BOOM AND DOOM!
Gekkepop vs BobGordon303
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
3 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 4 infantry moved from Germany to 113 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
Germans take Novgorod from Russians
3 artilleries and 3 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Karelia to Novgorod
6 artilleries and 13 infantry moved from Slovakia Hungary to Romania
5 armour and 3 mech_infantrys moved from Poland to Romania
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
1 fighter moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 6 infantry moved from Baltic States to Eastern Poland
4 armour moved from Baltic States to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
1 artillery and 3 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Baltic States to Novgorod
1 bomber moved from Southern France to Romania
1 artillery moved from 98 Sea Zone to AlexandriaCombat - Germans
Battle in Eastern Poland
Germans attack with 4 armour, 1 artillery and 8 infantry
Russians defend with 1 artillery and 4 infantry
Germans win, taking Eastern Poland from Russians with 4 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 4 infantry
Germans win with 4 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Romania
Germans attack with 5 armour, 6 artilleries, 1 bomber, 1 fighter, 13 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 8 armour, 1 artillery, 13 infantry and 1 mech_infantry
Germans win, taking Romania from Russians with 5 armour, 6 artilleries, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 62
Casualties for Germans: 11 infantry
Casualties for Russians: 8 armour, 1 artillery, 13 infantry and 1 mech_infantry
Germans win with 5 armour, 6 artilleries, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 62
Casualties for Germans: 11 infantry
Casualties for Russians: 8 armour, 1 artillery, 13 infantry and 1 mech_infantry
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from 114 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Romania to Germany
1 bomber moved from Romania to Western Germany
3 aaGuns moved from Baltic States to NovgorodPlace Units - Germans
4 artilleries and 6 infantry placed in Germany
1 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
2 armour moved from Ukraine to Eastern Poland
2 armour moved from Smolensk to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
3 artilleries and 1 infantry moved from Bessarabia to Eastern Poland
3 fighters and 1 tactical_bomber moved from Ukraine to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 4 armour, 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 4 armour, 1 artillery and 7 infantry
retreated to Eastern Poland
Germans win with 4 armour and 1 artillery remaining. Battle score for attacker is -21
Casualties for Germans: 7 infantry
Casualties for Russians: 4 armour, 3 artilleries and 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Eastern Poland to Smolensk
4 infantry moved from Novosibirsk to Samara
1 aaGun and 6 infantry moved from Archangel to Smolensk
1 aaGun moved from Ukraine to Bryansk
1 mech_infantry moved from Caucasus to BryanskPlace Units - Russians
2 artilleries, 1 fighter and 6 infantry placed in Russia
1 armour placed in Volgograd
1 armour placed in RussiaTurn Complete - Russians
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
you know you are winning, right. :)
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Yeah I am now, to be honest I think those Russian and US moves killed you.
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Need a scramble for SZ33.
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 carrier, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
3 carriers, 2 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
1 artillery and 10 infantry moved from Manchuria to Korea
3 infantry moved from India to West India
1 armour moved from India to Yunnan
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 22 Sea Zone to 45 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
1 artillery moved from 43 Sea Zone to Borneo
Japanese take Borneo from UK_Pacific
1 fighter moved from Japan to 33 Sea Zone
1 tactical_bomber moved from Japan to Korea
1 fighter and 2 tactical_bombers moved from Kwangsi to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
2 bombers moved from Kwangsi to 45 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 3 carriers and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Japanese: 1 cruiser, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Japanese win with 2 battleships, 3 carriers and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Japanese: 1 cruiser, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Battle in Korea
Japanese attack with 3 artilleries, 2 fighters, 14 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 14 infantry
Japanese win, taking Korea from Russians with 2 artilleries, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery, 1 fighter and 14 infantry
Casualties for Russians: 2 aaGuns and 14 infantry
Japanese win with 2 artilleries, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery, 1 fighter and 14 infantry
Casualties for Russians: 2 aaGuns and 14 infantry
Battle in 33 Sea Zone
Japanese attack with 1 artillery, 3 carriers, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport
Japanese win with 3 carriers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 30
Casualties for Americans: 1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport
Japanese win with 3 carriers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 30
Casualties for Americans: 1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
2 bombers moved from 45 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Korea to Japan
2 tactical_bombers moved from Korea to Japan
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 armour and 2 infantry placed in India
4 artilleries and 4 infantry placed in Japan
1 carrier and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Americans take Morocco from Italians
