Vold vs bobgordon303
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
3 armour moved from Morocco to Tunisia
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber and 1 fighter moved from Morocco to Gibraltar
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from JapaneseCombat - Americans
Battle in Tunisia
Americans attack with 5 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery
Americans win, taking Tunisia from Italians with 5 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Americans win with 5 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Recording Battle StatisticsNon Combat Move - Americans
5 infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to 109 Sea Zone
2 battleships, 1 carrier and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 92 Sea Zone to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Gibraltar to Algeria
1 aaGun and 2 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 2 artilleries moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Eastern United States to Central United States
1 armour moved from Western United States to Eastern United States
1 armour moved from Western United States to Eastern United StatesPlace Units - Americans
1 armour, 1 artillery and 4 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 submarine and 1 transport placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
2 artilleries and 3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Hopei to Chahar
1 fighter moved from Szechwan to Kwangsi
1 infantry moved from Hunan to KwangsiCombat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Chinese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Chinese attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 2 armour
Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Chinese win with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in Chahar
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Combat Move - British
Giving bonus movement to units
2 artilleries and 2 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
2 armour moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 6 armour
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 5 armour remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
British win with 5 armour remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
2 armour, 2 artilleries and 1 infantry moved from Shan State to Yunnan
1 infantry moved from Siam to Shan State
1 artillery and 2 infantry moved from Burma to Yunnan
3 armour and 1 mech_infantry moved from India to Yunnan
1 infantry moved from India to Burma
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Algeria to 88 Sea Zone
1 fighter and 1 tactical_bomber moved from 88 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to United Kingdom
1 artillery and 1 infantry moved from Algeria to Tunisia
1 destroyer moved from 43 Sea Zone to 34 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
1 destroyer and 1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Place Units - UK_Pacific
1 armour, 2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs (2 lost to blockades); end with 20 PUs total
Some units change owners in territory India
Some units change owners in territory Malaya -
re: scramble, my apologies about that. Doesn’t effect game, I didn’t Land troops this round at Denmark or Norway. Â Hope you have a wonderful vacation, see you in a short week (or if you sign on sooner, see you then). Â Peace out. lulz
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Italians
Italians buy 1 bomber, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from Egypt to 76 Sea Zone
2 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from BritishCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 76 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from 76 Sea Zone to Egypt
2 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 armour, 1 destroyer, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 81 Sea Zone to 98 Sea Zone
2 armour and 3 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from 92 Sea Zone to Southern FrancePlace Units - Italians
3 infantry placed in Iraq
1 bomber and 2 infantry placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
Hello Vold - require your Order of Loss for big sea battle between Anzac and Japan. Let me know. Thanks. - BG
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damage carriers, dest, plane 1, carrier 1, planes 2&3, carrier 2
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - ANZAC
Battle in Queensland
ANZAC attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC win, taking Queensland from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
ANZAC win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 54 Sea Zone
ANZAC attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 artillery, 2 carriers, 1 destroyer, 3 fighters and 2 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the ANZAC
1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 battleship owned by the ANZAC retreated to 46 Sea Zone
Japanese win with 2 carriers, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is -30
Casualties for ANZAC: 1 carrier, 1 destroyer and 1 submarine
Recording Battle Statistics
1 fighter owned by the Japanese could not land and were killedNon Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to New Zealand
1 fighter moved from 54 Sea Zone to New South Wales
1 transport moved from 62 Sea Zone to 60 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to TunisiaTurn Complete - French
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wow, you dodged a bullet. Could have been much much worse. I got one crappy hit, you got max hits. I bailed.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 armour moved from Archangel to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Archangel
3 infantry moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Western UkraineCombat - Germans
Germans creates battle in territory 112 Sea Zone
Battle in Western Ukraine
Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Germans win with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 bombers moved from Western Ukraine to Germany
1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Romania to Eastern Poland
2 armour and 1 artillery moved from Novgorod to Belarus
2 infantry moved from Baltic States to Belarus
4 infantry moved from Poland to Eastern Poland
5 armour moved from Germany to Eastern Poland
5 infantry moved from Germany to Poland
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Germans from 112 Sea Zone: 1 submarine
EDIT: Germans player Adding units owned by PlayerID named:Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from France to Southern FrancePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Romania
2 armour, 1 artillery and 4 infantry placed in Germany
1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
Hey, I’ll take everything that I can get!
