No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
Rgp44(axis) vs Gazza global
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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game got scrambled, when i attacked your fleet off greece it didnt defend with the planes for some reason, i got enough hits to kill everything but they didn’t defense roll, i rolled two with the dice roller and got (3,6) and edited 1 german plane off beyond the 2 kills by CV and DD. anyway game file is corrupted or something have to go back do you want me to re-do the turn or just edit from the battle results in my e-mail?
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just try and redo and see what happens if it does not work edit it
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it left the 2 planes out again, i’m going to have to grab the e-mails from the first run through and edit based on those.
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ok no problem
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edited hopefully this works, it should say G13 not G12 used the number from the French turn but it is correct from the battle results i have
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :13
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to unitsNon Combat Move - Russians
Place Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total -
yep it works have you down loaded 611 from triplea
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saw you on the lobby gazza was going to host a game but you had left ><
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :13
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
3 artilleries moved from Caroline Islands to 33 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
Japanese take Wake Island from Americans
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Sumatra
1 fighter moved from Malaya to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Sumatra
2 tactical_bombers moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to Sumatra
2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to BurmaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hawaiian Islands
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Hawaiian Islands, round 1 : 0/1 hits
Japanese roll dice for 3 artilleries and 3 infantry in Hawaiian Islands, round 1 : 2/6 hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Japanese win with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Burma, round 1 : 3/7 hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in Burma, round 1 : 2/2 hits
1 armour owned by the British , 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 armour and 1 mech_infantry
Japanese win with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 armour and 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 1 : 2/7 hits
UK_Pacific roll dice for 1 armour and 1 infantry in Sumatra, round 1 : 0/2 hits
1 infantry owned by the British and 1 armour owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Japanese win with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from Sumatra to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
2 tactical_bombers moved from Sumatra to 37 Sea Zone
1 fighter moved from 41 Sea Zone to Malaya
2 fighters moved from Burma to Malaya
1 tactical_bomber moved from Burma to Malaya
1 tactical_bomber moved from Burma to 37 Sea Zone
1 destroyer and 2 submarines moved from 20 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
2 bombers moved from Caroline Islands to Philippines
1 armour moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Kazakhstan to Caucasus
2 armour moved from Kazakhstan to Caucasus
1 armour moved from Tsinghai to Kazakhstan
2 mech_infantrys moved from Shensi to Kazakhstan
1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan
1 infantry moved from Vologda to Samara
1 infantry moved from Siberia to SakhaPlace Units - Japanese
1 artillery and 1 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Shensi : 1 flag, Yunnan : 1 flag, 1 aaGun, 2 armour, 1 artillery and 2 mech_infantrys
Suiyuyan : 1 flag, Kweichow : 1 flag, 1 armour and 2 mech_infantrys
Hunan : 1 flag, Kansu : 1 flag, Hopei : 1 flag, Tsinghai : 1 flag, Szechwan : 1 flag, Chahar : 1 flag, Sikang : 1 flag, Anhwe : 1 flag, Shan State : 1 flag, Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 tactical_bomber
Borneo : 1 flag, Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 2 bombers, 1 harbour and 1 mech_infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 2 infantry
Johnston Island : 1 flag, 2 infantry
Hawaiian Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
Sakha : 1 flag, 2 infantry
Soviet Far East : 1 flag, Siberia : 1 flag, Kazakhstan : 1 flag, 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
French Indo China : 1 flag, Celebes : 1 flag, Java : 1 flag, Dutch New Guinea : 1 flag, Sumatra : 1 flag, 1 artillery and 1 infantry -
Cow,
sorry i missed the game but i don’t think you’d enjoy playing with me, i believe i’m what you call a grinder.
