@mike64 no
Coorran vs BobGordon303
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looks like a coin flip on defense, but I’ll pass on scramble. no worries.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Japanese
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Setting uses for triggers used this phase.
Giving bonus movement to units
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Japanese take Borneo from UK_Pacific
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Japanese take Celebes from UK_Pacific
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 mech_infantry moved from Yunnan to Kweichow
7 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
2 artilleries and 1 infantry moved from Yunnan to Burma
1 armour moved from Hunan to Burma
2 bombers moved from Kwangsi to Burma
5 tactical_bombers moved from Kwangsi to Burma
6 fighters moved from Kwangsi to Burma
2 battleships moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Japanese take Java from ANZAC
1 mech_infantry moved from 42 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 transport
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Japanese win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer; British defend with 1 transport
Japanese win, taking Malaya from UK_Pacific, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for British: 1 transport
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for British: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Japanese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 7 infantry and 1 mech_infantry
Chinese defend with 4 infantry
6 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese retreated to Yunnan
Chinese win with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Japanese win with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Japanese win with 2 battleships, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers
ANZAC defend with 1 fighter and 1 infantry; British defend with 1 aaGun, 1 armour, 3 artilleries, 1 fighter and 5 infantry
Japanese win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Japanese: 1 armour, 2 artilleries and 3 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for British: 1 aaGun, 1 armour, 3 artilleries, 1 fighter and 5 infantry
Japanese win with 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Japanese: 1 armour, 2 artilleries and 3 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for British: 1 aaGun, 1 armour, 3 artilleries, 1 fighter and 5 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 artillery moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 aaGun moved from Anhwe to Hunan
1 carrier and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
2 bombers, 6 fighters and 5 tactical_bombers moved from Burma to Yunnan
1 fighter moved from Kwangtung to Hunan
2 bombers moved from Yunnan to HunanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Yunnan : 1 flag, 1 artillery, 6 fighters, 7 infantry, 1 mech_infantry and 6 tactical_bombers
Suiyuyan : 1 flag, 1 infantry
Hunan : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 1 fighter and 1 infantry
Hopei : 1 flag, Chahar : 1 flag, 1 artillery and 2 infantry
Anhwe : 1 flag, Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 infantry and 1 mech_infantry
42 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Americans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 aaGun and 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 aaGun and 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 aaGun and 1 transport
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Americans win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Wake Island to New Guinea
1 fighter moved from Hawaiian Islands to Wake Island
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 fighter, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 cruisers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
Americans undo move 2.
1 armour and 2 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter and 5 infantry moved from Sikang to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - British
Giving bonus movement to units
3 infantry moved from Shan State to Malaya
1 tactical_bomber moved from India to Malaya
1 fighter moved from India to 38 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Malaya
1 bomber moved from United Kingdom to 97 Sea ZoneCombat - British
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
British attack with 4 infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 2 infantry
British win, taking Malaya from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
British win with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 tactical_bomber moved from Malaya to Burma
1 aaGun moved from Shan State to Malaya
1 fighter moved from 38 Sea Zone to India
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 armour, 2 infantry and 1 tactical_bomber moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 armour and 1 artillery moved from Quebec to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 97 Sea Zone to MaltaPlace Units - British
1 fighter and 1 infantry placed in Union of South Africa
2 infantry placed in Quebec
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 25 PUs (1 lost to blockades); end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Place Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs (9 lost to blockades); end with 6 PUs total
Some units change owners in territory India
Some units change owners in territory Malaya -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 battleship moved from 98 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Alexandria to Malta
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Romania to Belarus
1 mech_infantry moved from Slovakia Hungary to Belarus
1 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
3 mech_infantrys moved from Northern Italy to Slovakia HungaryCombat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry
Italians win, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 20
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Italians win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 20
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Greece to Egypt
1 bomber moved from Malta to Egypt
1 fighter moved from Tunisia to Egypt
1 cruiser moved from 96 Sea Zone to 98 Sea ZonePlace Units - Italians
1 artillery placed in Northern Italy
1 factory_minor placed in Egypt
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour
Alexandria : 1 flag, Egypt : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Cyprus : 1 flag, Nigeria : 1 flag, 1 infantry
Kenya : 1 flag, Malta : 1 flag, 1 artillery and 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
French Equatorial Africa : 1 flag, Tunisia : 1 flag, Slovakia Hungary : 2 aaGuns and 3 mech_infantrys
Northern Italy : 1 artillery and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 1 artillery and 2 infantry
Western Ukraine : 1 flag, 1 armour
96 Sea Zone : 1 battleship, 1 cruiser and 1 transport
95 Sea Zone : 3 submarines -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to unitsCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Sumatra to India
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 armour placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from French Central Africa to French West AfricaTurn Complete - French
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Scramble Fighters for UK bombing raid?
