@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
P@nther's TripleA 1.6.x.x Beta test thread
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.2
Game History
Round :1
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
3 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 mech_infantry moved from Western Germany to Southern France
1 infantry moved from Holland Belgium to France
1 submarine moved from 117 Sea Zone to 109 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 1 mech_infantry
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 1 mech_infantry in France, round 1 : 9/16 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 1/11 hits
6 infantry owned by the French , 1 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 aaGun owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 6 infantry and 1 mech_infantry in France, round 2 : 2/15 hits
French roll dice for 2 armour and 1 fighter in France, round 2 : 1/3 hits
1 armour owned by the French , 1 armour owned by the British and 1 infantry owned by the Germans lost in France
Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 1 mech_infantry in France, round 3 : 4/14 hits
French roll dice for 1 fighter in France, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 44
Casualties for Germans: 3 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 1 : 5/16 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 2/5 hits
2 infantry owned by the Germans and 5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 2 infantry
Battle in Southern France
Germans attack with 1 armour and 3 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Southern France, round 1 : 2/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 111 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 : 1/3 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the British , 1 battleship owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 1/7 hits
British roll dice for 3 fighters in 110 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 : 2/3 hits
1 cruiser owned by the British , 1 fighter owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 battleship, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 battleship, 1 cruiser and 3 fighters in 110 Sea Zone, round 2 : 2/5 hits
1 cruiser owned by the French , 2 fighters owned by the British , 1 fighter owned by the Germans and 1 battleship owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 3 : 2/4 hits
British roll dice for 1 battleship and 1 fighter in 110 Sea Zone, round 3 : 2/2 hits
1 tactical_bomber owned by the Germans , 1 battleship owned by the British , 1 fighter owned by the French and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 battleship, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 bombers moved from 111 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea ZonePlace Units - Germans
1 carrier and 2 transports placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Germans collect 39 PUs (3 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
France : 1 flag, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
Western Germany : 1 flag, 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 tactical_bombers
Poland : 1 flag, 3 infantry
Germany : 1 flag, 3 aaGuns, 3 artilleries, 1 factory_major and 11 infantry
Norway : 1 flag, 2 infantry
Southern Italy : 1 flag, 1 fighter and 1 tactical_bomber
112 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Bulgaria : 1 flag, 5 infantry
Yugoslavia : 1 flag, 3 armour, 2 artilleries and 7 infantry
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 42 / 68
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: Minimap, version: 1.2
Game History
Round :1
Purchase Units - Russians
Russians buy nothing; Remaining resources:Combat Move - Russians
2 infantry moved from red middle 2 to blue middle 2
1 bomber and 2 fighters moved from red capitol to blue middle 2Combat - Russians
Battle in blue middle 2
Russians attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 2 infantry
Russians roll dice for 1 bomber, 2 fighters and 2 infantry in blue middle 2, round 1 : 2/0 hits
Italians roll dice for 2 infantry in blue middle 2, round 1 : 1/1 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in blue middle 2
Russians win, taking blue middle 2 from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Russians
1 bomber and 2 fighters moved from blue middle 2 to red middle 2Turn Complete - Russians
Russians collect 33 PUs; end with 57 PUs totalTerritory Summary for Russians :
red capitol : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory and 7 infantry
red north 1 : 1 flag, 1 artillery and 2 infantry
red north 2 : 1 flag, 2 infantry
red middle 1 : 1 flag, 1 artillery and 2 infantry
red middle 2 : 1 flag, 1 bomber and 2 fighters
red south 1 : 1 flag, 1 artillery and 2 infantry
red south 2 : 1 flag, 2 infantry