1 armour and 3 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 destroyer, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Hawaiian Islands to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 artillery, 3 carriers, 2 destroyers, 3 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport
2 submarines owned by the Japanese Submerged
Japanese win with 3 carriers, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -14
Casualties for Japanese: 2 destroyers and 1 tactical_bomber
Casualties for Americans: 3 fighters and 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - Americans
1 destroyer and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 mech_infantry moved from Eastern United States to Western United States
1 aaGun moved from Eastern United States to Central United StatesPlace Units - Americans
1 battleship, 1 destroyer and 3 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
5 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs (4 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 armour, 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Tanganyika Territory to French Equatorial Africa
British take French Equatorial Africa from ItaliansCombat - British
Battle in Egypt
British attack with 2 armour, 2 artilleries and 3 infantry
Italians defend with 1 harbour and 1 infantry
British win, taking Egypt from Italians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 artillery moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 armour and 1 artillery moved from Quebec to 106 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 artillery moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - British
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
2 artilleries and 4 infantry moved from Trans-Jordan to Egypt
2 armour moved from French West Africa to French Equatorial Africa
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
6 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Persia to Northwest Persia
1 armour and 2 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 5 artilleries and 8 infantry
British defend with 2 armour, 2 artilleries, 1 harbour and 3 infantry
Italians win, taking Egypt from British with 1 armour, 5 artilleries and 3 infantry remaining. Battle score for attacker is 14
Casualties for British: 2 armour, 2 artilleries and 3 infantry
Casualties for Italians: 5 infantry
Italians win with 1 armour, 5 artilleries and 3 infantry remaining. Battle score for attacker is 14
Casualties for British: 2 armour, 2 artilleries and 3 infantry
Casualties for Italians: 5 infantry
Battle in French Equatorial Africa
Italians attack with 2 armour
British defend with 1 armour
Italians win, taking French Equatorial Africa from British with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Italians: 1 armour
Italians win with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Italians: 1 armour
Recording Battle StatisticsNon Combat Move - Italians
Place Units - Italians
2 submarines and 1 transport placed in 95 Sea Zone
1 tactical_bomber placed in Southern Italy
1 armour, 3 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 artillery moved from Eastern Poland to Baltic States
3 artilleries and 3 infantry moved from Vyborg to Novgorod
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries moved from Germany to 114 Sea Zone
3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
4 armour moved from Eastern Poland to Ukraine
Germans take Western Ukraine from Russians
Germans take Ukraine from Russians
6 artilleries and 2 infantry moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
1 artillery and 3 infantry moved from Germany to Poland
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Alexandria to EgyptCombat - Germans
Battle in Bessarabia
Germans attack with 6 artilleries and 2 infantry
Russians defend with 1 aaGun
Germans win, taking Bessarabia from Russians with 6 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Germans win with 6 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Recording Battle StatisticsNon Combat Move - Germans
5 armour and 3 mech_infantrys moved from Romania to UkrainePlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 fighter moved from Russia to Archangel
1 fighter moved from Smolensk to Belarus
1 mech_infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Smolensk to Belarus
2 infantry moved from Smolensk to Archangel
1 tactical_bomber moved from Smolensk to Archangel
1 fighter moved from Smolensk to Belarus
1 fighter moved from Smolensk to ArchangelCombat - Russians
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Belarus to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Bryansk to Russia
1 armour moved from Russia to Smolensk
1 armour moved from Volgograd to Russia
4 infantry moved from Samara to Russia
1 submarine moved from 109 Sea Zone to 91 Sea ZonePlace Units - Russians
4 artilleries and 6 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
3 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from India to Eastern Persia
1 artillery and 1 infantry moved from Kweichow to Hopei
1 armour moved from Yunnan to Hopei
1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
2 artilleries moved from Korea to Manchuria
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 destroyer moved from 17 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Japanese take Queensland from ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Japanese take Caroline Islands from Americans
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 battleships, 2 carriers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
2 infantry moved from India to West India
1 tactical_bomber moved from Japan to KwangsiCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Japanese
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 armour, 2 artilleries, 1 fighter and 3 infantry placed in Japan
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 77 PUs -
I just captured my 6th victory city with Japan, so will win a Pacific victory next turn if you can’t recapture one.





