• il let you do it it wont work for me sorry


  • Great - will do AFTER you take your next turn.


  • USE THIS FILE TO TAKE YOUR TURN.  LANDED 1 troop to Gibraltar, all set. thanks. Bob

    J4 corrected Use This File.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 3 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 90 Sea Zone
                1 cruiser moved from 101 Sea Zone to 90 Sea Zone
                1 submarine moved from 101 Sea Zone to 90 Sea Zone
                2 fighters moved from 101 Sea Zone to 90 Sea Zone
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone
                2 fighters moved from Central United States to 90 Sea Zone
                1 cruiser moved from 90 Sea Zone to 91 Sea Zone
                4 fighters moved from 90 Sea Zone to 91 Sea Zone
                1 carrier moved from 90 Sea Zone to 91 Sea Zone
                1 submarine moved from 90 Sea Zone to 91 Sea Zone
                1 destroyer moved from 90 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Recording Battle Statistics

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 transport moved from 101 Sea Zone to 86 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                Americans undo move 1.
                3 transports placed in 101 Sea Zone
                2 artilleries and 3 infantry placed in Eastern United States
                2 destroyers and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Sikang to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                    retreated to Suiyuyan
                    Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Sikang

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total


  • what about UK?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Combat Move - British
                Giving bonus movement to units
                1 carrier moved from 106 Sea Zone to 103 Sea Zone
                1 carrier moved from 103 Sea Zone to 91 Sea Zone
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                    British win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - British

    Place Units - British
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs (3 lost to blockades); end with 33 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Place Units - UK_Pacific
                1 armour and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
                    Some units change owners in territory India


  • sorry i was doing it at work it was taking 2 long to down load where i was thats y there some time in between down load sorry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 bomber moved from Libya to Romania
                1 armour moved from Bulgaria to Romania

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from Romania to Albania
                1 armour moved from Algeria to 92 Sea Zone
                2 fighters moved from Southern Italy to Gibraltar
                1 aaGun moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun, 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to Gibraltar
                1 artillery moved from Alexandria to Tobruk

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 fighter moved from 42 Sea Zone to Java
                1 fighter moved from 42 Sea Zone to Java
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French


  • uk and india will intercept any attack on air base and ind complex and port


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 5 armour, 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                10 armour, 7 artilleries, 12 infantry and 4 mech_infantrys moved from Belarus to Archangel
                1 armour and 1 artillery moved from Novgorod to Archangel
                3 armour and 1 mech_infantry moved from Baltic States to Archangel
                4 infantry moved from Slovakia Hungary to Romania
                      Germans take Romania from Russians
                3 armour moved from Poland to Romania
                2 armour moved from Germany to Romania
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                2 fighters moved from Western Germany to Eastern Poland
                1 bomber moved from Baltic States to Eastern Poland
                3 bombers moved from Western Germany to United Kingdom
                2 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                British launches 2 interceptors out of United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 tactical_bomber killed by AA guns
                Bombing raid in United Kingdom causes: 18 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 18 damage total.
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                    Germans win with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Recording Battle Statistics
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters moved from Eastern Poland to Novgorod
                1 bomber moved from Eastern Poland to Novgorod
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Karelia to Finland
                1 infantry moved from Karelia to Novgorod
                2 aaGuns, 2 artilleries and 2 infantry moved from Baltic States to Novgorod
                1 aaGun moved from Novgorod to Archangel
                1 armour moved from Poland to Novgorod
                1 aaGun moved from Poland to Baltic States
                4 armour moved from Germany to Baltic States
                1 aaGun moved from Germany to Poland
                1 infantry moved from Finland to Norway
                3 bombers moved from United Kingdom to Western Germany
                2 fighters moved from United Kingdom to Holland Belgium

    Place Units - Germans
                2 armour and 1 fighter placed in Western Germany
                3 artilleries placed in Novgorod
                3 armour placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • traveling this week. sorry for slow down. Do want to keep playing.


  • no problem im a bit like that sometimes get the time and somtimes not


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 2 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Urals to Vologda
                1 infantry moved from Urals to Nenetsia
                1 infantry moved from Kansu to Suiyuyan
                2 infantry moved from Bryansk to Smolensk
                1 armour moved from Bryansk to Ukraine
                1 armour moved from Bryansk to Ukraine
                2 artilleries moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Urals to Vologda
                1 infantry moved from Urals to Vologda
                2 infantry moved from Urals to Novosibirsk
                11 infantry moved from Timguska to Novosibirsk
                4 infantry moved from Tsagaan Olom to Suiyuyan

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 5 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                    Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                    Russians win with 3 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                2 mech_infantrys moved from Bryansk to Ukraine
                2 aaGuns moved from Yenisey to Timguska
                2 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                3 infantry placed in Ukraine
                2 armour, 1 fighter and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs


  • UK Pac/India - launch intercep tor? BTW: sorry for delay, was traveling.

    Intercept.tsvg


  • sorry for my delay yes il intercept in india


  • Gazza - i took my turn, but it never posted. Don’t know why. Bummer too, because you lost your fighter and all my planes survived. Will re-do and save and manually post. Oh well, so it goes…

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