Presbanrep vs. Rattenkrieg IX
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 armour and 2 factories; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from Persia to Kazakh S.S.R.
2 armour moved from Sinkiang to Kazakh S.S.R.
2 armour moved from Yakut S.S.R. to Evenki National Okrug
2 armour moved from Buryatia S.S.R. to Novosibirsk
1 infantry moved from Australia to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 29 Sea Zone
1 infantry moved from 29 Sea Zone to French Madagascar
Japanese take French Madagascar from British
1 infantry moved from Buryatia S.S.R. to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 armour moved from Japan to 60 Sea Zone
2 armour, 2 infantry and 2 transports moved from 60 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Hawaiian Islands
Japanese take Hawaiian Islands from Americans
2 armour moved from 52 Sea Zone to Hawaiian Islands
2 battleships, 3 carriers, 6 fighters and 1 submarine moved from 60 Sea Zone to 52 Sea Zone
2 bombers moved from Japan to Wake IslandCombat - Japanese
Battle in Evenki National Okrug
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Evenki National Okrug from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 armour and 3 infantry
Russians defend with 3 armour
Japanese win, taking Kazakh S.S.R. from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 armour
Japanese win with 2 armour and 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 armour
Battle in Novosibirsk
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 infantry moved from Persia to Caucasus
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Manchuria to Yakut S.S.R.
2 armour moved from Manchuria to Sinkiang
2 infantry moved from China to SinkiangPlace Units - Japanese
3 armour placed in Manchuria
1 factory placed in India
1 factory placed in SinkiangTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
4 infantry and 2 transports moved from 20 Sea Zone to 18 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 20 Sea Zone to 55 Sea Zone
4 fighters moved from Eastern Canada to 55 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 18 Sea Zone
1 transport moved from 10 Sea Zone to 1 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 armour placed in Western United States
1 carrier and 2 fighters placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Place Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier and 2 fighters; Remaining resources: 0 PUs;Non Combat Move - Americans
1 battleship, 1 carrier and 1 submarine moved from 20 Sea Zone to 55 Sea Zone
4 fighters moved from Eastern Canada to 55 Sea Zone
2 armour moved from Eastern United States to Western United States
1 infantry moved from Alaska to Western Canada
2 infantry moved from Eastern United States to Central United States
2 infantry and 1 transport moved from 20 Sea Zone to 10 Sea Zone
2 infantry moved from 10 Sea Zone to Central United States
2 infantry and 1 transport moved from 20 Sea Zone to 18 Sea ZonePlace Units - Americans
1 carrier and 2 fighters placed in 55 Sea Zone
1 armour placed in Western United StatesTurn Complete - Americans
Americans collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Place Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Caucasus to 16 Sea Zone
1 armour moved from Caucasus to 16 Sea Zone
1 armour, 1 infantry and 1 transport moved from 16 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 armour moved from 15 Sea Zone to Anglo Egypt
1 battleship moved from 16 Sea Zone to 15 Sea Zone
1 bomber moved from Germany to United Kingdom
1 infantry moved from Eastern Europe to Karelia S.S.R.
1 infantry moved from Belorussia to West Russia
2 armour moved from Eastern Europe to Karelia S.S.R.
1 armour moved from Belorussia to Karelia S.S.R.
2 fighters moved from Germany to Karelia S.S.R.
1 armour moved from Caucasus to West Russia
1 armour moved from Belgian Congo to Union of South Africa
Germans take Kenya from British
Germans take Union of South Africa from BritishCombat - Germans
Battle in West Russia
Germans attack with 1 armour and 1 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 armour and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 3 armour, 2 fighters and 1 infantry
Americans defend with 1 artillery and 2 infantry
Germans win, taking Karelia S.S.R. from Russians with 3 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Germans win with 3 armour and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Anglo Egypt
Germans attack with 1 armour and 1 infantry
British defend with 1 infantry
Germans win, taking Anglo Egypt from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom costs: 3 production.