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From map, your bombers are unescorted, so YES, Scramble. Your attack is not going to change, right? Good luck Cooran.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 bombers moved from Southern France to United Kingdom
2 mech_infantrys moved from France to Western Germany
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Germans
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Recording Battle Statistics
Cleaning up after air battles
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Germans player Changing PUs for British from 25 to 26
EDIT: Turning off Edit Mode
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 114 Sea Zone to 112 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
2 infantry moved from 98 Sea Zone to Egypt
7 infantry moved from Karelia to Novgorod
2 aaGuns, 9 artilleries and 18 infantry moved from Baltic States to Belarus
1 aaGun, 8 armour, 4 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Holland Belgium to Germany
1 mech_infantry moved from Western Germany to Germany
4 tactical_bombers moved from Western Germany to BelarusPlace Units - Germans
3 armour, 3 artilleries, 3 infantry and 1 mech_infantry placed in Germany
1 fighter and 1 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Egypt : 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Germany : 1 aaGun, 3 armour, 3 artilleries, 1 factory_major, 3 infantry and 3 mech_infantrys
Southern Italy : 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Belarus : 3 aaGuns, 8 armour, 9 artilleries, 22 infantry, 8 mech_infantrys and 4 tactical_bombers
Karelia : 1 flag, Baltic States : 1 flag, Bryansk : 1 flag, 1 mech_infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 armour and 5 mech_infantrys
Bessarabia : 1 flag, Ukraine : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
112 Sea Zone : 2 destroyers
125 Sea Zone : 1 submarine
113 Sea Zone : 3 transports
95 Sea Zone : 1 destroyer and 1 transport
Bulgaria : 1 flag, Yugoslavia : 1 flag, Finland : 1 flag,
Production/PUs Summary :Germans : 50 / 65
Russians : 26 / 39
Japanese : 47 / 56
Americans : 52 / 72
Chinese : 8 / 10
British : 24 / 26
UK_Pacific : 15 / 6
Italians : 23 / 33
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
OK so I just posted G4. The game crashed on me after unit placement, so I had to redo all of that.
Your factory has 11 damage, instead of 10 like the original result, so I edited your UK IPC at 26 (+1 IPC) instead of 25.
Russia’s turn.
Coorran
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - Russians
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
6 infantry moved from Archangel to Belarus
3 armour, 11 artilleries, 32 infantry and 2 mech_infantrys moved from Smolensk to Belarus
1 armour, 2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 artillery and 2 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 4 armour, 11 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 8 armour, 9 artilleries, 22 infantry, 8 mech_infantrys and 4 tactical_bombers; Italians defend with 1 armour and 1 mech_infantry
1 armour owned by the Russians retreated to Archangel
Italians win with 9 armour, 9 artilleries, 9 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is -113
Casualties for Germans: 3 aaGuns and 22 infantry
Casualties for Russians: 3 armour, 11 artilleries, 1 fighter, 38 infantry and 2 mech_infantrys
Recording Battle Statistics
Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
Setting uses for triggers used this phase.Non Combat Move - Russians
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Belarus to Russia
2 aaGuns moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
1 aaGun moved from Archangel to Vologda
1 aaGun and 4 infantry moved from Amur to Manchuria
4 infantry moved from Buryatia to Amur
6 infantry moved from Timguska to Novosibirsk
1 aaGun and 2 infantry moved from Yenisey to Timguska
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea ZonePlace Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs (1 lost to blockades); end with 29 PUs total -
wow. when dice go bad, it sucks.
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Intercept in India?
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definitely, max fighters.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
2 submarines moved from 20 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
2 destroyers moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 45 Sea Zone
2 bombers moved from Hunan to India
2 fighters moved from Yunnan to India
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Chahar to Anhwe
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 7 infantry and 1 mech_infantry moved from Yunnan to Burma
2 battleships moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from Yunnan to Malaya
1 infantry moved from French Indo China to Siam
1 tactical_bomber moved from Yunnan to Siam
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from Hunan to Anhwe
1 tactical_bomber moved from Yunnan to Hopei
1 artillery moved from Chahar to AnhweCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
UK_Pacific launches 3 interceptors out of India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in Burma
Japanese attack with 1 artillery, 7 infantry and 1 mech_infantry
British defend with 1 tactical_bomber
Japanese win, taking Burma from UK_Pacific with 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 1 tactical_bomber
Japanese win with 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 1 tactical_bomber
Battle in Siam
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 harbour and 3 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 aaGun and 3 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 aaGun and 3 infantry
Battle in 45 Sea Zone
Japanese attack with 2 destroyers, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport; Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Units damaged: 1 battleship owned by the Americans
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 35 Sea Zone from Americans with 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese win with 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Japanese
1 aaGun, 1 artillery and 1 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Hopei to Yunnan
1 fighter moved from Anhwe to Yunnan
1 fighter moved from India to Yunnan
2 bombers moved from India to Yunnan
2 bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 carrier moved from 20 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 carrier moved from 42 Sea Zone to 34 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone
2 fighters moved from 45 Sea Zone to Kwangsi
2 fighters moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Siam to Yunnan
2 fighters and 1 tactical_bomber moved from Malaya to YunnanPlace Units - Japanese
2 fighters and 1 infantry placed in Japan
3 transports placed in 6 Sea Zone
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 artillery, 2 bombers, 2 fighters and 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Siam : 1 infantry
Yunnan : 1 flag, 1 aaGun, 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
Suiyuyan : 1 flag, Hunan : 1 flag, Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 artillery and 1 infantry
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 artillery, 7 infantry and 1 mech_infantry
Borneo : 1 flag, Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 tactical_bombers
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 2 infantry
Java : 1 flag, -
Coorran: 4 fighters, 1 tact, 1 strat vs 3 naked transports PLUS up to 3 Japan Fighters @ Sea 6. Scramble?
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coorrann - here is the saved game. However, since I made the rookie noob error of not sending prior to the scramble, I saved with zero planes launching. I think we can edit one way or the other or I can redo move prior to combat. Let me know. I wrote down my purchases in case we go the redo route. - Bob BTW: you are a pretty good player. Seriously, usually play the same group of people and you are doing things differently then they would do, surprising.





