TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 1 factory and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Japanese
3 infantry moved from India to Persia
3 armour moved from India to Persia
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 armour moved from Novosibirsk to Kazakh S.S.R.
2 armour moved from Sinkiang to Kazakh S.S.R.
2 armour moved from Trans-Jordan to Anglo Egypt
1 bomber and 1 fighter moved from India to 45 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 4 fighters moved from 60 Sea Zone to 45 Sea Zone
2 armour and 2 infantry moved from Japan to 60 Sea Zone
2 armour, 2 infantry and 2 transports moved from 60 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to Alaska
2 armour moved from 63 Sea Zone to Alaska
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 destroyer and 5 fighters
British defend with 1 submarine; Americans defend with 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 2 transports
Units damaged: 2 battleships owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 bomber and 3 fighters remaining. Battle score for attacker is 66
Casualties for Japanese: 2 carriers, 1 destroyer and 2 fighters
Casualties for British: 1 submarine
Casualties for Americans: 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 2 transports
Japanese win with 1 battleship, 1 bomber and 3 fighters remaining. Battle score for attacker is 66
Casualties for Japanese: 2 carriers, 1 destroyer and 2 fighters
Casualties for British: 1 submarine
Casualties for Americans: 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 2 transports
Battle in Kazakh S.S.R.
Japanese attack with 3 armour and 1 infantry
Russians defend with 1 armour
Japanese win, taking Kazakh S.S.R. from Russians with 3 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Japanese win with 3 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Alaska
Japanese attack with 2 armour and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Alaska from Americans with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Japanese attack with 3 armour and 3 infantry
British defend with 1 fighter
Japanese win, taking Persia from British with 3 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter
Japanese win with 3 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 fighter
Battle in Anglo Egypt
Japanese attack with 2 armour
British defend with 1 infantry
Japanese win, taking Anglo Egypt from British with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
3 fighters moved from 45 Sea Zone to Solomon Islands
1 bomber moved from 45 Sea Zone to New Guinea
1 armour moved from Buryatia S.S.R. to Novosibirsk
2 infantry moved from China to Sinkiang
1 artillery and 2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Place Units - Japanese
1 factory placed in French Indochina
2 armour and 1 artillery placed in India
1 bomber and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
1 unit repaired.