XDAP round 2: Numenoreans vs. AllWeNeedIsTank

  • TripleA

    @KurtGodel7:

    Modification: the U.S.'s attack will actually consist of the following: 2 subs, 2 dds, 3 fighters, 1 tac bomber, a carrier, 2 cruisers, and a bb.

    Please let me know what your intentions are with respect to scrambling your fighters and using your suicide tokens.

    since this is such an unimportant battle i am sure that hankthetank would not mind me declaring his ools for him, deciding on scrambling, and deciding to use his one time only kamikaze fighters.

    scramble the fighters.
    use all kamikazes
    2 on the battleship
    2 on the carrier
    1 on each cruiser

    ools 5 destroyers, then 2 fighters


  • Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 destroyer, 3 infantry, 4 submarines and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 artillery and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Kiangsu
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 2 Sea Zone to 6 Sea Zone
                2 fighters moved from 10 Sea Zone to 6 Sea Zone
                1 bomber moved from Western United States to 110 Sea Zone
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria

    Combat - Americans
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2,5
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 5,2
                    Units damaged: 1 battleship owned by the Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 5 destroyers and 2 fighters
                    1 submarine owned by the Americans Submerged
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 46
                    Casualties for Japanese: 5 destroyers and 2 fighters
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 46
                    Casualties for Japanese: 5 destroyers and 2 fighters
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber and 2 destroyers
                    Germans defend with 3 submarines
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 submarines
                    Casualties for Americans: 2 destroyers
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 submarines
                    Casualties for Americans: 2 destroyers
                Recording Battle Statistics
                1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 fighter moved from 6 Sea Zone to Manchuria
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Alaska to Western United States
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters could not land in 6 Sea Zone and were removed
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Place Units - Americans
                3 submarines placed in 2 Sea Zone
                1 battleship, 1 submarine and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 infantry placed in Eastern United States
                1 infantry placed in Central United States
                1 destroyer and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs (1 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    US_3.tsvg


  • Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total


  • Game History

    Round :3

    Purchase Units - British
                British buy 1 cruiser, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                Giving bonus movement to units
                1 carrier and 4 destroyers moved from 106 Sea Zone to 109 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from West India to India
                1 infantry moved from Burma to India
                1 infantry moved from Malaya to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from 81 Sea Zone to Egypt
                1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Morocco to Algeria

    Combat - British
                Battle in Egypt
                    British attack with 1 armour and 2 infantry
                    Italians defend with 2 armour, 1 harbour, 1 infantry and 1 mech_infantry
                    British win, taking Egypt from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 16
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 armour, 1 infantry and 1 mech_infantry
                    British win with 1 armour and 1 infantry remaining. Battle score for attacker is 16
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 armour, 1 infantry and 1 mech_infantry
                Battle in India
                    British attack with 2 infantry
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Japanese win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                2 fighters moved from United Kingdom to 109 Sea Zone

    Place Units - British
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 cruiser and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 28 PUs (1 lost to blockades); end with 29 PUs total

    UK_3.tsvg


  • Just click through the UK Pacific thing. Italy is up.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 bomber and 2 fighters moved from Alexandria to Egypt
                1 infantry moved from Kenya to Ethiopia
                      Italians take Ethiopia from British

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    British defend with 1 armour, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Egypt, round 1 :  0/5 hits
                        British roll dice for 1 armour and 1 infantry in Egypt, round 1 :  1/2 hits
                        1 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Egypt, round 2 :  1/4 hits
                        British roll dice for 1 armour and 1 infantry in Egypt, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Egypt
                    retreated to Egypt
                    British win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 artillery moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                1 bomber and 2 fighters moved from Egypt to Alexandria
                1 bomber moved from Alexandria to Southern Italy
                1 battleship and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 2 mech_infantrys moved from Northern Italy to Romania
                1 armour moved from Yugoslavia to Romania
                2 infantry moved from Albania to Bulgaria

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag,    Alexandria : 1 flag, 2 fighters
        Kenya : 1 flag,    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 2 armour and 2 mech_infantrys
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major, 3 infantry and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
        Ethiopia : 1 infantry


  • Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from Malaya to Shan State

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • The glory of France’s third turn has now been recorded. Germany is up.


