Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 fighters, 3 infantry and 2 tactical_bombers moved from 36 Sea Zone to Paulau 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 armour moved from Shantung to Kiangsi 1 artillery and 5 infantry moved from Anhwe to Kiangsi 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsi 1 marine moved from Kwangtung to 21 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 5 transports moved from 21 Sea Zone to 6 Sea Zone 1 artillery and 8 infantry moved from Japan to 6 Sea Zone 1 artillery, 8 infantry and 1 marine moved from 6 Sea Zone to Korea 1 armour, 2 artilleries and 5 infantry moved from Southern Manchuria to Korea 1 fighter moved from Japan to 22 Sea Zone 1 bomber moved from Japan to 36 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Kiangsi Japanese attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers Chinese defend with 4 artilleries and 9 infantry Japanese win, taking Kiangsi from Chinese with 1 armour, 4 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 6 infantry Casualties for Chinese: 4 artilleries and 9 infantry Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Japanese win with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Paulau Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese win, taking Paulau from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 armour, 3 artilleries, 13 infantry and 1 marine Russians defend with 1 infantry Japanese win, taking Korea from Russians with 1 armour, 3 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Southern Manchuria to Korea 1 aaGun moved from Anhwe to Shantung 1 infantry moved from Shantung to Anhwe 1 artillery, 1 infantry and 1 marine moved from Java to 43 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery, 1 bomber, 1 infantry and 1 marine moved from 36 Sea Zone to Davao 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to Davao Place Units - Japanese 3 infantry placed in Shantung 2 artilleries, 1 fighter and 6 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs12L - BoldFresh (allies +9) vs EB (axis)
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I gotta go. Have a lunch date with a lovely Polish girl from Bensonhurst. Life is good. :-)
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USA1 - with 40 buys 2 des, ftr, acc
China spawns 2 inf
CM
kia - inf (sui), inf (fuk)
NC
wca - inf (ala), inf (cus), aa (wus)
z45 - inf (wus), inf (haw), des, ftr, acc (z44), ftr (wus)
z51 - des (z56)
aus - ftr (haw), bom (wus)
eca - inf, art, aa, bom (eus)
z2 - ftr (eus)
z20 - trn, des (z10)place 2 inf (kia)
place 2 des, ftr, acc (z56)
collect 48, has 48
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@ExtraBilly:
I gotta go. Have a lunch date with a lovely Polish girl from Bensonhurst. Life is good. :-)
haha, hope you had fun
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@ExtraBilly:
I gotta go. Have a lunch date with a lovely Polish girl from Bensonhurst. Life is good. :-)
haha, hope you had fun
I did. She is spectacular. :-)
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if you like a good A&A game, you may wanna check out my game with obg - i think it’s going to be an instant classic - it’s probably the best game i’ve ever played. i have a plan for victory that may take 50-100 more rounds to accomplish :lol:
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I have been following that game for quite a few rounds now. If you had not of lost GBr the 2nd time I think he would be in bad shape.
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I never flagged BSt or EPl after G1 (too distraught over the UKr) so Germany should have 38 not 36 IPCs. I believe.
Ger2
Purchase
38 buys 1bmb 7inf 1armCombat
Kar - 1inf BSt
Ukr - 1inf Blk 1art Lib via 1trn sz14 to sz16, 1arm Blk, 1bmb Nor
Bel - 1inf EPl, 1ftr Nor
EPl - 1inf 1art 4arm BSt, 1ftr FraUkr AA
Rolls: 1@1; Total Hits: 01@1: (4) -
Ukr
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (5, 2)1@3: (3)1@4: (6)
Rolls: 3@2; Total Hits: 23@2: (1, 3, 2) -
Ukr rd2
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (3) -
Ukr twlo 1inf 1art
Bel
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (2)
Rolls: 1@2; Total Hits: 11@2: (1) -
Bel hwlo 1inf
EPl
Rolls: 2@2 5@3; Total Hits: 22@2: (2, 3)5@3: (6, 4, 2, 5, 4)
Rolls: 2@2 1@3; Total Hits: 12@2: (4, 1)1@3: (4) -
EPl rd2
Rolls: 1@2 5@3; Total Hits: 31@2: (5)5@3: (2, 2, 3, 4, 5)
Rolls: 1@3; Total Hits: 01@3: (5) -
EPl twlo 1inf
Noncombat
1ftr Bel - BSt
1bmb Ukr - Pol
1ftr EPl - Pol
9inf 1art Ger - Pol
1arm 2ftr Alg - Egy
3inf Lib - Egy
1inf Alg - Lib
3inf Fra - Ger
1sub sz6 - sz8Build
7inf 1arm 1bmb GerCollect
35 + 15 = 50 -
R2 - with 39 buys 6 inf, 2 arm, ftr, save 1
CM
ukr (arm) - 2 inf, arm (cau)
kar (inf) - 4 inf, art (fin)
z38 (trn) - bom (cau)combat:
kar - 4 inf, art vs. inf
Rolls: 3@1 2@2; Total Hits: 13@1: (3, 6, 3)2@2: (1, 4)
Rolls: 1@2; Total Hits: 01@2: (4) -
kar twol
ukr - 2 inf, arm vs. arm
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 3)1@3: (4)
Rolls: 1@3; Total Hits: 11@3: (2) -
ukr2
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)
Rolls: 1@3; Total Hits: 01@3: (6) -
sonofa….
ukr3
Rolls: 1@3 1@1; Total Hits: 11@3: (2)1@1: (4)
Rolls: 1@3; Total Hits: 11@3: (3) -
ukr twlo TWO INF
NC
euk - inf (rus)
bel - inf (rus)
ind - bom (z38), 2 arm (cau)
rus - inf (ura), inf, art (arc)
ura - inf (eve)
z12 - sub (z6)
kar - 2 inf (arc)place 3 inf (cau)
place 3 inf, 2 arm, ftr (rus)collect 35, has 36
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Jap2
Purchase
36 buys 3dd 1aa 2infCombat
Kwa - 1inf 1arm Phi via 1trn sz50 to sz61, 1cru sz37
Kia - 1inf 1art Phi via 2trn sz50 to sz61, 2inf Man, 3ftr FIC, 1bb sz50
Fuk - 1inf Yun
Sik - 1inf Hup
Nin - 1inf Hup
Sui - 1inf Hup
sz49 - 1dd sz50, 1ftr sz37
sz48 - 3ftr sz 60Kwa
Rolls: 1@1 2@3; Total Hits: 01@1: (4)2@3: (5, 4)
Rolls: 1@2; Total Hits: 01@2: (5) -
Kwa rd2
Input ErrorThere was an error in your dice throw: “/>” is not correct syntax.aaa 1@2:





