• TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :8

    Combat Move - British
                1 armour and 1 infantry moved from Karelia S.S.R. to Archangel
                1 armour and 1 infantry moved from Karelia S.S.R. to West Russia
                1 armour and 1 infantry moved from Karelia S.S.R. to Eastern Europe
                1 battleship moved from 3 Sea Zone to 7 Sea Zone
                1 submarine moved from 12 Sea Zone to 7 Sea Zone

    Combat - British
                Battle in West Russia
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking West Russia from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                    British win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Archangel
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 armour
                    British win, taking Archangel from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour
                    British win with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour
                Battle in Eastern Europe
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Eastern Europe from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    British win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 7 Sea Zone
                    British attack with 1 battleship and 1 submarine
                    Germans defend with 1 battleship, 1 carrier, 1 fighter and 3 transports
                    Units damaged: 1 battleship owned by the Germans
                    Units damaged: 1 battleship owned by the British
                    1 submarine owned by the British retreated to 12 Sea Zone
                    Germans win with 1 fighter and 3 transports remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 battleship and 1 carrier
                    Casualties for British: 1 battleship
                Recording Battle Statistics
                    1 fighter owned by the Germans forced to land in United Kingdom

    Non Combat Move - British

    Turn Complete - British


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 10 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                3 armour moved from Caucasus to Eastern Europe
                1 bomber moved from Caucasus to Eastern Europe
                2 armour moved from Russia to West Russia
                3 armour moved from Russia to Archangel
                1 armour moved from Russia to Archangel
                1 armour moved from Russia to West Russia

    Combat - Japanese
                Battle in Archangel
                    Japanese attack with 4 armour
                    British defend with 1 armour and 1 infantry
                    Japanese win, taking Archangel from British with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 armour and 1 infantry
                    Japanese win with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 armour and 1 infantry
                Battle in West Russia
                    Japanese attack with 3 armour
                    British defend with 1 armour
                    Japanese win, taking West Russia from British with 3 armour remaining. Battle score for attacker is 5
                    Casualties for British: 1 armour
                    Japanese win with 3 armour remaining. Battle score for attacker is 5
                    Casualties for British: 1 armour
                Battle in Eastern Europe
                    Japanese attack with 3 armour and 1 bomber
                    British defend with 1 armour and 1 infantry
                    Japanese win, taking Eastern Europe from British with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 armour and 1 infantry
                    Japanese win with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 armour and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 bomber moved from Eastern Europe to Germany
                1 bomber moved from Caucasus to Germany
                2 infantry moved from Kazakh S.S.R. to Caucasus
                3 armour and 2 infantry moved from Manchuria to 61 Sea Zone
                3 armour, 2 infantry and 3 transports moved from 61 Sea Zone to 51 Sea Zone
                2 battleships moved from 52 Sea Zone to 51 Sea Zone
                1 battleship and 1 submarine moved from 61 Sea Zone to 51 Sea Zone

    Place Units - Japanese
                8 armour placed in Russia
                2 armour and 2 infantry placed in Japan
                2 transports placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 4 fighters; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
                1 infantry moved from 7 Sea Zone to Western Europe
                1 infantry moved from French Equatorial Africa to Anglo Egypt
                      Americans take Anglo Egypt from Germans
                1 transport moved from 23 Sea Zone to 28 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom
                2 infantry moved from Norway to 3 Sea Zone
                2 infantry and 1 transport moved from 3 Sea Zone to 2 Sea Zone
                2 infantry moved from Norway to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to United Kingdom
                2 infantry moved from 2 Sea Zone to United Kingdom
                2 armour and 2 infantry moved from Western United States to Central United States
                3 armour moved from Alaska to Western United States

    Combat - Americans
                ???
                Battle in United Kingdom
                    Americans attack with 1 artillery and 5 infantry
                    Germans defend with 1 aaGun, 3 armour, 1 factory, 1 fighter and 2 infantry
                    Germans win, taking Western Europe from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is -13
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 5 infantry
                Recording Battle Statistics

    Non Combat Move - Americans

    Place Units - Americans
                4 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 42 PUs; end with 44 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :9

