BOOM AND DOOM!
Gekkepop vs BobGordon303
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :5
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 artillery moved from Eastern Poland to Baltic States
3 artilleries and 3 infantry moved from Vyborg to Novgorod
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries moved from Germany to 114 Sea Zone
3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
4 armour moved from Eastern Poland to Ukraine
Germans take Western Ukraine from Russians
Germans take Ukraine from Russians
6 artilleries and 2 infantry moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
1 artillery and 3 infantry moved from Germany to Poland
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Alexandria to EgyptCombat - Germans
Battle in Bessarabia
Germans attack with 6 artilleries and 2 infantry
Russians defend with 1 aaGun
Germans win, taking Bessarabia from Russians with 6 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Germans win with 6 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Recording Battle StatisticsNon Combat Move - Germans
5 armour and 3 mech_infantrys moved from Romania to UkrainePlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 fighter moved from Russia to Archangel
1 fighter moved from Smolensk to Belarus
1 mech_infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Smolensk to Belarus
2 infantry moved from Smolensk to Archangel
1 tactical_bomber moved from Smolensk to Archangel
1 fighter moved from Smolensk to Belarus
1 fighter moved from Smolensk to ArchangelCombat - Russians
Battle in Belarus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Belarus to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Bryansk to Russia
1 armour moved from Russia to Smolensk
1 armour moved from Volgograd to Russia
4 infantry moved from Samara to Russia
1 submarine moved from 109 Sea Zone to 91 Sea ZonePlace Units - Russians
4 artilleries and 6 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
3 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 armour moved from India to Eastern Persia
1 artillery and 1 infantry moved from Kweichow to Hopei
1 armour moved from Yunnan to Hopei
1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
2 artilleries moved from Korea to Manchuria
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 destroyer moved from 17 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Japanese take Queensland from ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Japanese take Caroline Islands from Americans
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 battleships, 2 carriers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 carriers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
2 infantry moved from India to West India
1 tactical_bomber moved from Japan to KwangsiCombat - Japanese
Battle in Hawaiian Islands
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Japanese
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 armour, 2 artilleries, 1 fighter and 3 infantry placed in Japan
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 77 PUs -
I just captured my 6th victory city with Japan, so will win a Pacific victory next turn if you can’t recapture one.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 bomber, 10 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Nigeria
British take Nigeria from Italians
2 armour moved from Morocco to Algeria
3 infantry moved from Morocco to Algeria
2 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Algeria
Americans attack with 2 armour and 3 infantry
Italians defend with 1 artillery
Americans win, taking Algeria from Italians with 2 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Americans win with 2 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 26 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
Units damaged: 1 carrier owned by the Japanese
2 submarines owned by the Americans retreated to 12 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier and 1 transport
Recording Battle Statistics
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Hawaiian IslandsNon Combat Move - Americans
3 armour moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 90 Sea Zone to 101 Sea Zone
1 destroyer and 2 transports moved from 64 Sea Zone to 101 Sea Zone
2 infantry moved from Western United States to Central United States
1 fighter moved from Gibraltar to Morocco
3 armour and 3 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
3 artilleries, 1 bomber and 3 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 armour and 6 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
confused, need to remedy. Â My 2 subs attacked Sea Zone 26, where your aircraft carrier was sole defender. Then the game asked repeatedly if I wanted to retreat. I thought it was asking after I successfully sunk the transports, but it was asking before I had done so. Â Since the planes can’t hit subs and subs can hit planes, the subs should be in sz 26 and the 2 transports should be sunk. I’m going to correct this in Edit Mode on my British turn and am writing this note to explain. Will possibly delay the inevitable. You are about to win the game.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - British
British buy 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Belgian Congo to French Equatorial Africa
1 tactical_bomber moved from Union of South Africa to French Equatorial Africa
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
British take Normandy Bordeaux from Germans
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
British take Holland Belgium from GermansCombat - British
Battle in French Equatorial Africa
British attack with 1 armour, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
British win, taking French Equatorial Africa from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
British win with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Recording Battle StatisticsNon Combat Move - British
1 tactical_bomber moved from French Equatorial Africa to Nigeria
1 artillery moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Morocco to AlgeriaPlace Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - Italians
Italians buy 5 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
4 transports moved from 98 Sea Zone to 96 Sea Zone
4 transports moved from 96 Sea Zone to 95 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Yugoslavia to Northern Italy
1 armour, 3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 6 infantry, 2 submarines, 1 tactical_bomber and 5 transports moved from 95 Sea Zone to 94 Sea Zone
1 armour moved from 94 Sea Zone to Tunisia
3 artilleries moved from 94 Sea Zone to Algeria
5 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to Tunisia
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Algeria
2 infantry moved from Northern Italy to Southern Italy
1 armour and 2 infantry moved from Caucasus to Rostov
Italians take Rostov from Russians
1 infantry moved from Northwest Persia to Caucasus
4 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 destroyer moved from 95 Sea Zone to 94 Sea ZoneCombat - Italians
Battle in Tunisia
Italians attack with 1 armour and 1 infantry
British defend with 1 armour
Italians win, taking Tunisia from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Italians win with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Algeria
Italians attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry; Americans defend with 2 armour and 3 infantry
Italians win, taking Algeria from Americans with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 2 armour and 3 infantry
Italians win with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 2 armour and 3 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Algeria to 94 Sea ZonePlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
Italians undo move 1.
1 artillery, 1 bomber and 1 infantry placed in Southern Italy
4 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 32 PUs; end with 32 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 artillery and 5 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in Queensland
ANZAC attack with 1 artillery and 5 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
ANZAC win, taking Queensland from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
ANZAC win with 1 artillery and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :6
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 destroyer moved from 81 Sea Zone to 76 Sea ZoneTurn Complete - French
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u kicked my butt. Good game.
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I don’t officially win until the Japanese turn, but I take it you’re conceding then? Good game indeed, if you ever want to play another one let me know. :)
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well, at the end of French turn, it said you had won and asked if I wanted to continue, I declined.
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That’s weird, it says in game notes that you have to maintain a victory condition for a complete round of play to win, must be a bug or something.
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rematch? same sides or switch sides?
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Sure I’m up for another one, nice to try both sides so I’ll play allies this time. I might be a bit slower now since I’m playing a couple of games. Post your G1 when you’re ready.





