Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Japanese
1 unit repaired.
Giving bonus movement to units
3 mech_infantrys moved from Shensi to Kazakhstan
1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan
1 fighter moved from Yunnan to 38 Sea Zone
1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
3 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
2 submarines moved from 37 Sea Zone to 54 Sea Zone
1 bomber moved from Caroline Islands to 54 Sea Zone
1 bomber moved from Philippines to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Burma
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Kazakhstan
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry; British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 1 : 1/5 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 1 : 2/3 hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Kazakhstan
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
1 armour owned by the British and 1 mech_infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Japanese win with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Burma
Japanese attack with 4 fighters, 3 mech_infantrys and 4 tactical_bombers
British defend with 1 armour and 2 infantry
Japanese roll dice for 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Burma, round 1 : 3/11 hits
UK_Pacific roll dice for 1 armour and 2 infantry in Burma, round 1 : 1/3 hits
2 infantry owned by the British , 1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Sumatra from Americans, taking Burma from UK_Pacific with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 2 infantry
Japanese win with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 38 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 3 destroyers, 2 fighters, 6 submarines and 2 tactical_bombers
ANZAC defend with 1 fighter; Americans defend with 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 submarines
Japanese roll dice for 6 submarines in 54 Sea Zone, round 1 : 1/6 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 54 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 1 : 6/10 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 5 fighters in 54 Sea Zone, round 1 : 4/5 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers and 1 cruiser in 54 Sea Zone, round 1 : 2/5 hits
2 submarines owned by the Americans , 1 carrier owned by the Americans , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 1/4 hits
1 carrier owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 7/9 hits
Americans roll dice for 5 fighters in 54 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 54 Sea Zone, round 2 : 2/3 hits
4 fighters owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans , 2 destroyers owned by the Japanese , 1 fighter owned by the Japanese , 2 submarines owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 1 battleship in 54 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 bombers, 2 carriers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 73
Casualties for Japanese: 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 submarines
Japanese win with 1 battleship, 2 bombers, 2 carriers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 73
Casualties for Japanese: 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 submarines
Recording Battle Statistics
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 54 Sea Zone: 1 carrier
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 54 Sea Zone: 1 carrier
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 54 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 fighter moved from 38 Sea Zone to Malaya
1 fighter moved from Burma to Malaya
1 fighter moved from Burma to Malaya
2 fighters moved from Burma to 37 Sea Zone
3 tactical_bombers moved from Burma to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 tactical_bomber moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from Kazakhstan to Shensi
1 mech_infantry moved from Shensi to Kazakhstan
2 armour moved from Shensi to Kazakhstan
2 mech_infantrys moved from Kweichow to Shensi
2 mech_infantrys moved from Kwangtung to Yunnan
1 armour moved from Kweichow to Tsinghai
1 transport moved from 45 Sea Zone to 37 Sea Zone
2 bombers moved from 54 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
1 airfield placed in Malaya
1 destroyer and 2 submarines placed in 20 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 3 artilleries, 2 bombers, 1 harbour and 4 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Shensi : 1 flag, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Yunnan : 1 flag, 1 aaGun, 2 armour, 1 artillery and 5 mech_infantrys
Suiyuyan : 1 flag, Kweichow : 1 flag, Hunan : 1 flag, Kansu : 1 flag, Hopei : 1 flag, Tsinghai : 1 flag, 1 armour
Szechwan : 1 flag, Chahar : 1 flag, Sikang : 1 flag, Anhwe : 1 flag, Shan State : 1 flag, Burma : 1 flag, 2 mech_infantrys
Malaya : 1 flag, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Borneo : 1 flag, Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 mech_infantry
Guam : 1 flag, 1 airfield
Johnston Island : 1 flag, 2 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag, 2 armour and 2 mech_infantrys
French Indo China : 1 flag, Celebes : 1 flag, Java : 1 flag, Dutch New Guinea : 1 flag, Sumatra : 1 flag, 1 infantry
FYI i edited one thing after combat, in the 1st round i accidentally took 1 hit on each carrier when i meant to take 2 on the same carrier so at the end when i had two carriers left with 1 hit each i killed 1 and fixed the other. The CVs have no attack value so it wouldnt change the combat.
