XDAP round 2: Numenoreans vs. AllWeNeedIsTank

  • TripleA

    while i was busy gloating about my bombing run, i messed up my unit placement

    do you mind if i edit noncombat units that i forgot to move in west germany and my placements?

  • Liaison TripleA '11 '10

    How the hell is Transjordan French?!?!

  • Liaison TripleA '11 '10

    And WOW, that’s a HELL of a push on Moscow.  I wonder if the Russians are going to hold…

    If they don’t… This game is FAR from over.

  • TripleA

    I believe it’s pronounced La Trans Jordan.


  • Game History

    Round :5

    Purchase Units - Russians
                Russians repair 13 damage on 13 factory_majors; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Rostov to Ukraine
                2 mech_infantrys moved from Volgograd to Ukraine
                2 tactical_bombers moved from Russia to Ukraine
                1 fighter moved from Russia to Ukraine
                1 artillery moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 infantry moved from Novgorod to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Jehol to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 2 armour, 1 factory_minor and 4 mech_infantrys
                    retreated to Ukraine
                    Germans win with 2 armour remaining. Battle score for attacker is -6
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for Russians: 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Recording Battle Statistics

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                1 mech_infantry moved from Russia to Rostov
                1 artillery moved from Novgorod to Archangel
                2 infantry moved from Karelia to Novgorod
                1 artillery moved from Karelia to Novgorod

    Place Units - Russians
                9 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    R5.tsvg

  • TripleA

    do you mind if we use these edits to the noncombat and placement phase for germany’s last turn?

    g5 with noncombat and correct placement edit.tsvg


  • Please edit the Russian AA guns in Jehol. One into Chahar, one into Anhwe. Ty.

  • Liaison TripleA '11 '10

    Hold the Line Godel!


  • @allweneedislove:

    do you mind if we use these edits to the noncombat and placement phase for germany’s last turn?

    Not a problem.


  • @Gargantua:

    Hold the Line Godel!

    Not a problem.

    I hope . . .  :|

  • TripleA

    @KurtGodel7:

    @allweneedislove:

    do you mind if we use these edits to the noncombat and placement phase for germany’s last turn?

    Not a problem.

    thanks kurt!

    hankthetank, can you please edit kurts saved file to include my noncombat and placement edits aswell as his russiun aagun edits.


  • @allweneedislove:

    @KurtGodel7:

    @allweneedislove:

    do you mind if we use these edits to the noncombat and placement phase for germany’s last turn?

    Not a problem.

    thanks kurt!

    hankthetank, can you please edit kurts saved file to include my noncombat and placement edits aswell as his russiun aagun edits.

    You’re welcome. You’ve let me have my edits, so it’s only fair I return the favor.

  • TripleA

    Board has been edited as follows:

    Russian AA guns have moved from Jehol to Chahar (1) and Anhwe(1)

    German changes:

    • 4 Mech Inf. now in Ukraine
    • 3 AA 2 fighters, 2 tac bombers in Germany
    • 2 I, 1 Art 3 fighters, 3 tac bombers in Western Germany
    • 1 I, 2 Art in France

    I was going to add 3 Italian planes, but I figured why bother.


  • @Hank13:

    Board has been edited as follows:

    Russian AA guns have moved from Jehol to Chahar (1) and Anhwe(1)

    German changes:

    • 4 Mech Inf. now in Ukraine
    • 3 AA 2 fighters, 2 tac bombers in Germany
    • 2 I, 1 Art 3 fighters, 3 tac bombers in Western Germany
    • 1 I, 2 Art in France

    I was going to add 3 Italian planes, but I figured why bother.

    Edit the mech infantry out of the Ukraine because they were killed on the Russian turn.

  • TripleA

    Sorry. Will do.

  • TripleA

    For some reason I’m not allowed to use my 2 Japanese fighters to attack Kwantung. They both are in range so I don’t know what the problem is. I edited in 2 tanks to replicate the fighters. I will delete them after the battle and land the planes as if they attacked.

  • TripleA

    Ignore that last post - it won’t let me attack with the tanks either.


  • @Hank13:

    Sorry. Will do.

    np

    It’s odd that it won’t let you attack with your tanks or fighters.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                Giving bonus movement to units
                1 armour and 1 mech_infantry moved from India to Shan State
                      Japanese take Burma from UK_Pacific
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Yunnan to Kwangsi
                      Japanese take Kwangsi from Chinese
                2 artilleries and 2 infantry moved from Yunnan to French Indo China
                1 infantry moved from India to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Siam
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 bomber moved from Japan to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 bomber moved from 20 Sea Zone to Kwangtung
                1 submarine moved from 6 Sea Zone to 34 Sea Zone
                2 cruisers moved from 36 Sea Zone to 20 Sea Zone
                2 battleships moved from 36 Sea Zone to 20 Sea Zone
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Germans from Ukraine: 3 mech_infantrys
                EDIT: Japanese player Removing units owned by PlayerID named:Germans from Ukraine: 1 mech_infantry
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Hunan: 2 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Hunan: 2 armour
                EDIT: Turning off Edit Mode


  • Something seems wrong with the file you’d posted. To fix this, I will redo Japan’s turn, doing exactly the things you did. If I should get different die rolls than the ones you got, I’ll edit. Speaking of which, I’ll also edit to fix the German and Russian oversights. If the final result of all this is in any way different than what it should be, let me know.

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