    Game History

    Round :3

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French
                Recording Battle Statistics

    Non Combat Move - French

    Turn Complete - French

    Viva la France3.tsvg


  • @KurtGodel7:

    The glory of France’s third turn has now been recorded. Germany is up.


    Game History

    Round :3

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French
                Recording Battle Statistics

    Non Combat Move - French

    Turn Complete - French

    La gloire française must be increased even further!! There is no limit to the excellence of France! In celebration of French glory, please edit the Syria infantry to Trans-Jordan. Ty.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Politics - Germans
                Turning on Edit Mode
                EDIT: Germans player Changing ownership of Trans-Jordan from Italians to French
                EDIT: Germans player Removing units owned by PlayerID named:French from Syria: 1 infantry
                EDIT: Germans player Adding units owned by PlayerID named:French to Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 14 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                3 armour, 4 artilleries and 16 infantry moved from Belarus to Bryansk
                6 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                4 artilleries and 4 infantry moved from Eastern Poland to Belarus
                5 mech_infantrys moved from Poland to Belarus
                10 artilleries moved from Poland to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 9 armour, 4 artilleries, 16 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 9 armour, 4 artilleries, 16 infantry and 4 mech_infantrys in Bryansk, round 1 :  9/33 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 9 armour, 4 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 9 armour, 4 artilleries, 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 aaGun moved from Belarus to Bryansk

    Place Units - Germans
                10 mech_infantrys placed in Germany
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 4 mech_infantrys and 3 tactical_bombers
        Poland : 2 mech_infantrys
        Germany : 1 factory_major and 10 mech_infantrys
        Belarus : 1 flag, 4 artilleries, 4 infantry and 5 mech_infantrys
        Baltic States : 1 flag,    Bryansk : 1 flag, 1 aaGun, 9 armour, 4 artilleries, 15 infantry and 4 mech_infantrys
        Eastern Poland : 1 flag, 10 artilleries and 10 mech_infantrys
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag,    Yugoslavia : 1 flag,
    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 38 / 39
        Japanese : 26 / 56
        Americans : 53 / 79
        Chinese : 13 / 11
        British : 28 / 29
        UK_Pacific : 14 / 0
        Italians : 15 / 24
        ANZAC : 14 / 28
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Game History

    Round :4

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 armour, 14 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Ukraine to Russia
                2 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Manchuria to Jehol

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 armour, 1 artillery, 25 infantry and 3 mech_infantrys
                    Germans defend with 1 aaGun, 9 armour, 4 artilleries, 15 infantry and 4 mech_infantrys
                    14 infantry owned by the Russians , 3 armour owned by the Russians , 3 mech_infantrys owned by the Russians and 1 artillery owned by the Russians retreated to Russia
                    Germans win with 9 armour, 4 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 aaGun and 9 infantry
                    Casualties for Russians: 11 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 5 infantry moved from Vologda to Russia
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Karelia to Novgorod
                1 tactical_bomber moved from Karelia to Russia
                1 fighter moved from Karelia to Russia
                1 artillery and 1 infantry moved from Finland to Karelia
                1 artillery moved from Karelia to Novgorod
                1 infantry moved from Volgograd to Rostov
                1 aaGun moved from Russia to Tambov

    Place Units - Russians
                10 infantry placed in Russia
                2 mech_infantrys placed in Volgograd
                Turning on Edit Mode
                EDIT: Russians player Removing units owned by PlayerID named:Russians from Manchuria: 2 aaGuns
                EDIT: Russians player Adding units owned by PlayerID named:Russians to Jehol: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 39 PUs; end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs

    USSR4.tsvg

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 bomber moved from French Indo China to 36 Sea Zone
                1 bomber, 2 carriers, 3 destroyers and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 bomber, 2 carriers, 3 destroyers and 1 submarine
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber, 2 carriers and 3 destroyers in 6 Sea Zone, round 1 :  3/4 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 6 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 2 carriers and 3 destroyers in 6 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 battleship and 1 cruiser in 6 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 battleship owned by the Americans , 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 bomber, 2 carriers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 54
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    Japanese win with 1 bomber, 2 carriers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 54
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 bomber moved from 6 Sea Zone to Japan
                2 artilleries and 3 infantry moved from Kweichow to Yunnan
                1 armour moved from West India to India
                2 battleships, 1 carrier, 2 cruisers, 1 fighter and 2 transports moved from 39 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 destroyers and 1 transport placed in 6 Sea Zone
                2 fighters placed in Japan
                1 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - Japanese
                Japanese collect 27 PUs; end with 27 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 2 artilleries and 3 infantry
        Suiyuyan : 1 flag,    Kweichow : 1 flag,    Hunan : 1 flag,    Hopei : 1 flag,    Chahar : 1 flag,    Anhwe : 1 flag,    India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        French Indo China : 1 flag,


  • Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 artillery moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 mech_infantry moved from Tunisia to Tobruk
                      Americans take Tobruk from Italians
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Morocco to Tunisia
                1 bomber moved from United Kingdom to Western United States
                1 tactical_bomber moved from Manchuria to 25 Sea Zone
                1 carrier moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Manchuria to 25 Sea Zone
                3 submarines moved from 2 Sea Zone to 25 Sea Zone
                1 battleship moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 mech_infantry moved from 25 Sea Zone to Midway
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 transport moved from 19 Sea Zone to 34 Sea Zone

    Combat - Americans
                Recording Battle Statistics

    Non Combat Move - Americans

    Place Units - Americans
                1 battleship, 1 carrier and 2 submarines placed in 10 Sea Zone
                2 fighters and 1 infantry placed in Western United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    US_4.tsvg


  • Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                4 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 17 PUs (1 lost to blockades); end with 19 PUs total


  • Game History

    Round :4

    Purchase Units - British
                British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                Giving bonus movement to units
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 cruiser moved from 109 Sea Zone to 125 Sea Zone
                2 fighters moved from 109 Sea Zone to 125 Sea Zone
                3 destroyers moved from 109 Sea Zone to 125 Sea Zone
                1 carrier moved from 109 Sea Zone to 125 Sea Zone
                1 armour moved from Egypt to Alexandria
                2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                2 destroyers moved from 81 Sea Zone to 97 Sea Zone
                1 battleship moved from 81 Sea Zone to 97 Sea Zone
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 artillery moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 artillery moved from 87 Sea Zone to French West Africa
                1 infantry moved from 87 Sea Zone to French West Africa

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour and 2 infantry
                    Italians defend with 2 fighters
                    British win, taking Alexandria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 17
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 fighters
                    British win with 1 armour and 1 infantry remaining. Battle score for attacker is 17
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 fighters
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 bomber and 2 destroyers
                    Italians defend with 1 battleship, 1 submarine and 2 transports
                    Units damaged: 1 battleship owned by the Italians
                    British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber and 2 destroyers remaining. Battle score for attacker is 40
                    Casualties for Italians: 1 battleship, 1 submarine and 2 transports
                    British win with 1 battleship, 1 bomber and 2 destroyers remaining. Battle score for attacker is 40
                    Casualties for Italians: 1 battleship, 1 submarine and 2 transports
                Battle in 125 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 transport
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Neutral with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    British win with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Recording Battle Statistics

    Non Combat Move - British
                1 bomber moved from 97 Sea Zone to Libya
                3 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 armour and 2 infantry placed in Union of South Africa
                1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    UK_4.tsvg


  • Ignore the UK Pacific thing. Italy is up.

  • TripleA

    Italian bomber is strategically bombing Russia. Would you like to scramble your fighter?


  • yes

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 bomber moved from Southern Italy to Russia
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                1 armour and 1 mech_infantry moved from Romania to Bessarabia
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians
                Air Battle in Russia
                Italians attacks with 1 units heading to Russia
                Russians launches 1 interceptors out of Russia
                        Defenders Fire,  :  1/1 hits
                        Attackers Fire,  :  0/1 hits
                        1 bomber owned by the Italians lost in Russia
                    Air Battle is over, the bombers have all died
                Battle in Bessarabia
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                    Italians win with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics
                Cleaning up after air battles

    Non Combat Move - Italians
                2 infantry moved from Bulgaria to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy
                2 mech_infantrys moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 infantry
        Kenya : 1 flag,    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 10 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
        Bessarabia : 1 flag, 1 armour
        Western Ukraine : 1 flag, 1 armour and 1 mech_infantry


  • Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 12 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 31 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUs

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