@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Kabloom vs suprise attack
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from British Somaliland to Ethiopia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 transport moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Italians take Gibraltar from British
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Western Germany to Egypt
2 fighters moved from Southern Italy to Egypt
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 armour moved from Greece to Romania
1 artillery and 1 infantry moved from Yugoslavia to Romania
4 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 5 infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 27
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Italians win with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 27
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Recording Battle StatisticsNon Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to AlexandriaPlace Units - Italians
1 armour, 1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 42 Sea Zone to 39 Sea ZoneCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :2
Combat Move - French
Giving bonus movement to units
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Holland Belgium to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 111 Sea Zone
3 armour, 4 artilleries and 8 infantry moved from 111 Sea Zone to Scotland
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
1 artillery moved from Norway to Finland
2 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to Western Germany
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Germany to Western Germany
4 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
3 armour moved from Western Germany to Slovakia HungaryCombat - Germans
Battle in Scotland
Germans attack with 3 armour, 4 artilleries and 8 infantry
British defend with 1 aaGun, 1 airfield and 2 infantry
Germans win, taking Scotland from British with 3 armour, 4 artilleries and 7 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Germans win with 3 armour, 4 artilleries and 7 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
1 artillery and 1 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western Germany
1 armour and 1 infantry placed in Western Germany
1 armour and 1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Western Germany
2 infantry placed in Western Germany
1 infantry placed in Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
3 infantry moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
2 armour, 3 artilleries, 3 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Baltic States
1 artillery and 1 infantry moved from Belarus to Baltic States
1 artillery and 1 infantry moved from Smolensk to Belarus
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 fighter moved from Ukraine to Baltic StatesNon Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 artillery, 1 fighter and 1 infantry placed in Ukraine
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Politics - Japanese
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Setting uses for triggers used this phase.
Giving bonus movement to units
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Japanese take Borneo from UK_Pacific
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Japanese take Java from ANZAC
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
1 carrier moved from 33 Sea Zone to 63 Sea Zone
2 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hopei to Kweichow
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
1 fighter moved from Kiangsu to Kwangtung
1 fighter moved from Kwangsi to Yunnan
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Kwangsi to 39 Sea Zone
2 bombers moved from Kwangsi to SzechwanCombat - Japanese
Japanese creates battle in territory 41 Sea Zone
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer; British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships remaining. Battle score for attacker is 38
Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Japanese win with 2 battleships remaining. Battle score for attacker is 38
Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Japanese win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter; British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Japanese win with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Japanese win with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 62 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 5 infantry
Japanese win with 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 5 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 bombers, 1 fighter and 2 tactical_bombers moved from Szechwan to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Jehol to Japan
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 63 Sea Zone
1 tactical_bomber moved from Malaya to Kwangsi
1 fighter and 1 tactical_bomber moved from Suiyuyan to JeholPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 cruiser and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
Japan will sramble 2 planes to protect the small fleet at Tokyo
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
1 fighter moved from Wake Island to 16 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 16 Sea Zone
3 armour, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
3 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 2 submarines and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle StatisticsNon Combat Move - Americans
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from 16 Sea Zone to MidwayPlace Units - Americans
1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
2 transports placed in 10 Sea Zone
Notification to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Setting uses for triggers used this phase.Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Combat Move - British
Giving bonus movement to units
5 fighters moved from United Kingdom to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea Zone
1 tactical_bomber moved from United Kingdom to 111 Sea Zone
15 infantry moved from United Kingdom to Scotland
3 artilleries moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
2 infantry moved from Tanganyika Territory to Rhodesia
1 tactical_bomber moved from India to 39 Sea Zone
1 infantry moved from Burma to Shan State
5 infantry moved from India to Burma
5 artilleries moved from India to Burma
3 infantry moved from Persia to Eastern PersiaCombat - British
Battle in 39 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 2 battleships
Japanese win with 1 battleship remaining. Battle score for attacker is 9
Casualties for Japanese: 1 battleship
Casualties for British: 1 tactical_bomber
Battle in Scotland
British attack with 3 artilleries, 15 infantry and 1 mech_infantry
Germans defend with 1 airfield, 3 armour, 4 artilleries and 7 infantry
Germans win with 3 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is -49
Casualties for Germans: 4 infantry
Casualties for British: 3 artilleries, 15 infantry and 1 mech_infantry
Battle in 111 Sea Zone
British attack with 1 bomber, 5 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports
Units damaged: 1 battleship owned by the Germans
British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 113
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports
Casualties for British: 2 fighters
British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 113
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports
Casualties for British: 2 fighters
Recording Battle StatisticsNon Combat Move - British
1 bomber, 3 fighters and 1 tactical_bomber moved from 111 Sea Zone to United KingdomTurn Complete - British
British collect 16 PUs (7 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Place Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Ethiopia to Kenya
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Alexandria to 91 Sea Zone
2 fighters moved from Alexandria to 95 Sea Zone
1 armour moved from Egypt to French Equatorial Africa
1 artillery and 1 infantry moved from Egypt to Alexandria
1 artillery and 4 infantry moved from Yugoslavia to Romania
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to RomaniaCombat - Italians
Battle in Morocco
Italians attack with 2 artilleries, 4 infantry and 1 mech_infantry
French defend with 2 infantry; Americans defend with 3 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry
French win with 3 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is -3
Casualties for French: 2 infantry
Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Americans: 1 bomber and 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
Americans defend with 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -38
Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
Battle in French Equatorial Africa
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
French win with no units remaining. Battle score for attacker is -6
Casualties for French: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Italians win with no units remaining. Battle score for attacker is -6
Casualties for French: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
Sorry I hit done instead of post turn summary so I did it again because I couldnt get out of Anzac’s political situation, and then it would have been on to purchasing etc.
Hey if I havnt said it in the last 364 days HAPPY BIRTHDAY!!!
I’ll wish you another one tomorrow
Still on for Sat. at Mind Games? I’m excited -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
1 artillery and 2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :3
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from United Kingdom to MoroccoCombat - French
Battle in 39 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 battleship
Japanese win with 1 battleship remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 8 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to United Kingdom
4 artilleries and 3 infantry moved from Scotland to United Kingdom
2 armour moved from Scotland to United Kingdom
1 armour moved from Scotland to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
2 tactical_bombers moved from Normandy Bordeaux to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to United Kingdom
5 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 mech_infantry moved from Slovakia Hungary to Poland
4 armour and 2 artilleries moved from Slovakia Hungary to Poland
3 infantry moved from Germany to Poland
5 infantry moved from Romania to Slovakia Hungary
1 armour moved from Romania to Poland
2 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Holland Belgium
4 infantry moved from Western Germany to Germany
2 artilleries moved from Western Germany to Germany
2 armour moved from Western Germany to PolandCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Units damaged: 1 carrier owned by the Americans
retreated to 91 Sea Zone
Americans win with 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -20
Casualties for Germans: 1 fighter, 2 submarines and 2 tactical_bombers
Casualties for Americans: 1 carrier and 1 destroyer
Battle in United Kingdom
Germans attack with 3 armour, 4 artilleries, 2 bombers, 3 infantry and 1 tactical_bomber
French defend with 2 infantry; British defend with 4 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
Germans captures 18PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 2 artilleries, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 62
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for French: 2 infantry
Casualties for British: 4 aaGuns, 1 bomber, 3 fighters and 1 tactical_bomber
Germans win with 3 armour, 2 artilleries, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 62
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for French: 2 infantry
Casualties for British: 4 aaGuns, 1 bomber, 3 fighters and 1 tactical_bomber
Recording Battle Statistics
1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans forced to land in Morocco
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Germans
2 artilleries and 4 infantry placed in Germany
2 armour and 4 infantry placed in Western Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 52 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Politics - Russians
Notification to player Russians: Russia has joined the Allies, and declared war on the European Axis!
Trigger Russians War European Axis: Changing Relationship for Germans and Russians from Neutrality to War
Trigger Russians War European Axis: Changing Relationship for Italians and Russians from Neutrality to War
Trigger Russians War European Axis: Changing Relationship for Russians and British from Neutrality to Allied
Trigger Russians War European Axis: Changing Relationship for Russians and French from Neutrality to Allied
Trigger Russians War European Axis: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Russians War European Axis: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Setting uses for triggers used this phase.Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied
Setting uses for triggers used this phase.Combat Move - Russians
Giving bonus movement to units
8 infantry moved from Karelia to Finland
1 armour moved from Karelia to Finland
4 fighters moved from Baltic States to Finland
1 tactical_bomber moved from Baltic States to Finland
1 fighter moved from Ukraine to Baltic States
1 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 armour moved from Novgorod to Baltic States
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 submarines
Russians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Russians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Finland
Russians attack with 1 armour, 4 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 8 infantry
Russians win, taking Finland from Germans with 1 armour, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 8 infantry
Casualties for Russians: 5 infantry
Russians win with 1 armour, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 8 infantry
Casualties for Russians: 5 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 tactical_bomber moved from Finland to Baltic States
4 fighters moved from Finland to Baltic StatesPlace Units - Russians
1 artillery and 1 infantry placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 fighter placed in Ukraine
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 carrier, 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 46 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Suiyuyan to Shensi
1 artillery, 1 infantry and 1 mech_infantry moved from Szechwan to Shensi
1 armour moved from Kiangsu to Kweichow
1 artillery moved from Yunnan to Shan State
1 armour moved from Malaya to Shan State
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to Korea
2 mech_infantrys moved from Kiangsu to JeholCombat - Japanese
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Japanese win with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Sumatra
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in India
Bombing raid in India causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Kwangsi to Jehol
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
2 bombers moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo ChinaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 carrier and 2 destroyers placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
The Planes will scramble to defend sea Zone 6
Happy Birthday!!! -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :4
Purchase Units - Americans
Americans buy 1 battleship, 2 cruisers, 3 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
3 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
3 armour, 1 artillery, 2 cruisers, 3 infantry and 4 transports moved from 91 Sea Zone to 109 Sea Zone
Americans take 109 Sea Zone from Germans
3 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
3 armour moved from 109 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 102 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 16 Sea Zone to 8 Sea Zone
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Midway to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 92 Sea Zone
2 fighters moved from Morocco to 92 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 infantry and 1 mech_infantry
Germans defend with 1 fighter; Italians defend with 1 harbour
Americans win, taking Gibraltar from Italians with 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for Americans: 1 infantry
Americans win with 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for Americans: 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 battleship, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 2 transports
Units damaged: 1 battleship owned by the Italians
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
Casualties for Americans: 3 fighters
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Italians: 1 battleship, 1 cruiser and 2 transports
Casualties for Americans: 3 fighters
Battle in United Kingdom
Americans attack with 3 armour, 1 artillery and 3 infantry
Germans defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 1 harbour
Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 3 armour and 2 artilleries
Casualties for Americans: 2 infantry
Americans win with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 3 armour and 2 artilleries
Casualties for Americans: 2 infantry
Recording Battle StatisticsNon Combat Move - Americans
4 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry and 2 mech_infantrys moved from Eastern United States to Quebec
1 tactical_bomber moved from 92 Sea Zone to MoroccoPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs





