Karelia S.S.R. from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
British win with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour
Casualties for British: 1 infantry
Battle in Algeria
British attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
British win, taking Algeria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Recording Battle StatisticsNon Combat Move - British
Place Units - British
1 artillery and 5 infantry placed in United KingdomTurn Complete - British
British collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Japanese
Japanese repair 3 damage on 3 factories; Remaining resources: 58 PUs;
Japanese buy 9 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery, 1 bomber, 1 fighter and 6 infantry moved from Novosibirsk to Russia
1 fighter moved from Buryatia S.S.R. to Russia
1 bomber moved from India to Russia
6 armour and 2 infantry moved from Caucasus to RussiaCombat - Japanese
Battle in Russia
Japanese attack with 6 armour, 1 artillery, 2 bombers, 2 fighters and 8 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 14 infantry
Japanese captures 10PUs while taking Russians capital
Japanese win, taking Russia from Russians with 3 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 3 armour, 1 artillery and 8 infantry
Casualties for Russians: 1 armour, 1 fighter and 14 infantry
Japanese win with 3 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 3 armour, 1 artillery and 8 infantry
Casualties for Russians: 1 armour, 1 fighter and 14 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from Russia to Caucasus
2 bombers moved from Russia to Caucasus
1 infantry moved from Hawaiian Islands to 52 Sea Zone
1 armour moved from Hawaiian Islands to 52 Sea Zone
1 armour, 1 infantry and 1 transport moved from 52 Sea Zone to 54 Sea Zone
1 battleship moved from 52 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 60 Sea Zone to 52 Sea Zone
1 battleship moved from 27 Sea Zone to 29 Sea Zone
1 transport moved from 27 Sea Zone to 29 Sea Zone
3 armour moved from India to Caucasus
1 artillery moved from Persia to Caucasus
3 armour moved from French Indochina to PersiaPlace Units - Japanese
4 armour placed in Caucasus
3 armour placed in India
2 armour and 2 infantry placed in Japan
1 transport placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 75 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Western Canada to Alaska
Americans take Alaska from Japanese
1 armour moved from Alaska to Western CanadaCombat - Americans
Recording Battle StatisticsNon Combat Move - Americans
1 battleship moved from 7 Sea Zone to 5 Sea Zone
1 cruiser, 2 submarines and 3 transports moved from 7 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from Eastern United States to Eastern CanadaPlace Units - Americans
1 destroyer and 4 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Combat Move - Russians
1 submarine moved from 18 Sea Zone to 20 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Germans
Germans buy 4 armour, 1 bomber and 2 fighters; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Eastern Europe to Karelia S.S.R.
5 armour moved from Eastern Europe to Karelia S.S.R.
3 fighters moved from Germany to Karelia S.S.R.
1 fighter moved from Western Europe to Karelia S.S.R.
1 fighter moved from Western Europe to 13 Sea ZoneCombat - Germans
Germans creates battle in territory 10 Sea Zone
Battle in 10 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 4 submarines
Americans win with 1 destroyer and 4 submarines remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in Karelia S.S.R.
Germans attack with 5 armour, 4 fighters and 3 infantry
British defend with 3 artilleries and 2 infantry
Germans win, taking Karelia S.S.R. from Russians with 5 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 3 artilleries and 2 infantry
Germans win with 5 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 3 artilleries and 2 infantry
Battle in 13 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from 13 Sea Zone to Western Europe
3 infantry moved from Germany to Eastern Europe
2 fighters moved from Karelia S.S.R. to Western Europe
2 fighters moved from Karelia S.S.R. to Germany
1 armour moved from French West Africa to Anglo EgyptPlace Units - Germans
4 armour, 1 bomber and 2 fighters placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - British
British buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 carrier, 1 destroyer and 3 transports moved from 5 Sea Zone to 7 Sea Zone
1 artillery and 5 infantry moved from United Kingdom to 7 Sea Zone
1 artillery and 5 infantry moved from 7 Sea Zone to Western Europe
1 carrier moved from 39 Sea Zone to 41 Sea ZoneCombat - British
Battle in Western Europe
British attack with 1 artillery and 5 infantry
Germans defend with 1 aaGun, 3 armour, 3 fighters and 6 infantry
Germans win with 3 armour, 3 fighters and 4 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 5 infantry
Recording Battle StatisticsNon Combat Move - British
Place Units - British
5 infantry placed in United KingdomTurn Complete - British
British collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Japanese
Japanese repair 2 damage on 2 factories; Remaining resources: 73 PUs;
Japanese buy 4 armour, 5 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Western Canada
1 armour moved from 64 Sea Zone to Western Canada
1 battleship moved from 54 Sea Zone to 64 Sea Zone
2 armour and 2 infantry moved from Japan to 60 Sea Zone
2 armour, 2 infantry and 2 transports moved from 60 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to Alaska
Japanese take Alaska from Americans
2 armour moved from 63 Sea Zone to Alaska
1 destroyer moved from 52 Sea Zone to 63 Sea Zone
2 fighters moved from 52 Sea Zone to Western Canada
2 fighters moved from Caucasus to 5 Sea Zone
2 bombers moved from Caucasus to 5 Sea ZoneCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 2 bombers and 2 fighters
Americans defend with 1 battleship
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship
Battle in Western Canada
Japanese attack with 1 armour, 2 fighters and 1 infantry
Americans defend with 2 armour
Japanese win, taking Western Canada from British with 1 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 armour
Japanese win with 1 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 armour
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from Western Canada to 64 Sea Zone
1 carrier moved from 52 Sea Zone to 64 Sea Zone
3 armour moved from Russia to Karelia S.S.R.
7 armour moved from Caucasus to Karelia S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
3 armour moved from Persia to Anglo Egypt
3 armour moved from India to Caucasus
1 transport moved from 29 Sea Zone to 34 Sea Zone
1 battleship moved from 29 Sea Zone to 34 Sea Zone
1 fighter moved from 5 Sea Zone to Western Europe
2 bombers moved from 5 Sea Zone to Western EuropePlace Units - Japanese
3 armour and 1 infantry placed in Caucasus
1 armour and 5 fighters placed in RussiaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total