@The_Good_Captain said in TGC vs ManuC23 - Classic, Restricted Attack, no bid:
@ManuC23 oh I usually have “include overall dice statistics” checked so you can see the dice swing via low luck (the numbers at the bottom of my post)
ok
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
ANZAC undo move 1.
1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :7
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 carrier and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
2 infantry moved from Poland to Baltic States
1 bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Holland Belgium to Baltic States
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 armour moved from Norway to Karelia
Germans take Karelia from Russians
5 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Bessarabia to Eastern Poland
Combat - Germans
Battle in Baltic States
Germans attack with 1 bomber and 4 infantry
Russians defend with 4 artilleries
Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 4 artilleries
Germans win with 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for Russians: 4 artilleries
Battle in Eastern Poland
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 3 artilleries and 2 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 3 artilleries and 2 infantry
Germans win with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 3 artilleries and 2 infantry
Battle in Gibraltar
Germans attack with 1 armour and 1 infantry
British defend with 1 harbour; Americans defend with 1 mech_infantry
Germans win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Germans win with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Recording Battle Statistics
Non Combat Move - Germans
1 bomber moved from Eastern Poland to Western Germany
1 bomber moved from Baltic States to Poland
1 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 artillery and 9 infantry placed in Germany
2 armour placed in Western Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Congrat’s on the 100 posts, I’m off to Alaska for 10 days I’ll try to post when I can.
Maybe you’ll pick up a couple of games and Drop it twice will be back soon
Take care and I’ll see ya when I get back
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
2 artilleries moved from Ukraine to Bessarabia
1 armour moved from Western Ukraine to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
2 fighters moved from Belarus to Baltic States
1 fighter moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Baltic States
1 armour moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Ukraine
Combat - Russians
Battle in Caucasus
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bessarabia
Russians attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Italians defend with 2 infantry
Russians win, taking Bessarabia from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 artillery
Casualties for Italians: 2 infantry
Russians win with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 artillery
Casualties for Italians: 2 infantry
Battle in Eastern Poland
Russians attack with 2 armour and 5 fighters
Germans defend with 1 artillery and 2 infantry
Russians win, taking Eastern Poland from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 armour
Russians win with 1 armour and 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 armour
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Russians win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Karelia
Russians attack with 1 armour and 1 fighter
Germans defend with 1 armour
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Recording Battle Statistics
Non Combat Move - Russians
1 fighter moved from Karelia to Novgorod
2 fighters moved from Baltic States to Belarus
5 fighters moved from Eastern Poland to Ukraine
1 fighter moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
Place Units - Russians
1 armour, 1 artillery and 1 infantry placed in Novgorod
2 infantry placed in Ukraine
1 bomber placed in Russia
2 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Japanese
Japanese buy 6 armour, 2 artilleries, 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Central America
Japanese take Central America from Americans
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Southeast Mexico
Japanese take Southeast Mexico from Americans
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
Japanese take Alaska from Americans
1 infantry moved from West India to India
1 artillery and 1 infantry moved from Burma to India
2 armour moved from Burma to India
3 mech_infantrys moved from Burma to India
1 armour and 3 mech_infantrys moved from Yunnan to India
3 fighters and 2 tactical_bombers moved from Shan State to India
1 artillery moved from Szechwan to Sikang
1 armour and 2 mech_infantrys moved from Kwangsi to Burma
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Japan
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 7 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 cruiser and 1 transport moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 72 Sea Zone to 79 Sea Zone
1 fighter moved from Japan to Hawaiian Islands
1 fighter moved from Japan to Hawaiian Islands
1 fighter moved from Japan to Hawaiian Islands
Combat - Japanese
Battle in India
Japanese attack with 3 armour, 1 artillery, 3 fighters, 2 infantry, 6 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 6 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 1PU while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry and 6 mech_infantrys
Casualties for British: 3 aaGuns, 1 artillery and 6 infantry
Japanese win with 3 armour, 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry and 6 mech_infantrys
Casualties for British: 3 aaGuns, 1 artillery and 6 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Yunnan
Place Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Kwangtung
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
2 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs (2 lost to blockades); end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Americans
Americans buy 7 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
2 tactical_bombers moved from 10 Sea Zone to 64 Sea Zone
2 fighters moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Central United States
1 infantry moved from Ontario to Central United States
2 infantry moved from Western United States to Mexico
1 artillery moved from Western United States to Mexico
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 transport
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 64 Sea Zone
Americans attack with 2 tactical_bombers
Japanese defend with 2 transports
Americans win with 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Americans win with 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Recording Battle Statistics
Non Combat Move - Americans
2 tactical_bombers moved from 64 Sea Zone to 10 Sea Zone
2 fighters moved from 2 Sea Zone to 10 Sea Zone
2 battleships, 2 cruisers and 3 transports moved from 1 Sea Zone to 10 Sea Zone
Place Units - Americans
7 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
Americans undo move 2.
1 fighter placed in Central United States
Turn Complete - Americans
Americans collect 47 PUs; end with 47 PUs total
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Combat Move - Chinese
Giving bonus movement to units
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Giving bonus movement to units
4 fighters moved from United Kingdom to 91 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Tanganyika Territory to Kenya
2 infantry moved from Union of South Africa to Rhodesia
Combat - British
Battle in 91 Sea Zone
British attack with 4 fighters
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport; Italians defend with 2 submarines
2 submarines owned by the Italians Submerged
Units damaged: 1 carrier owned by the Germans
Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 carrier, 1 destroyer and 1 fighter
Casualties for British: 4 fighters
Recording Battle Statistics
1 fighter owned by the Germans forced to land in Gibraltar
Non Combat Move - British
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 bomber placed in United Kingdom
Turn Complete - British
British collect 23 PUs (2 lost to blockades); end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Italians
Italians buy 2 armour, 1 cruiser, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
1 armour and 1 mech_infantry moved from Egypt to Kenya
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Romania to Bessarabia
1 artillery moved from Slovakia Hungary to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 91 Sea Zone to 109 Sea Zone
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 armour and 1 artillery
Russians defend with 1 armour
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Italians: 1 artillery
Italians win with 1 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Italians: 1 artillery
Battle in Kenya
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Kenya from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ethiopia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Ethiopia from British with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Italians win with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Bessarabia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Recording Battle Statistics
Non Combat Move - Italians
Place Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 cruiser placed in 95 Sea Zone
1 armour and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Japanese
Combat - ANZAC
Recording Battle Statistics
Non Combat Move - ANZAC
2 aaGuns and 6 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
Turn Complete - French
Hey, lets start another one :)
sounds good