@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Vold vs bobgordon303
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damage carriers, dest, plane 1, carrier 1, planes 2&3, carrier 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - ANZAC
Battle in Queensland
ANZAC attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC win, taking Queensland from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
ANZAC win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 54 Sea Zone
ANZAC attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 artillery, 2 carriers, 1 destroyer, 3 fighters and 2 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the ANZAC
1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 battleship owned by the ANZAC retreated to 46 Sea Zone
Japanese win with 2 carriers, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is -30
Casualties for ANZAC: 1 carrier, 1 destroyer and 1 submarine
Recording Battle Statistics
1 fighter owned by the Japanese could not land and were killedNon Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to New Zealand
1 fighter moved from 54 Sea Zone to New South Wales
1 transport moved from 62 Sea Zone to 60 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to TunisiaTurn Complete - French
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wow, you dodged a bullet. Could have been much much worse. I got one crappy hit, you got max hits. I bailed.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 armour moved from Archangel to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Archangel
3 infantry moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Western UkraineCombat - Germans
Germans creates battle in territory 112 Sea Zone
Battle in Western Ukraine
Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Germans win with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 bombers moved from Western Ukraine to Germany
1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Romania to Eastern Poland
2 armour and 1 artillery moved from Novgorod to Belarus
2 infantry moved from Baltic States to Belarus
4 infantry moved from Poland to Eastern Poland
5 armour moved from Germany to Eastern Poland
5 infantry moved from Germany to Poland
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Germans from 112 Sea Zone: 1 submarine
EDIT: Germans player Adding units owned by PlayerID named:Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from France to Southern FrancePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Romania
2 armour, 1 artillery and 4 infantry placed in Germany
1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
Hey, I’ll take everything that I can get!
Edit mode was due to my not understanding which mode on the client to move the sub from 112. It’s a non-comm (I chose not to engage), but it wouldn’t let me move after combat. So I guess it wants it as a combat move since it’s sharing a space.
I’m still learning things about this client.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Russians
Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
12 infantry moved from Samara to Vologda
Russians take Vologda from Germans
6 artilleries moved from Russia to Vologda
2 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
10 armour, 5 artilleries and 6 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 armour and 1 mech_infantry moved from Norway to KareliaCombat - Russians
Battle in Karelia
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Russians win with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 10 armour, 5 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 10 armour, 5 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Russians win with 10 armour, 5 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 aaGun moved from Ukraine to Western Ukraine
1 aaGun moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Rostov to Bryansk
1 aaGun moved from Samara to Russia
1 aaGun moved from Samara to Vologda
3 infantry moved from Kansu to Novosibirsk
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
4 artilleries and 13 infantry moved from Russia to Bryansk
1 aaGun, 1 armour, 3 artilleries and 2 infantry moved from Norway to Finland
1 submarine moved from 112 Sea Zone to 110 Sea ZonePlace Units - Russians
8 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs (3 lost to blockades); end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Kansu
Japanese take Kansu from Chinese
2 artilleries and 2 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Kiangsi to Kwangsi
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
Japanese take Java from ANZAC
1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
3 transports moved from 19 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
Japanese take Shantung from Chinese
4 infantry moved from 19 Sea Zone to KiangsuCombat - Japanese
???