blue middle 2 : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 33 / 57
Italians : 29 / 44 -
TripleA Turn Summary for game: Minimap, version: 1.2
Game History
Round :1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from red middle 2 to blue middle 2
1 bomber and 2 fighters moved from red capitol to blue middle 2
2 infantry moved from red south 2 to blue south 2
2 infantry moved from red north 2 to blue north 2Combat - Russians
Battle in blue south 2
Russians attack with 2 infantry
Italians defend with 2 infantry
Russians roll dice for 2 infantry in blue south 2, round 1 : 1/2 hits
Italians roll dice for 2 infantry in blue south 2, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in blue south 2
Russians roll dice for 1 infantry in blue south 2, round 2 : 0/1 hits
Italians roll dice for 1 infantry in blue south 2, round 2 : 0/1 hits
Russians roll dice for 1 infantry in blue south 2, round 3 : 0/1 hits
Italians roll dice for 1 infantry in blue south 2, round 3 : 0/1 hits
Russians roll dice for 1 infantry in blue south 2, round 4 : 0/1 hits
Italians roll dice for 1 infantry in blue south 2, round 4 : 0/1 hits
Russians roll dice for 1 infantry in blue south 2, round 5 : 1/1 hits
Italians roll dice for 1 infantry in blue south 2, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in blue south 2
Italians win with no units remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Battle in blue north 2
Russians attack with 2 infantry
Italians defend with 2 infantry
Russians roll dice for 2 infantry in blue north 2, round 1 : 1/2 hits
Italians roll dice for 2 infantry in blue north 2, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in blue north 2
Russians roll dice for 1 infantry in blue north 2, round 2 : 1/1 hits
Italians roll dice for 1 infantry in blue north 2, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in blue north 2
Italians win with no units remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Battle in blue middle 2
Russians attack with 1 bomber, 2 fighters and 2 infantry
Italians defend with 2 infantry
Russians roll dice for 1 bomber, 2 fighters and 2 infantry in blue middle 2, round 1 : 2/5 hits
Italians roll dice for 2 infantry in blue middle 2, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in blue middle 2
Russians win, taking blue middle 2 from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Russians
1 bomber and 2 fighters moved from blue middle 2 to red middle 2Place Units - Russians
8 infantry placed in red capitolTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs totalTerritory Summary for Russians :
red capitol : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory and 15 infantry
red north 1 : 1 flag, 1 artillery and 2 infantry
red middle 1 : 1 flag, 1 artillery and 2 infantry
red middle 2 : 1 flag, 1 bomber and 2 fighters
red south 1 : 1 flag, 1 artillery and 2 infantry
blue middle 2 : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 33 / 33
Italians : 29 / 44Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 4 times
5 was rolled 8 times
6 was rolled 1 times
Average roll : 2.920
Median : 3.000
Variance : 2.792
Standard Deviation : 1.671
Total rolls : 25Russians Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.571
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 14Italians Combat
1 was rolled 3 times
2 was rolled 2 times
5 was rolled 6 times
Average roll : 3.364
Median : 5.000
Variance : 3.300
Standard Deviation : 1.817
Total rolls : 11 -
TripleA Turn Summary for game: Minimap, version: 1.2
Game History
Round :1
Purchase Units - Italians
Italians buy 8 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from blue middle 1 to blue middle 2Combat - Italians
Battle in blue middle 2
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in blue middle 2, round 1 : 0/3 hits
Russians roll dice for 1 infantry in blue middle 2, round 1 : 1/1 hits
1 infantry owned by the Italians lost in blue middle 2
Italians roll dice for 1 artillery and 1 infantry in blue middle 2, round 2 : 0/2 hits
Russians roll dice for 1 infantry in blue middle 2, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in blue middle 2, round 3 : 1/2 hits
Russians roll dice for 1 infantry in blue middle 2, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in blue middle 2
Italians win, taking blue middle 2 from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 aaGun, 3 armour, 3 artilleries, 1 bomber, 2 fighters and 7 infantry moved from blue capitol to blue middle 1Place Units - Italians
8 armour and 1 artillery placed in blue capitolTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs totalTerritory Summary for Italians :
blue capitol : 1 flag, 8 armour, 1 artillery and 1 factory
blue north 1 : 1 flag, 1 artillery and 2 infantry
blue middle 1 : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 bomber, 2 fighters and 7 infantry
