• TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :7

    Purchase Units - Russians
                Russians repair 3 damage on 3 factories; Remaining resources: 17 PUs;
                Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Russians creates battle in territory 18 Sea Zone
                Recording Battle Statistics

    Non Combat Move - Russians

    Place Units - Russians
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Karelia S.S.R. to Norway
                      Germans take Norway from British
                1 armour moved from Karelia S.S.R. to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Norway to Karelia S.S.R.
                1 armour moved from Archangel to Karelia S.S.R.
                1 armour moved from Belgian Congo to French West Africa
                      Germans take French Equatorial Africa from British
                      Germans take French West Africa from British
                2 submarines moved from 18 Sea Zone to 10 Sea Zone

    Combat - Germans
                Recording Battle Statistics

    Non Combat Move - Germans
                1 infantry moved from Southern Europe to Western Europe
                5 infantry moved from Germany to Western Europe
                1 armour moved from Germany to Western Europe
                4 armour moved from Germany to Eastern Europe
                1 fighter moved from Anglo Egypt to Germany

    Place Units - Germans
                3 armour, 1 fighter and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :7

    Purchase Units - British
                British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone
                1 artillery and 1 infantry moved from 13 Sea Zone to Algeria
                3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 3 infantry and 3 transports moved from 7 Sea Zone to 5 Sea Zone
                3 artilleries and 3 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 carrier moved from 29 Sea Zone to 39 Sea Zone

    Combat - British
                Battle in Karelia S.S.R.
                    British attack with 3 artilleries and 3 infantry
                    Germans defend with 2 armour
                    British win, taking Karelia S.S.R. from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 infantry
                    British win with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 infantry
                Battle in Algeria
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                    British win, taking Algeria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 armour
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 armour
                Recording Battle Statistics

    Non Combat Move - British

    Place Units - British
                1 artillery and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 15 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese repair 3 damage on 3 factories; Remaining resources: 58 PUs;
                Japanese buy 9 armour, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 artillery, 1 bomber, 1 fighter and 6 infantry moved from Novosibirsk to Russia
                1 fighter moved from Buryatia S.S.R. to Russia
                1 bomber moved from India to Russia
                6 armour and 2 infantry moved from Caucasus to Russia

    Combat - Japanese
                Battle in Russia
                    Japanese attack with 6 armour, 1 artillery, 2 bombers, 2 fighters and 8 infantry
                    Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 14 infantry
                    Japanese captures 10PUs while taking Russians capital
                    Japanese win, taking Russia from Russians with 3 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 3 armour, 1 artillery and 8 infantry
                    Casualties for Russians: 1 armour, 1 fighter and 14 infantry
                    Japanese win with 3 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 3 armour, 1 artillery and 8 infantry
                    Casualties for Russians: 1 armour, 1 fighter and 14 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 fighters moved from Russia to Caucasus
                2 bombers moved from Russia to Caucasus
                1 infantry moved from Hawaiian Islands to 52 Sea Zone
                1 armour moved from Hawaiian Islands to 52 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 52 Sea Zone to 54 Sea Zone
                1 battleship moved from 52 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 60 Sea Zone to 52 Sea Zone
                1 battleship moved from 27 Sea Zone to 29 Sea Zone
                1 transport moved from 27 Sea Zone to 29 Sea Zone
                3 armour moved from India to Caucasus
                1 artillery moved from Persia to Caucasus
                3 armour moved from French Indochina to Persia

    Place Units - Japanese
                4 armour placed in Caucasus
                3 armour placed in India
                2 armour and 2 infantry placed in Japan
                1 transport placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 75 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 1 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Western Canada to Alaska
                      Americans take Alaska from Japanese
                1 armour moved from Alaska to Western Canada

    Combat - Americans
                Recording Battle Statistics

    Non Combat Move - Americans
                1 battleship moved from 7 Sea Zone to 5 Sea Zone
                1 cruiser, 2 submarines and 3 transports moved from 7 Sea Zone to 1 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to Eastern Canada

    Place Units - Americans
                1 destroyer and 4 submarines placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :8

    Combat Move - Russians
                1 submarine moved from 18 Sea Zone to 20 Sea Zone

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Eastern Europe to Karelia S.S.R.
                5 armour moved from Eastern Europe to Karelia S.S.R.
                3 fighters moved from Germany to Karelia S.S.R.
                1 fighter moved from Western Europe to Karelia S.S.R.
                1 fighter moved from Western Europe to 13 Sea Zone