rgp
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :13
Purchase Units - Americans
Americans buy 3 bombers and 5 submarines; Remaining resources: 4 PUs;Combat Move - Americans
Giving bonus movement to units
8 transports moved from 95 Sea Zone to 94 Sea Zone
5 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from Algeria to 94 Sea Zone
5 armour, 1 artillery, 8 infantry, 2 mech_infantrys and 8 transports moved from 94 Sea Zone to 95 Sea Zone
5 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
4 bombers moved from Algeria to Southern ItalyCombat - Americans
Battle in Southern Italy
Americans attack with 5 armour, 1 artillery, 4 bombers, 8 infantry and 2 mech_infantrys
Germans defend with 3 fighters and 5 infantry; Italians defend with 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 12 infantry
Italians win with 2 armour, 3 artilleries, 7 fighters and 13 infantry remaining. Battle score for attacker is -75
Casualties for Germans: 2 infantry
Casualties for Italians: 3 aaGuns and 2 infantry
Casualties for Americans: 5 armour, 1 artillery, 3 bombers, 8 infantry and 2 mech_infantrys
1 bomber owned by the Americans retreated
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Southern Italy to AlgeriaPlace Units - Americans
5 submarines placed in 10 Sea Zone
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :13
Combat Move - British
Giving bonus movement to units
1 infantry moved from India to Burma
2 tactical_bombers moved from 39 Sea Zone to Burma
2 fighters moved from 39 Sea Zone to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
British win with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
2 tactical_bombers moved from Burma to India
2 fighters moved from Burma to 39 Sea Zone
2 tactical_bombers moved from India to 39 Sea Zone
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_AlliesPlace Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 34 PUs (2 lost to blockades); end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :13
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to unitsNon Combat Move - Italians
1 mech_infantry moved from Southern France to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Western Germany : 1 bomber
Romania : 1 aaGun
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Eastern Poland : 1 flag, Bulgaria : 1 flag,
Production/PUs Summary :Germans : 67 / 87
Russians : 4 / 4
Japanese : 70 / 81
Americans : 54 / 73
Chinese : 0 / 2
British : 36 / 34
UK_Pacific : 6 / 6
Italians : 14 / 14
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 fighter moved from 39 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to 39 Sea ZonePlace Units - ANZAC
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :13
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :14
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 14 PUs;Combat Move - Germans
Giving bonus movement to units
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
2 mech_infantrys moved from Romania to Greece
3 fighters moved from Southern Italy to Greece
2 bombers moved from Western Germany to Greece
2 tactical_bombers moved from Kazakhstan to Northwest PersiaCombat - Germans
Battle in Greece
Germans attack with 2 bombers, 3 fighters and 2 mech_infantrys
British defend with 2 armour and 2 infantry
Germans roll dice for 2 bombers, 3 fighters and 2 mech_infantrys in Greece, round 1 : 3/7 hits
British roll dice for 2 armour and 2 infantry in Greece, round 1 : 1/4 hits
2 infantry owned by the British , 1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Greece
Germans roll dice for 2 bombers, 3 fighters and 1 mech_infantry in Greece, round 2 : 2/6 hits
British roll dice for 1 armour in Greece, round 2 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Greece
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 armour and 2 infantry
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 armour and 2 infantry
Battle in Northwest Persia
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Northwest Persia, round 1 : 1/6 hits
British roll dice for 1 infantry in Northwest Persia, round 1 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
3 tactical_bombers moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
2 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Nenetsia to Urals
1 mech_infantry moved from Archangel to Novosibirsk
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
1 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour moved from Volgograd to Caucasus
1 armour moved from Rostov to Caucasus
2 bombers moved from Greece to Western Germany
3 fighters moved from Greece to Southern Italy
2 mech_infantrys moved from France to Southern Italy
3 mech_infantrys moved from Greater Southern Germany to Romania
3 transports moved from 115 Sea Zone to 112 Sea ZonePlace Units - Germans
1 armour, 1 artillery and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 factory_minor placed in Caucasus
1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 67 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUsTerritory Summary for Germans :
Philippines : 1 bomber
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag, Yakut S.S.R. : 1 flag, Timguska : 1 flag, Buryatia : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Greater Southern Germany : 2 artilleries and 6 infantry
Slovakia Hungary : 2 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 3 infantry and 3 mech_infantrys
Germany : 1 factory_major and 2 infantry
Southern Italy : 3 fighters, 3 infantry and 2 mech_infantrys
Belarus : 1 flag, 3 artilleries and 2 infantry
Karelia : 1 flag, Baltic States : 1 flag, Bryansk : 1 flag, 3 aaGuns, 9 armour, 16 artilleries, 23 infantry and 18 mech_infantrys
Rostov : 1 flag, Nenetsia : 1 flag, Urals : 1 mech_infantry
Vyborg : 1 flag, Archangel : 1 flag, 1 infantry
Bessarabia : 1 flag, Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, Novosibirsk : 1 flag, 1 armour and 3 mech_infantrys
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 3 tactical_bombers
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :14
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to unitsNon Combat Move - Russians
Place Units - Russians
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total