blue middle 2 : 1 flag, 1 artillery
blue south 1 : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Russians : 31 / 33
Italians : 31 / 31Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 11 times
6 was rolled 4 times
Average roll : 3.229
Median : 3.000
Variance : 3.147
Standard Deviation : 1.774
Total rolls : 35Russians Combat
1 was rolled 8 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.471
Median : 2.000
Variance : 2.688
Standard Deviation : 1.639
Total rolls : 17Italians Combat
1 was rolled 4 times
2 was rolled 2 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.944
Median : 5.000
Variance : 3.294
Standard Deviation : 1.815
Total rolls : 18 -
TripleA Turn Summary for game: Minimap, version: 1.2
Game History
Round :2
Purchase Units - Russians
Russians buy nothing; Remaining resources:Combat Move - Russians
1 bomber and 2 fighters moved from red middle 2 to blue middle 2Combat - Russians
Battle in blue middle 2
Russians attack with 1 bomber and 2 fighters
Italians defend with 1 artillery
Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Russians
1 bomber and 2 fighters could not land in blue middle 2 and were removedTurn Complete - Russians
Russians collect 31 PUs; end with 64 PUs totalDice Statistics:
Total
1 was rolled 12 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 12 times
6 was rolled 6 times
Average roll : 3.410
Median : 3.000
Variance : 2.816
Standard Deviation : 1.678
Total rolls : 39Russians Combat
1 was rolled 8 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2.850
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 20Italians Combat
1 was rolled 4 times
2 was rolled 2 times
5 was rolled 10 times
6 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 3.833
Standard Deviation : 1.958
Total rolls : 19 -
Test summary from TripleA, engine version: 1.6.1.1, time: 19:52:21
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Purchase Units - Germans
Germans buy nothing; Remaining resources:Combat Move - Germans
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 103 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone -
Test summary from TripleA, engine version: 1.6.1.2, time: 09:01:04
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :1
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone -
Test summary from TripleA, engine version: 1.6.1.2, time: 16:10:34
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :1
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Combat - Germans
Non Combat Move - Germans
Place Units - Germans
10 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 30 PUs; end with 30 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 35 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 40 PUs -
Test summary from TripleA, engine version: 1.6.1.2, time: 05:12:30
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TripleA Turn Summary for game: World War II v3 1941, version: 1.5
Game History
Round :1
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 3 and gets 0 hitsPurchase Units - Germans
Germans buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Morocco Algeria to 13 Sea Zone
1 armour moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
1 armour, 1 artillery and 1 infantry moved from Libya to Egypt
1 bomber moved from Germany to Egypt
2 submarines moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Northwestern Europe to 6 Sea Zone
1 fighter moved from Germany to 6 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States
2 infantry moved from Bulgaria Romania to Ukraine
1 fighter moved from Poland to Ukraine
1 artillery moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to East Poland
1 artillery moved from Poland to East Poland
1 infantry moved from Poland to East Poland
2 infantry moved from Norway to Finland
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 armour moved from Poland to Baltic States
1 armour moved from Czechoslovakia Hungary to Baltic States
1 armour moved from Czechoslovakia Hungary to East Poland
2 armour moved from Bulgaria Romania to East PolandCombat - Germans
Battle in 6 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 fighters in 6 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 destroyer in 6 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 2 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 2 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 fighter in 2 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 fighter in 2 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 2 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 fighter in 2 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 transport
Battle in Egypt
Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 1 : 4/6 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 1 : 1/5 hits
2 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Egypt
