@Ragnell804 I am travelling over the weekend. Please expect my turn on Sunday.
Have a good weekend!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
Americans take Caroline Islands from Japanese
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Wake Island to Guam
1 bomber moved from Wake Island to Philippines
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Recording Battle Statistics
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 armour and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
ool needed. btw: you are good.
Thanks, still kicking myself for that one mistake, may have cost me the game. If you retreat with a damaged carrier I lose the planes anyway right? So ool is tac, then fig, then carrier.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
Giving bonus movement to units
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone
1 artillery moved from Italian Somaliland to Kenya
British take Kenya from Italians
1 armour and 2 infantry moved from Tanganyika Territory to Kenya
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
Combat - British
Battle in 104 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 1 carrier, 1 fighter and 1 tactical_bomber
Germans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -22
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 bomber, 1 fighter and 1 tactical_bomber
Recording Battle Statistics
Non Combat Move - British
1 cruiser moved from 38 Sea Zone to 42 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea Zone
1 armour and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 27 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
Giving bonus movement to units
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 battleship and 1 cruiser moved from 95 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Algeria to Morocco
6 infantry moved from Greece to Bulgaria
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Yugoslavia to 97 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Syria
Italians attack with 1 armour, 2 artilleries and 3 infantry
French defend with 1 infantry
Italians win, taking Syria from French with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Morocco from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in French Equatorial Africa
Italians attack with 2 armour and 1 mech_infantry
French defend with 1 infantry
Italians win, taking French Equatorial Africa from French with 2 armour remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantry
Italians win with 2 armour remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantry
Recording Battle Statistics
Non Combat Move - Italians
2 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
Place Units - Italians
1 carrier, 1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 27 PUs; end with 28 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
i got one hit. you got 3 hits. dice not loving allies
Yeah had a couple of lucky breaks, but you’re the one who wanted to play dice. :P
true enough. I have never played Low Luck and only just read about it for the first time.
Are you still playing? ANZAC and France are up.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
Non Combat Move - ANZAC
1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Politics - Germans
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 artillery moved from Northern Italy to 95 Sea Zone
1 bomber moved from Tunisia to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 104 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
3 transports moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 infantry moved from Slovakia Hungary to Romania
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 artillery and 12 infantry moved from Poland to Baltic States
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 artilleries and 3 infantry moved from Norway to Finland
6 artilleries and 6 infantry moved from Germany to Slovakia Hungary
4 armour moved from Poland to Baltic States
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 cruiser
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 4 armour, 1 artillery and 12 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 4 armour, 1 artillery and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 4 armour, 1 artillery and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Germans
1 fighter moved from 114 Sea Zone to Western Germany
1 bomber moved from 91 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to 112 Sea Zone
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
1 tactical_bomber placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Forgot to move my 3 AA guns from Poland to Baltic States, not that important if you don’t plan to attack, but if you do would like to edit it in.
guns moved.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Politics - Russians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
7 armour, 12 infantry and 1 mech_infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
2 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
3 fighters and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Eastern Poland
Russians attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Russians win with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Romania
Russians attack with 8 armour, 12 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 8 armour, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 8 armour, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 artillery and 2 infantry moved from Bessarabia to Romania
1 aaGun moved from Belarus to Smolensk
2 artilleries and 2 infantry moved from Belarus to Smolensk
6 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
8 infantry moved from Russia to Smolensk
3 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Turkmenistan to Caucasus
1 aaGun moved from Ukraine to Bessarabia
3 fighters and 1 tactical_bomber moved from Eastern Poland to Ukraine
4 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Amur to Korea
Place Units - Russians
2 armour placed in Ukraine
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs (1 lost to blockades); end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 carriers, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 units repaired.
Giving bonus movement to units
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 battleships, 3 carriers, 1 cruiser and 4 transports moved from 39 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 submarines moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
1 destroyer moved from 20 Sea Zone to 17 Sea Zone
1 destroyer moved from 20 Sea Zone to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
2 tactical_bombers moved from Japan to 22 Sea Zone
2 bombers moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 fighter and 2 tactical_bombers moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
Japanese take Sumatra from Dutch
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Japan
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 airfield, 1 bomber, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 bomber and 2 infantry
Japanese win with 1 artillery and 2 bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 bomber and 2 infantry
Battle in 7 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Japanese win with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 cruiser
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Recording Battle Statistics
Non Combat Move - Japanese
1 fighter moved from 17 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from Philippines to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
Place Units - Japanese
3 carriers and 1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 2 destroyers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
1 tactical_bomber moved from Guam to 35 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
Combat - Americans
???
Battle in 35 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win, taking Java from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle Statistics
Non Combat Move - Americans
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
2 fighters moved from Guam to Caroline Islands
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 destroyer and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
Place Units - Americans
1 battleship and 1 destroyer placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 armour and 1 fighter placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Giving bonus movement to units
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - British
British buy 1 armour, 2 artilleries and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
Giving bonus movement to units
1 armour, 1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Italian Somaliland to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Anglo Egyptian Sudan
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Anglo Egyptian Sudan
British attack with 2 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking 106 Sea Zone from Germans, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Recording Battle Statistics
Non Combat Move - British
1 destroyer and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 armour moved from Union of South Africa to Tanganyika Territory
1 artillery and 1 infantry moved from Ontario to Quebec
3 infantry moved from Persia to Northwest Persia
Place Units - British
1 armour and 2 artilleries placed in Union of South Africa
2 transports placed in 106 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 28 PUs total