AA raid costs 3 production in United Kingdom
Recording Battle StatisticsNon Combat Move - Germans
1 bomber moved from United Kingdom to Germany
2 fighters moved from Karelia S.S.R. to Western Europe
2 infantry moved from Germany to Western Europe
2 infantry moved from Germany to Eastern Europe
1 aaGun moved from Balkans to Ukraine S.S.R.
3 armour moved from Germany to Ukraine S.S.R.Place Units - Germans
2 armour and 2 infantry placed in Caucasus
2 armour and 1 bomber placed in Germany
1 destroyer placed in 14 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour and 3 infantry moved from United Kingdom to 2 Sea Zone
1 submarine moved from 37 Sea Zone to 32 Sea Zone
1 armour moved from Eastern Canada to Western United States
1 infantry moved from Eastern Canada to Central United States
1 submarine moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from West Russia to Karelia S.S.R.
1 bomber and 1 fighter moved from Russia to Karelia S.S.R.
3 armour, 1 carrier, 3 infantry and 3 transports moved from 2 Sea Zone to 3 Sea Zone
3 armour and 3 infantry moved from 3 Sea Zone to NorwayCombat - British
Battle in 14 Sea Zone
British attack with 1 submarine
Germans defend with 1 destroyer
British win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
British win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Karelia S.S.R.
British attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 3 armour
retreated to Karelia S.S.R.
Germans win with 2 armour remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour
Casualties for British: 1 bomber and 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from Karelia S.S.R. to RussiaPlace Units - British
2 fighters placed in 3 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
British collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
2 armour and 2 infantry moved from Hawaiian Islands to 52 Sea Zone
1 armour, 1 infantry and 1 transport moved from 52 Sea Zone to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 52 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Western Canada
1 armour moved from 64 Sea Zone to Western Canada
1 infantry moved from 63 Sea Zone to Alaska
Japanese take Alaska from Americans
1 armour moved from 63 Sea Zone to AlaskaCombat - Japanese
Battle in Western Canada
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Western Canada from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 infantry moved from Kazakh S.S.R. to Caucasus
2 armour moved from Kazakh S.S.R. to Caucasus
1 armour moved from Yakut S.S.R. to Kazakh S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Yakut S.S.R. to Novosibirsk
3 armour moved from Manchuria to Yakut S.S.R.
1 armour moved from Sinkiang to Novosibirsk
1 armour moved from Sinkiang to Caucasus
1 armour moved from Evenki National Okrug to Kazakh S.S.R.
1 armour moved from Evenki National Okrug to Kazakh S.S.R.
2 battleships, 3 carriers, 6 fighters and 1 submarine moved from 52 Sea Zone to 60 Sea Zone
2 bombers moved from Wake Island to Japan
1 infantry moved from French Madagascar to 29 Sea Zone
1 infantry and 1 transport moved from 29 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Union of South AfricaPlace Units - Japanese
2 infantry placed in Sinkiang
3 armour placed in India
3 armour placed in Manchuria
1 destroyer and 1 submarine placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :6
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 3 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 artillery and 3 infantry moved from 3 Sea Zone to Norway
3 armour moved from Western United States to Western Canada
1 fighter moved from 55 Sea Zone to 63 Sea Zone
3 battleships, 3 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 55 Sea Zone to 64 Sea Zone
4 fighters moved from 55 Sea Zone to 64 Sea Zone
4 infantry moved from Central United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to BrazilCombat - Americans
Battle in 64 Sea Zone
Americans attack with 3 battleships, 3 carriers, 1 destroyer, 5 fighters and 1 submarine
Japanese defend with 1 transport
Americans win with 3 battleships, 3 carriers, 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 3 battleships, 3 carriers, 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 63 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Western Canada
Americans attack with 3 armour
Japanese defend with 1 armour
Americans win, taking Western Canada from Japanese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Americans: 1 armour
Americans win with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Americans: 1 armour
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from 63 Sea Zone to 64 Sea ZonePlace Units - Americans
2 armour and 1 infantry placed in Western United States
2 transports placed in 55 Sea Zone
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Karelia S.S.R.
