@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Kabloom vs suprise attack
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 bomber moved from Central United States to Eastern United States
1 fighter moved from Western United States to Eastern United States
1 transport moved from 26 Sea Zone to 64 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United StatesNon Combat Move - Americans
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Kweichow
2 infantry moved from Kweichow to Yunnan
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Chinese win with 1 fighter and 6 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Combat Move - British
Giving bonus movement to units
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 bomber moved from United Kingdom to 111 Sea Zone
1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
2 infantry moved from Alexandria to Egypt
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 71 Sea Zone to 79 Sea ZoneCombat - British
Battle in 111 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 battleship and 1 submarine
1 submarine owned by the Germans Submerged
Germans win with 1 battleship remaining. Battle score for attacker is -20
Casualties for British: 1 bomber and 1 destroyer
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from 96 Sea Zone to 81 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
British take Greece from Neutral_Allies
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Burma to 80 Sea Zone
2 infantry moved from Malaya to Shan State
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to QuebecPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
5 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Italians take Gibraltar from British
1 bomber moved from Northern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to 93 Sea Zone
1 battleship moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 artilleries and 1 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Italians win with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 14
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in 99 Sea Zone
Italians attack with 1 cruiser
British defend with 1 transport
Italians win, taking 99 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Italians win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Italians attack with 2 armour, 1 fighter and 3 infantry
British defend with 5 infantry
Italians win, taking Greece from British with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 5 infantry
Casualties for Italians: 2 infantry
Italians win with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 5 infantry
Casualties for Italians: 2 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle Statistics
Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Setting uses for triggers used this phase.Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 bomber and 1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 transport placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 fighter moved from New Zealand to Western Australia
1 fighter moved from New Zealand to Western Australia
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to Malaya
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 61 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :1
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - Germans
Germans buy 1 artillery, 1 tactical_bomber and 8 transports; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 battleship moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
5 infantry moved from Bulgaria to Romania
5 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Slovakia Hungary
1 armour moved from Yugoslavia to Poland
1 mech_infantry moved from Southern France to Holland Belgium
1 armour moved from Southern France to Western Germany
1 artillery moved from France to Western Germany
4 armour moved from France to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Germany to Poland
3 infantry moved from Germany to Poland
6 infantry moved from Germany to Western GermanyCombat - Germans
Battle in 109 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 cruiser, 1 destroyer and 2 transports
Germans win, taking 109 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 2 transports
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 2 transports
Air Battle in United Kingdom
Germans attacks with 1 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
8 transports placed in 112 Sea Zone
1 tactical_bomber placed in Western Germany
1 artillery placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
3 infantry moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Ukraine to Novgorod
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
2 infantry moved from Rostov to UkraineNon Combat Move - Russians
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 artillery, 1 fighter and 1 infantry placed in Ukraine
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
cool avitar, way to go!!!
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Chahar to Kweichow
3 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Kweichow
1 fighter moved from Kiangsi to Suiyuyan
1 fighter moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kweichow
2 tactical_bombers moved from Kwangsi to Kweichow
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
2 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Kiangsi to Hunan
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Chahar to HopeiCombat - Japanese
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 fighters, 5 infantry and 3 tactical_bombers
Chinese defend with 6 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Chinese: 6 infantry
Japanese win with 1 armour, 1 artillery, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Chinese: 6 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from Suiyuyan to Chahar
1 fighter moved from Hopei to Anhwe
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 destroyer moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
2 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs -
Scramble the Italian planes, one for each transport.
Tanks.
S.A. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 fighter moved from Eastern United States to 101 Sea Zone
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 destroyer moved from 35 Sea Zone to 32 Sea Zone
1 submarine moved from 35 Sea Zone to 32 Sea Zone
1 fighter moved from Philippines to GuamNon Combat Move - Americans
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 cruiser and 1 tactical_bomber placed in 101 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour, 1 artillery and 3 infantry
retreated to Yunnan
Japanese win with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 4 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Combat Move - British
Giving bonus movement to units
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 battleship moved from 79 Sea Zone to 39 Sea Zone
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
3 infantry moved from India to Burma
2 infantry moved from Burma to Shan StateNon Combat Move - British
Place Units - British
5 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 24 PUs (2 lost to blockades); end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
Giving bonus movement to units
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to Egypt
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 artilleries and 1 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
1 battleship moved from 93 Sea Zone to 95 Sea Zone
1 battleship moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 cruiser moved from 94 Sea Zone to 95 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Alexandria to Egypt
1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Egypt
2 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship and 1 cruiser
British defend with 1 destroyer
Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 25
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Italians: 6 infantry
Italians win with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 25
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Italians: 6 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Egypt to Greece
2 fighters moved from Egypt to AlexandriaPlace Units - Italians
1 armour, 1 artillery and 2 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 fighters moved from Western Australia to Shan State
1 fighter moved from Malaya to India
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from Scotland to United KingdomNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French