    Combat - Germans
                Germans creates battle in territory 10 Sea Zone
                Battle in 10 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 destroyer and 4 submarines
                    Americans win with 1 destroyer and 4 submarines remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 submarines
                Battle in Karelia S.S.R.
                    Germans attack with 5 armour, 4 fighters and 3 infantry
                    British defend with 3 artilleries and 2 infantry
                    Germans win, taking Karelia S.S.R. from Russians with 5 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for British: 3 artilleries and 2 infantry
                    Germans win with 5 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for British: 3 artilleries and 2 infantry
                Battle in 13 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Recording Battle Statistics

    Non Combat Move - Germans
                1 fighter moved from 13 Sea Zone to Western Europe
                3 infantry moved from Germany to Eastern Europe
                2 fighters moved from Karelia S.S.R. to Western Europe
                2 fighters moved from Karelia S.S.R. to Germany
                1 armour moved from French West Africa to Anglo Egypt

    Place Units - Germans
                4 armour, 1 bomber and 2 fighters placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :8

    Purchase Units - British
                British buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 carrier, 1 destroyer and 3 transports moved from 5 Sea Zone to 7 Sea Zone
                1 artillery and 5 infantry moved from United Kingdom to 7 Sea Zone
                1 artillery and 5 infantry moved from 7 Sea Zone to Western Europe
                1 carrier moved from 39 Sea Zone to 41 Sea Zone

    Combat - British
                Battle in Western Europe
                    British attack with 1 artillery and 5 infantry
                    Germans defend with 1 aaGun, 3 armour, 3 fighters and 6 infantry
                    Germans win with 3 armour, 3 fighters and 4 infantry remaining. Battle score for attacker is -13
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 5 infantry
                Recording Battle Statistics

    Non Combat Move - British

    Place Units - British
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 15 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese repair 2 damage on 2 factories; Remaining resources: 73 PUs;
                Japanese buy 4 armour, 5 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 64 Sea Zone
                1 infantry moved from 64 Sea Zone to Western Canada
                1 armour moved from 64 Sea Zone to Western Canada
                1 battleship moved from 54 Sea Zone to 64 Sea Zone
                2 armour and 2 infantry moved from Japan to 60 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 60 Sea Zone to 63 Sea Zone
                2 infantry moved from 63 Sea Zone to Alaska
                      Japanese take Alaska from Americans
                2 armour moved from 63 Sea Zone to Alaska
                1 destroyer moved from 52 Sea Zone to 63 Sea Zone
                2 fighters moved from 52 Sea Zone to Western Canada
                2 fighters moved from Caucasus to 5 Sea Zone
                2 bombers moved from Caucasus to 5 Sea Zone

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 2 bombers and 2 fighters
                    Americans defend with 1 battleship
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 battleship
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 battleship
                Battle in Western Canada
                    Japanese attack with 1 armour, 2 fighters and 1 infantry
                    Americans defend with 2 armour
                    Japanese win, taking Western Canada from British with 1 armour and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 armour
                    Japanese win with 1 armour and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 armour
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 fighters moved from Western Canada to 64 Sea Zone
                1 carrier moved from 52 Sea Zone to 64 Sea Zone
                3 armour moved from Russia to Karelia S.S.R.
                7 armour moved from Caucasus to Karelia S.S.R.
                1 artillery moved from Caucasus to Ukraine S.S.R.
                3 armour moved from Persia to Anglo Egypt
                3 armour moved from India to Caucasus
                1 transport moved from 29 Sea Zone to 34 Sea Zone
                1 battleship moved from 29 Sea Zone to 34 Sea Zone
                1 fighter moved from 5 Sea Zone to Western Europe
                2 bombers moved from 5 Sea Zone to Western Europe

    Place Units - Japanese
                3 armour and 1 infantry placed in Caucasus
                1 armour and 5 fighters placed in Russia

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour and 3 infantry moved from Eastern Canada to Western Canada
                1 fighter moved from Western United States to Western Canada

    Combat - Americans
                Battle in Western Canada
                    Americans attack with 3 armour, 1 fighter and 3 infantry
                    Japanese defend with 1 armour
                    Americans win, taking Western Canada from Japanese with 3 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 armour
                    Americans win with 3 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 armour
                Recording Battle Statistics

    Non Combat Move - Americans
                1 fighter moved from Western Canada to Western United States

    Place Units - Americans
                1 artillery, 3 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 35 PUs; end with 35 PUs total

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