2 fighters moved from Russia to Karelia S.S.R.Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 1 armour and 2 fighters
Germans defend with 2 armour
retreated to Karelia S.S.R.
Germans win with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Germany to 3 Sea Zone
2 fighters moved from Western Europe to 3 Sea Zone
1 infantry moved from Anglo Egypt to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Western Europe
1 battleship moved from 15 Sea Zone to 13 Sea Zone
1 armour moved from Anglo Egypt to Persia
Germans take Trans-Jordan from British
1 armour moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Russia
3 armour moved from Ukraine S.S.R. to Russia
Germans take West Russia from British
6 armour moved from Caucasus to Russia
2 infantry moved from Caucasus to RussiaCombat - Germans
Battle in Russia
Germans attack with 10 armour and 2 infantry
British defend with 1 fighter; Russians defend with 1 aaGun, 1 factory, 2 fighters and 18 infantry; Americans defend with 1 fighter
Russians win with 4 fighters and 10 infantry remaining. Battle score for attacker is -32
Casualties for Germans: 10 armour and 2 infantry
Casualties for Russians: 8 infantry
Battle in 3 Sea Zone
Germans attack with 2 bombers and 2 fighters
British defend with 1 carrier, 2 fighters and 3 transports; Americans defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 35
Casualties for Germans: 2 bombers and 1 fighter
Casualties for British: 1 carrier, 2 fighters and 3 transports
Casualties for Americans: 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 35
Casualties for Germans: 2 bombers and 1 fighter
Casualties for British: 1 carrier, 2 fighters and 3 transports
Casualties for Americans: 2 transports
Recording Battle StatisticsNon Combat Move - Germans
1 infantry moved from Eastern Europe to Karelia S.S.R.
2 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Union of South Africa to 27 Sea Zone
1 fighter moved from 3 Sea Zone to 5 Sea ZonePlace Units - Germans
1 carrier and 3 transports placed in 5 Sea Zone
1 armour and 3 infantry placed in CaucasusTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - British
British buy 1 battleship; Remaining resources: 0 PUs;Combat Move - British
3 armour and 3 infantry moved from Norway to Karelia S.S.R.
1 submarine moved from 14 Sea Zone to 12 Sea Zone
1 submarine moved from 32 Sea Zone to 28 Sea ZoneCombat - British
Battle in Karelia S.S.R.
British attack with 3 armour and 3 infantry
Germans defend with 1 infantry
British win, taking Karelia S.S.R. from Germans with 3 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 3 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - British
Place Units - British
1 battleship placed in 3 Sea ZoneTurn Complete - British
British collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 battleship, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 armour and 1 transport moved from 27 Sea Zone to 22 Sea Zone
3 armour moved from Yakut S.S.R. to Russia
2 infantry moved from Novosibirsk to Russia
2 armour moved from Novosibirsk to Russia
1 infantry moved from Kazakh S.S.R. to Russia
3 armour moved from Kazakh S.S.R. to Russia
2 infantry moved from Caucasus to Russia
3 armour moved from Caucasus to Russia
2 bombers moved from Japan to Russia
1 infantry moved from Alaska to Western Canada
1 armour moved from Alaska to Western Canada
1 fighter moved from 60 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 transport; Germans loiter and taunt with 1 armour
Americans defend with 1 infantry and 1 transport
Americans and Japanese reach a stalemate
Battle in 55 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Western Canada
Japanese attack with 1 armour and 1 infantry
Americans defend with 2 armour
1 armour owned by the Japanese retreated to Alaska
British win with 2 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Russia
Japanese attack with 11 armour, 2 bombers and 5 infantry
British defend with 1 fighter; Russians defend with 1 aaGun, 1 factory, 2 fighters and 10 infantry; Americans defend with 1 fighter
Japanese captures 10PUs while taking Russians capital
Japanese win, taking Russia from Russians with 7 armour and 2 bombers remaining. Battle score for attacker is 35
Casualties for Japanese: 4 armour and 5 infantry
Casualties for British: 1 fighter
Casualties for Russians: 2 fighters and 10 infantry
Casualties for Americans: 1 fighter
Japanese win with 7 armour and 2 bombers remaining. Battle score for attacker is 35
Casualties for Japanese: 4 armour and 5 infantry
Casualties for British: 1 fighter