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :9

    Purchase Units - Germans
                Germans repair 3 damage on 3 factories; Remaining resources: 76 PUs;
                Germans buy 4 armour, 1 battleship, 1 carrier, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Germany to Western Europe
                1 armour moved from Germany to Western Europe
                1 infantry moved from Germany to Western Europe
                4 armour moved from Germany to Karelia S.S.R.
                3 armour moved from Ukraine S.S.R. to Karelia S.S.R.
                1 armour moved from Brazil to 18 Sea Zone
                1 armour and 1 transport moved from 18 Sea Zone to 9 Sea Zone
                1 armour moved from 9 Sea Zone to Eastern Canada
                      Germans take Eastern Canada from British
                3 transports moved from 7 Sea Zone to 8 Sea Zone
                1 fighter moved from Germany to 8 Sea Zone
                1 fighter moved from United Kingdom to 3 Sea Zone

    Combat - Germans
                Battle in Western Europe
                    Germans attack with 1 armour and 2 infantry
                    Americans defend with 1 aaGun and 1 infantry
                    Germans win, taking Western Europe from Americans with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Karelia S.S.R.
                    Germans attack with 7 armour
                    Americans defend with 1 artillery and 3 infantry
                    Germans win, taking Karelia S.S.R. from Russians with 6 armour remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 artillery and 3 infantry
                    Germans win with 6 armour remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 artillery and 3 infantry
                Battle in 3 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Recording Battle Statistics

    Non Combat Move - Germans
                1 fighter moved from 3 Sea Zone to 8 Sea Zone
                2 armour moved from Caucasus to Trans-Jordan
                2 infantry moved from Ukraine S.S.R. to Eastern Europe
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 aaGun moved from Belorussia to Karelia S.S.R.

    Place Units - Germans
                1 battleship, 1 carrier and 1 transport placed in 8 Sea Zone
                1 armour and 4 infantry placed in United Kingdom
                3 armour and 1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :9

    Combat Move - British
                1 submarine moved from 12 Sea Zone to 9 Sea Zone
                1 armour moved from Western United States to Eastern Canada
                1 infantry moved from Central United States to Eastern Canada

    Combat - British
                Battle in 9 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 1 transport
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Eastern Canada
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 armour
                    British win, taking Eastern Canada from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour
                    British win with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour
                Recording Battle Statistics

    Non Combat Move - British

    Turn Complete - British


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from Eastern Europe to Norway
                      Germans take Norway from British
                1 bomber moved from Germany to 7 Sea Zone
                1 bomber moved from Germany to 2 Sea Zone
                3 armour, 3 battleships, 2 infantry, 1 submarine and 3 transports moved from 51 Sea Zone to 55 Sea Zone
                2 infantry moved from 55 Sea Zone to Western United States
                3 armour moved from 55 Sea Zone to Western United States

    Combat - Japanese
                Battle in Western United States
                    Japanese attack with 3 armour and 2 infantry
                    Americans defend with 1 aaGun, 4 armour, 1 factory and 1 infantry
                    Japanese win, taking Western United States from Americans with 2 armour remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for Americans: 4 armour and 1 infantry
                    Japanese win with 2 armour remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for Americans: 4 armour and 1 infantry
                Battle in 7 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 2 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 armour moved from Eastern Europe to Western Europe
                1 bomber moved from 7 Sea Zone to United Kingdom
                1 bomber moved from 2 Sea Zone to United Kingdom
                2 infantry moved from Japan to 60 Sea Zone
                2 armour moved from Japan to 60 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 60 Sea Zone to 52 Sea Zone
                2 infantry moved from 52 Sea Zone to Hawaiian Islands
                2 armour moved from 52 Sea Zone to Hawaiian Islands

    Place Units - Japanese
                2 armour and 2 infantry placed in Japan
                1 carrier, 1 submarine and 2 transports placed in 60 Sea Zone
                1 fighter placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 1 armour, 3 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour and 2 infantry moved from Central United States to Western United States
                2 fighters moved from Eastern United States to Western United States
                2 fighters moved from Eastern United States to Western United States
                1 transport moved from 8 Sea Zone to 17 Sea Zone

    Combat - Americans
                Battle in Western United States
                    Americans attack with 2 armour, 4 fighters and 2 infantry
                    Japanese defend with 1 aaGun, 2 armour and 1 factory
                    Americans win, taking Western United States from Japanese with 2 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 armour
                    Casualties for Americans: 1 infantry
                    Americans win with 2 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 armour
                    Casualties for Americans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                4 fighters moved from Western United States to Central United States

    Place Units - Americans
                1 armour, 3 bombers and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 36 PUs; end with 36 PUs total

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