@crockett36 Thanks!
Kabloom vs suprise attack
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Japanese
Japanese buy 6 armour, 2 artilleries, 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Central America
Japanese take Central America from Americans
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Southeast Mexico
Japanese take Southeast Mexico from Americans
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
Japanese take Alaska from Americans
1 infantry moved from West India to India
1 artillery and 1 infantry moved from Burma to India
2 armour moved from Burma to India
3 mech_infantrys moved from Burma to India
1 armour and 3 mech_infantrys moved from Yunnan to India
3 fighters and 2 tactical_bombers moved from Shan State to India
1 artillery moved from Szechwan to Sikang
1 armour and 2 mech_infantrys moved from Kwangsi to Burma
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Japan
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 cruiser and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 72 Sea Zone to 79 Sea Zone
1 fighter moved from Japan to Hawaiian Islands
1 fighter moved from Japan to Hawaiian Islands
1 fighter moved from Japan to Hawaiian IslandsCombat - Japanese
Battle in India
Japanese attack with 3 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 6 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 1PU while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry and 6 mech_infantrys
Casualties for British: 3 aaGuns, 1 artillery and 6 infantry
Japanese win with 3 armour, 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry and 6 mech_infantrys
Casualties for British: 3 aaGuns, 1 artillery and 6 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to YunnanPlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Kwangtung
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs (2 lost to blockades); end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Americans
Americans buy 7 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 tactical_bombers moved from 10 Sea Zone to 64 Sea Zone
2 fighters moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Central United States
1 infantry moved from Ontario to Central United States
2 infantry moved from Western United States to Mexico
1 artillery moved from Western United States to MexicoCombat - Americans
Battle in 2 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 transport
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 64 Sea Zone
Americans attack with 2 tactical_bombers
Japanese defend with 2 transports
Americans win with 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Americans win with 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Recording Battle StatisticsNon Combat Move - Americans
2 tactical_bombers moved from 64 Sea Zone to 10 Sea Zone
2 fighters moved from 2 Sea Zone to 10 Sea Zone
2 battleships, 2 cruisers and 3 transports moved from 1 Sea Zone to 10 Sea ZonePlace Units - Americans
7 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
Americans undo move 2.
1 fighter placed in Central United StatesTurn Complete - Americans
Americans collect 47 PUs; end with 47 PUs total
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_ClosedCombat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
4 fighters moved from United Kingdom to 91 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Tanganyika Territory to Kenya
2 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in 91 Sea Zone
British attack with 4 fighters
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport; Italians defend with 2 submarines
2 submarines owned by the Italians Submerged
Units damaged: 1 carrier owned by the Germans
Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 carrier, 1 destroyer and 1 fighter
Casualties for British: 4 fighters
Recording Battle Statistics
1 fighter owned by the Germans forced to land in GibraltarNon Combat Move - British
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
British collect 23 PUs (2 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Italians
Italians buy 2 armour, 1 cruiser, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
1 armour and 1 mech_infantry moved from Egypt to Kenya
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Romania to Bessarabia
1 artillery moved from Slovakia Hungary to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 91 Sea Zone to 109 Sea ZoneCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour and 1 artillery
Russians defend with 1 armour
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Italians: 1 artillery
Italians win with 1 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Italians: 1 artillery
Battle in Kenya
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Kenya from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ethiopia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Ethiopia from British with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Italians win with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Bessarabia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Recording Battle StatisticsNon Combat Move - Italians
Place Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 cruiser placed in 95 Sea Zone
1 armour and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from JapaneseCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
2 aaGuns and 6 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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Hey, lets start another one :)
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sounds good