Germans roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Egypt, round 2 : 4/5 hits
British roll dice for 1 fighter in Egypt, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Egypt
Germans win, taking Egypt from British with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery and 1 fighter in Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 artillery owned by the Germans lost in Ukraine
Germans roll dice for 1 fighter in Ukraine, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in East Poland
Germans attack with 3 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 3 armour, 1 artillery and 2 infantry in East Poland, round 1 : 2/6 hits
Russians roll dice for 2 infantry in East Poland, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans win, taking East Poland from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 3 armour, 1 artillery and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 cruiser in Baltic States, round 1 : 1/1 hits
Germans roll dice for 3 armour, 1 artillery and 4 infantry in Baltic States, round 1 : 2/8 hits
Russians roll dice for 3 infantry in Baltic States, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from Ukraine to Poland
2 fighters moved from 6 Sea Zone to Germany
1 bomber moved from Egypt to Libya
1 fighter moved from 2 Sea Zone to Norway
3 infantry moved from Germany to Poland
2 infantry moved from France to GermanyPlace Units - Germans
1 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Czechoslovakia Hungary: 99 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Baltic States : 1 flag, 3 armour, 1 artillery and 3 infantry
East Poland : 1 flag, 3 armour, 1 artillery and 1 infantry
Egypt : 1 flag, 2 armour and 1 artillery
Finland : 1 flag, 4 infantry
Germany : 1 flag, 1 aaGun, 1 armour, 1 factory, 2 fighters and 9 infantry
Libya : 1 flag, 1 bomber
Norway : 1 flag, 1 fighter
Poland : 1 flag, 1 fighter and 3 infantry
5 Sea Zone : 1 flag, 1 cruiser and 1 transport
6 Sea Zone : 1 flag, 1 submarine
15 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 35 / 40
Russians : 28 / 30
Japanese : 17 / 17
British : 41 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 14 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 15 times
6 was rolled 10 times
Average roll : 3.620
Median : 4.000
Variance : 0.671
Standard Deviation : 0.819
Total rolls : 71Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.612
Median : 4.000
Variance : 0.521
Standard Deviation : 0.722
Total rolls : 49Russians Combat
1 was rolled 1 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.222
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.5
Game History
Round :1
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Morocco Algeria to 13 Sea Zone
1 armour moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
1 armour, 1 artillery and 1 infantry moved from Libya to Egypt
1 bomber moved from Germany to Egypt
2 submarines moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Northwestern Europe to 6 Sea Zone
1 fighter moved from Germany to 6 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Baltic States
2 infantry moved from Bulgaria Romania to Ukraine
1 fighter moved from Poland to Ukraine
1 artillery moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to East Poland
1 artillery moved from Poland to East Poland
1 infantry moved from Poland to East Poland
2 infantry moved from Norway to Finland
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 armour moved from Poland to Baltic States
1 armour moved from Czechoslovakia Hungary to Baltic States
1 armour moved from Czechoslovakia Hungary to East Poland
2 armour moved from Bulgaria Romania to East PolandCombat - Germans
Battle in 6 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 2 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 battleship and 1 transport
Units damaged: 1 battleship owned by the British
Germans win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship and 1 transport
Battle in Egypt
Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans win, taking Egypt from British with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 19
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in East Poland
Germans attack with 3 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans win, taking East Poland from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 3 armour, 1 artillery and 4 infantry
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from Ukraine to Poland
2 fighters moved from 6 Sea Zone to Germany
1 bomber moved from Egypt to Libya
1 fighter moved from 2 Sea Zone to Norway
3 infantry moved from Germany to Poland
2 infantry moved from France to GermanyPlace Units - Germans
1 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.5
Game History
Round :1
Purchase Units - Germans
