@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs12L - Botider (allies +11) vs EB (axis) game 2
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Cau twlo 4inf 1art
Noncombat
1bmb Cau - EPl
2ftr Nor - Ger
2art BSt - EPl
3inf Pol - GerBuild
7inf 1art 2ftr GerCollect
37 + 15 = 52 -
another patented EB wipeout of cau. :roll: i don’t even need to look at a map to know this game is over (sorry Botider)
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i think your little one-trick wonder is gonna end soon EB - either you will be horribly burned a few times and stop trying this move, or people will begin to understand they just need to weather your initial bull rush and grind you down. problem is, your bull rush is working so WELL!!! :lol:
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except against gamer that is. :wink:
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Yeah going to be 0-2 against Gamer but may win a few other games.
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5 hits on defense in caucasus? seriously? that is absurd…
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5 hits on defense in caucasus? seriously? that is absurd…
been there, done that against EB. twice. his dice don’t have an off switch :lol:
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i think your little one-trick wonder is gonna end soon EB - either you will be horribly burned a few times and stop trying this move, or people will begin to understand they just need to weather your initial bull rush and grind you down. problem is, your bull rush is working so WELL!!!  :lol:
i know… i’ve seen this move a few dozen times. it’s like any other strategy: it’s unbeatable if you get good luck. i’ve tried it a few times,… it’s never worked in the long run. took cau a couple of times, but never with enough to hold it, and usually end up seriously weakening japan’s air strength. i’ve never have gotten 3 hits with the italians (2 is the best i’ve done – and for a real lesson in the dangers of an italian strafe see my current debacle against ob&g), and certainly never had anywhere clsoe to 7 tanks survive to take the territory.
oh well, there’s other things to do this summer.
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all you can do now is hit back with everything and hope to get just as lucky back. :|
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funny thing is, he pulls off a 1% win like that and then says nothing. when pressed he might say, “yeah that worked out better than i was expecting” :wink:
right EB? :-P
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oh, i don’t blame him a bit. it was an aggressive, gutsy move. really, after his lousy dice on G1, i was pretty much expecting this, and figured on 3-4 tanks in caucasus, best case. i never dreamed there’d be 7 of them. but that’s to his credit… he took a chance. no fear, no favor.
nice move, EB. dice luck or not, it worked and now you’re the driver’s seat. tip of the hat.
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russia 2
purchase
4 inf, 2 rtl, 2 arm… spend $30, save $3combat
ukr ( )
inf euknoncombat
inf bel > euk
inf kar > bel
4 inf, rtl, aa fin > kar
3 inf, rtl arc > rus
inf ura > rus
inf eve > nov
6 inf yak > eve
inf bry > stcdeployment
2 inf > kar
2 inf, 2 rtl, 2 arm > ruscollect
$26 + $3 saved = $29 -
oh, i don’t blame him a bit. it was an aggressive, gutsy move. really, after his lousy dice on G1, i was pretty much expecting this, and figured on 3-4 tanks in caucasus, best case. i never dreamed there’d be 7 of them. but that’s to his credit… he took a chance. no fear, no favor.
nice move, EB. dice luck or not, it worked and now you’re the driver’s seat. tip of the hat.
i don’t blame him either - if it keeps working, why stop?
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oh, i don’t blame him a bit. it was an aggressive, gutsy move. really, after his lousy dice on G1, i was pretty much expecting this, and figured on 3-4 tanks in caucasus, best case. i never dreamed there’d be 7 of them. but that’s to his credit… he took a chance. no fear, no favor.
nice move, EB. dice luck or not, it worked and now you’re the driver’s seat. tip of the hat.
i don’t blame him either - if it keeps working, why stop?
exactly. although this strat has been around for a while, and is usually fairly easy to defend against, if you get the dice and can hold it, it sure tips the game dramatically. i just felt like he really had no choice after his G1 - he had to do something, or the game could have gotten away from him quickly. the italian result was very positive and gave him a serious chance to take caucasus (about 70%), but my poor defense really has him sitting pretty right now. sometimes you gotta gamble…
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Jap2
Purchase
43 buys 1ftr 1dd 1inf 1arm 1ic save 2Combat
Aus - 1arm 1art Phi via 1trn sz50 to sz39, 2inf Bor via 1trn sz49 to sz39, 1bb 1cru sz50
Ind - 2inf Sum via 1trn sz38 to sz35, 3ftr FIC
Kia - 2inf Jap via 1trn sz61, 1ftr sz62, 2ftr sz60
Bry - 1inf 1art Jap via 1trn sz62
Fuk - 1inf Kwa
Bur - 1inf Yun
Sik - 2inf Hup
Nin - 3inf SuiAus
Rolls: 1@1 2@2 2@3 1@4; Total Hits: 41@1: (2)2@2: (2, 2)2@3: (4, 1)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (5) -
sorry Botider you have 1 more inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Aus twol
Ind
Rolls: 2@1 3@3; Total Hits: 32@1: (2, 2)3@3: (3, 1, 1)
Rolls: 1@2; Total Hits: 11@2: (1) -
Ind twlo 1inf
Kia
Rolls: 2@1 3@3; Total Hits: 22@1: (5, 3)3@3: (3, 6, 3)
Rolls: 1@2; Total Hits: 11@2: (2) -
mercy,… your dice are sizzlin’ today! help! :wink:
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Kia twlo 1inf
Noncombat
3ftr Ind - Cau
3ftr Kia - sz62
1ac sz60 - sz62
2ftr sz37 - Cau
1ac sz37 - sz39
1inf Kwa - FICBuild
1ic Sum
1inf 1arm Jap
1ftr 1dd sz62Collect
42 + 15 = 57