Battle in Kwangsi
Japanese attack with 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber
Chinese defend with 2 artilleries and 4 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangsi from Chinese with 2 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 4 infantry
Casualties for Chinese: 2 artilleries and 4 infantry
Japanese win with 2 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 4 infantry
Casualties for Chinese: 2 artilleries and 4 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
4 fighters and 1 tactical_bomber moved from Kwangsi to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 bomber and 3 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs (1 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 artilleries moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 armour, 1 artillery and 1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
Americans take Hawaiian Islands from JapaneseCombat - Americans
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Western United States to Queensland
3 infantry moved from Western United States to Central United States
3 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
3 armour moved from 91 Sea Zone to Morocco
5 infantry moved from Algeria to Tunisia
1 bomber moved from Algeria to United Kingdom
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
1 battleship moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 109 Sea Zone to 91 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 armour, 1 bomber, 1 fighter and 3 infantry placed in Eastern United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
2 artilleries and 2 infantry moved from Chahar to Anhwe
1 fighter moved from Yunnan to Anhwe
2 artilleries and 1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Chinese: 2 infantry
Chinese win with 2 artilleries and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 2 artilleries
Chinese win, taking Kwangsi from Japanese with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for Chinese: 1 infantry
Chinese win with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
4 artilleries and 1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 11 PUs (1 lost to blockades); end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Combat Move - British
Giving bonus movement to units
5 armour, 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Siam to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 5 armour, 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 4 fighters, 7 infantry and 1 tactical_bomber
British win, taking French Indo China from Japanese with 5 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Japanese: 4 fighters, 7 infantry and 1 tactical_bomber
Casualties for British: 7 infantry
British win with 5 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Japanese: 4 fighters, 7 infantry and 1 tactical_bomber
Casualties for British: 7 infantry
Recording Battle StatisticsNon Combat Move - British
1 aaGun moved from Yunnan to French Indo China
1 fighter moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
5 armour moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 aaGun and 1 infantry moved from Scotland to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 armour moved from India to Yunnan
1 infantry moved from Shan State to French Indo China
1 infantry moved from Burma to IndiaPlace Units - British
1 transport placed in 106 Sea Zone
1 infantry placed in Quebec
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Place Units - UK_Pacific
2 armour and 2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs (4 lost to blockades); end with 16 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 5 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
Giving bonus movement to units
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_PacificCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 2 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 armour, 2 artilleries and 3 infantry moved from Egypt to Alexandria
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
3 infantry moved from Iraq to Northwest Persia
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
1 armour and 2 infantry placed in Iraq
2 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
FYI: my turns may stretch out for the next few weeks. I’m in Alaska and fishing season is upon us :)
V
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thanks for the heads up. Any killer deals on shipping fresh salmon back to the lower 48? Or are you fishing for crab?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
1 battleship, 1 cruiser and 1 destroyer moved from 46 Sea Zone to 62 Sea Zone
1 armour moved from Queensland to New South Wales
1 infantry moved from New South Wales to Queensland
1 fighter moved from Burma to Kwangsi
1 fighter moved from New Zealand to 62 Sea ZonePlace Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Combat Move - French
Giving bonus movement to units
1 fighter moved from Tunisia to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
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Salmon.
I’m afraid that there are no killer deals on shipping anything to or from here :(
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :8
Purchase Units - Germans
Germans buy 2 armour and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 artilleries and 9 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from Novgorod to Karelia
2 armour moved from Belarus to Karelia
1 armour moved from Urals to Archangel
Germans take Nenetsia from Russians
1 artillery and 2 infantry moved from Belarus to Archangel
8 armour, 4 artilleries, 8 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from 98 Sea Zone to EgyptCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 1 fighter, 10 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 artillery, 3 fighters and 2 infantry; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 fighter, 10 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 artillery, 3 fighters and 2 infantry
Casualties for Americans: 3 artilleries and 3 infantry
Germans win with 2 artilleries, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 fighter, 10 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 artillery, 3 fighters and 2 infantry
Casualties for Americans: 3 artilleries and 3 infantry
Battle in Karelia
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 2 armour
Germans win, taking Karelia from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour
Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Germans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 8 armour, 4 artilleries, 10 infantry and 1 tactical_bomber
Russians defend with 1 aaGun, 10 armour, 5 artilleries and 6 infantry
7 armour owned by the Germans retreated to Eastern Poland
Russians win with 8 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 4 artilleries and 10 infantry
Casualties for Russians: 1 aaGun, 2 armour, 5 artilleries and 6 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Romania to Eastern Poland
5 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 artillery and 4 infantry moved from Germany to Poland
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Germans from Normandy Bordeaux: 1 artillery
EDIT: Germans player Adding units owned by PlayerID named:Germans to Normandy Bordeaux: 1 tactical_bomber
EDIT: Turning off Edit Mode
2 bombers and 3 tactical_bombers moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
3 infantry placed in Southern France
3 infantry placed in France
1 armour and 3 infantry placed in Western Germany
1 armour and 2 infantry placed in Romania
4 infantry placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
here’s something odd. I did the German turn yesterday but saw today that it wasn’t posted. I thought I may have done it locally by accident, but I checked and the dice server was utilized so I did do it PBF. However, something happened and it didn’t post to forum.
I can’t recreate the turn from the dice emails, so I redid the turn. Nothing extravagant happened on either version of the turn. In fact, this version leaves me a little worse off than the other one if I recall correctly.
It’s the best idea I can come up with to move forward unless you have a better one.
I apologize for the mix up.
V