Casualties for Russians: 2 fighters and 10 infantry
Casualties for Americans: 1 fighter
Recording Battle StatisticsNon Combat Move - Japanese
2 bombers moved from Russia to Caucasus
1 fighter moved from 55 Sea Zone to 52 Sea Zone
2 battleships, 3 carriers, 1 destroyer, 5 fighters and 2 submarines moved from 60 Sea Zone to 52 Sea Zone
3 armour moved from India to Caucasus
2 infantry moved from Sinkiang to Kazakh S.S.R.Place Units - Japanese
1 battleship, 1 submarine and 3 transports placed in 61 Sea Zone
2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 60 PUs; end with 70 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :7
Purchase Units - Americans
Americans buy 2 armour, 2 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
3 battleships, 3 carriers, 1 destroyer, 6 fighters and 1 submarine moved from 64 Sea Zone to 52 Sea Zone
2 armour moved from Western Canada to Alaska
1 armour moved from Western United States to Alaska
1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
4 infantry and 2 transports moved from 1 Sea Zone to 3 Sea Zone
1 artillery and 3 infantry moved from Norway to Karelia S.S.R.
4 infantry moved from 3 Sea Zone to Norway
1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to French Equatorial Africa
British take French Equatorial Africa from GermansCombat - Americans
Battle in Alaska
Americans attack with 3 armour
Japanese defend with 1 armour
Americans win, taking Alaska from Japanese with 3 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Americans win with 3 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in 52 Sea Zone
Americans attack with 3 battleships, 3 carriers, 1 destroyer, 6 fighters and 1 submarine
Japanese defend with 2 battleships, 3 carriers, 1 destroyer, 6 fighters and 2 submarines
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Units damaged: 2 battleships owned by the Americans
Japanese win with 2 battleships and 1 fighter remaining. Battle score for attacker is -64
Casualties for Japanese: 3 carriers, 1 destroyer, 5 fighters and 2 submarines
Casualties for Americans: 3 battleships, 3 carriers, 1 destroyer, 6 fighters and 1 submarine
Recording Battle Statistics
1 fighter owned by the Japanese forced to land in Hawaiian IslandsNon Combat Move - Americans
Place Units - Americans
2 armour and 2 infantry placed in Western United States
2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 37 PUs; end with 42 PUs total
2 units repaired. -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Turn Complete - Russians
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Germans
Germans buy 7 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Europe to 5 Sea Zone
3 armour moved from Western Europe to 5 Sea Zone
1 armour moved from Western Europe to 13 Sea Zone
1 armour and 1 transport moved from 13 Sea Zone to 18 Sea Zone
1 armour moved from 18 Sea Zone to Brazil
1 armour moved from 22 Sea Zone to Brazil
1 fighter moved from 5 Sea Zone to United Kingdom
3 armour, 3 infantry and 3 transports moved from 5 Sea Zone to 7 Sea Zone
1 battleship moved from 13 Sea Zone to 7 Sea Zone
1 carrier moved from 5 Sea Zone to 7 Sea Zone
3 infantry moved from 7 Sea Zone to United Kingdom
3 armour moved from 7 Sea Zone to United KingdomCombat - Germans
Battle in Brazil
Germans attack with 2 armour
Americans defend with 1 infantry
Germans win, taking Brazil from Americans with 2 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Germans win with 2 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in United Kingdom
Germans attack with 3 armour, 1 fighter and 3 infantry
British defend with 1 aaGun, 1 artillery, 1 factory and 3 infantry
Germans captures 17PUs while taking British capital
Germans win, taking United Kingdom from British with 3 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Germans win with 3 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 3 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from United Kingdom to 7 Sea Zone
1 infantry moved from Caucasus to West Russia
1 armour moved from Ukraine S.S.R. to Archangel
1 aaGun moved from Ukraine S.S.R. to Belorussia
2 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 armour moved from Persia to Ukraine S.S.R.Place Units - Germans
5 armour, 1 fighter and 2 infantry placed in Germany
2 armour and 1 infantry placed in CaucasusTurn Complete - Germans
Germans collect 62 PUs; end with 79 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Combat Move - British
1 armour and 1 infantry moved from Karelia S.S.R. to Archangel
1 armour and 1 infantry moved from Karelia S.S.R. to West Russia
