Also Some other Thai units.
Rgp44(axis) vs Gazza global
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FYI i edited one thing after combat, in the 1st round i accidentally took 1 hit on each carrier when i meant to take 2 on the same carrier so at the end when i had two carriers left with 1 hit each i killed 1 and fixed the other. The CVs have no attack value so it wouldnt change the combat.
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need ool sz54 and scramle order and ool sz95
scramble order sz95and oll .tsvg
scramble order sz95and oll .tsvg -
no scramble off Italy, take lowest defense hits 1st
off Aus - sub, sub, tac, cv, cv, ftg, BB
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
3 submarines moved from 94 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
3 fighters moved from 94 Sea Zone to 95 Sea Zone
2 carriers moved from 94 Sea Zone to 95 Sea Zone
6 destroyers moved from 94 Sea Zone to 95 Sea Zone
1 cruiser moved from 94 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
4 bombers moved from Algeria to 95 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 49 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to 54 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from India to Burma
2 tactical_bombers moved from 39 Sea Zone to Burma
1 fighter moved from 39 Sea Zone to Burma
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Americans
Battle in Burma
Americans attack with 1 artillery, 1 fighter and 2 tactical_bombers
Japanese defend with 2 mech_infantrys
retreated to Burma
Japanese win with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 54 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 bomber, 1 carrier, 2 destroyers and 1 tactical_bomber
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 bomber, 1 carrier, 2 destroyers and 1 tactical_bomber
Battle in 95 Sea Zone
Americans attack with 4 bombers, 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
Germans defend with 1 submarine; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 5 submarines and 2 transports
Units damaged: 1 battleship owned by the Italians
Americans win with 4 bombers, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 102
Casualties for Germans: 1 submarine
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 5 submarines and 2 transports
Casualties for Americans: 1 destroyer and 3 submarines
Americans win with 4 bombers, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 102
Casualties for Germans: 1 submarine
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 5 submarines and 2 transports
Casualties for Americans: 1 destroyer and 3 submarines
Recording Battle StatisticsNon Combat Move - Americans
4 bombers moved from 95 Sea Zone to Algeria
9 transports moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 tactical_bombers moved from Burma to 39 Sea Zone
1 fighter moved from Burma to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea ZonePlace Units - Americans
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
needs scramble orders for 97
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Combat Move - British
Giving bonus movement to units
1 infantry moved from West India to 79 Sea Zone
1 armour moved from West India to 79 Sea Zone
1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from India to Burma
1 mech_infantry moved from West India to Burma
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
British take Greece from Italians
1 armour moved from 99 Sea Zone to Greece
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 fighter moved from Algeria to 97 Sea Zone
1 fighter moved from Algeria to 97 Sea Zone
1 fighter moved from Algeria to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
1 bomber moved from Iraq to 96 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Malta
1 tactical_bomber moved from 39 Sea Zone to Sumatra
1 fighter moved from 39 Sea Zone to Sumatra
1 fighter moved from 39 Sea Zone to Burma
1 tactical_bomber moved from 39 Sea Zone to Burma
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - British
Battle in 97 Sea Zone
British attack with 2 bombers and 3 fighters
Italians defend with 1 transport
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 92 Sea Zone
British attack with 1 fighter and 1 transport
Italians defend with 1 transport
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyer
British win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyer
Battle in Burma
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
British win with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sumatra
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Italians defend with 1 airfield, 1 harbour and 1 infantry
British win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
British win with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 carrier moved from 94 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 armour moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 armour moved from 99 Sea Zone to Greece
1 fighter moved from 92 Sea Zone to Algeria
2 bombers moved from 97 Sea Zone to Algeria
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from Sumatra to 39 Sea Zone
1 fighter moved from Sumatra to 39 Sea Zone
1 fighter moved from Burma to 39 Sea Zone
1 tactical_bomber moved from Burma to 39 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 28 PUs (8 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Place Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to unitsNon Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
1 aaGun moved from Eastern Poland to RomaniaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 mech_infantry placed in Southern FranceTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Western Germany : 1 bomber
Romania : 1 aaGun
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 12 infantry
Eastern Poland : 1 flag, Bulgaria : 1 flag,
Production/PUs Summary :Germans : 60 / 83
Russians : 11 / 12
Japanese : 65 / 76
Americans : 55 / 70
Chinese : 0 / 2
British : 36 / 29
UK_Pacific : 10 / 10
Italians : 14 / 15
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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game got scrambled, when i attacked your fleet off greece it didnt defend with the planes for some reason, i got enough hits to kill everything but they didn’t defense roll, i rolled two with the dice roller and got (3,6) and edited 1 german plane off beyond the 2 kills by CV and DD. anyway game file is corrupted or something have to go back do you want me to re-do the turn or just edit from the battle results in my e-mail?
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just try and redo and see what happens if it does not work edit it
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it left the 2 planes out again, i’m going to have to grab the e-mails from the first run through and edit based on those.
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ok no problem
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edited hopefully this works, it should say G13 not G12 used the number from the French turn but it is correct from the battle results i have
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :13
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to unitsNon Combat Move - Russians
Place Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total -
yep it works have you down loaded 611 from triplea
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saw you on the lobby gazza was going to host a game but you had left ><