Germans buy nothing; Remaining resources: 31 PUs; 0 techTokens;Non Combat Move - Germans
2 armour, 1 artillery and 3 infantry moved from Bulgaria Romania to Poland
2 armour moved from Czechoslovakia Hungary to Poland
1 aaGun, 1 artillery, 1 bomber, 1 fighter and 3 infantry moved from Germany to PolandTurn Complete - Germans
Germans collect 31 PUs; end with 62 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Czechoslovakia Hungary: 99 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v3 1941, version: 1.5
Game History
Round :1
Purchase Units - Germans
Germans buy nothing; Remaining resources: 31 PUs; 0 techTokens;Non Combat Move - Germans
2 armour, 1 artillery and 3 infantry moved from Bulgaria Romania to Poland
2 armour moved from Czechoslovakia Hungary to Poland
1 aaGun, 1 artillery, 1 bomber, 1 fighter and 3 infantry moved from Germany to PolandTurn Complete - Germans
Germans collect 31 PUs; end with 62 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Czechoslovakia Hungary: 99 infantry
EDIT: Turning off Edit Mode -
Test summary from TripleA, engine version: 1.6.1.4, time: 17:49:41
-
Game History
Round :1
Purchase Units - Americans
Americans buy 1 carrier, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 3 units.Combat Move - Americans
1 battleship moved from 53 Sea Zone to 57 Sea Zone
1 destroyer moved from 56 Sea Zone to 57 Sea Zone
1 fighter moved from Western United States to 57 Sea Zone
1 bomber moved from Western United States to 57 Sea Zone
1 bomber moved from Eastern United States to 57 Sea Zone
1 fighter moved from Hawaiian Islands to 57 Sea Zone
1 fighter moved from 44 Sea Zone to 57 Sea ZoneCombat - Americans
Battle in 57 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 destroyer and 3 fighters
Japanese defend with 2 carriers and 4 fighters
Americans roll dice for 1 battleship, 2 bombers, 1 destroyer and 3 fighters in 57 Sea Zone, round 1 : 6/7 hits
Japanese roll dice for 2 carriers and 4 fighters in 57 Sea Zone, round 1 : 2/6 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Americans , 2 carriers owned by the Japanese and 4 fighters owned by the Japanese lost in 57 Sea Zone
Americans win with 1 battleship, 2 bombers and 3 fighters remaining. Battle score for attacker is 60
Casualties for Japanese: 2 carriers and 4 fighters
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 carrier moved from 44 Sea Zone to 53 Sea Zone
1 destroyer moved from 44 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to 53 Sea Zone
1 fighter moved from 57 Sea Zone to Hawaiian Islands
2 bombers moved from 57 Sea Zone to Hawaiian IslandsCombat Move - Chinese
1 infantry moved from Suiyuan to Kiangsu
1 infantry moved from Hupeh to Kiangsu
1 infantry moved from Fukien to Kiangsu
1 fighter moved from Yunnan to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 1 : 0/4 hits
Japanese roll dice for 3 infantry in Kiangsu, round 1 : 1/3 hits
1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 1/3 hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 3 : 0/2 hits
Japanese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Kiangsu
retreated to Kiangsu
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to Hupeh
1 infantry moved from Yunnan to HupehPlace Units - Americans
1 carrier and 2 transports placed in 56 Sea Zone
4 infantry placed in Western United StatesPlace Units - Chinese
3 infantry placed in ChinghaiTurn Complete - Chinese
1 unit repaired.Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total
Objective 2: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Chinese, Americans :
Alaska : 1 infantry
Central United States : 1 infantry
Chinghai : 3 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 1 infantry
Hawaiian Islands : 2 bombers, 1 fighter and 1 infantry
Hupeh : 1 fighter and 1 infantry
Midway : 1 infantry
Philippine Islands : 2 infantry
Wake Island : 1 infantry
Western United States : 1 aaGun, 1 factory and 5 infantry
10 Sea Zone : 1 destroyer and 1 transport
50 Sea Zone : 1 destroyer and 1 transport
53 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
56 Sea Zone : 1 carrier and 3 transports
57 Sea Zone : 1 battleshipProduction/PUs Summary :
Germans : 31 / 67
Russians : 30 / 65
Japanese : 17 / 39
British : 43 / 91
Italians : 10 / 25
Chinese : 7 / 0
Americans : 40 / 55Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3,600
Median : 3,000
Variance : 0,897
Standard Deviation : 0,947
Total rolls : 30Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,643
Median : 3,500
Variance : 0,308
Standard Deviation : 0,555
Total rolls : 14Chinese Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4,222
Median : 4,000
Variance : 1,125
Standard Deviation : 1,061
Total rolls : 9Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
6 was rolled 1 times
Average roll : 2,714
Median : 3,000
Variance : 1,167
Standard Deviation : 1,080
Total rolls : 7 -
Great!