1 armour and 1 infantry moved from Karelia S.S.R. to Eastern Europe
1 battleship moved from 3 Sea Zone to 7 Sea Zone
1 submarine moved from 12 Sea Zone to 7 Sea ZoneCombat - British
Battle in West Russia
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British win, taking West Russia from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
British win with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Archangel
British attack with 1 armour and 1 infantry
Germans defend with 1 armour
British win, taking Archangel from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
British win with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Eastern Europe
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British win, taking Eastern Europe from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 7 Sea Zone
British attack with 1 battleship and 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 fighter and 3 transports
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 battleship owned by the British
1 submarine owned by the British retreated to 12 Sea Zone
Germans win with 1 fighter and 3 transports remaining. Battle score for attacker is 14
Casualties for Germans: 1 battleship and 1 carrier
Casualties for British: 1 battleship
Recording Battle Statistics
1 fighter owned by the Germans forced to land in United KingdomNon Combat Move - British
Turn Complete - British
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Japanese
Japanese buy 10 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
3 armour moved from Caucasus to Eastern Europe
1 bomber moved from Caucasus to Eastern Europe
2 armour moved from Russia to West Russia
3 armour moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 armour moved from Russia to West RussiaCombat - Japanese
Battle in Archangel
Japanese attack with 4 armour
British defend with 1 armour and 1 infantry
Japanese win, taking Archangel from British with 3 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 armour and 1 infantry
Japanese win with 3 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 armour and 1 infantry
Battle in West Russia
Japanese attack with 3 armour
British defend with 1 armour
Japanese win, taking West Russia from British with 3 armour remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Japanese win with 3 armour remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in Eastern Europe
Japanese attack with 3 armour and 1 bomber
British defend with 1 armour and 1 infantry
Japanese win, taking Eastern Europe from British with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 armour and 1 infantry
Japanese win with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 armour and 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from Eastern Europe to Germany
1 bomber moved from Caucasus to Germany
2 infantry moved from Kazakh S.S.R. to Caucasus
3 armour and 2 infantry moved from Manchuria to 61 Sea Zone
3 armour, 2 infantry and 3 transports moved from 61 Sea Zone to 51 Sea Zone
2 battleships moved from 52 Sea Zone to 51 Sea Zone
1 battleship and 1 submarine moved from 61 Sea Zone to 51 Sea ZonePlace Units - Japanese
8 armour placed in Russia
2 armour and 2 infantry placed in Japan
2 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :8
Purchase Units - Americans
Americans buy 4 fighters; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to Western Europe
1 infantry moved from French Equatorial Africa to Anglo Egypt
Americans take Anglo Egypt from Germans
1 transport moved from 23 Sea Zone to 28 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom
2 infantry moved from Norway to 3 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 2 Sea Zone
2 infantry moved from Norway to 3 Sea Zone
2 infantry moved from 3 Sea Zone to United Kingdom
2 infantry moved from 2 Sea Zone to United Kingdom
2 armour and 2 infantry moved from Western United States to Central United States
3 armour moved from Alaska to Western United StatesCombat - Americans
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Battle in United Kingdom
Americans attack with 1 artillery and 5 infantry
Germans defend with 1 aaGun, 3 armour, 1 factory, 1 fighter and 2 infantry
Germans win, taking Western Europe from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is -13
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 5 infantry
Recording Battle StatisticsNon Combat Move - Americans
Place Units - Americans
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 42 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :9
Turn Complete - Russians