need ool sz54 and scramle order and ool sz95
scramble order sz95and oll .tsvg
scramble order sz95and oll .tsvg
no scramble off Italy, take lowest defense hits 1st
off Aus - sub, sub, tac, cv, cv, ftg, BB
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
3 submarines moved from 94 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
3 fighters moved from 94 Sea Zone to 95 Sea Zone
2 carriers moved from 94 Sea Zone to 95 Sea Zone
6 destroyers moved from 94 Sea Zone to 95 Sea Zone
1 cruiser moved from 94 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
4 bombers moved from Algeria to 95 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 49 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to 54 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from India to Burma
2 tactical_bombers moved from 39 Sea Zone to Burma
1 fighter moved from 39 Sea Zone to Burma
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Combat - Americans
Battle in Burma
Americans attack with 1 artillery, 1 fighter and 2 tactical_bombers
Japanese defend with 2 mech_infantrys
retreated to Burma
Japanese win with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 54 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 bomber, 1 carrier, 2 destroyers and 1 tactical_bomber
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 bomber, 1 carrier, 2 destroyers and 1 tactical_bomber
Battle in 95 Sea Zone
Americans attack with 4 bombers, 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
Germans defend with 1 submarine; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 5 submarines and 2 transports
Units damaged: 1 battleship owned by the Italians
Americans win with 4 bombers, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 102
Casualties for Germans: 1 submarine
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 5 submarines and 2 transports
Casualties for Americans: 1 destroyer and 3 submarines
Americans win with 4 bombers, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 102
Casualties for Germans: 1 submarine
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 5 submarines and 2 transports
Casualties for Americans: 1 destroyer and 3 submarines
Recording Battle Statistics
Non Combat Move - Americans
4 bombers moved from 95 Sea Zone to Algeria
9 transports moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 tactical_bombers moved from Burma to 39 Sea Zone
1 fighter moved from Burma to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
Place Units - Americans
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:
Combat Move - Chinese
Giving bonus movement to units
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total
needs scramble orders for 97
no scramble
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Combat Move - British
Giving bonus movement to units
1 infantry moved from West India to 79 Sea Zone
1 armour moved from West India to 79 Sea Zone
1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from India to Burma
1 mech_infantry moved from West India to Burma
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
British take Greece from Italians
1 armour moved from 99 Sea Zone to Greece
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 fighter moved from Algeria to 97 Sea Zone
1 fighter moved from Algeria to 97 Sea Zone
1 fighter moved from Algeria to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
1 bomber moved from Iraq to 96 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Malta
1 tactical_bomber moved from 39 Sea Zone to Sumatra
1 fighter moved from 39 Sea Zone to Sumatra
1 fighter moved from 39 Sea Zone to Burma
1 tactical_bomber moved from 39 Sea Zone to Burma
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
Combat - British
Battle in 97 Sea Zone
British attack with 2 bombers and 3 fighters
Italians defend with 1 transport
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
British win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 92 Sea Zone
British attack with 1 fighter and 1 transport
Italians defend with 1 transport
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyer
British win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyer
Battle in Burma
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
British win with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sumatra
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Italians defend with 1 airfield, 1 harbour and 1 infantry
British win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
British win with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle Statistics
Non Combat Move - British
1 carrier moved from 94 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 armour moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 armour moved from 99 Sea Zone to Greece
1 fighter moved from 92 Sea Zone to Algeria
2 bombers moved from 97 Sea Zone to Algeria
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from Sumatra to 39 Sea Zone
1 fighter moved from Sumatra to 39 Sea Zone
1 fighter moved from Burma to 39 Sea Zone
1 tactical_bomber moved from Burma to 39 Sea Zone
Place Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 28 PUs (8 lost to blockades); end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some units change owners in territory India
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Giving bonus movement to units
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
1 aaGun moved from Eastern Poland to Romania
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 mech_infantry placed in Southern France
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Territory Summary for Italians :
Alexandria : 1 flag, Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Western Germany : 1 bomber
Romania : 1 aaGun
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 12 infantry
Eastern Poland : 1 flag, Bulgaria : 1 flag,
Production/PUs Summary :
Germans : 60 / 83
Russians : 11 / 12
Japanese : 65 / 76
Americans : 55 / 70
Chinese : 0 / 2
British : 36 / 29
UK_Pacific : 10 / 10
Italians : 14 / 15
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
2 infantry moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :12
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
Turn Complete - French
game got scrambled, when i attacked your fleet off greece it didnt defend with the planes for some reason, i got enough hits to kill everything but they didn’t defense roll, i rolled two with the dice roller and got (3,6) and edited 1 german plane off beyond the 2 kills by CV and DD. anyway game file is corrupted or something have to go back do you want me to re-do the turn or just edit from the battle results in my e-mail?
just try and redo and see what happens if it does not work edit it
it left the 2 planes out again, i’m going to have to grab the e-mails from the first run through and edit based on those.
ok no problem
edited hopefully this works, it should say G13 not G12 used the number from the French turn but it is correct from the battle results i have
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :13
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
Non Combat Move - Russians
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total
yep it works have you down loaded 611 from triplea