Edit mode was due to my not understanding which mode on the client to move the sub from 112. It’s a non-comm (I chose not to engage), but it wouldn’t let me move after combat. So I guess it wants it as a combat move since it’s sharing a space.
I’m still learning things about this client.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Russians
Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
12 infantry moved from Samara to Vologda
Russians take Vologda from Germans
6 artilleries moved from Russia to Vologda
2 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
10 armour, 5 artilleries and 6 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 armour and 1 mech_infantry moved from Norway to KareliaCombat - Russians
Battle in Karelia
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Russians win with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 10 armour, 5 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 10 armour, 5 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Russians win with 10 armour, 5 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 aaGun moved from Ukraine to Western Ukraine
1 aaGun moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Rostov to Bryansk
1 aaGun moved from Samara to Russia
1 aaGun moved from Samara to Vologda
3 infantry moved from Kansu to Novosibirsk
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
4 artilleries and 13 infantry moved from Russia to Bryansk
1 aaGun, 1 armour, 3 artilleries and 2 infantry moved from Norway to Finland
1 submarine moved from 112 Sea Zone to 110 Sea ZonePlace Units - Russians
8 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs (3 lost to blockades); end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer and 8 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Kansu
Japanese take Kansu from Chinese
2 artilleries and 2 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Kiangsi to Kwangsi
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 2 carriers, 1 destroyer, 2 fighters and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
Japanese take Java from ANZAC
1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
3 transports moved from 19 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
Japanese take Shantung from Chinese
4 infantry moved from 19 Sea Zone to KiangsuCombat - Japanese
???
Battle in Kwangsi
Japanese attack with 2 artilleries, 4 fighters, 4 infantry and 1 tactical_bomber
Chinese defend with 2 artilleries and 4 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangsi from Chinese with 2 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 4 infantry
Casualties for Chinese: 2 artilleries and 4 infantry
Japanese win with 2 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 4 infantry
Casualties for Chinese: 2 artilleries and 4 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
4 fighters and 1 tactical_bomber moved from Kwangsi to French Indo ChinaPlace Units - Japanese
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 bomber and 3 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs (1 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 artilleries moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 armour, 1 artillery and 1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
Americans take Hawaiian Islands from JapaneseCombat - Americans
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Western United States to Queensland
3 infantry moved from Western United States to Central United States
3 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 1 artillery, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
3 armour moved from 91 Sea Zone to Morocco
5 infantry moved from Algeria to Tunisia
1 bomber moved from Algeria to United Kingdom
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
1 battleship moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 109 Sea Zone to 91 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 armour, 1 bomber, 1 fighter and 3 infantry placed in Eastern United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
2 artilleries and 2 infantry moved from Chahar to Anhwe
1 fighter moved from Yunnan to Anhwe
2 artilleries and 1 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Chinese: 2 infantry
Chinese win with 2 artilleries and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 2 artilleries
Chinese win, taking Kwangsi from Japanese with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for Chinese: 1 infantry
Chinese win with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
4 artilleries and 1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 11 PUs (1 lost to blockades); end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Combat Move - British
Giving bonus movement to units
5 armour, 3 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Siam to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 5 armour, 3 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 4 fighters, 7 infantry and 1 tactical_bomber
British win, taking French Indo China from Japanese with 5 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Japanese: 4 fighters, 7 infantry and 1 tactical_bomber
Casualties for British: 7 infantry
British win with 5 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Japanese: 4 fighters, 7 infantry and 1 tactical_bomber
Casualties for British: 7 infantry
Recording Battle StatisticsNon Combat Move - British
1 aaGun moved from Yunnan to French Indo China
1 fighter moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
5 armour moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 aaGun and 1 infantry moved from Scotland to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 armour moved from India to Yunnan
1 infantry moved from Shan State to French Indo China
1 infantry moved from Burma to IndiaPlace Units - British
1 transport placed in 106 Sea Zone
1 infantry placed in Quebec
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Place Units - UK_Pacific
2 armour and 2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs (4 lost to blockades); end with 16 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 5 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
Giving bonus movement to units
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_PacificCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 2 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 armour, 2 artilleries and 3 infantry moved from Egypt to Alexandria
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
3 infantry moved from Iraq to Northwest Persia
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
1 armour and 2 infantry placed in Iraq
2 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs